feat: new method to manually add widgets

- Also added a keybind widget as an example for this.
It will not be included in the base jar, but can be manually copied into mods that rely on it.
This commit is contained in:
Martin Prokoph
2025-05-12 12:35:20 +02:00
parent 6693580cfa
commit 302728192f
4 changed files with 134 additions and 15 deletions

View File

@@ -0,0 +1,96 @@
package eu.midnightdust.fabric.example;
import com.google.common.collect.Lists;
import eu.midnightdust.lib.config.MidnightConfig;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.tooltip.Tooltip;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.gui.widget.ClickableWidget;
import net.minecraft.client.gui.widget.TextIconButtonWidget;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.InputUtil;
import net.minecraft.text.MutableText;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
/*
Pre-made additional (niche) functionality that is not included in MidnightLib to keep the file size small.
Feel free to copy the parts you need :)
*/
public class MidnightLibExtras {
public static class KeybindButton extends ButtonWidget {
public static ButtonWidget focusedButton;
public static void add(KeyBinding binding, MidnightConfig.MidnightConfigListWidget list, MidnightConfig.MidnightConfigScreen screen) {
KeybindButton editButton = new KeybindButton(screen.width - 185, 0, 150, 20, binding);
TextIconButtonWidget resetButton = TextIconButtonWidget.builder(Text.translatable("controls.reset"), (button -> {
binding.setBoundKey(binding.getDefaultKey());
screen.updateList();
}), true).texture(Identifier.of("midnightlib","icon/reset"), 12, 12).dimension(20, 20).build();
resetButton.setPosition(screen.width - 205 + 150 + 25, 0);
editButton.resetButton = resetButton;
editButton.updateMessage(false);
MidnightConfig.EntryInfo info = new MidnightConfig.EntryInfo(null, screen.modid);
list.addButton(Lists.newArrayList(editButton, resetButton), Text.translatable(binding.getTranslationKey()), info);
}
private final KeyBinding binding;
private @Nullable ClickableWidget resetButton;
public KeybindButton(int x, int y, int width, int height, KeyBinding binding) {
super(x, y, width, height, binding.getBoundKeyLocalizedText(), (button) -> {
((KeybindButton) button).updateMessage(true);
focusedButton = button;
}, (textSupplier) -> binding.isUnbound() ? Text.translatable("narrator.controls.unbound", binding.getTranslationKey()) : Text.translatable("narrator.controls.bound", binding.getTranslationKey(), textSupplier.get()));
this.binding = binding;
updateMessage(false);
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
if (focusedButton == this) {
if (keyCode == GLFW.GLFW_KEY_ESCAPE) {
this.binding.setBoundKey(InputUtil.UNKNOWN_KEY);
} else {
this.binding.setBoundKey(InputUtil.fromKeyCode(keyCode, scanCode));
}
updateMessage(false);
focusedButton = null;
return true;
}
return super.keyPressed(keyCode, scanCode, modifiers);
}
public void updateMessage(boolean focused) {
boolean hasConflicts = false;
MutableText conflictingBindings = Text.empty();
if (focused) this.setMessage(Text.literal("> ").append(this.binding.getBoundKeyLocalizedText().copy().formatted(Formatting.WHITE, Formatting.UNDERLINE)).append(" <").formatted(Formatting.YELLOW));
else {
this.setMessage(this.binding.getBoundKeyLocalizedText());
if (!this.binding.isUnbound()) {
for(KeyBinding keyBinding : MinecraftClient.getInstance().options.allKeys) {
if (keyBinding != this.binding && this.binding.equals(keyBinding)) {
if (hasConflicts) conflictingBindings.append(", ");
hasConflicts = true;
conflictingBindings.append(Text.translatable(keyBinding.getTranslationKey()));
}
}
}
}
if (this.resetButton != null) this.resetButton.active = !this.binding.isDefault();
if (hasConflicts) {
this.setMessage(Text.literal("[ ").append(this.getMessage().copy().formatted(Formatting.WHITE)).append(" ]").formatted(Formatting.RED));
this.setTooltip(Tooltip.of(Text.translatable("controls.keybinds.duplicateKeybinds", conflictingBindings)));
} else {
this.setTooltip(null);
}
}
}
}