Files
MidnightControls/src/main/java/eu/midnightdust/midnightcontrols/client/compat/EmotecraftCompat.java
Motschen 1186c9c241 Another round of improvements
Mostly related to touch screen support
- Added selection outlines for Break-at-Finger mode
- Breaking blocks/interacting with entities will now just check if the target changed, not the finger position
- Added the ability to create custom touch buttons out of ButtonBindings
- Redesigned top touch buttons
- Added emote touch button when Emotecraft is installed
- Updated SpruceUI
- Removed old mixins
2023-09-30 20:27:03 +02:00

35 lines
1.6 KiB
Java

package eu.midnightdust.midnightcontrols.client.compat;
import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import io.github.kosmx.emotes.arch.gui.EmoteMenuImpl;
import io.github.kosmx.emotes.arch.gui.screen.ingame.FastChosseScreen;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
public class EmotecraftCompat {
private static final MinecraftClient client = MinecraftClient.getInstance();
public static void openEmotecraftScreen(Screen parent) {
client.setScreen(new EmoteMenuImpl(parent));
}
public static boolean isEmotecraftScreen(Screen screen) {
return screen instanceof FastChosseScreen;
}
public static void handleEmoteSelector(int index) {
if (client.currentScreen instanceof FastChosseScreen) {
int x = client.getWindow().getWidth() / 2;
int y = client.getWindow().getHeight() / 2;
if (index == 0) InputManager.queueMousePosition(x-200, y-200);
if (index == 1) InputManager.queueMousePosition(x, y-200);
if (index == 2) InputManager.queueMousePosition(x+200, y-200);
if (index == 3) InputManager.queueMousePosition(x-200, y);
if (index == 4) InputManager.queueMousePosition(x+200, y);
if (index == 5) InputManager.queueMousePosition(x-200, y+200);
if (index == 6) InputManager.queueMousePosition(x, y+200);
if (index == 7) InputManager.queueMousePosition(x+200, y+200);
InputManager.INPUT_MANAGER.updateMousePosition(client);
}
}
}