Files
MidnightControls/src/main/java/eu/midnightdust/midnightcontrols/client/controller/InputManager.java
Motschen 735b9e8718 MidnightControls 1.4.0 - Many Improvements and Fixes
- EMI compat! (Switch page keybinds & more)
- Expose more keybindings
- Fix Compatibility with Quilt Creative Extension
- Improve Auto Switch mode (Automatically switch gamepad on connection changes)
- Fix triggers not working on some (slightly broken) controllers
- Fix #57 (Broken stack pickup)
- Fix #56 (Unused language strings)
- Fix #52 (Rebound perspective button blocking actions)
- Fix #46 (Button overlap with Crawl mod)
- Fix #59 (D-Pad can switch EMI buttons when in Inventories)
2022-07-05 21:15:31 +02:00

390 lines
15 KiB
Java

/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.controller;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
import it.unimi.dsi.fastutil.ints.*;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.InputUtil;
import net.minecraft.util.math.MathHelper;
import org.aperlambda.lambdacommon.Identifier;
import org.aperlambda.lambdacommon.utils.function.PairPredicate;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import java.util.stream.Stream;
/**
* Represents an input manager for controllers.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.1.0
*/
public class InputManager {
public static final InputManager INPUT_MANAGER = new InputManager();
private static final List<ButtonBinding> BINDINGS = new ArrayList<>();
private static final List<ButtonCategory> CATEGORIES = new ArrayList<>();
public static final Int2ObjectMap<ButtonState> STATES = new Int2ObjectOpenHashMap<>();
public static final Int2FloatMap BUTTON_VALUES = new Int2FloatOpenHashMap();
public int prevTargetMouseX = 0;
public int prevTargetMouseY = 0;
public int targetMouseX = 0;
public int targetMouseY = 0;
protected InputManager() {
}
public void tick(@NotNull MinecraftClient client) {
if (MidnightControlsConfig.autoSwitchMode && !MidnightControlsConfig.isEditing && MidnightControlsConfig.controlsMode != ControlsMode.TOUCHSCREEN)
if (MidnightControlsConfig.getController().isConnected() && MidnightControlsConfig.getController().isGamepad())
MidnightControlsConfig.controlsMode = ControlsMode.CONTROLLER;
else MidnightControlsConfig.controlsMode = ControlsMode.DEFAULT;
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER) {
this.controllerTick(client);
}
}
public void controllerTick(@NotNull MinecraftClient client) {
this.prevTargetMouseX = this.targetMouseX;
this.prevTargetMouseY = this.targetMouseY;
}
/**
* Updates the mouse position. Should only be called on pre render of a screen.
*
* @param client the client instance
*/
public void updateMousePosition(@NotNull MinecraftClient client) {
Objects.requireNonNull(client, "Client instance cannot be null.");
if (this.prevTargetMouseX != this.targetMouseX || this.prevTargetMouseY != this.targetMouseY) {
double mouseX = this.prevTargetMouseX + (this.targetMouseX - this.prevTargetMouseX) * client.getTickDelta() + 0.5;
double mouseY = this.prevTargetMouseY + (this.targetMouseY - this.prevTargetMouseY) * client.getTickDelta() + 0.5;
if (!MidnightControlsConfig.virtualMouse)
GLFW.glfwSetCursorPos(client.getWindow().getHandle(), mouseX, mouseY);
((MouseAccessor) client.mouse).midnightcontrols$onCursorPos(client.getWindow().getHandle(), mouseX, mouseY);
}
}
/**
* Resets the mouse position.
*
* @param windowWidth the window width
* @param windowHeight the window height
*/
public void resetMousePosition(int windowWidth, int windowHeight) {
this.targetMouseX = this.prevTargetMouseX = (int) (windowWidth / 2.F);
this.targetMouseY = this.prevTargetMouseY = (int) (windowHeight / 2.F);
}
public void resetMouseTarget(@NotNull MinecraftClient client) {
double mouseX = client.mouse.getX();
double mouseY = client.mouse.getY();
this.prevTargetMouseX = this.targetMouseX = (int) mouseX;
this.prevTargetMouseY = this.targetMouseY = (int) mouseY;
}
/**
* Returns whether the specified binding is registered or not.
*
* @param binding the binding to check
* @return true if the binding is registered, else false
*/
public static boolean hasBinding(@NotNull ButtonBinding binding) {
return BINDINGS.contains(binding);
}
/**
* Returns whether the specified binding is registered or not.
*
* @param name the name of the binding to check
* @return true if the binding is registered, else false
*/
public static boolean hasBinding(@NotNull String name) {
return BINDINGS.parallelStream().map(ButtonBinding::getName).anyMatch(binding -> binding.equalsIgnoreCase(name));
}
/**
* Returns whether the specified binding is registered or not.
*
* @param identifier the identifier of the binding to check
* @return true if the binding is registered, else false
*/
public static boolean hasBinding(@NotNull Identifier identifier) {
return hasBinding(identifier.getNamespace() + "." + identifier.getName());
}
/**
* Registers a button binding.
*
* @param binding the binding to register
* @return the registered binding
*/
public static @NotNull ButtonBinding registerBinding(@NotNull ButtonBinding binding) {
if (hasBinding(binding))
throw new IllegalStateException("Cannot register twice a button binding in the registry.");
BINDINGS.add(binding);
return binding;
}
public static @NotNull ButtonBinding registerBinding(@NotNull Identifier id, int[] defaultButton, @NotNull List<PressAction> actions, @NotNull PairPredicate<MinecraftClient, ButtonBinding> filter, boolean hasCooldown) {
return registerBinding(new ButtonBinding(id.getNamespace() + "." + id.getName(), defaultButton, actions, filter, hasCooldown));
}
public static @NotNull ButtonBinding registerBinding(@NotNull Identifier id, int[] defaultButton, boolean hasCooldown) {
return registerBinding(id, defaultButton, Collections.emptyList(), InputHandlers::always, hasCooldown);
}
public static @NotNull ButtonBinding registerBinding(@NotNull net.minecraft.util.Identifier id, int[] defaultButton, @NotNull List<PressAction> actions, @NotNull PairPredicate<MinecraftClient, ButtonBinding> filter, boolean hasCooldown) {
return registerBinding(new Identifier(id.getNamespace(), id.getPath()), defaultButton, actions, filter, hasCooldown);
}
public static @NotNull ButtonBinding registerBinding(@NotNull net.minecraft.util.Identifier id, int[] defaultButton, boolean hasCooldown) {
return registerBinding(id, defaultButton, Collections.emptyList(), InputHandlers::always, hasCooldown);
}
/**
* Sorts bindings to get bindings with the higher button counts first.
*/
public static void sortBindings() {
synchronized (BINDINGS) {
var sorted = BINDINGS.stream()
.sorted(Collections.reverseOrder(Comparator.comparingInt(binding -> binding.getButton().length))).toList();
BINDINGS.clear();
BINDINGS.addAll(sorted);
}
}
/**
* Registers a category of button bindings.
*
* @param category the category to register
* @return the registered category
*/
public static ButtonCategory registerCategory(@NotNull ButtonCategory category) {
CATEGORIES.add(category);
return category;
}
public static ButtonCategory registerCategory(@NotNull Identifier identifier, int priority) {
return registerCategory(new ButtonCategory(identifier, priority));
}
public static ButtonCategory registerCategory(@NotNull Identifier identifier) {
return registerCategory(new ButtonCategory(identifier));
}
protected static ButtonCategory registerDefaultCategory(@NotNull String key, @NotNull Consumer<ButtonCategory> keyAdder) {
var category = registerCategory(new Identifier("minecraft", key), CATEGORIES.size());
keyAdder.accept(category);
return category;
}
/**
* Loads the button bindings from configuration.
*/
public static void loadButtonBindings() {
var queue = new ArrayList<>(BINDINGS);
queue.forEach(MidnightControlsConfig::loadButtonBinding);
}
/**
* Returns the binding state.
*
* @param binding the binding
* @return the current state of the binding
*/
public static @NotNull ButtonState getBindingState(@NotNull ButtonBinding binding) {
var state = ButtonState.REPEAT;
for (int btn : binding.getButton()) {
var btnState = InputManager.STATES.getOrDefault(btn, ButtonState.NONE);
if (btnState == ButtonState.PRESS)
state = ButtonState.PRESS;
else if (btnState == ButtonState.RELEASE) {
state = ButtonState.RELEASE;
break;
} else if (btnState == ButtonState.NONE) {
state = ButtonState.NONE;
break;
}
}
return state;
}
public static float getBindingValue(@NotNull ButtonBinding binding, @NotNull ButtonState state) {
if (state.isUnpressed())
return 0.f;
float value = 0.f;
for (int btn : binding.getButton()) {
if (ButtonBinding.isAxis(btn)) {
value = BUTTON_VALUES.getOrDefault(btn, 1.f);
break;
} else {
value = 1.f;
}
}
return value;
}
/**
* Returns whether the button has duplicated bindings.
*
* @param button the button to check
* @return true if the button has duplicated bindings, else false
*/
public static boolean hasDuplicatedBindings(int[] button) {
return BINDINGS.parallelStream().filter(binding -> areButtonsEquivalent(binding.getButton(), button)).count() > 1;
}
/**
* Returns whether the button has duplicated bindings.
*
* @param binding the binding to check
* @return true if the button has duplicated bindings, else false
*/
public static boolean hasDuplicatedBindings(ButtonBinding binding) {
return BINDINGS.parallelStream().filter(other -> areButtonsEquivalent(other.getButton(), binding.getButton()) && other.filter.equals(binding.filter)).count() > 1;
}
/**
* Returns whether the specified buttons are equivalent or not.
*
* @param buttons1 first set of buttons
* @param buttons2 second set of buttons
* @return true if the two sets of buttons are equivalent, else false
*/
public static boolean areButtonsEquivalent(int[] buttons1, int[] buttons2) {
if (buttons1.length != buttons2.length)
return false;
int count = 0;
for (int btn : buttons1) {
for (int btn2 : buttons2) {
if (btn == btn2) {
count++;
break;
}
}
}
return count == buttons1.length;
}
/**
* Returns whether the button set contains the specified button or not.
*
* @param buttons the button set
* @param button the button to check
* @return true if the button set contains the specified button, else false
*/
public static boolean containsButton(int[] buttons, int button) {
return Arrays.stream(buttons).anyMatch(btn -> btn == button);
}
/**
* Updates the button states.
*/
public static void updateStates() {
for (var entry : STATES.int2ObjectEntrySet()) {
if (entry.getValue() == ButtonState.PRESS)
STATES.put(entry.getIntKey(), ButtonState.REPEAT);
else if (entry.getValue() == ButtonState.RELEASE)
STATES.put(entry.getIntKey(), ButtonState.NONE);
}
}
public static void updateBindings(@NotNull MinecraftClient client) {
var skipButtons = new IntArrayList();
record ButtonStateValue(ButtonState state, float value) {
}
var states = new Object2ObjectOpenHashMap<ButtonBinding, ButtonStateValue>();
for (var binding : BINDINGS) {
var state = binding.isAvailable(client) ? getBindingState(binding) : ButtonState.NONE;
if (skipButtons.intStream().anyMatch(btn -> containsButton(binding.getButton(), btn))) {
if (binding.pressed)
state = ButtonState.RELEASE;
else
state = ButtonState.NONE;
}
if (state == ButtonState.RELEASE && !binding.pressed) {
state = ButtonState.NONE;
}
binding.pressed = state.isPressed();
binding.update();
if (binding.pressed)
Arrays.stream(binding.getButton()).forEach(skipButtons::add);
float value = getBindingValue(binding, state);
states.put(binding, new ButtonStateValue(state, value));
}
states.forEach((binding, state) -> {
if (state.state() != ButtonState.NONE) {
binding.handle(client, state.value(), state.state());
}
});
}
public static void queueMousePosition(double x, double y) {
INPUT_MANAGER.targetMouseX = (int) MathHelper.clamp(x, 0, MinecraftClient.getInstance().getWindow().getWidth());
INPUT_MANAGER.targetMouseY = (int) MathHelper.clamp(y, 0, MinecraftClient.getInstance().getWindow().getHeight());
}
public static void queueMoveMousePosition(double x, double y) {
queueMousePosition(INPUT_MANAGER.targetMouseX + x, INPUT_MANAGER.targetMouseY + y);
}
public static @NotNull Stream<ButtonBinding> streamBindings() {
return BINDINGS.stream();
}
public static @NotNull Stream<ButtonCategory> streamCategories() {
return CATEGORIES.stream();
}
/**
* Returns a new key binding instance.
*
* @param id the identifier of the key binding
* @param type the type
* @param code the code
* @param category the category of the key binding
* @return the key binding
* @see #makeKeyBinding(Identifier, InputUtil.Type, int, String)
*/
public static @NotNull KeyBinding makeKeyBinding(@NotNull net.minecraft.util.Identifier id, InputUtil.Type type, int code, @NotNull String category) {
return makeKeyBinding(new Identifier(id.getNamespace(), id.getPath()), type, code, category);
}
/**
* Returns a new key binding instance.
*
* @param id the identifier of the key binding
* @param type the type
* @param code the code
* @param category the category of the key binding
* @return the key binding
* @see #makeKeyBinding(net.minecraft.util.Identifier, InputUtil.Type, int, String)
*/
public static @NotNull KeyBinding makeKeyBinding(@NotNull Identifier id, InputUtil.Type type, int code, @NotNull String category) {
return new KeyBinding(String.format("key.%s.%s", id.getNamespace(), id.getName()), type, code, category);
}
}