Compare commits

...

6 Commits

Author SHA1 Message Date
Motschen
df7c7bbdad MidnightControls 1.3.0 - Fixes and Improvements
- Merge #48 (Split rotation speed in X and Y, thanks to @ronniedude)
- Merge #47 (Korean translations by @gyular)
- Fix #50 (Stack pick-up problems in survival mode)
- Add some compatibility measures for EMI (Will likely be improved further in the future)
- Remove all REI-related code (not working anyway, EMI is better)
- Possibly fix #41 (Random crashes when changing keybinds)
2022-06-30 21:29:59 +02:00
Martin Prokoph
3ddae57eab Merge pull request #47 from gyular/ko_kr
Added Korean Translation
2022-06-30 19:20:55 +00:00
Martin Prokoph
a0701f55f6 Merge pull request #48 from ronniedude/1.19
Split rotationspeed option to allow for separate horizontal and vertical speeds (controller)
2022-06-30 15:03:02 +00:00
ronniedude
b15766dfdb Split rotationspeed option to allow for separate horizontal and vertical speed configurations (controller) 2022-06-29 16:55:15 -04:00
gyular
19ed068da9 Added Korean Translation 2022-06-28 01:53:56 +09:00
Motschen
d2e21f8723 MidnightControls 1.2.2 - Important Bugfix
Fix #45
Fix #44
2022-06-27 14:10:03 +02:00
23 changed files with 275 additions and 554 deletions

View File

@@ -8,7 +8,7 @@ yarn_mappings=1.19+build.1
loader_version=0.14.7 loader_version=0.14.7
# Mod Properties # Mod Properties
mod_version = 1.2.1 mod_version = 1.3.0
maven_group = eu.midnightdust maven_group = eu.midnightdust
archives_base_name = midnightcontrols archives_base_name = midnightcontrols
modrinth_id=bXX9h73M modrinth_id=bXX9h73M

View File

@@ -65,7 +65,7 @@ public class MidnightControlsClient extends MidnightControls implements ClientMo
public static final KeyBinding BINDING_LOOK_LEFT = InputManager.makeKeyBinding(new Identifier(MidnightControlsConstants.NAMESPACE, "look_left"), public static final KeyBinding BINDING_LOOK_LEFT = InputManager.makeKeyBinding(new Identifier(MidnightControlsConstants.NAMESPACE, "look_left"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_4, "key.categories.movement"); InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_4, "key.categories.movement");
public static final KeyBinding BINDING_RING = InputManager.makeKeyBinding(new Identifier(MidnightControlsConstants.NAMESPACE, "ring"), public static final KeyBinding BINDING_RING = InputManager.makeKeyBinding(new Identifier(MidnightControlsConstants.NAMESPACE, "ring"),
InputUtil.Type.MOUSE, 0, "key.categories.misc"); InputUtil.Type.KEYSYM, InputUtil.UNKNOWN_KEY.getCode(), "key.categories.misc");
public static final Identifier CONTROLLER_BUTTONS = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/controller_buttons.png"); public static final Identifier CONTROLLER_BUTTONS = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/controller_buttons.png");
public static final Identifier CONTROLLER_EXPANDED = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/controller_expanded.png"); public static final Identifier CONTROLLER_EXPANDED = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/controller_expanded.png");
public static final Identifier CONTROLLER_AXIS = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/controller_axis.png"); public static final Identifier CONTROLLER_AXIS = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/controller_axis.png");
@@ -156,7 +156,7 @@ public class MidnightControlsClient extends MidnightControls implements ClientMo
if (KeyBindingRegistryImplAccessor.getModdedKeyBindings() == null || KeyBindingRegistryImplAccessor.getModdedKeyBindings().isEmpty()) return; if (KeyBindingRegistryImplAccessor.getModdedKeyBindings() == null || KeyBindingRegistryImplAccessor.getModdedKeyBindings().isEmpty()) return;
for (int i = 0; i < KeyBindingRegistryImplAccessor.getModdedKeyBindings().size(); ++i) { for (int i = 0; i < KeyBindingRegistryImplAccessor.getModdedKeyBindings().size(); ++i) {
KeyBinding keyBinding = KeyBindingRegistryImplAccessor.getModdedKeyBindings().get(i); KeyBinding keyBinding = KeyBindingRegistryImplAccessor.getModdedKeyBindings().get(i);
if (!keyBinding.getTranslationKey().contains("midnightcontrols")) { if (!keyBinding.getTranslationKey().contains("midnightcontrols") && !keyBinding.getTranslationKey().contains("ok_zoomer") && !keyBinding.getTranslationKey().contains("okzoomer")) {
category = null; category = null;
InputManager.streamCategories().forEach(buttonCategory -> { InputManager.streamCategories().forEach(buttonCategory -> {
if (buttonCategory.getIdentifier().equals(new org.aperlambda.lambdacommon.Identifier("minecraft", keyBinding.getCategory()))) if (buttonCategory.getIdentifier().equals(new org.aperlambda.lambdacommon.Identifier("minecraft", keyBinding.getCategory())))

View File

@@ -9,9 +9,9 @@
package eu.midnightdust.midnightcontrols.client; package eu.midnightdust.midnightcontrols.client;
import com.google.common.collect.Lists;
import eu.midnightdust.lib.config.MidnightConfig; import eu.midnightdust.lib.config.MidnightConfig;
import eu.midnightdust.midnightcontrols.ControlsMode; import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.MidnightControls;
import eu.midnightdust.midnightcontrols.MidnightControlsFeature; import eu.midnightdust.midnightcontrols.MidnightControlsFeature;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding; import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.Controller; import eu.midnightdust.midnightcontrols.client.controller.Controller;
@@ -31,40 +31,40 @@ import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y;
*/ */
public class MidnightControlsConfig extends MidnightConfig { public class MidnightControlsConfig extends MidnightConfig {
// General // General
@Entry public static ControlsMode controlsMode = ControlsMode.DEFAULT; @Entry(name = "midnightcontrols.menu.controls_mode") public static ControlsMode controlsMode = ControlsMode.DEFAULT;
@Entry public static boolean autoSwitchMode = true; @Entry(name = "midnightcontrols.menu.auto_switch_mode") public static boolean autoSwitchMode = true;
@Entry public static boolean debug = false; @Entry(name = "Debug") public static boolean debug = false;
// HUD // HUD
@Entry public static boolean hudEnable = true; @Entry(name = "midnightcontrols.menu.hud_enable") public static boolean hudEnable = true;
@Entry public static HudSide hudSide = HudSide.LEFT; @Entry(name = "midnightcontrols.menu.hud_side") public static HudSide hudSide = HudSide.LEFT;
// Gameplay // Gameplay
@Entry public static boolean analogMovement = true; @Entry(name = "midnightcontrols.menu.analog_movement") public static boolean analogMovement = true;
@Entry public static boolean doubleTapToSprint = true; @Entry(name = "midnightcontrols.menu.double_tap_to_sprint") public static boolean doubleTapToSprint = true;
@Entry public static boolean fastBlockPlacing = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers. @Entry(name = "midnightcontrols.menu.fast_block_placing") public static boolean fastBlockPlacing = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry public static boolean flyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers. It can also conflict with some other mods. @Entry(name = "midnightcontrols.menu.fly_drifting") public static boolean flyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers. It can also conflict with some other mods.
@Entry public static boolean verticalFlyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers. @Entry(name = "midnightcontrols.menu.fly_drifting_vertical") public static boolean verticalFlyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers.
@Entry public static boolean horizontalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers. @Entry(name = "midnightcontrols.menu.reacharound.horizontal") public static boolean horizontalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry public static boolean verticalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers. @Entry(name = "midnightcontrols.menu.reacharound.vertical") public static boolean verticalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry public static boolean shouldRenderReacharoundOutline = true; @Entry(name = "Reacharound Outline") public static boolean shouldRenderReacharoundOutline = true;
@Entry public static int[] reacharoundOutlineColor = new int[]{255, 255, 255, 102}; @Entry(name = "Reacharound Outline Color") public static int[] reacharoundOutlineColor = new int[]{255, 255, 255, 102};
@Entry public static double rightDeadZone = 0.25; @Entry(name = "midnightcontrols.menu.right_dead_zone") public static double rightDeadZone = 0.25;
@Entry public static double leftDeadZone = 0.25; @Entry(name = "midnightcontrols.menu.left_dead_zone") public static double leftDeadZone = 0.25;
@Entry public static boolean invertRightYAxis = false; @Entry(name = "midnightcontrols.menu.invert_right_y_axis") public static boolean invertRightYAxis = false;
@Entry public static boolean invertRightXAxis = false; @Entry(name = "midnightcontrols.menu.invert_right_x_axis") public static boolean invertRightXAxis = false;
@Entry public static double DEFAULT_MAX_VALUE = 1; @Entry(name = "midnightcontrols.menu.rotation_speed") public static double rotationSpeed = 40.0; //used for x axis, name kept for compatability
@Entry public static double rotationSpeed = 40.0; @Entry(name = "midnightcontrols.menu.y_axis_rotation_speed") public static double yAxisRotationSpeed = rotationSpeed;
@Entry public static double mouseSpeed = 25.0; @Entry(name = "midnightcontrols.menu.mouse_speed") public static double mouseSpeed = 25.0;
@Entry public static boolean unfocusedInput = false; @Entry(name = "midnightcontrols.menu.unfocused_input") public static boolean unfocusedInput = false;
@Entry public static boolean virtualMouse = false; @Entry(name = "midnightcontrols.menu.virtual_mouse") public static boolean virtualMouse = false;
@Entry public static VirtualMouseSkin virtualMouseSkin = VirtualMouseSkin.DEFAULT_LIGHT; @Entry(name = "midnightcontrols.menu.virtual_mouse.skin") public static VirtualMouseSkin virtualMouseSkin = VirtualMouseSkin.DEFAULT_LIGHT;
@Entry public static Object controllerID = 0; @Entry(name = "Controller ID") public static Object controllerID = 0;
@Entry public static Object secondControllerID = -1; @Entry(name = "2nd Controller ID") public static Object secondControllerID = -1;
@Entry public static ControllerType controllerType = ControllerType.DEFAULT; @Entry(name = "midnightcontrols.menu.controller_type") public static ControllerType controllerType = ControllerType.DEFAULT;
@Entry public static List<String> mouseScreens = List.of("me.jellysquid.mods.sodium.client.gui","net.coderbot.iris.gui","net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen", "net.minecraft.class_5375", "net.minecraft.class_457", "net.minecraft.class_408", "me.flashyreese.mods.reeses_sodium_options.client.gui"); @Entry(name = "Mouse screens") public static List<String> mouseScreens = Lists.newArrayList("me.jellysquid.mods.sodium.client.gui", "net.coderbot.iris.gui", "net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen", "net.minecraft.class_5375", "net.minecraft.class_457", "net.minecraft.class_408", "me.flashyreese.mods.reeses_sodium_options.client.gui", "dev.emi.emi.screen");
@Entry public static Map<String, String> BINDINGS = Map.of(); @Entry(name = "Keybindings") public static Map<String, String> BINDINGS = new HashMap<>();
private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?"); private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?");
@Entry public static double[] maxAnalogValues = new double[]{DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE}; @Entry(name = "Max analog values") public static double[] maxAnalogValues = new double[]{1, 1, 1, 1};
/** /**
* Loads the configuration * Loads the configuration
@@ -155,7 +155,7 @@ public class MidnightControlsConfig extends MidnightConfig {
public static double getAxisMaxValue(int axis) { public static double getAxisMaxValue(int axis) {
if (axis >= MidnightControlsConfig.maxAnalogValues.length) if (axis >= MidnightControlsConfig.maxAnalogValues.length)
return DEFAULT_MAX_VALUE; return 1;
return MidnightControlsConfig.maxAnalogValues[axis]; return MidnightControlsConfig.maxAnalogValues[axis];
} }
@@ -272,8 +272,8 @@ public class MidnightControlsConfig extends MidnightConfig {
leftDeadZone = 0.25; leftDeadZone = 0.25;
invertRightYAxis = false; invertRightYAxis = false;
invertRightXAxis = false; invertRightXAxis = false;
DEFAULT_MAX_VALUE = 1;
rotationSpeed = 40.0; rotationSpeed = 40.0;
yAxisRotationSpeed = rotationSpeed;
mouseSpeed = 25.0; mouseSpeed = 25.0;
unfocusedInput = false; unfocusedInput = false;
virtualMouse = false; virtualMouse = false;
@@ -281,9 +281,9 @@ public class MidnightControlsConfig extends MidnightConfig {
controllerID = 0; controllerID = 0;
secondControllerID = -1; secondControllerID = -1;
controllerType = ControllerType.DEFAULT; controllerType = ControllerType.DEFAULT;
mouseScreens = List.of("me.jellysquid.mods.sodium.client.gui","net.coderbot.iris.gui","net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen", "net.minecraft.class_5375", "net.minecraft.class_457", "net.minecraft.class_408", "me.flashyreese.mods.reeses_sodium_options.client.gui"); mouseScreens = Lists.newArrayList("me.jellysquid.mods.sodium.client.gui", "net.coderbot.iris.gui", "net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen", "net.minecraft.class_5375", "net.minecraft.class_457", "net.minecraft.class_408", "me.flashyreese.mods.reeses_sodium_options.client.gui", "dev.emi.emi.screen");
BINDINGS = Map.of(); BINDINGS = new HashMap<>();
maxAnalogValues = new double[]{DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE}; maxAnalogValues = new double[]{1, 1, 1, 1};
} }
/** /**

View File

@@ -267,7 +267,7 @@ public class MidnightInput {
} }
} }
private void handleButton(@NotNull MinecraftClient client, int button, int action, boolean state) { public void handleButton(@NotNull MinecraftClient client, int button, int action, boolean state) {
if (this.controlsInput != null && this.controlsInput.focusedBinding != null) { if (this.controlsInput != null && this.controlsInput.focusedBinding != null) {
if (action == 0 && !this.controlsInput.currentButtons.contains(button)) { if (action == 0 && !this.controlsInput.currentButtons.contains(button)) {
this.controlsInput.currentButtons.add(button); this.controlsInput.currentButtons.add(button);
@@ -549,7 +549,7 @@ public class MidnightInput {
} }
} }
private boolean handleAButton(@NotNull Screen screen, @NotNull Element focused) { public boolean handleAButton(@NotNull Screen screen, @NotNull Element focused) {
if (focused instanceof PressableWidget widget) { if (focused instanceof PressableWidget widget) {
widget.playDownSound(MinecraftClient.getInstance().getSoundManager()); widget.playDownSound(MinecraftClient.getInstance().getSoundManager());
widget.onPress(); widget.onPress();
@@ -637,9 +637,9 @@ public class MidnightInput {
double powValue = Math.pow(value, 2.0); double powValue = Math.pow(value, 2.0);
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) { if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
if (state == 2) { if (state == 2) {
this.targetPitch = -MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.rotationSpeed * powValue) * 0.11D; this.targetPitch = -MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.yAxisRotationSpeed * powValue) * 0.11D;
} else if (state == 1) { } else if (state == 1) {
this.targetPitch = MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.rotationSpeed * powValue) * 0.11D; this.targetPitch = MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.yAxisRotationSpeed * powValue) * 0.11D;
} }
} }
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X) { if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X) {

View File

@@ -159,4 +159,12 @@ public class MidnightControlsCompat {
public static boolean isReiPresent() { public static boolean isReiPresent() {
return FabricLoader.getInstance().isModLoaded("roughlyenoughitems"); return FabricLoader.getInstance().isModLoaded("roughlyenoughitems");
} }
/**
* Returns whether EMI is present.
*
* @return true if EMI is present, else false
*/
public static boolean isEMIPresent() {
return FabricLoader.getInstance().isModLoaded("emi");
}
} }

View File

@@ -30,10 +30,6 @@ public class MidnightControlsMixinPlugin implements IMixinConfigPlugin {
private final HashMap<String, Boolean> conditionalMixins = new HashMap<>(); private final HashMap<String, Boolean> conditionalMixins = new HashMap<>();
public MidnightControlsMixinPlugin() { public MidnightControlsMixinPlugin() {
this.putConditionalMixin("EntryListWidgetAccessor", MidnightControlsCompat.isReiPresent());
this.putConditionalMixin("EntryWidgetAccessor", MidnightControlsCompat.isReiPresent());
this.putConditionalMixin("RecipeViewingScreenAccessor", MidnightControlsCompat.isReiPresent());
this.putConditionalMixin("VillagerRecipeViewingScreenAccessor", MidnightControlsCompat.isReiPresent());
this.putConditionalMixin("SodiumOptionsGUIAccessor", FabricLoader.getInstance().isModLoaded("sodium")); this.putConditionalMixin("SodiumOptionsGUIAccessor", FabricLoader.getInstance().isModLoaded("sodium"));
} }

View File

@@ -1,355 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.compat;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.compat.mixin.EntryListWidgetAccessor;
import eu.midnightdust.midnightcontrols.client.compat.mixin.EntryWidgetAccessor;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.InputHandlers;
import eu.midnightdust.midnightcontrols.client.controller.PressAction;
import net.fabricmc.fabric.api.client.screenhandler.v1.ScreenRegistry;
import net.fabricmc.fabric.api.screenhandler.v1.ScreenHandlerRegistry;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.Selectable;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.gui.widget.EntryListWidget;
import net.minecraft.util.Identifier;
import net.minecraft.util.Pair;
import org.aperlambda.lambdacommon.utils.LambdaReflection;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Optional;
import static eu.midnightdust.midnightcontrols.client.compat.CompatHandler.SlotPos.INVALID_SLOT;
import static org.lwjgl.glfw.GLFW.*;
/**
* Represents a compatibility handler for REI.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.2.0
*/
public class ReiCompat implements CompatHandler {
private static EntryListWidget ENTRY_LIST_WIDGET;
@Override
public void handle(@NotNull MidnightControlsClient mod) {
/*ButtonBinding.builder(new Identifier("rei", "category_back"))
.buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleTab(false))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "category_next"))
.buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleTab(true))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "page_back"))
.buttons(ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_X, false))
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handlePage(false))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "page_next"))
.buttons(ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_X, true))
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handlePage(true))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "recipe_back"))
.buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleRecipe(false))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "recipe_next"))
.buttons(GLFW_GAMEPAD_BUTTON_DPAD_DOWN)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleRecipe(true))
.cooldown(true)
.register();
// For some reasons this is broken.
ButtonBinding.builder(new Identifier("rei", "show_usage"))
.buttons(GLFW_GAMEPAD_BUTTON_RIGHT_THUMB)
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handleShowRecipeUsage(true))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "show_recipe"))
.buttons(GLFW_GAMEPAD_BUTTON_LEFT_THUMB)
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handleShowRecipeUsage(false))
.cooldown(true)
.register();
*/
}
/*
@Override
public boolean requireMouseOnScreen(Screen screen) {
return isViewingScreen(screen);
}
@Override
public @Nullable CompatHandler.SlotPos getSlotAt(@NotNull Screen screen, int mouseX, int mouseY) {
ScreenOverlayImpl overlay = ScreenOverlayImpl.getInstance();
if (overlay.isInside(mouseX, mouseY)) {
EntryListWidget widget = getEntryListWidget();
if (widget == null)
return null;
return this.getSlotAt(widget, mouseX, mouseY, false);
} else if (isViewingScreen(screen)) {
for (Element element : screen.children()) {
var slot = this.getSlotAt(element, mouseX, mouseY, true);
if (slot != null)
return slot;
}
}
return null;
}
private @Nullable CompatHandler.SlotPos getSlotAt(@NotNull Element element, int mouseX, int mouseY, boolean allowEmpty) {
if (element instanceof EntryWidget) {
EntryWidget entry = (EntryWidget) element;
if (entry.containsMouse(mouseX, mouseY)) {
if (!allowEmpty && entry.getEntries().isEmpty())
return INVALID_SLOT;
return new SlotPos(entry.getBounds().getX() + 1, entry.getBounds().getY() + 1);
}
} else if (element instanceof EntryListWidget) {
List<EntryListEntryWidget> entries = ((EntryListWidgetAccessor) element).getEntries();
for (EntryListEntryWidget entry : entries) {
var slot = this.getSlotAt(entry, mouseX, mouseY, allowEmpty);
if (slot != null && slot != INVALID_SLOT)
return slot;
}
} else if (!(element instanceof ButtonWidget) && element instanceof WidgetWithBounds widgetWithBounds) {
for (var child : widgetWithBounds.children()) {
var slot = this.getSlotAt(child, mouseX, mouseY, allowEmpty);
if (slot != null && slot != INVALID_SLOT)
return slot;
}
}
return null;
}
private static boolean isViewingScreen(Screen screen) {
return screen instanceof DefaultDisplayViewingScreen || screen instanceof CompositeDisplayViewingScreen;
}
@Override
public boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen) {
if (!isViewingScreen(screen))
return false;
MinecraftClient.getInstance().setScreen(REIRuntimeImpl.getInstance().getPreviousContainerScreen());
REIRuntimeImpl.getInstance().getLastOverlay().init();
return true;
}
private static EntryListWidget getEntryListWidget() {
if (ENTRY_LIST_WIDGET == null) {
ENTRY_LIST_WIDGET = LambdaReflection.getFirstFieldOfType(ContainerScreenOverlay.class, EntryListWidget.class)
.map(field -> (EntryListWidget) LambdaReflection.getFieldValue(null, field))
.orElse(null);
}
return ENTRY_LIST_WIDGET;
}
private static @Nullable AbstractEntryStack getCurrentStack(@NotNull MinecraftClient client) {
double x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
if (isViewingScreen(client.currentScreen)) {
for (Element element : client.currentScreen.children()) {
EntryStack stack = getCurrentStack(element, x, y);
if (stack != null)
return stack;
}
}
Optional<ContainerScreenOverlay> overlay = REIRuntimeImpl.getInstance().getOverlay(false,false);
if (!overlay.isPresent())
return RecipeHelper.getInstance().getScreenFocusedStack(client.currentScreen);
EntryListWidget widget = getEntryListWidget();
if (widget == null)
return ScreenOverlayImpl.getInstance().getInstance().getOverlayMenu()..getScreenFocusedStack(client.currentScreen);
return getCurrentStack(widget, x, y);
}
private static @Nullable EntryStack getCurrentStack(@NotNull Element element, double mouseX, double mouseY) {
if (element instanceof EntryWidget) {
EntryWidget entry = (EntryWidget) element;
if (entry.containsMouse(mouseX, mouseY))
return ((EntryWidgetAccessor) entry).lambdacontrols_getCurrentEntry();
} else if (element instanceof EntryListWidget) {
List<EntryListEntryWidget> entries = ((EntryListWidgetAccessor) element).getEntries();
for (EntryListEntryWidget entry : entries) {
if (entry.containsMouse(mouseX, mouseY)) {
return ((EntryWidgetAccessor) entry).lambdacontrols_getCurrentEntry();
}
}
} else if (!(element instanceof ButtonWidget) && element instanceof WidgetWithBounds) {
for (Element child : ((WidgetWithBounds) element).children()) {
EntryStack stack = getCurrentStack(child, mouseX, mouseY);
if (stack != null)
return stack;
}
}
return null;
}
private static PressAction handleShowRecipeUsage(boolean usage) {
return (client, button, value, action) -> {
if (action.isUnpressed())
return false;
EntryStack stack = RecipeHelper.getInstance().getScreenFocusedStack(client.currentScreen);
if (stack == null) {
stack = getCurrentStack(client);
}
if (stack != null && !stack.isEmpty()) {
stack = stack.copy();
if (usage) {
return ClientHelper.getInstance().openView(ClientHelper.ViewSearchBuilder.builder().addUsagesFor(stack).setInputNotice(stack).fillPreferredOpenedCategory());
} else {
return ClientHelper.getInstance().openView(ClientHelper.ViewSearchBuilder.builder().addRecipesFor(stack).setOutputNotice(stack).fillPreferredOpenedCategory());
}
}
return false;
};
}
private static PressAction handlePage(boolean next) {
return (client, button, value, action) -> {
if (action == ButtonState.RELEASE)
return false;
Optional<ContainerScreenOverlay> overlay = ScreenHelper.getOptionalOverlay();
if (!overlay.isPresent())
return false;
EntryListWidget widget = getEntryListWidget();
if (widget == null)
return false;
if (next)
widget.nextPage();
else
widget.previousPage();
widget.updateEntriesPosition();
return true;
};
}
/**
* Returns the handler for category tabs buttons.
*
* @param next True if the action is to switch to the next tab.
* @return The handler.
*/
/*
private static PressAction handleTab(boolean next) {
return (client, button, value, action) -> {
if (action != ButtonState.RELEASE)
return false;
if (client.currentScreen instanceof RecipeViewingScreen) {
RecipeViewingScreenAccessor screen = (RecipeViewingScreenAccessor) client.currentScreen;
if (next)
screen.getCategoryNext().onClick();
else
screen.getCategoryBack().onClick();
return true;
} else if (client.currentScreen instanceof VillagerRecipeViewingScreen) {
VillagerRecipeViewingScreenAccessor screen = (VillagerRecipeViewingScreenAccessor) client.currentScreen;
List<RecipeCategory<?>> categories = screen.getCategories();
int currentTab = screen.getSelectedCategoryIndex();
screen.setSelectedCategoryIndex(getNextIndex(currentTab, categories.size(), next));
screen.setSelectedRecipeIndex(0);
screen.lambdacontrols_init();
return true;
}
return false;
};
}
private static PressAction handleRecipe(boolean next) {
return (client, button, value, action) -> {
if (action.isUnpressed())
return false;
if (client.currentScreen instanceof RecipeViewingScreen) {
RecipeViewingScreenAccessor screen = (RecipeViewingScreenAccessor) client.currentScreen;
if (next)
screen.getRecipeNext().onClick();
else
screen.getRecipeBack().onClick();
return true;
} else if (client.currentScreen instanceof VillagerRecipeViewingScreen) {
VillagerRecipeViewingScreenAccessor screen = (VillagerRecipeViewingScreenAccessor) client.currentScreen;
List<RecipeCategory<?>> categories = screen.getCategories();
int currentTab = screen.getSelectedCategoryIndex();
List<RecipeDisplay> recipes = screen.getCategoryMap().get(categories.get(currentTab));
if (recipes.size() == 0)
return true;
int currentRecipe = screen.getSelectedRecipeIndex();
int nextRecipe = getNextIndex(currentRecipe, recipes.size(), next);
if (nextRecipe == 0) {
screen.getScrolling().scrollTo(0.0, true);
} else if (nextRecipe == recipes.size() - 1) {
screen.getScrolling().scrollTo(screen.getScrolling().getMaxScroll(), true);
} else {
double scrollAmount = screen.getScrolling().getMaxScroll() / (float) recipes.size();
screen.getScrolling().offset(next ? scrollAmount : -scrollAmount, true);
}
screen.setSelectedRecipeIndex(nextRecipe);
screen.lambdacontrols_init();
return true;
}
return false;
};
}
private static int getNextIndex(int currentIndex, int size, boolean next) {
int nextIndex = currentIndex + (next ? 1 : -1);
if (nextIndex < 0)
nextIndex = size - 1;
else if (nextIndex >= size)
nextIndex = 0;
return nextIndex;
}
*/
}

View File

@@ -1,30 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.compat.mixin;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.widget.EntryListWidget;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.List;
/**
* Represents an accessor to REI's EntryListWidget.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.5.0
*/
@Mixin(value = EntryListWidget.class, remap = false)
public interface EntryListWidgetAccessor {
@Accessor(value = "children")
List<Element> getEntries();
}

View File

@@ -1,23 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.compat.mixin;
/**
* Represents an accessor to REI's EntryWidget.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.5.0
*/
//@Mixin(value = EntryWidget.class, remap = false)
public interface EntryWidgetAccessor {
/*@Invoker("getCurrentEntry")
EntryStack midnightcontrols_getCurrentEntry();*/
}

View File

@@ -1,32 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.compat.mixin;
/**
* Represents an accessor to REI's RecipeViewingScreen.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.2.0
*/
//@Mixin(value = DefaultDisplayViewingScreen.class, remap = false)
public interface RecipeViewingScreenAccessor {
/*@Accessor("categoryBack")
Button getCategoryBack();
@Accessor("categoryNext")
Button getCategoryNext();
@Accessor("recipeBack")
Button getRecipeBack();
@Accessor("recipeNext")
Button getRecipeNext();*/
}

View File

@@ -1,44 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.compat.mixin;
/**
* Represents an accessor to REI's VillagerRecipeViewingScreen.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.2.0
*/
//@Mixin(CompositeDisplayViewingScreen.class)
public interface VillagerRecipeViewingScreenAccessor {
/*@Accessor(value = "categoryMap", remap = false)
Map<DisplayCategory<?>, List<Display>> getCategoryMap();
@Accessor(value = "categories", remap = false)
List<DisplayCategory<?>> getCategories();
@Accessor(value = "selectedCategoryIndex", remap = false)
int getSelectedCategoryIndex();
@Accessor(value = "selectedCategoryIndex", remap = false)
void setSelectedCategoryIndex(int selectedCategoryIndex);
@Accessor(value = "selectedRecipeIndex", remap = false)
int getSelectedRecipeIndex();
@Accessor(value = "selectedRecipeIndex", remap = false)
void setSelectedRecipeIndex(int selectedRecipeIndex);
@Accessor(value = "scrolling", remap = false)
ScrollingContainer getScrolling();
@Invoker("init")
void midnightcontrols_init();*/
}

View File

@@ -28,6 +28,7 @@ import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.gui.screen.ingame.InventoryScreen; import net.minecraft.client.gui.screen.ingame.InventoryScreen;
import net.minecraft.client.util.ScreenshotRecorder; import net.minecraft.client.util.ScreenshotRecorder;
import net.minecraft.item.ItemGroup; import net.minecraft.item.ItemGroup;
import net.minecraft.item.Items;
import net.minecraft.screen.slot.Slot; import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType; import net.minecraft.screen.slot.SlotActionType;
import org.aperlambda.lambdacommon.utils.Pair; import org.aperlambda.lambdacommon.utils.Pair;
@@ -142,22 +143,29 @@ public class InputHandlers {
int slotId; int slotId;
if (slot == null) { if (slot == null) {
if (client.player.currentScreenHandler.getCursorStack().isEmpty()) if (button.getName().equals("take_all")) {
return false; return false;
}
slotId = accessor.midnightcontrols$isClickOutsideBounds(x, y, accessor.getX(), accessor.getY(), GLFW_MOUSE_BUTTON_1) ? -999 : -1; slotId = accessor.midnightcontrols$isClickOutsideBounds(x, y, accessor.getX(), accessor.getY(), GLFW_MOUSE_BUTTON_1) ? -999 : -1;
} else { } else {
slotId = slot.id; slotId = slot.id;
} }
var actionType = SlotActionType.PICKUP; var actionType = SlotActionType.PICKUP;
int clickData = GLFW.GLFW_MOUSE_BUTTON_1; int clickData = GLFW.GLFW_MOUSE_BUTTON_1;
MidnightControlsClient.get().input.inventoryInteractionCooldown = 5; MidnightControlsClient.get().input.inventoryInteractionCooldown = 5;
switch (button.getName()) { switch (button.getName()) {
case "take_all": case "take_all":
if (accessor instanceof CreativeInventoryScreen) if (accessor instanceof CreativeInventoryScreen) {
if (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot)) if (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot))
actionType = SlotActionType.CLONE; actionType = SlotActionType.CLONE;
if (slot != null && MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot))) if (slot != null && MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot)))
actionType = SlotActionType.CLONE; actionType = SlotActionType.CLONE;
} else {
if (slot != null && screen.getScreenHandler().getCursorStack() != null) {
return screen.mouseReleased(x, y, GLFW.GLFW_MOUSE_BUTTON_1);
} else actionType = SlotActionType.PICKUP_ALL;
}
break; break;
case "take": case "take":
clickData = GLFW_MOUSE_BUTTON_2; clickData = GLFW_MOUSE_BUTTON_2;

View File

@@ -72,8 +72,8 @@ public class MidnightControlsHud extends Hud {
this.dropItemButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.DROP_ITEM); this.dropItemButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.DROP_ITEM);
this.attackButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.ATTACK); this.attackButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.ATTACK);
this.useButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.USE); this.useButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.USE);
if (client.options.getGuiScale().getValue() >= 4) { if (client.getWindow().getScaleFactor() >= 4) {
scale = 0.75f * (client.options.getGuiScale().getValue() -3); scale = (float) (0.75f * (client.getWindow().getScaleFactor()-3));
} else scale = 1f; } else scale = 1f;
} }
@@ -83,6 +83,7 @@ public class MidnightControlsHud extends Hud {
*/ */
@Override @Override
public void render(MatrixStack matrices, float tickDelta) { public void render(MatrixStack matrices, float tickDelta) {
if (this.client == null) return;
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && this.client.currentScreen == null) { if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && this.client.currentScreen == null) {
int y = bottom(2); int y = bottom(2);
if (scale != 1f) matrices.scale(scale,scale,scale); if (scale != 1f) matrices.scale(scale,scale,scale);

View File

@@ -55,6 +55,7 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
private final SpruceOption inputModeOption; private final SpruceOption inputModeOption;
private final SpruceOption autoSwitchModeOption; private final SpruceOption autoSwitchModeOption;
private final SpruceOption rotationSpeedOption; private final SpruceOption rotationSpeedOption;
private final SpruceOption yAxisRotationSpeedOption;
private final SpruceOption mouseSpeedOption; private final SpruceOption mouseSpeedOption;
private final SpruceOption virtualMouseOption; private final SpruceOption virtualMouseOption;
private final SpruceOption resetOption; private final SpruceOption resetOption;
@@ -172,6 +173,10 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
() -> MidnightControlsConfig.rotationSpeed, () -> MidnightControlsConfig.rotationSpeed,
value -> MidnightControlsConfig.rotationSpeed = value, option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))), value -> MidnightControlsConfig.rotationSpeed = value, option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))),
Text.translatable("midnightcontrols.tooltip.rotation_speed")); Text.translatable("midnightcontrols.tooltip.rotation_speed"));
this.yAxisRotationSpeedOption = new SpruceDoubleOption("midnightcontrols.menu.y_axis_rotation_speed", 0.0, 100.0, .5f,
() -> MidnightControlsConfig.yAxisRotationSpeed,
value -> MidnightControlsConfig.yAxisRotationSpeed = value, option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))),
Text.translatable("midnightcontrols.tooltip.y_axis_rotation_speed"));
this.mouseSpeedOption = new SpruceDoubleOption("midnightcontrols.menu.mouse_speed", 0.0, 150.0, .5f, this.mouseSpeedOption = new SpruceDoubleOption("midnightcontrols.menu.mouse_speed", 0.0, 150.0, .5f,
() -> MidnightControlsConfig.mouseSpeed, () -> MidnightControlsConfig.mouseSpeed,
value -> MidnightControlsConfig.mouseSpeed = value, option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))), value -> MidnightControlsConfig.mouseSpeed = value, option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))),
@@ -300,6 +305,7 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
list.addSingleOptionEntry(this.inputModeOption); list.addSingleOptionEntry(this.inputModeOption);
list.addSingleOptionEntry(this.autoSwitchModeOption); list.addSingleOptionEntry(this.autoSwitchModeOption);
list.addSingleOptionEntry(this.rotationSpeedOption); list.addSingleOptionEntry(this.rotationSpeedOption);
list.addSingleOptionEntry(this.yAxisRotationSpeedOption);
list.addSingleOptionEntry(this.mouseSpeedOption); list.addSingleOptionEntry(this.mouseSpeedOption);
list.addSingleOptionEntry(this.virtualMouseOption); list.addSingleOptionEntry(this.virtualMouseOption);
return list; return list;

View File

@@ -13,6 +13,7 @@ import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig; import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.MidnightInput; import eu.midnightdust.midnightcontrols.client.MidnightInput;
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat; import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.gui.MidnightControlsRenderer; import eu.midnightdust.midnightcontrols.client.gui.MidnightControlsRenderer;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor; import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient; import net.minecraft.client.MinecraftClient;
@@ -20,9 +21,11 @@ import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.util.math.MatrixStack; import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.screen.slot.Slot; import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType; import net.minecraft.screen.slot.SlotActionType;
import net.minecraft.text.Text;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.gen.Accessor; import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker; import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
@@ -34,6 +37,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
*/ */
@Mixin(HandledScreen.class) @Mixin(HandledScreen.class)
public abstract class HandledScreenMixin implements HandledScreenAccessor { public abstract class HandledScreenMixin implements HandledScreenAccessor {
@Unique private static float scale = 1f;
@Accessor("x") @Accessor("x")
public abstract int getX(); public abstract int getX();
@@ -55,16 +59,26 @@ public abstract class HandledScreenMixin implements HandledScreenAccessor {
public void onRender(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) { public void onRender(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER) { if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER) {
var client = MinecraftClient.getInstance(); var client = MinecraftClient.getInstance();
int x = 2, y = client.getWindow().getScaledHeight() - 2 - MidnightControlsRenderer.ICON_SIZE; if (client.getWindow().getScaleFactor() >= 4) {
scale = (float) (0.75f * (client.getWindow().getScaleFactor()-3));
} else scale = 1f;
if (scale != 1f) matrices.scale(scale,scale,scale);
int x = 2, y = (int) (client.getWindow().getScaledHeight() * (1 / scale) - 2 - MidnightControlsRenderer.ICON_SIZE);
if (MidnightControlsCompat.isEMIPresent()) {
x += 40 * (1 / scale);
}
x = MidnightControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_A}, "midnightcontrols.action.pickup_all", true, client) + 2; x = MidnightControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_A}, "midnightcontrols.action.pickup_all", true, client) + 2;
x = MidnightControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_B}, "midnightcontrols.action.exit", true, client) + 2; x = MidnightControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_B}, "midnightcontrols.action.exit", true, client) + 2;
if (MidnightControlsCompat.isReiPresent()) { if (MidnightControlsCompat.isReiPresent()) {
x = 2; x = 2;
y -= 24; y -= 24;
} }
x = MidnightControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_X}, "midnightcontrols.action.pickup", true, client) + 2; if (MidnightControlsCompat.isEMIPresent()) {
x = (int) (client.getWindow().getScaledWidth() * (1 / scale) - 55 - client.textRenderer.getWidth(Text.translatable("midnightcontrols.action.pickup")) * (1 / scale) - client.textRenderer.getWidth(Text.translatable("midnightcontrols.action.quick_move")) - MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.TAKE) - MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.QUICK_MOVE));
}
x = MidnightControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_X}, "midnightcontrols.action.pickup", true, client);
MidnightControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_Y}, "midnightcontrols.action.quick_move", true, client); MidnightControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_Y}, "midnightcontrols.action.quick_move", true, client);
if (scale != 1f) matrices.scale(1,1,1);
} }
} }
} }

View File

@@ -112,7 +112,8 @@
"midnightcontrols.menu.reacharound.vertical": "Vertikales Umgreifen", "midnightcontrols.menu.reacharound.vertical": "Vertikales Umgreifen",
"midnightcontrols.menu.reload_controller_mappings": "Controller-Mappings neuladen", "midnightcontrols.menu.reload_controller_mappings": "Controller-Mappings neuladen",
"midnightcontrols.menu.right_dead_zone": "Rechte tote Zone", "midnightcontrols.menu.right_dead_zone": "Rechte tote Zone",
"midnightcontrols.menu.rotation_speed": "Rotationsgeschwindigkeit", "midnightcontrols.menu.rotation_speed": "Rotationsgeschwindigkeit (X-Achse)",
"midnightcontrols.menu.y_axis_rotation_speed": "Rotationsgeschwindigkeit (Y-Achse)",
"midnightcontrols.menu.separator.controller": "Controller", "midnightcontrols.menu.separator.controller": "Controller",
"midnightcontrols.menu.separator.general": "Generell", "midnightcontrols.menu.separator.general": "Generell",
"midnightcontrols.menu.title": "MidnightControls - Einstellungen", "midnightcontrols.menu.title": "MidnightControls - Einstellungen",
@@ -148,7 +149,8 @@
"midnightcontrols.tooltip.reacharound.vertical": "Aktiviert vertikales Platzieren von Blöcken, §cwird von manchen Servern als cheaten eingestuft§r.", "midnightcontrols.tooltip.reacharound.vertical": "Aktiviert vertikales Platzieren von Blöcken, §cwird von manchen Servern als cheaten eingestuft§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Lädt die Controller-Mappings neu.", "midnightcontrols.tooltip.reload_controller_mappings": "Lädt die Controller-Mappings neu.",
"midnightcontrols.tooltip.right_dead_zone": "Die tote Zone für den rechten Analogstick.", "midnightcontrols.tooltip.right_dead_zone": "Die tote Zone für den rechten Analogstick.",
"midnightcontrols.tooltip.rotation_speed": "Die Kamerarotationsgeschwindigkeit im Controllermodus.", "midnightcontrols.tooltip.rotation_speed": "Die Kamerarotationsgeschwindigkeit im Controllermodus. (X-Achse)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Die Kamerarotationsgeschwindigkeit im Controllermodus. (Y-Achse)",
"midnightcontrols.tooltip.unfocused_input": "Erlaube Controllereingabe auch wenn das Fenster nicht fokussiert ist.", "midnightcontrols.tooltip.unfocused_input": "Erlaube Controllereingabe auch wenn das Fenster nicht fokussiert ist.",
"midnightcontrols.tooltip.virtual_mouse": "Aktiviere die virtuelle Maus.", "midnightcontrols.tooltip.virtual_mouse": "Aktiviere die virtuelle Maus.",
"midnightcontrols.virtual_mouse.skin.default_light": "Standard Hell", "midnightcontrols.virtual_mouse.skin.default_light": "Standard Hell",

View File

@@ -116,7 +116,8 @@
"midnightcontrols.menu.reacharound.vertical": "Vertical Reacharound", "midnightcontrols.menu.reacharound.vertical": "Vertical Reacharound",
"midnightcontrols.menu.reload_controller_mappings": "Reload Controller Mappings", "midnightcontrols.menu.reload_controller_mappings": "Reload Controller Mappings",
"midnightcontrols.menu.right_dead_zone": "Right Dead Zone", "midnightcontrols.menu.right_dead_zone": "Right Dead Zone",
"midnightcontrols.menu.rotation_speed": "Rotation Speed", "midnightcontrols.menu.rotation_speed": "X Axis Rotation Speed",
"midnightcontrols.menu.y_axis_rotation_speed": "Y Axis Rotation Speed",
"midnightcontrols.menu.separator.controller": "Controller", "midnightcontrols.menu.separator.controller": "Controller",
"midnightcontrols.menu.separator.general": "General", "midnightcontrols.menu.separator.general": "General",
"midnightcontrols.menu.title": "MidnightControls - Settings", "midnightcontrols.menu.title": "MidnightControls - Settings",
@@ -152,7 +153,8 @@
"midnightcontrols.tooltip.reacharound.vertical": "Enables vertical reacharound, §cmight be considered cheating on some servers§r.", "midnightcontrols.tooltip.reacharound.vertical": "Enables vertical reacharound, §cmight be considered cheating on some servers§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Reloads the controller mappings file.", "midnightcontrols.tooltip.reload_controller_mappings": "Reloads the controller mappings file.",
"midnightcontrols.tooltip.right_dead_zone": "The dead zone for the controller's right analogue stick.", "midnightcontrols.tooltip.right_dead_zone": "The dead zone for the controller's right analogue stick.",
"midnightcontrols.tooltip.rotation_speed": "The camera rotation speed in controller mode.", "midnightcontrols.tooltip.rotation_speed": "The camera X Axis rotation speed in controller mode.",
"midnightcontrols.tooltip.y_axis_rotation_speed": "The camera Y Axis rotation speed in controller mode.",
"midnightcontrols.tooltip.unfocused_input": "Allow controller input when the window is not focused.", "midnightcontrols.tooltip.unfocused_input": "Allow controller input when the window is not focused.",
"midnightcontrols.tooltip.virtual_mouse": "Enable the virtual mouse which is handful in the case of a splitscreen.", "midnightcontrols.tooltip.virtual_mouse": "Enable the virtual mouse which is handful in the case of a splitscreen.",
"midnightcontrols.virtual_mouse.skin.default_light": "Default Light", "midnightcontrols.virtual_mouse.skin.default_light": "Default Light",

View File

@@ -104,7 +104,8 @@
"midnightcontrols.menu.reacharound.vertical": "Alcance vertical", "midnightcontrols.menu.reacharound.vertical": "Alcance vertical",
"midnightcontrols.menu.reload_controller_mappings": "Recargar asignaciones de controlador", "midnightcontrols.menu.reload_controller_mappings": "Recargar asignaciones de controlador",
"midnightcontrols.menu.right_dead_zone": "Zona muerta derecha", "midnightcontrols.menu.right_dead_zone": "Zona muerta derecha",
"midnightcontrols.menu.rotation_speed": "Velocidad de rotación", "midnightcontrols.menu.rotation_speed": "Velocidad de rotación (eje X)",
"midnightcontrols.menu.y_axis_rotation_speed": "Velocidad de rotación (eje Y)",
"midnightcontrols.menu.separator.controller": "Controlador", "midnightcontrols.menu.separator.controller": "Controlador",
"midnightcontrols.menu.separator.general": "General", "midnightcontrols.menu.separator.general": "General",
"midnightcontrols.menu.title": "midnightcontrols - Configuraciones", "midnightcontrols.menu.title": "midnightcontrols - Configuraciones",
@@ -140,7 +141,8 @@
"midnightcontrols.tooltip.reacharound.vertical": "Habilita el alcance vertical, §cpodría considerarse trampa en algunos servidores§r.", "midnightcontrols.tooltip.reacharound.vertical": "Habilita el alcance vertical, §cpodría considerarse trampa en algunos servidores§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Vuelve a cargar el archivo de asignaciones del controlador.", "midnightcontrols.tooltip.reload_controller_mappings": "Vuelve a cargar el archivo de asignaciones del controlador.",
"midnightcontrols.tooltip.right_dead_zone": "La zona muerta de la palanca analógica derecha del controlador.", "midnightcontrols.tooltip.right_dead_zone": "La zona muerta de la palanca analógica derecha del controlador.",
"midnightcontrols.tooltip.rotation_speed": "La velocidad de rotación de la cámara en modo controlador.", "midnightcontrols.tooltip.rotation_speed": "La velocidad de rotación de la cámara en modo controlador. (eje X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "La velocidad de rotación de la cámara en modo controlador. (eje Y)",
"midnightcontrols.tooltip.unfocused_input": "Habilita entrada del controlador cuando la ventana no está enfocada.", "midnightcontrols.tooltip.unfocused_input": "Habilita entrada del controlador cuando la ventana no está enfocada.",
"midnightcontrols.tooltip.virtual_mouse": "Habilite el ratón virtual que es útil en el caso de una pantalla dividida.", "midnightcontrols.tooltip.virtual_mouse": "Habilite el ratón virtual que es útil en el caso de una pantalla dividida.",
"midnightcontrols.virtual_mouse.skin.default_light": "Ligera por defecto", "midnightcontrols.virtual_mouse.skin.default_light": "Ligera por defecto",

View File

@@ -104,7 +104,8 @@
"midnightcontrols.menu.reacharound.vertical": "Placement vertical", "midnightcontrols.menu.reacharound.vertical": "Placement vertical",
"midnightcontrols.menu.reload_controller_mappings": "Recharger les manettes", "midnightcontrols.menu.reload_controller_mappings": "Recharger les manettes",
"midnightcontrols.menu.right_dead_zone": "Zone morte axe droit", "midnightcontrols.menu.right_dead_zone": "Zone morte axe droit",
"midnightcontrols.menu.rotation_speed": "Vitesse de rotation", "midnightcontrols.menu.rotation_speed": "Vitesse de rotation (X)",
"midnightcontrols.menu.y_axis_rotation_speed": "Vitesse de rotation (Y)",
"midnightcontrols.menu.separator.general": "Général", "midnightcontrols.menu.separator.general": "Général",
"midnightcontrols.menu.separator.controller": "Manette", "midnightcontrols.menu.separator.controller": "Manette",
"midnightcontrols.menu.title": "midnightcontrols - Paramètres", "midnightcontrols.menu.title": "midnightcontrols - Paramètres",
@@ -140,7 +141,8 @@
"midnightcontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.", "midnightcontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.", "midnightcontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
"midnightcontrols.tooltip.right_dead_zone": "Zone morte de l'axe droit de la manette.", "midnightcontrols.tooltip.right_dead_zone": "Zone morte de l'axe droit de la manette.",
"midnightcontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.", "midnightcontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra. (X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Change la vitesse de rotation de la caméra. (Y)",
"midnightcontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.", "midnightcontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"midnightcontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.", "midnightcontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"midnightcontrols.virtual_mouse.skin.default_light": "défaut clair", "midnightcontrols.virtual_mouse.skin.default_light": "défaut clair",

View File

@@ -104,7 +104,8 @@
"midnightcontrols.menu.reacharound.vertical": "Placement vertical", "midnightcontrols.menu.reacharound.vertical": "Placement vertical",
"midnightcontrols.menu.reload_controller_mappings": "Recharger les manettes", "midnightcontrols.menu.reload_controller_mappings": "Recharger les manettes",
"midnightcontrols.menu.right_dead_zone": "Zone morte axe droit", "midnightcontrols.menu.right_dead_zone": "Zone morte axe droit",
"midnightcontrols.menu.rotation_speed": "Vitesse de rotation", "midnightcontrols.menu.rotation_speed": "Vitesse de rotation (X)",
"midnightcontrols.menu.y_axis_rotation_speed": "Vitesse de rotation (Y)",
"midnightcontrols.menu.separator.general": "Général", "midnightcontrols.menu.separator.general": "Général",
"midnightcontrols.menu.separator.controller": "Manette", "midnightcontrols.menu.separator.controller": "Manette",
"midnightcontrols.menu.title": "midnightcontrols - Paramètres", "midnightcontrols.menu.title": "midnightcontrols - Paramètres",
@@ -140,7 +141,8 @@
"midnightcontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.", "midnightcontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.", "midnightcontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
"midnightcontrols.tooltip.right_dead_zone": "Zone morte de l'axe droit de la manette.", "midnightcontrols.tooltip.right_dead_zone": "Zone morte de l'axe droit de la manette.",
"midnightcontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.", "midnightcontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra. (X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Change la vitesse de rotation de la caméra. (Y)",
"midnightcontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.", "midnightcontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"midnightcontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.", "midnightcontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"midnightcontrols.virtual_mouse.skin.default_light": "défaut clair", "midnightcontrols.virtual_mouse.skin.default_light": "défaut clair",

View File

@@ -0,0 +1,158 @@
{
"midnightcontrols.midnightconfig.title": "MidnightControls 고급 설정",
"key.midnightcontrols.look_down": "아래쪽 보기",
"key.midnightcontrols.look_left": "왼쪽 보기",
"key.midnightcontrols.look_right": "오른쪽 보기",
"key.midnightcontrols.look_up": "위쪽 보기",
"key.midnightcontrols.ring": "컨트롤 링 표시",
"midnightcontrols.action.attack": "공격",
"midnightcontrols.action.back": "뒤로",
"midnightcontrols.action.chat": "채팅 열기",
"midnightcontrols.action.drop_item": "아이템 버리기",
"midnightcontrols.action.exit": "종료",
"midnightcontrols.action.forward": "앞으로",
"midnightcontrols.action.hit": "때리기",
"midnightcontrols.action.hotbar_left": "단축 바 왼쪽",
"midnightcontrols.action.hotbar_right": "단축 바 오른쪽",
"midnightcontrols.action.inventory": "보관함",
"midnightcontrols.action.jump": "점프",
"midnightcontrols.action.left": "왼쪽",
"midnightcontrols.action.pause_game": "게임 일시 중지",
"midnightcontrols.action.pick_block": "블록 집기",
"midnightcontrols.action.pickup": "집기",
"midnightcontrols.action.pickup_all": "모두 집기",
"midnightcontrols.action.place": "놓기",
"midnightcontrols.action.player_list": "플레이어 목록",
"midnightcontrols.action.quick_move": "빠른 이동",
"midnightcontrols.action.right": "오른쪽",
"midnightcontrols.action.screenshot": "스크린샷 찍기",
"midnightcontrols.action.sneak": "은신",
"midnightcontrols.action.sprint": "달리기",
"midnightcontrols.action.swap_hands": "손 전환",
"midnightcontrols.action.toggle_perspective": "시점 토글",
"midnightcontrols.action.toggle_smooth_camera": "시네마틱 카메라 토글",
"midnightcontrols.action.use": "사용",
"midnightcontrols.action.zoom": "확대/축소",
"midnightcontrols.action.zoom_in": "확대",
"midnightcontrols.action.zoom_out": "축소",
"midnightcontrols.action.zoom_reset": "확대/축소 초기화",
"midnightcontrols.action.key.emotecraft.fastchoose": "이모트 빠른 선택",
"midnightcontrols.action.key.emotecraft.stop": "이모트 중지",
"midnightcontrols.button.a": "A",
"midnightcontrols.button.b": "B",
"midnightcontrols.button.x": "X",
"midnightcontrols.button.y": "Y",
"midnightcontrols.button.left_bumper": "왼쪽 범퍼",
"midnightcontrols.button.right_bumper": "오른쪽 범퍼",
"midnightcontrols.button.back": "뒤로",
"midnightcontrols.button.start": "시작",
"midnightcontrols.button.guide": "가이드",
"midnightcontrols.button.left_thumb": "왼쪽 엄지",
"midnightcontrols.button.right_thumb": "오른쪽 엄지",
"midnightcontrols.button.dpad_up": "DPAD 위",
"midnightcontrols.button.dpad_right": "DPAD 오른쪽",
"midnightcontrols.button.dpad_down": "DPAD 아래",
"midnightcontrols.button.dpad_left": "DPAD 왼쪽",
"midnightcontrols.button.l4": "L4",
"midnightcontrols.button.l5": "L5",
"midnightcontrols.button.r4": "R4",
"midnightcontrols.button.r5": "L5",
"midnightcontrols.axis.left_x+": "왼쪽 X+",
"midnightcontrols.axis.left_y+": "왼쪽 Y+",
"midnightcontrols.axis.right_x+": "오른쪽 X+",
"midnightcontrols.axis.right_y+": "오른쪽 Y+",
"midnightcontrols.axis.left_trigger": "왼쪽 트리거",
"midnightcontrols.axis.right_trigger": "오른쪽 트리거",
"midnightcontrols.axis.left_x-": "왼쪽 X-",
"midnightcontrols.axis.left_y-": "왼쪽 Y-",
"midnightcontrols.axis.right_x-": "오른쪽 X-",
"midnightcontrols.axis.right_y-": "오른쪽 Y-",
"midnightcontrols.button.unknown": "알 수 없음 (%d)",
"midnightcontrols.controller.connected": "컨트롤러 %d 연결됨.",
"midnightcontrols.controller.disconnected": "컨트롤러 %d 연결 끊김.",
"midnightcontrols.controller.mappings.1": "컨트롤러 매핑을 설정하려면, %s을 사용하세요",
"midnightcontrols.controller.mappings.3": "그리고 매핑 파일 편집기에 매핑을 붙여 넣으세요.",
"midnightcontrols.controller.mappings.error": "매핑을 불러오던 중 오류.",
"midnightcontrols.controller.mappings.error.write": "파일에 매핑 작성 중 오류.",
"midnightcontrols.controller.mappings.updated": "매핑 업데이트됨!",
"midnightcontrols.controller_type.default": "기본",
"midnightcontrols.controller_type.dualshock": "듀얼쇼크",
"midnightcontrols.controller_type.switch": "스위치",
"midnightcontrols.controller_type.xbox": "엑스박스",
"midnightcontrols.controller_type.steam": "스팀",
"midnightcontrols.controller_type.ouya": "우야",
"midnightcontrols.controls_mode.default": "키보드/마우스",
"midnightcontrols.controls_mode.controller": "컨트롤러",
"midnightcontrols.controls_mode.touchscreen": "터치스크린",
"midnightcontrols.hud_side.left": "왼쪽",
"midnightcontrols.hud_side.right": "오른쪽",
"midnightcontrols.menu.analog_movement": "아날로그 움직임",
"midnightcontrols.menu.auto_switch_mode": "자동 전환 모드",
"midnightcontrols.menu.controller": "컨트롤러",
"midnightcontrols.menu.controller2": "보조 컨트롤러",
"midnightcontrols.menu.controller_type": "컨트롤러 종류",
"midnightcontrols.menu.controls_mode": "모드",
"midnightcontrols.menu.fast_block_placing": "빠른 블록 배치",
"midnightcontrols.menu.fly_drifting": "비행 관성",
"midnightcontrols.menu.fly_drifting_vertical": "비행 수직 관성",
"midnightcontrols.menu.hud_enable": "HUD 사용",
"midnightcontrols.menu.hud_side": "HUD 측면",
"midnightcontrols.menu.invert_right_x_axis": "오른쪽 X 반전",
"midnightcontrols.menu.invert_right_y_axis": "오른쪽 Y 반전",
"midnightcontrols.menu.keyboard_controls": "키보드 컨트롤...",
"midnightcontrols.menu.left_dead_zone": "왼쪽 데드 존",
"midnightcontrols.menu.mappings.open_input_str": "매핑 파일 편집기 열기",
"midnightcontrols.menu.max_left_x_value": "왼쪽 X 축 최댓값",
"midnightcontrols.menu.max_left_y_value": "왼쪽 Y 축 최댓값",
"midnightcontrols.menu.max_right_x_value": "오른쪽 X 축 최댓값",
"midnightcontrols.menu.max_right_y_value": "오른쪽 Y 축 최댓값",
"midnightcontrols.menu.mouse_speed": "마우스 속도",
"midnightcontrols.menu.reacharound.horizontal": "블록 전면 배치",
"midnightcontrols.menu.reacharound.vertical": "블록 수직 배치",
"midnightcontrols.menu.reload_controller_mappings": "컨트롤러 매핑 다시 불러오기",
"midnightcontrols.menu.right_dead_zone": "오른쪽 데드 존",
"midnightcontrols.menu.rotation_speed": "회전 속도",
"midnightcontrols.menu.separator.controller": "컨트롤러",
"midnightcontrols.menu.separator.general": "일반",
"midnightcontrols.menu.title": "MidnightControls - 설정",
"midnightcontrols.menu.title.controller": "컨트롤러 옵션",
"midnightcontrols.menu.title.controller_controls": "컨트롤러 제어",
"midnightcontrols.menu.title.gameplay": "게임플레이 옵션",
"midnightcontrols.menu.title.general": "일반 옵션",
"midnightcontrols.menu.title.hud": "HUD 옵션",
"midnightcontrols.menu.title.mappings.string": "매핑 파일 편집기",
"midnightcontrols.menu.title.visual": "외형 옵션",
"midnightcontrols.menu.unfocused_input": "언포커스 인풋",
"midnightcontrols.menu.virtual_mouse": "가상 마우스",
"midnightcontrols.menu.virtual_mouse.skin": "가상 마우스 스킨",
"midnightcontrols.narrator.unbound": "%s 해제됨",
"midnightcontrols.not_bound": "바인딩되지 않음",
"midnightcontrols.tooltip.analog_movement": "가능한 경우 아날로그 움직임을 사용합니다.",
"midnightcontrols.tooltip.auto_switch_mode": "컨트롤러가 연결되면 자동으로 컨트롤 모드가 컨트롤러로 전환됩니다.",
"midnightcontrols.tooltip.controller2": "보조 컨트롤러를 사용하려면 Joy-Cons 지원을 허용하세요.",
"midnightcontrols.tooltip.controller_type": "올바른 버튼을 표시할 컨트롤러 종류입니다.",
"midnightcontrols.tooltip.controls_mode": "컨트롤 모드.",
"midnightcontrols.tooltip.fast_block_placing": "크리에이티브 모드에서 비행하는 동안 사용자 속도에 따른 빠른 블록 배치를 사용합니다. §c일부 서버에선 치팅 행위로 취급될 수 있습니다.",
"midnightcontrols.tooltip.fly_drifting": "비행하는 동안 바닐라처럼 관성을 적용합니다.",
"midnightcontrols.tooltip.fly_drifting_vertical": "비행하는 동안 바닐라처럼 수직 관성을 적용합니다.",
"midnightcontrols.tooltip.hud_enable": "화면 컨트롤러 버튼 표시기 토글",
"midnightcontrols.tooltip.hud_side": "HUD 위치.",
"midnightcontrols.tooltip.left_dead_zone": "컨트롤러 왼쪽 아날로그 스틱 데드 존.",
"midnightcontrols.tooltip.max_left_x_value": "모드가 인식하는 왼쪽 X 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.tooltip.max_left_y_value": "모드가 인식하는 왼쪽 Y 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.tooltip.max_right_x_value": "모드가 인식하는 오른쪽 X 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.tooltip.max_right_y_value": "모드가 인식하는 오른쪽 Y 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.tooltip.mouse_speed": "컨트롤러의 에뮬레이트된 마우스 속도.",
"midnightcontrols.tooltip.reacharound.horizontal": "블록 전면 배치를 사용합니다. §c일부 서버에선 치팅 행위로 취급될 수 있습니다§r.",
"midnightcontrols.tooltip.reacharound.vertical": "블록 수직 배치를 사용합니다. 블록 아래에 다른 블록을 배치할 수 있습니다. §c일부 서버에선 치팅 행위로 취급될 수 있습니다§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "컨트롤러 매핑 파일을 다시 불러옵니다.",
"midnightcontrols.tooltip.right_dead_zone": "컨트롤러 오른쪽 아날로그 스틱 데드 존",
"midnightcontrols.tooltip.rotation_speed": "컨트롤러 모드에서 적용되는 카메라 회전 속도.",
"midnightcontrols.tooltip.unfocused_input": "창이 활성화된 상태가 아니여도 컨트롤러 입력 허용.",
"midnightcontrols.tooltip.virtual_mouse": "분할 화면에선 도움 되는 가상 마우스를 사용합니다.",
"midnightcontrols.virtual_mouse.skin.default_light": "기본 라이트",
"midnightcontrols.virtual_mouse.skin.default_dark": "기본 다크",
"midnightcontrols.virtual_mouse.skin.second_light": "두 번째 라이트",
"midnightcontrols.virtual_mouse.skin.second_dark": "두 번째 다크",
"modmenu.descriptionTranslation.midnightcontrols": "컨트롤러 제어 및 전반적인 향상된 제어 기능을 추가합니다.\n안타깝게도 업데이트가 끊긴 LambdaControls의 Fork 버전입니다."
}

View File

@@ -98,7 +98,8 @@
"midnightcontrols.menu.reacharound.horizontal": "Alt Öne Blok Koyma", "midnightcontrols.menu.reacharound.horizontal": "Alt Öne Blok Koyma",
"midnightcontrols.menu.reacharound.vertical": "En Alta Blok Koyma", "midnightcontrols.menu.reacharound.vertical": "En Alta Blok Koyma",
"midnightcontrols.menu.reload_controller_mappings": "Oyun Kolu Eşleştirmelerini Yenile", "midnightcontrols.menu.reload_controller_mappings": "Oyun Kolu Eşleştirmelerini Yenile",
"midnightcontrols.menu.rotation_speed": "Dönme Hızı", "midnightcontrols.menu.rotation_speed": "Dönme Hızı (X)",
"midnightcontrols.menu.y_axis_rotation_speed": "Dönme Hızı (Y)",
"midnightcontrols.menu.title": "midnightcontrols - Ayarlar", "midnightcontrols.menu.title": "midnightcontrols - Ayarlar",
"midnightcontrols.menu.title.controller": "Oyun Kolu Seçenekleri", "midnightcontrols.menu.title.controller": "Oyun Kolu Seçenekleri",
"midnightcontrols.menu.title.controller_controls": "Oyun Kolu Kontrolleri", "midnightcontrols.menu.title.controller_controls": "Oyun Kolu Kontrolleri",
@@ -124,7 +125,8 @@
"midnightcontrols.tooltip.reacharound.horizontal": "Hızlı blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.§r.", "midnightcontrols.tooltip.reacharound.horizontal": "Hızlı blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.§r.",
"midnightcontrols.tooltip.reacharound.vertical": "En alta blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.§r.", "midnightcontrols.tooltip.reacharound.vertical": "En alta blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Oyun kolu için eşleştirme dosyasını yeniler.", "midnightcontrols.tooltip.reload_controller_mappings": "Oyun kolu için eşleştirme dosyasını yeniler.",
"midnightcontrols.tooltip.rotation_speed": "Oyun kolu modunda olan kamera dönme hızı", "midnightcontrols.tooltip.rotation_speed": "Oyun kolu modunda olan kamera dönme hızı (X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Oyun kolu modunda olan kamera dönme hızı (Y)",
"midnightcontrols.tooltip.unfocused_input": "Oyun penceresinde değilken oyun kolu girişine izine verir.", "midnightcontrols.tooltip.unfocused_input": "Oyun penceresinde değilken oyun kolu girişine izine verir.",
"midnightcontrols.tooltip.virtual_mouse": "Sanal fareyi etkinleştirir. Çift ekran oynanılacağı zaman işe yarar.", "midnightcontrols.tooltip.virtual_mouse": "Sanal fareyi etkinleştirir. Çift ekran oynanılacağı zaman işe yarar.",
"midnightcontrols.virtual_mouse.skin.default_light": "Varsayılan Aydınlık Tema", "midnightcontrols.virtual_mouse.skin.default_light": "Varsayılan Aydınlık Tema",

View File

@@ -104,7 +104,8 @@
"midnightcontrols.menu.reacharound.vertical": "垂直方向方块放置辅助", "midnightcontrols.menu.reacharound.vertical": "垂直方向方块放置辅助",
"midnightcontrols.menu.reload_controller_mappings": "重新加载手柄按键映射", "midnightcontrols.menu.reload_controller_mappings": "重新加载手柄按键映射",
"midnightcontrols.menu.right_dead_zone": "右摇杆死区", "midnightcontrols.menu.right_dead_zone": "右摇杆死区",
"midnightcontrols.menu.rotation_speed": "镜头旋转速度", "midnightcontrols.menu.rotation_speed": "镜头旋转速度 (X)",
"midnightcontrols.menu.y_axis_rotation_speed": "镜头旋转速度 (Y)",
"midnightcontrols.menu.separator.controller": "手柄", "midnightcontrols.menu.separator.controller": "手柄",
"midnightcontrols.menu.separator.general": "通用", "midnightcontrols.menu.separator.general": "通用",
"midnightcontrols.menu.title": "midnightcontrols — 设置", "midnightcontrols.menu.title": "midnightcontrols — 设置",
@@ -140,7 +141,8 @@
"midnightcontrols.tooltip.reacharound.vertical": "启用垂直方向方块放置辅助,可在脚下方块的下方放置方块。\n§c在部分服务器可能会被认定为作弊。", "midnightcontrols.tooltip.reacharound.vertical": "启用垂直方向方块放置辅助,可在脚下方块的下方放置方块。\n§c在部分服务器可能会被认定为作弊。",
"midnightcontrols.tooltip.reload_controller_mappings": "重新加载手柄的按键映射文件。", "midnightcontrols.tooltip.reload_controller_mappings": "重新加载手柄的按键映射文件。",
"midnightcontrols.tooltip.right_dead_zone": "右摇杆配置的死区。\n死区决定摇杆要偏离中心位置多远才能让摇杆的输入有效。", "midnightcontrols.tooltip.right_dead_zone": "右摇杆配置的死区。\n死区决定摇杆要偏离中心位置多远才能让摇杆的输入有效。",
"midnightcontrols.tooltip.rotation_speed": "手柄操作模式下的镜头旋转速度。", "midnightcontrols.tooltip.rotation_speed": "手柄操作模式下的镜头旋转速度。(X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "手柄操作模式下的镜头旋转速度。(Y)",
"midnightcontrols.tooltip.unfocused_input": "即使游戏窗口处于非活动状态,也允许手柄进行按键输入。", "midnightcontrols.tooltip.unfocused_input": "即使游戏窗口处于非活动状态,也允许手柄进行按键输入。",
"midnightcontrols.tooltip.virtual_mouse": "启用虚拟鼠标,在分屏的情况下很有用。", "midnightcontrols.tooltip.virtual_mouse": "启用虚拟鼠标,在分屏的情况下很有用。",
"midnightcontrols.virtual_mouse.skin.default_light": "默认样式(白色)", "midnightcontrols.virtual_mouse.skin.default_light": "默认样式(白色)",