Compare commits

..

13 Commits
1.19 ... 1.19.4

Author SHA1 Message Date
Martin Prokoph
febf171b88 Merge pull request #195 from notlin4/patch-1
Update Traditional Chinese
2023-06-09 14:27:50 +02:00
notlin4
d133fed2f6 Update zh_tw.json 2023-04-29 21:36:37 +08:00
notlin4
9a61a13fb3 Update zh_tw.json 2023-04-27 18:00:34 +08:00
notlin4
e97223e316 Update zh_tw.json 2023-04-15 16:21:35 +08:00
notlin4
f16f7416ea Update Traditional Chinese 2023-04-15 16:20:26 +08:00
Motschen
c086ecfcef MidnightControls 1.8.1 - Bugfix and Ukrainian Translation
- Fixes #185 (Left joystick not working like a mouse when it's supposed to)
- Includes Ukrainian translation by @forditt (from #170)
2023-03-18 18:53:21 +01:00
Motschen
66cdca30fe MidnightControls 1.8.0 - 1.19.4, New GUI handling, Better reacharound
- Port to 1.19.4
- Drastically improve GUI handling
  - Directions are now respected instead of acting like the Tab key (possible thanks to 1.19.4)
  - The new tabs can be navigated using the shoulder buttons
- Sodium and Iris now have way better controller navigation thanks to isXander's PRs to them
- Improved reacharound thanks to MonstoBusta
- Cleaner advanced options screen
- Better auto-detection of the Steam Deck
2023-03-15 19:14:48 +01:00
Martin Prokoph
6e49667ada Merge pull request #178 from MonstoBusta/1.19.4-Atlas
Partially Rewrite Horizontal Reacharound
2023-03-15 14:21:53 +01:00
Martin Prokoph
d4c3208cee Merge branch '1.19.4' into 1.19.4-Atlas 2023-03-15 14:18:44 +01:00
Motschen
35a4fbee1b Many improvements for new GUI handling 2023-03-09 19:49:21 +01:00
MonstoBusta
2aac2ad4e7 Partially Rewrite Horizontal Reacharound
Replace use of BlockPos with Vec3d to allow double increased clamp on vector instead of integer.
2023-02-27 01:16:24 -06:00
Motschen
4b2919bfca Disable access widener 2023-02-15 11:13:21 +01:00
Motschen
1c999137ba Experimental port to 23w06a
Some stuff is still broken, but I managed to implement directional movement in screens
2023-02-15 11:11:39 +01:00
27 changed files with 621 additions and 346 deletions

View File

@@ -1,5 +1,5 @@
plugins { plugins {
id 'fabric-loom' version '1.0-SNAPSHOT' id 'fabric-loom' version '1.1-SNAPSHOT'
id 'java-library' id 'java-library'
id 'maven-publish' id 'maven-publish'
id 'com.github.johnrengelman.shadow' version '7.0.0' id 'com.github.johnrengelman.shadow' version '7.0.0'
@@ -32,7 +32,7 @@ boolean isMCVersionNonRelease() {
} }
String getMCVersionString() { String getMCVersionString() {
if (isMCVersionNonRelease() || project.minecraft_version == "1.19.3") { if (isMCVersionNonRelease() || project.minecraft_version == "1.19.4") {
return project.minecraft_version return project.minecraft_version
} }
def version = project.minecraft_version.split('\\.') def version = project.minecraft_version.split('\\.')
@@ -94,7 +94,9 @@ dependencies {
// Fabric API. This is technically optional, but you probably want it anyway. // Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}" modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modImplementation "dev.lambdaurora:spruceui:${project.spruceui_version}" modImplementation ("dev.lambdaurora:spruceui:${project.spruceui_version}") {
exclude(group: "net.fabricmc.fabric-api")
}
include "dev.lambdaurora:spruceui:${project.spruceui_version}" include "dev.lambdaurora:spruceui:${project.spruceui_version}"
api('org.aperlambda:lambdajcommon:1.8.1') { api('org.aperlambda:lambdajcommon:1.8.1') {
exclude group: 'com.google.code.gson' exclude group: 'com.google.code.gson'
@@ -112,21 +114,17 @@ dependencies {
// modImplementation("maven.modrinth:ok-zoomer:${project.ok_zoomer_version}") // modImplementation("maven.modrinth:ok-zoomer:${project.ok_zoomer_version}")
// modImplementation "io.github.ennuil:LibZoomer:${project.libzoomer_version}" // modImplementation "io.github.ennuil:LibZoomer:${project.libzoomer_version}"
modCompileOnlyApi ("io.github.cottonmc:LibGui:${project.libgui_version}") { modCompileOnlyApi "io.github.cottonmc:LibGui:${project.libgui_version}"
exclude(group: "net.fabricmc.fabric-api")
}
modCompileOnlyApi "org.quiltmc:quilt-json5:1.0.0" modCompileOnlyApi "org.quiltmc:quilt-json5:1.0.0"
modCompileOnly "maven.modrinth:sodium:${project.sodium_version}" modCompileOnly "maven.modrinth:sodium:${project.sodium_version}"
modImplementation "maven.modrinth:emi:${project.emi_version}" modCompileOnlyApi "maven.modrinth:emi:${project.emi_version}"
modCompileOnlyApi "maven.modrinth:emotecraft:${project.emotecraft_version}" modCompileOnlyApi "maven.modrinth:emotecraft:${project.emotecraft_version}"
modCompileOnlyApi "io.github.kosmx:bendy-lib:${project.bendylib_version}" modCompileOnlyApi "io.github.kosmx:bendy-lib:${project.bendylib_version}"
modImplementation ("dev.isxander:yet-another-config-lib:${project.yacl_version}") { modCompileOnlyApi "dev.isxander:yet-another-config-lib:${project.yacl_version}"
exclude(group: "net.fabricmc.fabric-api")
}
modCompileOnlyApi "maven.modrinth:inventory-tabs-updated:${project.inventorytabs_version}" modCompileOnlyApi "maven.modrinth:inventory-tabs-updated:${project.inventorytabs_version}"
modCompileOnlyApi "maven.modrinth:bedrockify:${project.bedrockify_version}" modCompileOnlyApi "maven.modrinth:bedrockify:${project.bedrockify_version}"
// Required for Inventory Tabs // Required for Inventory Tabs
modApi("me.shedaniel.cloth:cloth-config-fabric:${project.clothconfig_version}") { modCompileOnlyApi("me.shedaniel.cloth:cloth-config-fabric:${project.clothconfig_version}") {
exclude(group: "net.fabricmc.fabric-api") exclude(group: "net.fabricmc.fabric-api")
} }

View File

@@ -3,30 +3,30 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties # Fabric Properties
# check these on https://fabricmc.net/use # check these on https://fabricmc.net/use
minecraft_version=1.19.2 minecraft_version=1.19.4
yarn_mappings=1.19.2+build.28 yarn_mappings=1.19.4+build.1
loader_version=0.14.12 loader_version=0.14.17
# Mod Properties # Mod Properties
mod_version = 1.7.4 mod_version = 1.8.1
maven_group = eu.midnightdust maven_group = eu.midnightdust
archives_base_name = midnightcontrols archives_base_name = midnightcontrols
modrinth_id=bXX9h73M modrinth_id=bXX9h73M
# Dependencies # Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api # currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.72.0+1.19.2 fabric_version=0.75.3+1.19.4
sodium_version=mc1.19.2-0.4.4 sodium_version=mc1.19.2-0.4.4
spruceui_version=4.0.0+1.19 spruceui_version=4.2.0+1.19.4
midnightlib_version=1.0.0-fabric midnightlib_version=1.2.1-fabric
modmenu_version=5.0.1 modmenu_version=5.0.1
emotecraft_version=2.1.3-SNAPSHOT-build.29-MC1.19-fabric emotecraft_version=2.1.3-SNAPSHOT-build.29-MC1.19-fabric
bendylib_version=2.0.+ bendylib_version=2.0.+
emi_version=0.5.3+1.19.2 emi_version=0.5.0+1.19.3
libgui_version=6.0.0+1.19 libgui_version=6.0.0+1.19
inventorytabs_version=inventorytabs-0.9.beta-1.19.x inventorytabs_version=inventorytabs-0.9.beta-1.19.x
clothconfig_version=7.0.72 clothconfig_version=7.0.72
yacl_version=1.7.1 yacl_version=2.2.0
bedrockify_version=1.5+mc1.19.1-2 bedrockify_version=1.5+mc1.19.1-2
# Ok Zoomer and LibZoomer are temporarily disabled for the time being, as we are currently using Reflection at runtime instead in OkZoomerCompat due to there being two major, completely incompatible API versions. # Ok Zoomer and LibZoomer are temporarily disabled for the time being, as we are currently using Reflection at runtime instead in OkZoomerCompat due to there being two major, completely incompatible API versions.

View File

@@ -144,6 +144,14 @@ public class MidnightControlsClient extends MidnightControls implements ClientMo
public void onMcInit(@NotNull MinecraftClient client) { public void onMcInit(@NotNull MinecraftClient client) {
ButtonBinding.init(client.options); ButtonBinding.init(client.options);
MidnightControlsConfig.load(); MidnightControlsConfig.load();
if (MidnightControlsConfig.configVersion < 2) {
MidnightControlsConfig.mouseScreens.remove("me.jellysquid.mods.sodium.client.gui");
MidnightControlsConfig.mouseScreens.remove("net.coderbot.iris.gui");
MidnightControlsConfig.mouseScreens.remove("net.minecraft.class_5375");
MidnightControlsConfig.mouseScreens.remove("net.minecraft.client.gui.screen.pack.PackScreen");
MidnightControlsConfig.configVersion = 2;
MidnightControlsConfig.write("midnightcontrols");
}
this.hud.setVisible(MidnightControlsConfig.hudEnable); this.hud.setVisible(MidnightControlsConfig.hudEnable);
Controller.updateMappings(); Controller.updateMappings();
GLFW.glfwSetJoystickCallback((jid, event) -> { GLFW.glfwSetJoystickCallback((jid, event) -> {

View File

@@ -11,6 +11,7 @@ package eu.midnightdust.midnightcontrols.client;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import com.google.common.collect.Maps; import com.google.common.collect.Maps;
import com.mojang.blaze3d.platform.GlDebugInfo;
import eu.midnightdust.lib.config.MidnightConfig; import eu.midnightdust.lib.config.MidnightConfig;
import eu.midnightdust.midnightcontrols.ControlsMode; import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.MidnightControlsFeature; import eu.midnightdust.midnightcontrols.MidnightControlsFeature;
@@ -33,58 +34,61 @@ import static org.lwjgl.glfw.GLFW.*;
*/ */
public class MidnightControlsConfig extends MidnightConfig { public class MidnightControlsConfig extends MidnightConfig {
public static boolean isEditing = false; public static boolean isEditing = false;
@Hidden @Entry public static int configVersion = 1; @Hidden @Entry public static int configVersion = 2;
// General // General
@Entry(name = "midnightcontrols.menu.controls_mode") public static ControlsMode controlsMode = ControlsMode.DEFAULT; @Entry(category = "controller", name = "midnightcontrols.menu.controls_mode") public static ControlsMode controlsMode = ControlsMode.DEFAULT;
@Entry(name = "midnightcontrols.menu.auto_switch_mode") public static boolean autoSwitchMode = true; @Entry(category = "controller", name = "midnightcontrols.menu.auto_switch_mode") public static boolean autoSwitchMode = true;
@Entry(name = "Debug") public static boolean debug = false; @Entry(category = "misc", name = "Debug") public static boolean debug = false;
// HUD // HUD
@Entry(name = "midnightcontrols.menu.hud_enable") public static boolean hudEnable = true; @Entry(category = "visual", name = "midnightcontrols.menu.hud_enable") public static boolean hudEnable = true;
@Entry(name = "midnightcontrols.menu.hud_side") public static HudSide hudSide = HudSide.LEFT; @Entry(category = "visual", name = "midnightcontrols.menu.hud_side") public static HudSide hudSide = HudSide.LEFT;
@Entry(name = "midnightcontrols.menu.move_chat") public static boolean moveChat = false; @Entry(category = "screens", name = "midnightcontrols.menu.move_chat") public static boolean moveChat = false;
// Gameplay // Gameplay
@Entry(name = "midnightcontrols.menu.analog_movement") public static boolean analogMovement = true; @Entry(category = "gameplay", name = "midnightcontrols.menu.analog_movement") public static boolean analogMovement = true;
@Entry(name = "midnightcontrols.menu.double_tap_to_sprint") public static boolean doubleTapToSprint = true; @Entry(category = "gameplay", name = "midnightcontrols.menu.double_tap_to_sprint") public static boolean doubleTapToSprint = true;
@Entry(name = "midnightcontrols.menu.controller_toggle_sneak") public static boolean controllerToggleSneak = MinecraftClient.getInstance().options.getSneakToggled().getValue(); @Entry(category = "gameplay", name = "midnightcontrols.menu.controller_toggle_sneak") public static boolean controllerToggleSneak = MinecraftClient.getInstance().options.getSneakToggled().getValue();
@Entry(name = "midnightcontrols.menu.controller_toggle_sprint") public static boolean controllerToggleSprint = MinecraftClient.getInstance().options.getSprintToggled().getValue(); @Entry(category = "gameplay", name = "midnightcontrols.menu.controller_toggle_sprint") public static boolean controllerToggleSprint = MinecraftClient.getInstance().options.getSprintToggled().getValue();
@Entry(name = "midnightcontrols.menu.fast_block_placing") public static boolean fastBlockPlacing = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers. @Entry(category = "gameplay", name = "midnightcontrols.menu.fast_block_placing") public static boolean fastBlockPlacing = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry(name = "midnightcontrols.menu.fly_drifting") public static boolean flyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers. It can also conflict with some other mods. @Entry(category = "gameplay", name = "midnightcontrols.menu.fly_drifting") public static boolean flyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers. It can also conflict with some other mods.
@Entry(name = "midnightcontrols.menu.fly_drifting_vertical") public static boolean verticalFlyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers. @Entry(category = "gameplay", name = "midnightcontrols.menu.fly_drifting_vertical") public static boolean verticalFlyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers.
@Entry(name = "midnightcontrols.menu.reacharound.horizontal") public static boolean horizontalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers. @Entry(category = "gameplay", name = "midnightcontrols.menu.reacharound.horizontal") public static boolean horizontalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry(name = "midnightcontrols.menu.reacharound.vertical") public static boolean verticalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers. @Entry(category = "gameplay", name = "midnightcontrols.menu.reacharound.vertical") public static boolean verticalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry(name = "Reacharound Outline") public static boolean shouldRenderReacharoundOutline = true; @Entry(category = "visual", name = "Reacharound Outline") public static boolean shouldRenderReacharoundOutline = true;
@Entry(name = "Reacharound Outline Color (WIP)", isColor = true) public static String reacharoundOutlineColorHex = "#ffffff"; @Entry(category = "visual", name = "Reacharound Outline Color", isColor = true) public static String reacharoundOutlineColorHex = "#ffffff";
@Entry(name = "Reacharound Outline Alpha", min = 0, max = 255) public static int reacharoundOutlineColorAlpha = 102; @Entry(category = "visual", name = "Reacharound Outline Alpha", isSlider = true, min = 0, max = 255) public static int reacharoundOutlineColorAlpha = 102;
@Entry(name = "midnightcontrols.menu.right_dead_zone") public static double rightDeadZone = 0.25; @Entry(category = "controller", name = "midnightcontrols.menu.right_dead_zone", isSlider = true, min = 0.05, max = 1) public static double rightDeadZone = 0.25;
@Entry(name = "midnightcontrols.menu.left_dead_zone") public static double leftDeadZone = 0.25; @Entry(category = "controller", name = "midnightcontrols.menu.left_dead_zone", isSlider = true, min = 0.05, max = 1) public static double leftDeadZone = 0.25;
@Entry(name = "midnightcontrols.menu.invert_right_y_axis") public static boolean invertRightYAxis = false; @Entry(category = "controller", name = "midnightcontrols.menu.invert_right_y_axis") public static boolean invertRightYAxis = false;
@Entry(name = "midnightcontrols.menu.invert_right_x_axis") public static boolean invertRightXAxis = false; @Entry(category = "controller", name = "midnightcontrols.menu.invert_right_x_axis") public static boolean invertRightXAxis = false;
@Entry(name = "midnightcontrols.menu.rotation_speed") public static double rotationSpeed = 40.0; //used for x-axis, name kept for compatability @Entry(category = "controller", name = "midnightcontrols.menu.rotation_speed", isSlider = true, min = 0, max = 100, precision = 10) public static double rotationSpeed = 40.0; //used for x-axis, name kept for compatibility
@Entry(name = "midnightcontrols.menu.y_axis_rotation_speed") public static double yAxisRotationSpeed = rotationSpeed; @Entry(category = "controller", name = "midnightcontrols.menu.y_axis_rotation_speed", isSlider = true, min = 0, max = 100, precision = 10) public static double yAxisRotationSpeed = rotationSpeed;
@Entry(name = "midnightcontrols.menu.mouse_speed") public static double mouseSpeed = 25.0; @Entry(category = "screens", name = "midnightcontrols.menu.mouse_speed", isSlider = true, min = 0, max = 150, precision = 10) public static double mouseSpeed = 25.0;
@Entry(name = "midnightcontrols.menu.joystick_as_mouse") public static boolean joystickAsMouse = false; @Entry(category = "screens", name = "midnightcontrols.menu.joystick_as_mouse") public static boolean joystickAsMouse = false;
@Entry(name = "midnightcontrols.menu.unfocused_input") public static boolean unfocusedInput = false; @Entry(category = "controller", name = "midnightcontrols.menu.unfocused_input") public static boolean unfocusedInput = false;
@Entry(name = "midnightcontrols.menu.virtual_mouse") public static boolean virtualMouse = false; @Entry(category = "screens", name = "midnightcontrols.menu.virtual_mouse") public static boolean virtualMouse = false;
@Entry(name = "midnightcontrols.menu.virtual_mouse.skin") public static VirtualMouseSkin virtualMouseSkin = VirtualMouseSkin.DEFAULT_LIGHT; @Entry(category = "screens", name = "midnightcontrols.menu.virtual_mouse.skin") public static VirtualMouseSkin virtualMouseSkin = VirtualMouseSkin.DEFAULT_LIGHT;
@Entry(name = "Controller ID") public static Object controllerID = 0; @Entry(category = "controller", name = "Controller ID") @Hidden public static Object controllerID = 0;
@Entry(name = "2nd Controller ID") public static Object secondControllerID = -1; @Entry(category = "controller", name = "2nd Controller ID") @Hidden public static Object secondControllerID = -1;
@Entry(name = "midnightcontrols.menu.controller_type") public static ControllerType controllerType = ControllerType.DEFAULT; @Entry(category = "visual", name = "midnightcontrols.menu.controller_type") public static ControllerType controllerType = ControllerType.DEFAULT;
@Entry(name = "Mouse screens") public static List<String> mouseScreens = Lists.newArrayList("me.jellysquid.mods.sodium.client.gui", @Entry(category = "screens", name = "Mouse screens") public static List<String> mouseScreens = Lists.newArrayList("net.minecraft.client.gui.screen.advancement",
"net.coderbot.iris.gui", "net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen", "net.minecraft.class_5375",
"net.minecraft.class_457", "net.minecraft.class_408", "net.minecraft.class_3872", "me.flashyreese.mods.reeses_sodium_options.client.gui", "dev.emi.emi.screen", "net.minecraft.class_457", "net.minecraft.class_408", "net.minecraft.class_3872", "me.flashyreese.mods.reeses_sodium_options.client.gui", "dev.emi.emi.screen",
"hardcorequesting.client.interfaces.GuiQuestBook", "hardcorequesting.client.interfaces.GuiReward", "hardcorequesting.client.interfaces.EditTrackerScreen", "hardcorequesting.client.interfaces.GuiQuestBook", "hardcorequesting.client.interfaces.GuiReward", "hardcorequesting.client.interfaces.EditTrackerScreen",
"me.shedaniel.clothconfig2.gui.ClothConfigScreen", "com.mamiyaotaru.voxelmap.gui.GuiWaypoints", "com.mamiyaotaru.voxelmap.gui.GuiPersistentMap"); "me.shedaniel.clothconfig2.gui.ClothConfigScreen", "com.mamiyaotaru.voxelmap.gui.GuiWaypoints", "com.mamiyaotaru.voxelmap.gui.GuiPersistentMap");
@Entry(name = "Arrow screens") public static List<String> arrowScreens = Lists.newArrayList(ChatScreen.class.getCanonicalName()); @Entry(category = "screens", name = "Arrow screens") public static List<String> arrowScreens = Lists.newArrayList(ChatScreen.class.getCanonicalName());
@Entry(name = "WASD screens") public static List<String> wasdScreens = Lists.newArrayList("com.ultreon.devices.core.Laptop"); @Entry(category = "screens", name = "WASD screens") public static List<String> wasdScreens = Lists.newArrayList("com.ultreon.devices.core.Laptop");
@Entry(name = "Keybindings") public static Map<String, String> BINDING = new HashMap<>(); @Entry @Hidden public static Map<String, String> BINDING = new HashMap<>();
private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?"); private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?");
@Entry(name = "Max analog values") public static double[] maxAnalogValues = new double[]{1, 1, 1, 1}; @Deprecated @Hidden @Entry public static double[] maxAnalogValues = new double[]{1, 1, 1, 1};
@Entry(name = "Trigger button fix") public static boolean triggerFix = true; @Entry(category = "controller", name = "Max analog value: Left X", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueLeftX = maxAnalogValues[0];
@Entry(name = "Enable Hints") public static boolean enableHints = true; @Entry(category = "controller", name = "Max analog value: Left Y", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueLeftY = maxAnalogValues[1];
@Entry(name = "Enable Shortcut in Controls Options") public static boolean shortcutInControls = true; @Entry(category = "controller", name = "Max analog value: Right X", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueRightX = maxAnalogValues[2];
@Entry(name = "Ring Bindings (WIP)") public static List<String> ringBindings = new ArrayList<>(); @Entry(category = "controller", name = "Max analog value: Right Y", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueRightY = maxAnalogValues[3];
@Entry(name = "Ignored Unbound Keys") public static List<String> ignoredUnboundKeys = Lists.newArrayList("inventorytabs.key.next_tab"); @Entry(category = "controller", name = "Trigger button fix") public static boolean triggerFix = true;
@Entry(category = "gameplay", name = "Enable Hints") public static boolean enableHints = true;
@Entry(category = "screens", name = "Enable Shortcut in Controls Options") public static boolean shortcutInControls = true;
@Entry(category = "misc", name = "Ring Bindings (WIP)") public static List<String> ringBindings = new ArrayList<>();
@Entry(category = "misc", name = "Ignored Unbound Keys") public static List<String> ignoredUnboundKeys = Lists.newArrayList("inventorytabs.key.next_tab");
@Entry @Hidden public static Map<String, Map<String, String>> controllerBindingProfiles = new HashMap<>(); @Entry @Hidden public static Map<String, Map<String, String>> controllerBindingProfiles = new HashMap<>();
private static Map<String, String> currentBindingProfile = new HashMap<>(); private static Map<String, String> currentBindingProfile = new HashMap<>();
private static Controller prevController; private static Controller prevController;
@@ -198,14 +202,21 @@ public class MidnightControlsConfig extends MidnightConfig {
} }
public static double getAxisMaxValue(int axis) { public static double getAxisMaxValue(int axis) {
if (axis >= MidnightControlsConfig.maxAnalogValues.length) return switch (axis) {
return 1; case GLFW_GAMEPAD_AXIS_LEFT_X -> MidnightControlsConfig.maxAnalogValueLeftX;
return MidnightControlsConfig.maxAnalogValues[axis]; case GLFW_GAMEPAD_AXIS_LEFT_Y -> MidnightControlsConfig.maxAnalogValueLeftY;
case GLFW_GAMEPAD_AXIS_RIGHT_X -> MidnightControlsConfig.maxAnalogValueRightX;
default -> MidnightControlsConfig.maxAnalogValueRightY;
};
} }
public static void setAxisMaxValue(int axis, double value) { public static void setAxisMaxValue(int axis, double value) {
if (axis < MidnightControlsConfig.maxAnalogValues.length) switch (axis) {
MidnightControlsConfig.maxAnalogValues[axis] = value; case GLFW_GAMEPAD_AXIS_LEFT_X -> MidnightControlsConfig.maxAnalogValueLeftX = value;
case GLFW_GAMEPAD_AXIS_LEFT_Y -> MidnightControlsConfig.maxAnalogValueLeftY = value;
case GLFW_GAMEPAD_AXIS_RIGHT_X -> MidnightControlsConfig.maxAnalogValueRightX = value;
default -> MidnightControlsConfig.maxAnalogValueRightY = value;
};
} }
/** /**
@@ -330,9 +341,12 @@ public class MidnightControlsConfig extends MidnightConfig {
controllerID = 0; controllerID = 0;
secondControllerID = -1; secondControllerID = -1;
controllerType = ControllerType.DEFAULT; controllerType = ControllerType.DEFAULT;
mouseScreens = Lists.newArrayList("me.jellysquid.mods.sodium.client.gui", "net.coderbot.iris.gui", "net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen", "net.minecraft.class_5375", "net.minecraft.class_457", "net.minecraft.class_408", "net.minecraft.class_3872", "me.flashyreese.mods.reeses_sodium_options.client.gui", "dev.emi.emi.screen", "me.shedaniel.clothconfig2.gui.ClothConfigScreen", "com.mamiyaotaru.voxelmap.gui.GuiWaypoints", "com.mamiyaotaru.voxelmap.gui.GuiPersistentMap"); mouseScreens = Lists.newArrayList("net.minecraft.client.gui.screen.advancement", "net.minecraft.class_457", "net.minecraft.class_408", "net.minecraft.class_3872", "me.flashyreese.mods.reeses_sodium_options.client.gui", "dev.emi.emi.screen", "me.shedaniel.clothconfig2.gui.ClothConfigScreen", "com.mamiyaotaru.voxelmap.gui.GuiWaypoints", "com.mamiyaotaru.voxelmap.gui.GuiPersistentMap");
BINDING = new HashMap<>(); BINDING = new HashMap<>();
maxAnalogValues = new double[]{1, 1, 1, 1}; maxAnalogValueLeftX = 1;
maxAnalogValueLeftY = 1;
maxAnalogValueRightX = 1;
maxAnalogValueRightY = 1;
triggerFix = true; triggerFix = true;
enableHints = true; enableHints = true;
shortcutInControls = true; shortcutInControls = true;
@@ -350,7 +364,7 @@ public class MidnightControlsConfig extends MidnightConfig {
String controller = getController().getName().toLowerCase(); String controller = getController().getName().toLowerCase();
if (controller.contains("xbox 360")) return ControllerType.XBOX_360; if (controller.contains("xbox 360")) return ControllerType.XBOX_360;
else if (controller.contains("xbox") || controller.contains("afterglow")) return ControllerType.XBOX; else if (controller.contains("xbox") || controller.contains("afterglow")) return ControllerType.XBOX;
else if (controller.contains("steam deck")) return ControllerType.STEAM_DECK; else if (controller.contains("steam") && GlDebugInfo.getCpuInfo().contains("AMD Custom APU")) return ControllerType.STEAM_DECK;
else if (controller.contains("steam")) return ControllerType.STEAM_CONTROLLER; else if (controller.contains("steam")) return ControllerType.STEAM_CONTROLLER;
else if (controller.contains("dualsense") || controller.contains("ps5")) return ControllerType.DUALSENSE; else if (controller.contains("dualsense") || controller.contains("ps5")) return ControllerType.DUALSENSE;
else if (controller.contains("dualshock") || controller.contains("ps4") || controller.contains("sony")) return ControllerType.DUALSHOCK; else if (controller.contains("dualshock") || controller.contains("ps4") || controller.contains("sony")) return ControllerType.DUALSHOCK;

View File

@@ -72,6 +72,7 @@ public class MidnightInput {
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>(); private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
// Cooldowns // Cooldowns
public int actionGuiCooldown = 0; public int actionGuiCooldown = 0;
public int joystickCooldown = 0;
public boolean ignoreNextARelease = false; public boolean ignoreNextARelease = false;
public boolean ignoreNextXRelease = false; public boolean ignoreNextXRelease = false;
private double targetYaw = 0.0; private double targetYaw = 0.0;
@@ -126,6 +127,8 @@ public class MidnightInput {
--this.actionGuiCooldown; --this.actionGuiCooldown;
if (this.screenCloseCooldown > 0) if (this.screenCloseCooldown > 0)
--this.screenCloseCooldown; --this.screenCloseCooldown;
if (this.joystickCooldown > 0)
--this.joystickCooldown;
InputManager.updateStates(); InputManager.updateStates();
@@ -327,15 +330,13 @@ public class MidnightInput {
&& (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN && (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|| button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT)) { || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT)) {
if (this.actionGuiCooldown == 0) { if (this.actionGuiCooldown == 0) {
if (MidnightControlsConfig.arrowScreens.contains(client.currentScreen.getClass().getCanonicalName())) {
switch (button) { switch (button) {
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> pressKeyboardKey(client, GLFW.GLFW_KEY_UP); case GLFW_GAMEPAD_BUTTON_DPAD_UP -> this.changeFocus(client.currentScreen, NavigationDirection.UP);
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> pressKeyboardKey(client, GLFW.GLFW_KEY_DOWN); case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT -> pressKeyboardKey(client, GLFW.GLFW_KEY_LEFT); case GLFW_GAMEPAD_BUTTON_DPAD_LEFT -> this.handleLeftRight(client.currentScreen, false);
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> pressKeyboardKey(client, GLFW.GLFW_KEY_RIGHT); case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> this.handleLeftRight(client.currentScreen, true);
} }
} if (MidnightControlsConfig.wasdScreens.contains(client.currentScreen.getClass().getCanonicalName())) {
else if (MidnightControlsConfig.wasdScreens.contains(client.currentScreen.getClass().getCanonicalName())) {
switch (button) { switch (button) {
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> pressKeyboardKey(client, GLFW.GLFW_KEY_W); case GLFW_GAMEPAD_BUTTON_DPAD_UP -> pressKeyboardKey(client, GLFW.GLFW_KEY_W);
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> pressKeyboardKey(client, GLFW.GLFW_KEY_S); case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> pressKeyboardKey(client, GLFW.GLFW_KEY_S);
@@ -343,11 +344,6 @@ public class MidnightInput {
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> pressKeyboardKey(client, GLFW.GLFW_KEY_D); case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> pressKeyboardKey(client, GLFW.GLFW_KEY_D);
} }
} }
else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP) {
this.changeFocus(client.currentScreen, NavigationDirection.UP);
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN) {
this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
} else this.handleLeftRight(client.currentScreen, button != GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT);
} }
return; return;
} }
@@ -426,6 +422,9 @@ public class MidnightInput {
public void pressKeyboardKey(MinecraftClient client, int key) { public void pressKeyboardKey(MinecraftClient client, int key) {
client.keyboard.onKey(client.getWindow().getHandle(), key, 0, 1, 0); client.keyboard.onKey(client.getWindow().getHandle(), key, 0, 1, 0);
} }
public void pressKeyboardKey(Screen screen, int key) {
screen.keyPressed(key, 0, 1);
}
/** /**
/** /**
@@ -571,9 +570,8 @@ public class MidnightInput {
return; return;
} }
} else if (client.currentScreen != null) { } else if (client.currentScreen != null) {
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y && absValue >= deadZone) {
float finalValue = value; float finalValue = value;
if (client.currentScreen.children().stream().filter(element -> element instanceof SpruceEntryListWidget) if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y && absValue >= deadZone && client.currentScreen.children().stream().filter(element -> element instanceof SpruceEntryListWidget)
.map(element -> (SpruceEntryListWidget<?>) element) .map(element -> (SpruceEntryListWidget<?>) element)
.filter(AbstractSpruceWidget::isFocusedOrHovered) .filter(AbstractSpruceWidget::isFocusedOrHovered)
.noneMatch(element -> { .noneMatch(element -> {
@@ -591,7 +589,20 @@ public class MidnightInput {
{ {
client.currentScreen.mouseScrolled(0.0, 0.0, -(value * 1.5f)); client.currentScreen.mouseScrolled(0.0, 0.0, -(value * 1.5f));
} }
else if (isScreenInteractive(client.currentScreen) && absValue >= deadZone) {
if (value > 0 && joystickCooldown == 0) {
switch (axis) {
case GLFW_GAMEPAD_AXIS_LEFT_Y -> this.changeFocus(client.currentScreen, NavigationDirection.UP);
case GLFW_GAMEPAD_AXIS_LEFT_X -> this.handleLeftRight(client.currentScreen, true);
}
if (axis == GLFW_GAMEPAD_AXIS_LEFT_Y || axis == GLFW_GAMEPAD_AXIS_LEFT_X) joystickCooldown = 4;
} else if (value < 0 && joystickCooldown == 0) {
switch (axis) {
case GLFW_GAMEPAD_AXIS_LEFT_Y -> this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
case GLFW_GAMEPAD_AXIS_LEFT_X -> this.handleLeftRight(client.currentScreen, false);
}
if (axis == GLFW_GAMEPAD_AXIS_LEFT_Y || axis == GLFW_GAMEPAD_AXIS_LEFT_X) joystickCooldown = 4;
}
return; return;
} }
} }
@@ -695,6 +706,7 @@ public class MidnightInput {
} else if (FabricLoader.getInstance().isModLoaded("yet-another-config-lib") && YACLCompat.handleAButton(screen, focused)) { } else if (FabricLoader.getInstance().isModLoaded("yet-another-config-lib") && YACLCompat.handleAButton(screen, focused)) {
return true; return true;
} }
else pressKeyboardKey(screen, GLFW_KEY_ENTER);
return false; return false;
} }
@@ -728,11 +740,13 @@ public class MidnightInput {
return !spruceElement.onNavigation(right ? NavigationDirection.RIGHT : NavigationDirection.LEFT, false); return !spruceElement.onNavigation(right ? NavigationDirection.RIGHT : NavigationDirection.LEFT, false);
} }
if (element instanceof SliderWidget slider) { if (element instanceof SliderWidget slider) {
if (slider.active) {
slider.keyPressed(right ? 262 : 263, 0, 0); slider.keyPressed(right ? 262 : 263, 0, 0);
this.actionGuiCooldown = 2; // Prevent to press too quickly the focused element, so we have to skip 5 ticks. this.actionGuiCooldown = 2; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return false; return true;
}
} else if (element instanceof AlwaysSelectedEntryListWidget) { } else if (element instanceof AlwaysSelectedEntryListWidget) {
((EntryListWidgetAccessor) element).midnightcontrols$moveSelection(right ? EntryListWidget.MoveDirection.DOWN : EntryListWidget.MoveDirection.UP); //TODO((EntryListWidgetAccessor) element).midnightcontrols$moveSelection(right ? EntryListWidget.MoveDirection.DOWN : EntryListWidget.MoveDirection.UP);
return false; return false;
} else if (element instanceof ParentElement entryList) { } else if (element instanceof ParentElement entryList) {
var focused = entryList.getFocused(); var focused = entryList.getFocused();
@@ -781,81 +795,14 @@ public class MidnightInput {
} }
return false; return false;
} }
if (FabricLoader.getInstance().isModLoaded("sodium")) switch (direction) {
SodiumCompat.handleInput(screen, direction.isLookingForward()); case UP -> pressKeyboardKey(screen, GLFW.GLFW_KEY_UP);
// This still needs some work case DOWN -> pressKeyboardKey(screen, GLFW.GLFW_KEY_DOWN);
// ScreenAccessor accessor = (ScreenAccessor) screen; case LEFT -> pressKeyboardKey(screen, GLFW.GLFW_KEY_LEFT);
// if (accessor.getSelected() != null && accessor.getSelected() instanceof ClickableWidget selected && accessor.getSelectables() != null) { case RIGHT -> pressKeyboardKey(screen, GLFW.GLFW_KEY_RIGHT);
// //System.out.println(direction); }
// if (accessor.getSelectables().size() >= 2) {
// //System.out.println(direction + " 2");
// int xDifference = Integer.MAX_VALUE;
// int yDifference = Integer.MAX_VALUE;
// ClickableWidget newWidget = null;
// for (int i = 0; i < accessor.getSelectables().size(); ++i) {
// if (accessor.getSelectables().get(i) instanceof ClickableWidget candidate) {
// if (!(candidate.x == selected.x && candidate.y == selected.y)) {
// int canXDifference = Math.abs(candidate.x - selected.x);
// int canYDifference = Math.abs(candidate.y - selected.y);
// if (direction.isHorizontal()) {
// if (direction.isLookingForward()) {
// if (candidate.x >= selected.x && canYDifference <= yDifference && canXDifference <= xDifference) {
// System.out.println(direction + " forward horizontal " + candidate);
// newWidget = candidate;
// xDifference = canXDifference;
// yDifference = canYDifference;
// }
// } else {
// if (candidate.x <= selected.x && canYDifference <= yDifference && canXDifference >= xDifference) {
// System.out.println(direction + " backward horizontal " + candidate);
// newWidget = candidate;
// xDifference = canXDifference;
// yDifference = canYDifference;
// }
// }
// } else {
// if (direction.isLookingForward()) {
// if (candidate.y >= selected.y && canYDifference <= yDifference && canXDifference <= xDifference) {
// System.out.println(direction + " forward vertical " + candidate);
// newWidget = candidate;
// xDifference = canXDifference;
// yDifference = canYDifference;
// }
// } else {
// if (candidate.y <= selected.y && canYDifference >= yDifference && canXDifference <= xDifference) {
// System.out.println(direction + " backward vertical " + candidate);
// newWidget = candidate;
// xDifference = canXDifference;
// yDifference = canYDifference;
// }
// }
// }
// }
// }
// }
// if (newWidget != null) {
// //selected.changeFocus(true);
// ((ClickableWidgetAccessor) selected).setFocused(false);
// ((ClickableWidgetAccessor) newWidget).setFocused(true);
// screen.setFocused(newWidget);
// screen.changeFocus(false);
// screen.changeFocus(true);
// this.actionGuiCooldown = 5;
// return true;
// }
//
// }
// }
if (!screen.changeFocus(direction.isLookingForward())) {
if (screen.changeFocus(direction.isLookingForward())) {
this.actionGuiCooldown = 5; this.actionGuiCooldown = 5;
return false; return false;
}
return true;
} else {
this.actionGuiCooldown = 5;
return false;
}
} catch (Exception exception) {MidnightControls.get().warn("Unknown exception encountered while trying to change focus: "+exception);} } catch (Exception exception) {MidnightControls.get().warn("Unknown exception encountered while trying to change focus: "+exception);}
return false; return false;
} }

View File

@@ -120,31 +120,39 @@ public class MidnightReacharound {
return null; return null;
if (client.player != null && client.crosshairTarget != null && client.crosshairTarget.getType() == HitResult.Type.MISS if (client.player != null && client.crosshairTarget != null && client.crosshairTarget.getType() == HitResult.Type.MISS
&& client.player.isOnGround() && client.player.getPitch(0.f) > 35.f) { && client.player.isOnGround() && client.player.getPitch(0.f) >= 35.f) {
if (client.player.isRiding()) if (client.player.isRiding())
return null; return null;
var playerPos = client.player.getBlockPos().down(); // Temporary pos, do not use
Vec3d playerPosi = client.player.getPos();
// Imitates var playerPos = client.player.getBlockPos().down();
Vec3d playerPos = new Vec3d(playerPosi.getX(), playerPosi.getY() - 1.0, playerPosi.getZ());
if (client.player.getY() - playerPos.getY() - 1.0 >= 0.25) { if (client.player.getY() - playerPos.getY() - 1.0 >= 0.25) {
playerPos = playerPos.up(); // Imitates playerPos = playerPos.up();
playerPos = playerPosi;
this.onSlab = true; this.onSlab = true;
} else { } else {
this.onSlab = false; this.onSlab = false;
} }
var targetPos = new BlockPos(client.crosshairTarget.getPos()).subtract(playerPos); var targetPos = new Vec3d(client.crosshairTarget.getPos().getX(), client.crosshairTarget.getPos().getY(), client.crosshairTarget.getPos().getZ()).subtract(playerPos);
var vector = new BlockPos.Mutable(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1)); var vector = new Vec3d(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1));
var blockPos = playerPos.add(vector); var blockPos = playerPos.add(vector);
// Some functions still need BlockPos, so this is here to let that happen
var blockyPos = BlockPos.ofFloored(blockPos);
var direction = client.player.getHorizontalFacing(); var direction = client.player.getHorizontalFacing();
var state = client.world.getBlockState(blockPos); var state = client.world.getBlockState(blockyPos);
if (!state.isAir()) if (!state.isAir())
return null; return null;
var adjacentBlockState = client.world.getBlockState(blockPos.offset(direction.getOpposite())); var adjacentBlockState = client.world.getBlockState(blockyPos.offset(direction.getOpposite()));
if (adjacentBlockState.isAir() || adjacentBlockState.getBlock() instanceof FluidBlock || (vector.getX() == 0 && vector.getZ() == 0)) { if (adjacentBlockState.isAir() || adjacentBlockState.getBlock() instanceof FluidBlock || (vector.getX() == 0 && vector.getZ() == 0)) {
return null; return null;
} }
return new BlockHitResult(new Vec3d(blockPos.getX(),blockPos.getY(),blockPos.getZ()), direction, blockPos, false); return new BlockHitResult(blockPos, direction, blockyPos, false);
} }
return null; return null;
} }

View File

@@ -30,7 +30,7 @@ public class MidnightControlsMixinPlugin implements IMixinConfigPlugin {
private final HashMap<String, Boolean> conditionalMixins = new HashMap<>(); private final HashMap<String, Boolean> conditionalMixins = new HashMap<>();
public MidnightControlsMixinPlugin() { public MidnightControlsMixinPlugin() {
this.putConditionalMixin("SodiumOptionsGUIAccessor", FabricLoader.getInstance().isModLoaded("sodium")); //this.putConditionalMixin("SodiumOptionsGUIAccessor", FabricLoader.getInstance().isModLoaded("sodium"));
} }
private void putConditionalMixin(@NotNull String path, boolean condition) { private void putConditionalMixin(@NotNull String path, boolean condition) {

View File

@@ -9,6 +9,7 @@
package eu.midnightdust.midnightcontrols.client.controller; package eu.midnightdust.midnightcontrols.client.controller;
import com.google.common.collect.Lists;
import eu.midnightdust.midnightcontrols.client.ButtonState; import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient; import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig; import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
@@ -21,17 +22,25 @@ import eu.midnightdust.midnightcontrols.client.gui.RingScreen;
import eu.midnightdust.midnightcontrols.client.mixin.AdvancementsScreenAccessor; import eu.midnightdust.midnightcontrols.client.mixin.AdvancementsScreenAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.CreativeInventoryScreenAccessor; import eu.midnightdust.midnightcontrols.client.mixin.CreativeInventoryScreenAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.RecipeBookWidgetAccessor; import eu.midnightdust.midnightcontrols.client.mixin.RecipeBookWidgetAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.TabNavigationWidgetAccessor;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor; import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import eu.midnightdust.midnightcontrols.client.util.MouseAccessor; import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
import net.fabricmc.fabric.impl.client.itemgroup.CreativeGuiExtensions;
import net.fabricmc.fabric.impl.client.itemgroup.FabricCreativeGuiComponents;
import net.fabricmc.fabric.impl.itemgroup.FabricItemGroup;
import net.fabricmc.fabric.impl.itemgroup.ItemGroupHelper;
import net.fabricmc.loader.api.FabricLoader; import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient; import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.TitleScreen; import net.minecraft.client.gui.screen.TitleScreen;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen; import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.*; import net.minecraft.client.gui.screen.ingame.*;
import net.minecraft.client.gui.screen.recipebook.RecipeBookWidget; import net.minecraft.client.gui.screen.recipebook.RecipeBookWidget;
import net.minecraft.client.gui.tab.TabManager;
import net.minecraft.client.gui.widget.PressableWidget; import net.minecraft.client.gui.widget.PressableWidget;
import net.minecraft.client.gui.widget.TabNavigationWidget;
import net.minecraft.client.util.ScreenshotRecorder; import net.minecraft.client.util.ScreenshotRecorder;
import net.minecraft.item.ItemGroup; import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemGroups;
import net.minecraft.screen.slot.Slot; import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType; import net.minecraft.screen.slot.SlotActionType;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
@@ -58,6 +67,13 @@ import static org.lwjgl.glfw.GLFW.GLFW_MOUSE_BUTTON_2;
public class InputHandlers { public class InputHandlers {
private InputHandlers() { private InputHandlers() {
} }
private static List<ItemGroup> getVisibleGroups(CreativeInventoryScreen screen) {
return ItemGroupHelper.sortedGroups.stream()
.filter(itemGroup -> {
if (FabricCreativeGuiComponents.COMMON_GROUPS.contains(itemGroup)) return true;
return ((CreativeGuiExtensions)screen).fabric_currentPage() == ((FabricItemGroup)itemGroup).getPage() && itemGroup.shouldDisplay();
}).toList();
}
public static PressAction handleHotbar(boolean next) { public static PressAction handleHotbar(boolean next) {
return (client, button, value, action) -> { return (client, button, value, action) -> {
@@ -84,13 +100,31 @@ public class InputHandlers {
} else if (client.currentScreen instanceof RingScreen) { } else if (client.currentScreen instanceof RingScreen) {
MidnightControlsClient.get().ring.cyclePage(next); MidnightControlsClient.get().ring.cyclePage(next);
} else if (client.currentScreen instanceof CreativeInventoryScreenAccessor inventory) { } else if (client.currentScreen instanceof CreativeInventoryScreenAccessor inventory) {
int currentTab = CreativeInventoryScreenAccessor.getSelectedTab(); ItemGroup currentTab = CreativeInventoryScreenAccessor.getSelectedTab();
int nextTab = currentTab + (next ? 1 : -1); int currentColumn = currentTab.getColumn();
if (nextTab < 0) ItemGroup.Row currentRow = currentTab.getRow();
nextTab = ItemGroup.GROUPS.length - 1; ItemGroup newTab = null;
else if (nextTab >= ItemGroup.GROUPS.length) List<ItemGroup> visibleTabs = getVisibleGroups((CreativeInventoryScreen) client.currentScreen);
nextTab = 0; for (ItemGroup tab : visibleTabs) {
inventory.midnightcontrols$setSelectedTab(ItemGroup.GROUPS[nextTab]); if (tab.getRow().equals(currentRow) && ((newTab == null && ((next && tab.getColumn() > currentColumn) ||
(!next && tab.getColumn() < currentColumn))) || (newTab != null && ((next && tab.getColumn() > currentColumn && tab.getColumn() < newTab.getColumn()) ||
(!next && tab.getColumn() < currentColumn && tab.getColumn() > newTab.getColumn())))))
newTab = tab;
}
if (newTab == null)
for (ItemGroup tab : visibleTabs) {
if ((tab.getRow().compareTo(currentRow)) != 0 && ((next && newTab == null || next && newTab.getColumn() > tab.getColumn()) || (!next && newTab == null) || (!next && newTab.getColumn() < tab.getColumn())))
newTab = tab;
}
if (newTab == null) {
for (ItemGroup tab : visibleTabs) {
if ((next && tab.getRow() == ItemGroup.Row.TOP && tab.getColumn() == 0) ||
!next && tab.getRow() == ItemGroup.Row.BOTTOM && (newTab == null || tab.getColumn() > newTab.getColumn()))
newTab = tab;
}
}
if (newTab == null || newTab.equals(currentTab)) newTab = ItemGroups.getDefaultTab();
inventory.midnightcontrols$setSelectedTab(newTab);
return true; return true;
} else if (client.currentScreen instanceof InventoryScreen || client.currentScreen instanceof CraftingScreen || client.currentScreen instanceof AbstractFurnaceScreen<?>) { } else if (client.currentScreen instanceof InventoryScreen || client.currentScreen instanceof CraftingScreen || client.currentScreen instanceof AbstractFurnaceScreen<?>) {
RecipeBookWidget recipeBook; RecipeBookWidget recipeBook;
@@ -131,6 +165,19 @@ public class InputHandlers {
} }
} }
return true; return true;
} else if (client.currentScreen != null && client.currentScreen.children().stream().anyMatch(e -> e instanceof TabNavigationWidget)) {
return Lists.newCopyOnWriteArrayList(client.currentScreen.children()).stream().anyMatch(e -> {
if (e instanceof TabNavigationWidget tabs) {
TabNavigationWidgetAccessor accessor = (TabNavigationWidgetAccessor) tabs;
int tabIndex = accessor.getTabs().indexOf(accessor.getTabManager().getCurrentTab());
if (next ? tabIndex+1 < accessor.getTabs().size() : tabIndex > 0) {
if (next) tabs.selectTab(tabIndex + 1, true);
else tabs.selectTab(tabIndex - 1, true);
return true;
}
}
return false;
});
} else { } else {
if (FabricLoader.getInstance().isModLoaded("sodium")) if (FabricLoader.getInstance().isModLoaded("sodium"))
SodiumCompat.handleTabs(client.currentScreen, next); SodiumCompat.handleTabs(client.currentScreen, next);
@@ -144,31 +191,20 @@ public class InputHandlers {
public static PressAction handlePage(boolean next) { public static PressAction handlePage(boolean next) {
return (client, button, value, action) -> { return (client, button, value, action) -> {
if (client.currentScreen instanceof CreativeInventoryScreen) { if (client.currentScreen instanceof CreativeInventoryScreen) {
var screen = (HandledScreenAccessor) client.currentScreen;
try { try {
if (next) {
return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget) return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget)
.map(element -> (PressableWidget) element) .map(element -> (PressableWidget) element)
.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null) .filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
.anyMatch(element -> { .anyMatch(element -> {
if (element.getMessage().getString().equals(">")) { if (next && element.getMessage().getString().equals(">")) {
element.onPress();
return true;
} else if (element.getMessage().getString().equals("<")) {
element.onPress(); element.onPress();
return true; return true;
} }
return false; return false;
}); });
} else {
return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget)
.map(element -> (PressableWidget) element)
.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
.anyMatch(element -> {
if (element.getMessage().getString().equals("<")) {
element.onPress();
return true;
}
return false;
});
}
} catch (Exception ignored) {} } catch (Exception ignored) {}
} }
if (MidnightControlsCompat.isInventoryTabsPresent()) InventoryTabsCompat.handleInventoryPage(client.currentScreen, next); if (MidnightControlsCompat.isInventoryTabsPresent()) InventoryTabsCompat.handleInventoryPage(client.currentScreen, next);
@@ -216,24 +252,22 @@ public class InputHandlers {
MidnightControlsClient.get().input.inventoryInteractionCooldown = 5; MidnightControlsClient.get().input.inventoryInteractionCooldown = 5;
switch (button.getName()) { switch (button.getName()) {
case "take_all": { case "take_all" -> {
if (screen instanceof CreativeInventoryScreen) { if (screen instanceof CreativeInventoryScreen) {
if (slot != null && (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot) || MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot)))) if (slot != null && (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot) || MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot))))
actionType = SlotActionType.CLONE; actionType = SlotActionType.CLONE;
} }
break;
} }
case "take": { case "take" -> {
clickData = GLFW_MOUSE_BUTTON_2; clickData = GLFW_MOUSE_BUTTON_2;
break;
} }
case "quick_move": { case "quick_move" -> {
actionType = SlotActionType.QUICK_MOVE; actionType = SlotActionType.QUICK_MOVE;
break;
} }
default: default -> {
return false; return false;
} }
}
accessor.midnightcontrols$onMouseClick(slot, slotId, clickData, actionType); accessor.midnightcontrols$onMouseClick(slot, slotId, clickData, actionType);
return true; return true;
}; };

View File

@@ -38,7 +38,7 @@ import net.minecraft.text.MutableText;
import net.minecraft.text.Text; import net.minecraft.text.Text;
import net.minecraft.util.Formatting; import net.minecraft.util.Formatting;
import net.minecraft.util.Util; import net.minecraft.util.Util;
import net.minecraft.util.math.Matrix4f; import org.joml.Matrix4f;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import java.awt.*; import java.awt.*;
@@ -299,7 +299,8 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
this.buildTabs(); this.buildTabs();
this.addDrawableChild(this.resetOption.createWidget(Position.of(this.width / 2 - 155, this.height - 29), 150)); this.addDrawableChild(this.resetOption.createWidget(Position.of(this.width / 2 - 155, this.height - 29), 150));
this.addDrawableChild(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, 20, SpruceTexts.GUI_DONE, btn -> this.client.setScreen(this.parent))); this.addDrawableChild(ButtonWidget.builder(SpruceTexts.GUI_DONE, btn -> this.client.setScreen(this.parent))
.dimensions(this.width / 2 - 155 + 160, this.height - 29, 150, 20).build());
} }
public void buildTabs() { public void buildTabs() {
@@ -423,20 +424,20 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
@Override @Override
public void renderTitle(MatrixStack matrices, int mouseX, int mouseY, float delta) { public void renderTitle(MatrixStack matrices, int mouseX, int mouseY, float delta) {
drawCenteredText(matrices, this.textRenderer, I18n.translate("midnightcontrols.menu.title"), this.width / 2, 8, 16777215); drawCenteredTextWithShadow(matrices, this.textRenderer, I18n.translate("midnightcontrols.menu.title"), this.width / 2, 8, 16777215);
} }
public static class MidnightControlsBackground implements Background { public static class MidnightControlsBackground implements Background {
private int transparency = 160; private static int transparency = 160;
public MidnightControlsBackground() {} public MidnightControlsBackground() {}
public MidnightControlsBackground(int transparency) { public MidnightControlsBackground(int transparency) {
this.transparency = transparency; MidnightControlsBackground.transparency = transparency;
} }
@Override @Override
public void render(MatrixStack matrixStack, SpruceWidget widget, int vOffset, int mouseX, int mouseY, float delta) { public void render(MatrixStack matrixStack, SpruceWidget widget, int vOffset, int mouseX, int mouseY, float delta) {
fill(matrixStack, widget.getX(), widget.getY(), widget.getX() + widget.getWidth(), widget.getY() + widget.getHeight(), MidnightColorUtil.hex2Rgb("#000000")); fill(matrixStack, widget.getX(), widget.getY(), widget.getX() + widget.getWidth(), widget.getY() + widget.getHeight(), MidnightColorUtil.hex2Rgb("#000000"));
} }
private void fill(MatrixStack matrixStack, int x2, int y2, int x1, int y1, Color color) { private static void fill(MatrixStack matrixStack, int x2, int y2, int x1, int y1, Color color) {
matrixStack.push(); matrixStack.push();
Matrix4f matrix = matrixStack.peek().getPositionMatrix(); Matrix4f matrix = matrixStack.peek().getPositionMatrix();
@@ -446,16 +447,14 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
float t = (float)(transparency) / 255.0F; float t = (float)(transparency) / 255.0F;
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer(); BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
RenderSystem.enableBlend(); RenderSystem.enableBlend();
RenderSystem.disableTexture();
RenderSystem.defaultBlendFunc(); RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader); RenderSystem.setShader(GameRenderer::getPositionColorProgram);
bufferBuilder.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR); bufferBuilder.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR);
bufferBuilder.vertex(matrix, (float)x1, (float)y2, 0.0F).color(r, g, b, t).next(); bufferBuilder.vertex(matrix, (float)x1, (float)y2, 0.0F).color(r, g, b, t).next();
bufferBuilder.vertex(matrix, (float)x2, (float)y2, 0.0F).color(r, g, b, t).next(); bufferBuilder.vertex(matrix, (float)x2, (float)y2, 0.0F).color(r, g, b, t).next();
bufferBuilder.vertex(matrix, (float)x2, (float)y1, 0.0F).color(r, g, b, t).next(); bufferBuilder.vertex(matrix, (float)x2, (float)y1, 0.0F).color(r, g, b, t).next();
bufferBuilder.vertex(matrix, (float)x1, (float)y1, 0.0F).color(r, g, b, t).next(); bufferBuilder.vertex(matrix, (float)x1, (float)y1, 0.0F).color(r, g, b, t).next();
BufferRenderer.drawWithShader(bufferBuilder.end()); BufferRenderer.drawWithGlobalProgram(bufferBuilder.end());
RenderSystem.enableTexture();
RenderSystem.disableBlend(); RenderSystem.disableBlend();
matrixStack.pop(); matrixStack.pop();
} }

View File

@@ -36,8 +36,8 @@ public class RingScreen extends Screen {
protected void init() { protected void init() {
super.init(); super.init();
if (mod.ring.getMaxPages() > 1) { if (mod.ring.getMaxPages() > 1) {
this.addDrawableChild(new ButtonWidget(5, 5, 20, 20, Text.of(""), button -> this.mod.ring.cyclePage(false))); this.addDrawableChild(ButtonWidget.builder(Text.of(""), button -> this.mod.ring.cyclePage(false)).dimensions(5, 5, 20, 20).build());
this.addDrawableChild(new ButtonWidget(width - 25, 5, 20, 20, Text.of(""), button -> this.mod.ring.cyclePage(true))); this.addDrawableChild(ButtonWidget.builder(Text.of(""), button -> this.mod.ring.cyclePage(true)).dimensions(width - 25, 5, 20, 20).build());
} }
} }
@@ -65,18 +65,18 @@ public class RingScreen extends Screen {
RingPage.selected = -1; RingPage.selected = -1;
this.removed(); this.removed();
} }
@Override // @Override
public boolean changeFocus(boolean lookForwards) { // public boolean changeFocus(boolean lookForwards) {
if (lookForwards) { // if (lookForwards) {
if (RingPage.selected < 7) ++RingPage.selected; // if (RingPage.selected < 7) ++RingPage.selected;
else RingPage.selected = -1; // else RingPage.selected = -1;
} // }
else { // else {
if (RingPage.selected > -1) --RingPage.selected; // if (RingPage.selected > -1) --RingPage.selected;
else RingPage.selected = 7; // else RingPage.selected = 7;
} // }
return true; // return true;
} // }
@Override @Override
public boolean mouseReleased(double mouseX, double mouseY, int button) { public boolean mouseReleased(double mouseX, double mouseY, int button) {

View File

@@ -59,7 +59,7 @@ public class ControllerControlsWidget extends SpruceContainerWidget {
@Override @Override
public void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) { public void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
drawCenteredText(matrices, this.client.textRenderer, Text.translatable("midnightcontrols.menu.title.controller_controls"), drawCenteredTextWithShadow(matrices, this.client.textRenderer, Text.translatable("midnightcontrols.menu.title.controller_controls"),
this.getX() + this.width / 2, this.getY() + 4, 16777215); this.getX() + this.width / 2, this.getY() + 4, 16777215);
this.resetButton.setActive(InputManager.streamBindings().anyMatch(Predicates.not(ButtonBinding::isDefault))); this.resetButton.setActive(InputManager.streamBindings().anyMatch(Predicates.not(ButtonBinding::isDefault)));
super.renderWidget(matrices, mouseX, mouseY, delta); super.renderWidget(matrices, mouseX, mouseY, delta);

View File

@@ -22,9 +22,9 @@ public abstract class ChatScreenMixin extends Screen {
@Inject(at = @At("TAIL"), method = "init") @Inject(at = @At("TAIL"), method = "init")
private void midnightcontrols$moveInputField(CallbackInfo ci) { private void midnightcontrols$moveInputField(CallbackInfo ci) {
if (MidnightControlsConfig.moveChat) chatField.y = 4; if (MidnightControlsConfig.moveChat) chatField.setY(4);
} }
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/widget/TextFieldWidget;setTextFieldFocused(Z)V", shift = At.Shift.AFTER)) @Inject(method = "render", at = @At("HEAD"))
private void midnightcontrols$moveInputFieldBackground(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) { private void midnightcontrols$moveInputFieldBackground(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (MidnightControlsConfig.moveChat) matrices.translate(0f, -this.height + 16, 0f); if (MidnightControlsConfig.moveChat) matrices.translate(0f, -this.height + 16, 0f);
} }

View File

@@ -38,8 +38,8 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity { public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity {
private boolean midnightcontrols$driftingPrevented = false; private boolean midnightcontrols$driftingPrevented = false;
public ClientPlayerEntityMixin(ClientWorld world, GameProfile profile, @Nullable PlayerPublicKey publicKey) { public ClientPlayerEntityMixin(ClientWorld world, GameProfile profile) {
super(world, profile, publicKey); super(world, profile);
} }
@Shadow @Shadow

View File

@@ -11,6 +11,7 @@ package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen; import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.item.ItemGroup; import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemGroups;
import net.minecraft.screen.slot.Slot; import net.minecraft.screen.slot.Slot;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
@@ -29,8 +30,8 @@ public interface CreativeInventoryScreenAccessor {
* @return the selected tab index * @return the selected tab index
*/ */
@Accessor("selectedTab") @Accessor("selectedTab")
static int getSelectedTab() { static ItemGroup getSelectedTab() {
return 0; return ItemGroups.getDefaultTab();
} }
/** /**

View File

@@ -9,12 +9,13 @@
package eu.midnightdust.midnightcontrols.client.mixin; package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.gui.navigation.NavigationDirection;
import net.minecraft.client.gui.widget.EntryListWidget; import net.minecraft.client.gui.widget.EntryListWidget;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker; import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(EntryListWidget.class) @Mixin(EntryListWidget.class)
public interface EntryListWidgetAccessor { public interface EntryListWidgetAccessor {
@Invoker("moveSelection") //@Invoker("getNeighbouringEntry")
void midnightcontrols$moveSelection(EntryListWidget.MoveDirection direction); //void midnightcontrols$getNeighbouringEntry(NavigationDirection direction);
} }

View File

@@ -0,0 +1,16 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import com.google.common.collect.ImmutableList;
import net.minecraft.client.gui.tab.Tab;
import net.minecraft.client.gui.tab.TabManager;
import net.minecraft.client.gui.widget.TabNavigationWidget;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(TabNavigationWidget.class)
public interface TabNavigationWidgetAccessor {
@Accessor
TabManager getTabManager();
@Accessor
ImmutableList<Tab> getTabs();
}

View File

@@ -22,8 +22,8 @@ import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemUsageContext; import net.minecraft.item.ItemUsageContext;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.hit.HitResult; import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.shape.VoxelShape; import net.minecraft.util.shape.VoxelShape;
import org.joml.Matrix4f;
import org.spongepowered.asm.mixin.Final; import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.Shadow;

View File

@@ -64,8 +64,8 @@ public final class MidnightRing {
for (String binding : configBindings) { for (String binding : configBindings) {
ButtonBinding buttonBinding = InputManager.getBinding(binding); ButtonBinding buttonBinding = InputManager.getBinding(binding);
if (buttonBinding != null) { if (buttonBinding != null) {
RingPage page = this.pages.get(MathHelper.fastFloor(bindingIndex / 8f)); RingPage page = this.pages.get(MathHelper.floor(bindingIndex / 8f));
page.actions[bindingIndex - 8 * (MathHelper.fastFloor(bindingIndex / 8f))] = (new ButtonBindingRingAction(buttonBinding)); page.actions[bindingIndex - 8 * (MathHelper.floor(bindingIndex / 8f))] = (new ButtonBindingRingAction(buttonBinding));
++bindingIndex; ++bindingIndex;
} }
} }
@@ -88,8 +88,8 @@ public final class MidnightRing {
for (ButtonBinding buttonBinding : unboundBindings) { for (ButtonBinding buttonBinding : unboundBindings) {
if (buttonBinding != null) { if (buttonBinding != null) {
RingPage page = this.pages.get(MathHelper.fastFloor(bindingIndex / 8f)); RingPage page = this.pages.get(MathHelper.floor(bindingIndex / 8f));
page.actions[bindingIndex - 8 * (MathHelper.fastFloor(bindingIndex / 8f))] = (new ButtonBindingRingAction(buttonBinding)); page.actions[bindingIndex - 8 * (MathHelper.floor(bindingIndex / 8f))] = (new ButtonBindingRingAction(buttonBinding));
++bindingIndex; ++bindingIndex;
} }
} }

View File

@@ -58,7 +58,7 @@ public class RingPage extends DrawableHelper {
public void render(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int width, int height, int mouseX, int mouseY, float tickDelta) { public void render(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int width, int height, int mouseX, int mouseY, float tickDelta) {
int centerX = width / 2; int centerX = width / 2;
int centerY = height / 2; int centerY = height / 2;
if (MidnightControlsClient.get().ring.getMaxPages() > 1) drawCenteredText(matrices, textRenderer, name, centerX, 5, 0xffffff); if (MidnightControlsClient.get().ring.getMaxPages() > 1) drawCenteredTextWithShadow(matrices, textRenderer, name, centerX, 5, 0xffffff);
int offset = MidnightRing.ELEMENT_SIZE + (MidnightRing.ELEMENT_SIZE / 2) + 5; int offset = MidnightRing.ELEMENT_SIZE + (MidnightRing.ELEMENT_SIZE / 2) + 5;

View File

@@ -203,5 +203,10 @@
"midnightcontrols.virtual_mouse.skin.default_dark": "Default Dark", "midnightcontrols.virtual_mouse.skin.default_dark": "Default Dark",
"midnightcontrols.virtual_mouse.skin.second_light": "Second Light", "midnightcontrols.virtual_mouse.skin.second_light": "Second Light",
"midnightcontrols.virtual_mouse.skin.second_dark": "Second Dark", "midnightcontrols.virtual_mouse.skin.second_dark": "Second Dark",
"midnightcontrols.midnightconfig.category.controller": "Controller",
"midnightcontrols.midnightconfig.category.misc": "Miscellaneous",
"midnightcontrols.midnightconfig.category.screens": "Screens",
"midnightcontrols.midnightconfig.category.gameplay": "Gameplay",
"midnightcontrols.midnightconfig.category.visual": "Visual",
"modmenu.descriptionTranslation.midnightcontrols": "Adds controller support and enhanced controls overall.\nForked from LambdaControls, which sadly got discontinued." "modmenu.descriptionTranslation.midnightcontrols": "Adds controller support and enhanced controls overall.\nForked from LambdaControls, which sadly got discontinued."
} }

View File

@@ -0,0 +1,184 @@
{
"midnightcontrols.midnightconfig.title": "Розширена конфігурація MidnightControls",
"key.midnightcontrols.look_down": "Дивитись вниз",
"key.midnightcontrols.look_left": "Дивитись ліворуч",
"key.midnightcontrols.look_right": "Дивитись направо",
"key.midnightcontrols.look_up": "Дивитись вгору",
"key.midnightcontrols.ring": "Показати кільце управління",
"midnightcontrols.action.attack": "Атакувати",
"midnightcontrols.action.back": "Назад",
"midnightcontrols.action.chat": "Відкрити чат",
"midnightcontrols.action.debug_screen": "Відкрити налагодження (F3)",
"midnightcontrols.action.drop_item": "Викинути предмет",
"midnightcontrols.action.exit": "Вийти",
"midnightcontrols.action.forward": "Вперед",
"midnightcontrols.action.hit": "Вдарити",
"midnightcontrols.action.hotbar_left": "Панель швидкого доступу ліворуч",
"midnightcontrols.action.hotbar_right": "Панель швидкого доступу праворуч",
"midnightcontrols.action.inventory": "Інвентар",
"midnightcontrols.action.jump": "Стрибок",
"midnightcontrols.action.left": "Наліво",
"midnightcontrols.action.pause_game": "Зупинити гру",
"midnightcontrols.action.pick_block": "Вибір блоку",
"midnightcontrols.action.pickup": "Взяти половину",
"midnightcontrols.action.pickup_all": "Взяти все",
"midnightcontrols.action.place": "Поставити",
"midnightcontrols.action.player_list": "Аркуш гравців",
"midnightcontrols.action.quick_move": "Перекласти",
"midnightcontrols.action.right": "Направо",
"midnightcontrols.action.screenshot": "Зробити скріншот",
"midnightcontrols.action.slot_up": "Двинути на слот вгору",
"midnightcontrols.action.slot_down": "Повернути на слот вниз",
"midnightcontrols.action.slot_left": "Двинути на слот вліво",
"midnightcontrols.action.slot_right": "Повернути на слот вправо",
"midnightcontrols.action.sneak": "Крастися",
"midnightcontrols.action.sprint": "Біг",
"midnightcontrols.action.swap_hands": "Змінити руку",
"midnightcontrols.action.toggle_perspective": "Переключити перспективу",
"midnightcontrols.action.toggle_smooth_camera": "Переключити кінематографічну камеру",
"midnightcontrols.action.page_back": "Попередня сторінка",
"midnightcontrols.action.page_next": "Наступна сторінка",
"midnightcontrols.action.tab_back": "Попередня секція",
"midnightcontrols.action.tab_next": "Наступна секція",
"midnightcontrols.action.take": "Взяти предмет",
"midnightcontrols.action.take_all": "Взяти стак",
"midnightcontrols.action.use": "Використовувати",
"midnightcontrols.action.zoom": "Наблизити",
"midnightcontrols.action.zoom_in": "Збільшити масштаб",
"midnightcontrols.action.zoom_out": "Зменшити масштаб",
"midnightcontrols.action.zoom_reset": "Скинути масштаб",
"midnightcontrols.action.emi_page_left": "Попередня сторінка",
"midnightcontrols.action.emi_page_right": "Наступна сторінка",
"midnightcontrols.category.emi": "ЕМІ",
"midnightcontrols.button.a": "A",
"midnightcontrols.button.b": "B",
"midnightcontrols.button.x": "X",
"midnightcontrols.button.y": "Y",
"midnightcontrols.button.left_bumper": "Лівий бампер",
"midnightcontrols.button.right_bumper": "Правий бампер",
"midnightcontrols.button.back": "Назад",
"midnightcontrols.button.start": "Старт",
"midnightcontrols.button.guide": "Гайд кнопка",
"midnightcontrols.button.left_thumb": "Лівий стік",
"midnightcontrols.button.right_thumb": "Правий стік",
"midnightcontrols.button.dpad_up": "Хрестовина вг.",
"midnightcontrols.button.dpad_right": "Хрестовина пр.",
"midnightcontrols.button.dpad_down": "Хрестовина вн.",
"midnightcontrols.button.dpad_left": "Хрестовина лів.",
"midnightcontrols.button.l4": "L4",
"midnightcontrols.button.l5": "L5",
"midnightcontrols.button.r4": "R4",
"midnightcontrols.button.r5": "L5",
"midnightcontrols.axis.left_x+": "Лівий cтік X+",
"midnightcontrols.axis.left_y+": "Лівий cтік Y+",
"midnightcontrols.axis.right_x+": "Правий cтік X+",
"midnightcontrols.axis.right_y+": "Правий cтік Y+",
"midnightcontrols.axis.left_trigger": "Лівий тригер",
"midnightcontrols.axis.right_trigger": "Правий тригер",
"midnightcontrols.axis.left_x-": "Лівий стік X-",
"midnightcontrols.axis.left_y-": "Лівий стік Y-",
"midnightcontrols.axis.right_x-": "Правий стік X-",
"midnightcontrols.axis.right_y-": "Правий стік Y-",
"midnightcontrols.button.unknown": "Невідомий (%d)",
"midnightcontrols.controller.connected": "Контролер %d був приєднаний.",
"midnightcontrols.controller.disconnected": "Контролер %d вимкнений.",
"midnightcontrols.controller.mappings.1": "Щоб налаштувати розкладку контролера, використовуйте %s",
"midnightcontrols.controller.mappings.3": "і вставте ваш підсумок у редактор файлів розкладок.",
"midnightcontrols.controller.mappings.error": "Помилка під час завантаження розкладки.",
"midnightcontrols.controller.mappings.error.write": "Помилка під час запису розкладки у файл.",
"midnightcontrols.controller.mappings.updated": "Розкладка оновлена!",
"midnightcontrols.controller_type.default": "За стандартом",
"midnightcontrols.controller_type.dualshock": "DualShock",
"midnightcontrols.controller_type.dualsense": "DualSense",
"midnightcontrols.controller_type.switch": "Switch",
"midnightcontrols.controller_type.xbox": "Xbox",
"midnightcontrols.controller_type.xbox_360": "Xbox 360",
"midnightcontrols.controller_type.steam_controller": "Steam Controller",
"midnightcontrols.controller_type.steam_deck": "Steam Deck",
"midnightcontrols.controller_type.ouya": "OUYA",
"midnightcontrols.controls_mode.default": "Клавіатура/Миша",
"midnightcontrols.controls_mode.controller": "Контролер",
"midnightcontrols.controls_mode.touchscreen": "Сенсорний екран (Розроб.)",
"midnightcontrols.hud_side.left": "Більше ліворуч",
"midnightcontrols.hud_side.right": "Більше направо",
"midnightcontrols.menu.analog_movement": "Аналоговий рух",
"midnightcontrols.menu.auto_switch_mode": "Автоматичне перемикання",
"midnightcontrols.menu.controller": "Контролер",
"midnightcontrols.menu.controller2": "Додатковий контролер",
"midnightcontrols.menu.controller_type": "Тип контролера",
"midnightcontrols.menu.controls_mode": "Тип",
"midnightcontrols.menu.double_tap_to_sprint": "Двічі відвести лівий стік, щоб почати бігти",
"midnightcontrols.menu.fast_block_placing": "Швидка постачання блоків",
"midnightcontrols.menu.fly_drifting": "Інерція при польоті",
"midnightcontrols.menu.fly_drifting_vertical": "Вертикальна інерція при польоті",
"midnightcontrols.menu.hud_enable": "Увімкнути іконоки контролера",
"midnightcontrols.menu.hud_side": "Розташування інтерфейсу",
"midnightcontrols.menu.invert_right_x_axis": "Інвертувати прав. X",
"midnightcontrols.menu.invert_right_y_axis": "Інвертувати прав. Y",
"midnightcontrols.menu.keyboard_controls": "Клавіатурне налаштування...",
"midnightcontrols.menu.left_dead_zone": "Мертва зона лівого стіка",
"midnightcontrols.menu.mappings.open_input_str": "Відкрити редактор файлів розкладок",
"midnightcontrols.menu.max_left_x_value": "Максимальне значення вісь лівого X",
"midnightcontrols.menu.max_left_y_value": "Максимальне значення вісь лівого Y",
"midnightcontrols.menu.max_right_x_value": "Максимальне значення вісь правого X",
"midnightcontrols.menu.max_right_y_value": "Максимальне значення Вісь правого Y",
"midnightcontrols.menu.mouse_speed": "Швидкість курсору",
"midnightcontrols.menu.reacharound.horizontal": "Розміщення переднього блоку",
"midnightcontrols.menu.reacharound.vertical": "Вертикальний охоплення",
"midnightcontrols.menu.reload_controller_mappings": "Перезавантажити розкладку контролера",
"midnightcontrols.menu.right_dead_zone": "Мертва зона правого стіка",
"midnightcontrols.menu.rotation_speed": "Швидкість обертання по осі X",
"midnightcontrols.menu.y_axis_rotation_speed": "Швидкість обертання по осі Y",
"midnightcontrols.menu.separator.controller": "Контролер",
"midnightcontrols.menu.separator.general": "Загальні",
"midnightcontrols.menu.title": "MidnightControls - налаштування",
"midnightcontrols.menu.title.controller": "Налаштування контролера",
"midnightcontrols.menu.title.controller_controls": "Управління контролером",
"midnightcontrols.menu.title.gameplay": "Налаштування під час гри",
"midnightcontrols.menu.title.general": "Загальні Налаштування",
"midnightcontrols.menu.title.hud": "Налаштування інтерфейсу",
"midnightcontrols.menu.title.mappings.string": "Редактор файлів розкладок",
"midnightcontrols.menu.title.visual": "Налаштування зовнішнього вигляду",
"midnightcontrols.menu.unfocused_input": "Несфокусоване введення",
"midnightcontrols.menu.virtual_mouse": "Віртуальні мишки",
"midnightcontrols.menu.virtual_mouse.skin": "Дизайн віртуальної мишки",
"midnightcontrols.narrator.unbound": "Звільнений %s",
"midnightcontrols.not_bound": "Не призначено",
"midnightcontrols.tooltip.analog_movement": "Включає аналоговий рух, коли це можливо.",
"midnightcontrols.tooltip.auto_switch_mode": "Автоматичне перемикання на новий, тільки підключений контролер.",
"midnightcontrols.tooltip.controller2": "Додатковий контролер, наприклад для джой-конів.",
"midnightcontrols.tooltip.controller_type": "Тип контролера, щоб правильно зіставити іконки кнопок.",
"midnightcontrols.tooltip.controls_mode": "Тип контролю за грою.",
"midnightcontrols.tooltip.double_tap_to_sprint": "При подвійному переміщенні на лівий стик, персонаж починає бігти.",
"midnightcontrols.tooltip.fast_block_placing": "Під час польоту в творчому режимі дозволяє швидко розміщувати блоки в залежності від вашої швидкості. §cНа деяких серверах це може розцінюватися як читерство.§r",
"midnightcontrols.tooltip.fly_drifting": "Під час польоту включає ванільну інерцію.",
"midnightcontrols.tooltip.fly_drifting_vertical": "Під час польоту включає ванільну вертикальну інерцію.",
"midnightcontrols.tooltip.hud_enable": "Переключає бачення іконок кнопок контролера на екрані.",
"midnightcontrols.tooltip.hud_side": "Розташування інтерфейсу у певний бік.",
"midnightcontrols.tooltip.left_dead_zone": "Мертва зона для лівого аналогового стику контролера.",
"midnightcontrols.tooltip.max_left_x_value": "Змінює те, що мод в результаті вважає максимальним значенням для лівої осі X. Корисно, якщо ваша вісь не використовує весь діапазон і здається повільною.",
"midnightcontrols.tooltip.max_left_y_value": "Змінює те, що мод в результаті вважає максимальним значенням для лівої осі Y. Корисно, якщо ваша вісь не використовує весь діапазон і здається повільною.",
"midnightcontrols.tooltip.max_right_x_value": "Змінює те, що мод в результаті вважає максимальним значенням для правої осі X. Корисно, якщо ваша вісь не використовує весь діапазон і здається повільною.",
"midnightcontrols.tooltip.max_right_y_value": "Змінює те, що мод в результаті вважає максимальним значенням для правої осі Y. Корисно, якщо ваша вісь не використовує весь діапазон і здається повільною.",
"midnightcontrols.tooltip.mouse_speed": "Швидкість миші, що емульується контролером.",
"midnightcontrols.tooltip.reacharound.horizontal": "Дозволяє розміщувати передній блок перед собою. §cМоже розглядатися як читерство на деяких серверах§r.",
"midnightcontrols.tooltip.reacharound.vertical": "Забезпечує вертикальне охоплення. §cМоже розглядатися як шахрайство на деяких серверах§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Перезавантажує файл розкладки контролерів.",
"midnightcontrols.tooltip.right_dead_zone": "Мертва зона для правого аналогового стику контролера.",
"midnightcontrols.tooltip.rotation_speed": "Швидкість обертання камери по осі X в режимі контролера.",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Швидкість обертання камери по осі Y в режимі контролера.",
"midnightcontrols.tooltip.unfocused_input": "Дозволити введення з контролера, навіть якщо гра сфокусована.",
"midnightcontrols.tooltip.virtual_mouse": "Включити віртуальну мишу дуже корисно при грі двом на одному комп'ютері.",
"midnightcontrols.virtual_mouse.skin.default_light": "Звичайний світлий",
"midnightcontrols.virtual_mouse.skin.default_dark": "Звичайний темний",
"midnightcontrols.virtual_mouse.skin.second_light": "Додатковий світлий",
"midnightcontrols.virtual_mouse.skin.second_dark": "Додатковий темний",
"modmenu.descriptionTranslation.midnightcontrols": "Додавання підтримки контролера та покращення елементів керування в цілому.\nРозгалужений від LambdaControls, підтримка якого, на жаль, припинена..",
"midnightcontrols.menu.joystick_as_mouse": "Завжди використовуйте лівий стік як мишку",
"midnightcontrols.tooltip.joystick_as_mouse": "Джойстик поводиться як миша в кожному меню.",
"midnightcontrols.menu.controller_toggle_sneak": "Перемикач присідання на контролері",
"midnightcontrols.menu.controller_toggle_sprint": "Перемикач бігу на контролері",
"midnightcontrols.menu.move_chat": "Перемістити поле введення чату вгору",
"midnightcontrols.action.controls_ring": "Показати кільце Управління",
"midnightcontrols.menu.separate_controller_profile": "Окремий профіль контролера"
}

View File

@@ -1,40 +1,75 @@
{ {
"midnightcontrols.midnightconfig.title": "Midnightcontrols 進階設定",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_LIGHT": "預設淺色",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_DARK": "預設深色",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_LIGHT": "額外淺色",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_DARK": "額外深色",
"midnightcontrols.midnightconfig.enum.ControllerType.DEFAULT": "預設",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSHOCK": "DualShock",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSENSE": "DualSense",
"midnightcontrols.midnightconfig.enum.ControllerType.SWITCH": "SwitchWii 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX": "Xbox OneSeries 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX_360": "Xbox 360 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_CONTROLLER": "Steam 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_DECK": "Steam Deck",
"midnightcontrols.midnightconfig.enum.ControllerType.OUYA": "OUYA 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.NUMBERED": "Numbered 手把",
"midnightcontrols.midnightconfig.enum.ControlsMode.DEFAULT": "鍵盤/滑鼠",
"midnightcontrols.midnightconfig.enum.ControlsMode.CONTROLLER": "手把",
"midnightcontrols.midnightconfig.enum.ControlsMode.TOUCHSCREEN": "觸控螢幕",
"midnightcontrols.midnightconfig.enum.HudSide.LEFT": "左",
"midnightcontrols.midnightconfig.enum.HudSide.RIGHT": "右",
"key.midnightcontrols.look_down": "視角下移", "key.midnightcontrols.look_down": "視角下移",
"key.midnightcontrols.look_left": "視角左移", "key.midnightcontrols.look_left": "視角左移",
"key.midnightcontrols.look_right": "視角右移", "key.midnightcontrols.look_right": "視角右移",
"key.midnightcontrols.look_up": "視角上移", "key.midnightcontrols.look_up": "視角上移",
"key.midnightcontrols.ring": "顯示額外按鍵菜單", "key.midnightcontrols.ring": "開啟額外按鍵菜單",
"midnightcontrols.action.attack": "攻擊", "midnightcontrols.action.attack": "攻擊",
"midnightcontrols.action.back": "向後移動", "midnightcontrols.action.back": "後退",
"midnightcontrols.action.chat": "打開聊天欄", "midnightcontrols.action.chat": "開啟聊天畫面",
"midnightcontrols.action.drop_item": "丟棄所選物品", "midnightcontrols.action.controls_ring": "開啟未綁定",
"midnightcontrols.action.exit": "退出", "midnightcontrols.action.debug_screen": "開啟除錯畫面F3",
"midnightcontrols.action.drop_item": "丟棄已選擇的物品",
"midnightcontrols.action.exit": "退出畫面",
"midnightcontrols.action.forward": "向前移動", "midnightcontrols.action.forward": "向前移動",
"midnightcontrols.action.hit": "挖掘", "midnightcontrols.action.hit": "挖掘",
"midnightcontrols.action.hotbar_left": "向左循環選擇快捷欄", "midnightcontrols.action.hotbar_left": "向左循環選擇快捷欄",
"midnightcontrols.action.hotbar_right": "向右循環選擇快捷欄", "midnightcontrols.action.hotbar_right": "向右循環選擇快捷欄",
"midnightcontrols.action.inventory": "物品欄", "midnightcontrols.action.inventory": "物品欄",
"midnightcontrols.action.jump": "跳躍", "midnightcontrols.action.jump": "跳躍",
"midnightcontrols.action.left": "向左移動", "midnightcontrols.action.left": "往左",
"midnightcontrols.action.pause_game": "暫停遊戲", "midnightcontrols.action.pause_game": "暫停遊戲",
"midnightcontrols.action.pick_block": "選取方塊", "midnightcontrols.action.pick_block": "選取方塊",
"midnightcontrols.action.pickup": "拿取一個/拿取一半", "midnightcontrols.action.pickup": "拿取一個拿取一半",
"midnightcontrols.action.pickup_all": "拿取一組/拿取全部", "midnightcontrols.action.pickup_all": "拿取一組拿取全部",
"midnightcontrols.action.place": "放置方塊", "midnightcontrols.action.place": "放置方塊",
"midnightcontrols.action.player_list": "玩家列表", "midnightcontrols.action.player_list": "玩家列表",
"midnightcontrols.action.quick_move": "快速移動物品", "midnightcontrols.action.quick_move": "快速移動物品",
"midnightcontrols.action.right": "向右移動", "midnightcontrols.action.right": "往右",
"midnightcontrols.action.screenshot": "截圖", "midnightcontrols.action.screenshot": "截圖",
"midnightcontrols.action.slot_up": "上移物品欄",
"midnightcontrols.action.slot_down": "下移物品欄",
"midnightcontrols.action.slot_left": "左移物品欄",
"midnightcontrols.action.slot_right": "右移物品欄",
"midnightcontrols.action.sneak": "潛行", "midnightcontrols.action.sneak": "潛行",
"midnightcontrols.action.sprint": "跑", "midnightcontrols.action.sprint": "跑",
"midnightcontrols.action.swap_hands": "與副手交換", "midnightcontrols.action.swap_hands": "與副手交換",
"midnightcontrols.action.toggle_perspective": "切換視角", "midnightcontrols.action.toggle_perspective": "切換視角",
"midnightcontrols.action.toggle_smooth_camera": "切換電影視角", "midnightcontrols.action.toggle_smooth_camera": "切換電影視角",
"midnightcontrols.action.use": "使用物品/放置方塊", "midnightcontrols.action.page_back": "上一頁",
"midnightcontrols.action.page_next": "下一頁",
"midnightcontrols.action.tab_back": "上一個頁籤",
"midnightcontrols.action.tab_next": "下一個頁籤",
"midnightcontrols.action.take": "拿取物品",
"midnightcontrols.action.take_all": "拿取全部",
"midnightcontrols.action.use": "使用物品/放置方塊",
"midnightcontrols.action.zoom": "視野縮放", "midnightcontrols.action.zoom": "視野縮放",
"midnightcontrols.action.zoom_in": "縮放時將視野推近", "midnightcontrols.action.zoom_in": "縮放時將視野推近",
"midnightcontrols.action.zoom_out": "縮放時將視野拉遠", "midnightcontrols.action.zoom_out": "縮放時將視野拉遠",
"midnightcontrols.action.zoom_reset": "縮放時重置縮放距離", "midnightcontrols.action.zoom_reset": "縮放時重置縮放距離",
"midnightcontrols.action.emi_page_left": "上一頁",
"midnightcontrols.action.emi_page_right": "下一頁",
"midnightcontrols.category.emi": "EMI",
"midnightcontrols.button.a": "A", "midnightcontrols.button.a": "A",
"midnightcontrols.button.b": "B", "midnightcontrols.button.b": "B",
"midnightcontrols.button.x": "X", "midnightcontrols.button.x": "X",
@@ -50,7 +85,11 @@
"midnightcontrols.button.dpad_right": "十字鍵右", "midnightcontrols.button.dpad_right": "十字鍵右",
"midnightcontrols.button.dpad_down": "十字鍵下", "midnightcontrols.button.dpad_down": "十字鍵下",
"midnightcontrols.button.dpad_left": "十字鍵左", "midnightcontrols.button.dpad_left": "十字鍵左",
"midnightcontrols.axis.left_x+": "左搖桿右X軸正向", "midnightcontrols.button.l4": "L4",
"midnightcontrols.button.l5": "L5",
"midnightcontrols.button.r4": "R4",
"midnightcontrols.button.r5": "L5",
"midnightcontrols.axis.left_x+": "左 X+",
"midnightcontrols.axis.left_y+": "左搖桿上Y 軸正向)", "midnightcontrols.axis.left_y+": "左搖桿上Y 軸正向)",
"midnightcontrols.axis.right_x+": "右搖桿右X 軸正向)", "midnightcontrols.axis.right_x+": "右搖桿右X 軸正向)",
"midnightcontrols.axis.right_y+": "右搖桿上Y 軸正向)", "midnightcontrols.axis.right_y+": "右搖桿上Y 軸正向)",
@@ -61,92 +100,113 @@
"midnightcontrols.axis.right_x-": "右搖桿左X 軸負向)", "midnightcontrols.axis.right_x-": "右搖桿左X 軸負向)",
"midnightcontrols.axis.right_y-": "右搖桿下Y 軸負向)", "midnightcontrols.axis.right_y-": "右搖桿下Y 軸負向)",
"midnightcontrols.button.unknown": "未知(%d", "midnightcontrols.button.unknown": "未知(%d",
"midnightcontrols.controller.connected": "手把 %d 已連接。", "midnightcontrols.controller.tutorial.title": "使用手把玩遊戲!",
"midnightcontrols.controller.disconnected": "手把 %d 已斷開。", "midnightcontrols.controller.tutorial.description": "前往 %s -> %s -> %s",
"midnightcontrols.controller.mappings.1": "請使用 %s 配置手把按鍵映射", "midnightcontrols.controller.connected": "搖桿 %d 已連接。",
"midnightcontrols.controller.mappings.3": "並將按鍵映射文件放入此路徑:`%s.minecraft/config/gamecontrollerdb.txt%s`。", "midnightcontrols.controller.disconnected": "搖桿 %d 已斷開。",
"midnightcontrols.controller.mappings.1": "請使用 %s 設定搖桿按鍵映射",
"midnightcontrols.controller.mappings.3": "並將按鍵映射文件放入此路徑:「%s.minecraft/config/gamecontrollerdb.txt%s」。",
"midnightcontrols.controller.mappings.error": "發生錯誤,無法讀取按鍵映射文件。", "midnightcontrols.controller.mappings.error": "發生錯誤,無法讀取按鍵映射文件。",
"midnightcontrols.controller.mappings.error.write": "發生錯誤,無法保存按鍵映射文件。", "midnightcontrols.controller.mappings.error.write": "發生錯誤,無法保存按鍵映射文件。",
"midnightcontrols.controller.mappings.updated": "按鍵映射已更新!", "midnightcontrols.controller.mappings.updated": "按鍵映射已更新!",
"midnightcontrols.controller_type.default": "默認", "midnightcontrols.controller_type.default": "預設",
"midnightcontrols.controller_type.dualshock": "DualShock", "midnightcontrols.controller_type.dualshock": "DualShock",
"midnightcontrols.controller_type.switch": "Switch", "midnightcontrols.controller_type.dualsense": "DualSense",
"midnightcontrols.controller_type.xbox": "Xbox", "midnightcontrols.controller_type.switch": "SwitchWii 手把",
"midnightcontrols.controller_type.steam": "Steam", "midnightcontrols.controller_type.xbox": "Xbox OneSeries 手把",
"midnightcontrols.controller_type.xbox_360": "Xbox 360 手把",
"midnightcontrols.controller_type.steam_controller": "Steam 手把",
"midnightcontrols.controller_type.steam_deck": "Steam Deck",
"midnightcontrols.controller_type.ouya": "OUYA", "midnightcontrols.controller_type.ouya": "OUYA",
"midnightcontrols.controller_type.numbered": "Numbered 手把",
"midnightcontrols.controls_mode.default": "鍵鼠", "midnightcontrols.controls_mode.default": "鍵鼠",
"midnightcontrols.controls_mode.controller": "手把", "midnightcontrols.controls_mode.controller": "手把",
"midnightcontrols.controls_mode.touchscreen": "觸摸屏", "midnightcontrols.controls_mode.touchscreen": "觸控螢幕",
"midnightcontrols.hud_side.left": "左側", "midnightcontrols.hud_side.left": "左側",
"midnightcontrols.hud_side.right": "右側", "midnightcontrols.hud_side.right": "右側",
"midnightcontrols.menu.analog_movement": "識別搖桿輸入的精確值", "midnightcontrols.menu.analog_movement": "識別搖桿輸入的精確值",
"midnightcontrols.menu.auto_switch_mode": "自動切換模式", "midnightcontrols.menu.auto_switch_mode": "自動切換模式",
"midnightcontrols.menu.controller": "手把", "midnightcontrols.menu.controller": "搖桿",
"midnightcontrols.menu.controller2": "額外手把", "midnightcontrols.menu.controller2": "額外搖桿",
"midnightcontrols.menu.controller_type": "手把類型", "midnightcontrols.menu.controller_toggle_sneak": "搖桿潛行切換",
"midnightcontrols.menu.controller_toggle_sprint": "搖桿衝刺切換",
"midnightcontrols.menu.controller_type": "搖桿類型",
"midnightcontrols.menu.controls_mode": "模式", "midnightcontrols.menu.controls_mode": "模式",
"midnightcontrols.menu.fast_block_placing": "方塊快速放置", "midnightcontrols.menu.double_tap_to_sprint": "雙擊以奔跑",
"midnightcontrols.menu.fast_block_placing": "快速放置方塊",
"midnightcontrols.menu.fly_drifting": "水平方向飛行慣性", "midnightcontrols.menu.fly_drifting": "水平方向飛行慣性",
"midnightcontrols.menu.fly_drifting_vertical": "垂直方向飛行慣性", "midnightcontrols.menu.fly_drifting_vertical": "垂直方向飛行慣性",
"midnightcontrols.menu.hud_enable": "啟用 HUD", "midnightcontrols.menu.hud_enable": "啟用 HUD",
"midnightcontrols.menu.hud_side": "HUD 位置", "midnightcontrols.menu.hud_side": "HUD 位置",
"midnightcontrols.menu.invert_right_x_axis": "反轉右搖桿 X 軸", "midnightcontrols.menu.invert_right_x_axis": "反轉右搖桿 X 軸",
"midnightcontrols.menu.invert_right_y_axis": "反轉右搖桿 Y 軸", "midnightcontrols.menu.invert_right_y_axis": "反轉右搖桿 Y 軸",
"midnightcontrols.menu.keyboard_controls": "鍵盤控制…", "midnightcontrols.menu.joystick_as_mouse": "總是將左搖桿作為滑鼠",
"midnightcontrols.menu.keyboard_controls": "鍵盤控制...",
"midnightcontrols.menu.left_dead_zone": "左搖桿死區", "midnightcontrols.menu.left_dead_zone": "左搖桿死區",
"midnightcontrols.menu.mappings.open_input_str": "編輯按鍵映射文件", "midnightcontrols.menu.mappings.open_input_str": "編輯按鍵映射文件",
"midnightcontrols.menu.max_left_x_value": "左搖桿 X 軸最大值識別範圍", "midnightcontrols.menu.max_left_x_value": "左搖桿 X 軸最大值識別範圍",
"midnightcontrols.menu.max_left_y_value": "左搖桿 Y 軸最大值識別範圍", "midnightcontrols.menu.max_left_y_value": "左搖桿 Y 軸最大值識別範圍",
"midnightcontrols.menu.max_right_x_value": "右搖桿 X 軸最大值識別範圍", "midnightcontrols.menu.max_right_x_value": "右搖桿 X 軸最大值識別範圍",
"midnightcontrols.menu.max_right_y_value": "右搖桿 Y 軸最大值識別範圍", "midnightcontrols.menu.max_right_y_value": "右搖桿 Y 軸最大值識別範圍",
"midnightcontrols.menu.mouse_speed": "標移動速度", "midnightcontrols.menu.mouse_speed": "滑鼠指標移動速度",
"midnightcontrols.menu.move_chat": "將聊天輸入框移至頂部",
"midnightcontrols.menu.reacharound.horizontal": "水平方向方塊放置輔助", "midnightcontrols.menu.reacharound.horizontal": "水平方向方塊放置輔助",
"midnightcontrols.menu.reacharound.vertical": "垂直方向方塊放置輔助", "midnightcontrols.menu.reacharound.vertical": "垂直方向方塊放置輔助",
"midnightcontrols.menu.reload_controller_mappings": "重新加載手把按鍵映射", "midnightcontrols.menu.reload_controller_mappings": "重新載人搖桿按鍵映射",
"midnightcontrols.menu.right_dead_zone": "右搖桿死區", "midnightcontrols.menu.right_dead_zone": "右搖桿死區",
"midnightcontrols.menu.rotation_speed": "鏡頭旋轉速度 (X)", "midnightcontrols.menu.rotation_speed": "X 軸鏡頭旋轉速度",
"midnightcontrols.menu.y_axis_rotation_speed": "鏡頭旋轉速度 (Y)", "midnightcontrols.menu.y_axis_rotation_speed": "Y 軸鏡頭旋轉速度",
"midnightcontrols.menu.separator.controller": "手把", "midnightcontrols.menu.separate_controller_profile": "搖桿設定檔",
"midnightcontrols.menu.separator.general": "通用", "midnightcontrols.menu.separator.controller": "搖桿",
"midnightcontrols.menu.title": "midnightcontrols — 設置", "midnightcontrols.menu.separator.general": "一般",
"midnightcontrols.menu.title.controller": "手把選項", "midnightcontrols.menu.title": "MidnightControls - 設定",
"midnightcontrols.menu.title.controller_controls": "手把控制", "midnightcontrols.menu.title.controller": "搖桿選項",
"midnightcontrols.menu.title.controller_controls": "搖桿控制",
"midnightcontrols.menu.title.gameplay": "遊戲內容選項", "midnightcontrols.menu.title.gameplay": "遊戲內容選項",
"midnightcontrols.menu.title.general": "通用選項", "midnightcontrols.menu.title.general": "一般選項",
"midnightcontrols.menu.title.hud": "HUD 選項", "midnightcontrols.menu.title.hud": "HUD 選項",
"midnightcontrols.menu.title.mappings.string": "編輯按鍵映射文件", "midnightcontrols.menu.title.mappings.string": "編輯按鍵映射文件",
"midnightcontrols.menu.title.visual": "界面選項", "midnightcontrols.menu.title.visual": "界面選項",
"midnightcontrols.menu.unfocused_input": "非活動狀態輸入", "midnightcontrols.menu.unfocused_input": "非活動狀態輸入",
"midnightcontrols.menu.virtual_mouse": "虛擬標", "midnightcontrols.menu.virtual_mouse": "虛擬滑鼠指標",
"midnightcontrols.menu.virtual_mouse.skin": "虛擬鼠標指針樣式", "midnightcontrols.menu.virtual_mouse.skin": "虛擬滑鼠指標樣式",
"midnightcontrols.narrator.unbound": "取消綁定 %s", "midnightcontrols.narrator.unbound": "取消綁定 %s",
"midnightcontrols.not_bound": "未綁定", "midnightcontrols.not_bound": "未綁定",
"midnightcontrols.tooltip.analog_movement": "若遊戲機制允許,則可根據推動搖桿的力度與幅度決定移動的速度。", "midnightcontrols.tooltip.analog_movement": "若遊戲機制允許,則可根據推動搖桿的力度與幅度決定移動的速度。",
"midnightcontrols.tooltip.auto_switch_mode": "如果已有手把連接,則自動切換為手把操作模式。", "midnightcontrols.tooltip.auto_switch_mode": "如果已有搖桿連接,則自動切換為搖桿操作模式。",
"midnightcontrols.tooltip.controller2": "使用額外的手把,比如將一左一右的兩個 Joy-Con 合為一個功能完全的手把。", "midnightcontrols.tooltip.controller2": "使用額外的搖桿,例如將左右兩個 Joy-Con 合為一個功能完全的搖桿。",
"midnightcontrols.tooltip.controller_type": "選擇手把類型,以顯示對應的按鍵圖標。", "midnightcontrols.tooltip.controller_type": "選擇搖桿類型,以顯示對應的按鍵圖標。",
"midnightcontrols.tooltip.controls_mode": "操作模式", "midnightcontrols.tooltip.controls_mode": "操作模式",
"midnightcontrols.tooltip.fast_block_placing": "在創造模式中處於飛行狀態時,可以根據你飛行的速度快速放置方塊。\n§c在部分服務器可能會被認定為作弊。", "midnightcontrols.tooltip.double_tap_to_sprint": "切換是否啟用向前行走按鍵,快速按兩次走路讓玩家奔跑",
"midnightcontrols.tooltip.fast_block_placing": "在創造模式中處於飛行狀態時,可以根據你飛行的速度快速放置方塊。\n§c在部分伺服器可能會被認定為作弊§r。",
"midnightcontrols.tooltip.fly_drifting": "處於飛行狀態時,啟用原版的水平方向飛行慣性(緩停滑行)。", "midnightcontrols.tooltip.fly_drifting": "處於飛行狀態時,啟用原版的水平方向飛行慣性(緩停滑行)。",
"midnightcontrols.tooltip.fly_drifting_vertical": "處於飛行狀態時,啟用原版的垂直方向飛行慣性(緩停滑行)。", "midnightcontrols.tooltip.fly_drifting_vertical": "處於飛行狀態時,啟用原版的垂直方向飛行慣性(緩停滑行)。",
"midnightcontrols.tooltip.hud_enable": "顯示手把按鍵操作提示。", "midnightcontrols.tooltip.hud_enable": "顯示搖桿按鍵操作提示。",
"midnightcontrols.tooltip.hud_side": "HUD 的位置位於畫面的哪一側。", "midnightcontrols.tooltip.hud_side": "HUD 的位置位於畫面的哪一側。",
"midnightcontrols.tooltip.left_dead_zone": "搖桿配置的死區。\n死區決定搖桿要偏離中心位置多遠才能讓搖桿的輸入有效。", "midnightcontrols.tooltip.joystick_as_mouse": "搖桿在每個介面有滑鼠的功能。",
"midnightcontrols.tooltip.left_dead_zone": "左搖桿設定的死區。\n死區決定搖桿要偏離中心位置多遠才能讓搖桿的輸入有效。",
"midnightcontrols.tooltip.max_left_x_value": "更改左搖桿 X 軸最大值的識別範圍。\n若感覺即便推滿搖桿也未達到最大的輸入值導致在識別搖桿輸入的精確值的情況下左右移動較為緩慢等問題本項可能會有所幫助。", "midnightcontrols.tooltip.max_left_x_value": "更改左搖桿 X 軸最大值的識別範圍。\n若感覺即便推滿搖桿也未達到最大的輸入值導致在識別搖桿輸入的精確值的情況下左右移動較為緩慢等問題本項可能會有所幫助。",
"midnightcontrols.tooltip.max_left_y_value": "更改左搖桿 Y 軸最大值的識別範圍。\n若感覺即便推滿搖桿也未達到最大的輸入值導致在識別搖桿輸入的精確值的情況下前後移動較為緩慢等問題本項可能會有所幫助。", "midnightcontrols.tooltip.max_left_y_value": "更改左搖桿 Y 軸最大值的識別範圍。\n若感覺即便推滿搖桿也未達到最大的輸入值導致在識別搖桿輸入的精確值的情況下前後移動較為緩慢等問題本項可能會有所幫助。",
"midnightcontrols.tooltip.max_right_x_value": "更改右搖桿 X 軸最大值的識別範圍。\n若感覺即便推滿搖桿也未達到最大的輸入值導致鏡頭左右旋轉較為緩慢等問題本項可能會有所幫助。", "midnightcontrols.tooltip.max_right_x_value": "更改右搖桿 X 軸最大值的識別範圍。\n若感覺即便推滿搖桿也未達到最大的輸入值導致鏡頭左右旋轉較為緩慢等問題本項可能會有所幫助。",
"midnightcontrols.tooltip.max_right_y_value": "更改右搖桿 Y 軸最大值的識別範圍。\n若感覺即便推滿搖桿也未達到最大的輸入值導致鏡頭上下旋轉較為緩慢等問題本項可能會有所幫助。", "midnightcontrols.tooltip.max_right_y_value": "更改右搖桿 Y 軸最大值的識別範圍。\n若感覺即便推滿搖桿也未達到最大的輸入值導致鏡頭上下旋轉較為緩慢等問題本項可能會有所幫助。",
"midnightcontrols.tooltip.mouse_speed": "手把模擬的標的移動速度。", "midnightcontrols.tooltip.mouse_speed": "搖桿模擬的滑鼠指標的移動速度。",
"midnightcontrols.tooltip.reacharound.horizontal": "啟用水平方向方塊放置輔助,可在腳下方塊的前方放置方塊。\n§c在部分服務器可能會被認定為作弊。", "midnightcontrols.tooltip.move_chat": "將聊天輸入欄位移至頂部,以便在使用虛擬鍵盤的裝置上更好地輸入。",
"midnightcontrols.tooltip.reacharound.vertical": "啟用垂直方向方塊放置輔助,可在腳下方塊的方放置方塊。\n§c在部分服器可能會被認定為作弊。", "midnightcontrols.tooltip.reacharound.horizontal": "啟用水平方向方塊放置輔助,可在腳下方塊的方放置方塊。\n§c在部分服器可能會被認定為作弊§r。",
"midnightcontrols.tooltip.reload_controller_mappings": "重新加載手把的按鍵映射文件。", "midnightcontrols.tooltip.reacharound.vertical": "啟用垂直方向方塊放置輔助,可在腳下方塊的下方放置方塊。\n§c在部分伺服器可能會被認定為作弊§r。",
"midnightcontrols.tooltip.right_dead_zone": "右搖桿配置的死區。\n死區決定搖桿要偏離中心位置多遠才能讓搖桿的輸入有效。", "midnightcontrols.tooltip.reload_controller_mappings": "重新加載搖桿的按鍵映射文件。",
"midnightcontrols.tooltip.rotation_speed": "手把操作模式下的鏡頭旋轉速度。(X)", "midnightcontrols.tooltip.right_dead_zone": "右搖桿設定的死區。\n死區決定搖桿要偏離中心位置多遠才能讓搖桿的輸入有效。",
"midnightcontrols.tooltip.y_axis_rotation_speed": "手把操作模式下的鏡頭旋轉速度。(Y)", "midnightcontrols.tooltip.rotation_speed": "搖桿操作模式下的鏡頭旋轉速度。X",
"midnightcontrols.tooltip.unfocused_input": "即使遊戲窗口處於非活動狀態,也允許手把進行按鍵輸入。", "midnightcontrols.tooltip.y_axis_rotation_speed": "搖桿操作模式下的鏡頭旋轉速度。Y",
"midnightcontrols.tooltip.virtual_mouse": "啟用虛擬鼠標,在分屏的情況下很有用。", "midnightcontrols.tooltip.unfocused_input": "即使遊戲窗口處於非活動狀態,也允許搖桿進行按鍵輸入。",
"midnightcontrols.virtual_mouse.skin.default_light": "默認樣式(白色)", "midnightcontrols.tooltip.virtual_mouse": "啟用虛擬滑鼠指標,在分屏的情況下很有用。",
"midnightcontrols.virtual_mouse.skin.default_dark": "默認樣式(色)", "midnightcontrols.virtual_mouse.skin.default_light": "預設樣式(色)",
"midnightcontrols.virtual_mouse.skin.default_dark": "預設樣式(黑色)",
"midnightcontrols.virtual_mouse.skin.second_light": "額外樣式(白色)", "midnightcontrols.virtual_mouse.skin.second_light": "額外樣式(白色)",
"midnightcontrols.virtual_mouse.skin.second_dark": "額外樣式(黑色)" "midnightcontrols.virtual_mouse.skin.second_dark": "額外樣式(黑色)",
"midnightcontrols.midnightconfig.category.controller": "手把",
"midnightcontrols.midnightconfig.category.misc": "雜項",
"midnightcontrols.midnightconfig.category.screens": "螢幕",
"midnightcontrols.midnightconfig.category.gameplay": "遊戲內容",
"midnightcontrols.midnightconfig.category.visual": "界面",
"modmenu.descriptionTranslation.midnightcontrols": "增加控制器支援和整體增強控制。\n此版本是從 LambdaControls 分支而來,可惜的是 LambdaControls 已經停止維護。"
} }

View File

@@ -53,7 +53,7 @@
"depends": { "depends": {
"fabricloader": ">=0.11.3", "fabricloader": ">=0.11.3",
"fabric": ">=0.71.0", "fabric": ">=0.71.0",
"minecraft": "<1.19.3", "minecraft": "~1.19.3",
"spruceui": ">=3.2.0", "spruceui": ">=3.2.0",
"java": ">=17" "java": ">=17"
}, },
@@ -64,7 +64,6 @@
"kontrolo": "*" "kontrolo": "*"
}, },
"breaks": { "breaks": {
"emi": "<0.5.0",
"lambdacontrols": "*", "lambdacontrols": "*",
"modmenu": "<1.12.2" "modmenu": "<1.12.2"
} }

View File

@@ -1,3 +1,3 @@
accessWidener v1 named accessWidener v1 named
accessible class net/minecraft/client/gui/widget/EntryListWidget$MoveDirection #accessible class net/minecraft/client/gui/widget/EntryListWidget$MoveDirection

View File

@@ -20,7 +20,8 @@
"WorldRendererMixin", "WorldRendererMixin",
"KeyBindingRegistryImplAccessor", "KeyBindingRegistryImplAccessor",
"KeyBindingIDAccessor", "KeyBindingIDAccessor",
"ScreenAccessor" "ScreenAccessor",
"TabNavigationWidgetAccessor"
], ],
"injectors": { "injectors": {
"defaultRequire": 1 "defaultRequire": 1

View File

@@ -1,6 +1,6 @@
{ {
"pack": { "pack": {
"pack_format": 12, "pack_format": 13,
"description": "Makes controller tooltips use similar icons to Bedrock Edition" "description": "Makes controller tooltips use similar icons to Bedrock Edition"
} }
} }

View File

@@ -1,6 +1,6 @@
{ {
"pack": { "pack": {
"pack_format": 12, "pack_format": 13,
"description": "Makes controller icons look similar to Legacy Console Edit." "description": "Makes controller icons look similar to Legacy Console Edit."
} }
} }