From f9f0a7a18de034da0681e6deb9fd07f8561547df Mon Sep 17 00:00:00 2001 From: Hambaka Date: Tue, 21 Jul 2020 02:49:01 +0800 Subject: [PATCH] =?UTF-8?q?=F0=9F=8C=90=20Add=20Simplified=20Chinese=20loc?= =?UTF-8?q?alization.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../assets/lambdacontrols/lang/zh_cn.json | 130 ++++++++++++++++++ 1 file changed, 130 insertions(+) create mode 100644 fabric/src/main/resources/assets/lambdacontrols/lang/zh_cn.json diff --git a/fabric/src/main/resources/assets/lambdacontrols/lang/zh_cn.json b/fabric/src/main/resources/assets/lambdacontrols/lang/zh_cn.json new file mode 100644 index 0000000..d23f712 --- /dev/null +++ b/fabric/src/main/resources/assets/lambdacontrols/lang/zh_cn.json @@ -0,0 +1,130 @@ +{ + "key.lambdacontrols.look_down": "视角下移", + "key.lambdacontrols.look_left": "视角左移", + "key.lambdacontrols.look_right": "视角右移", + "key.lambdacontrols.look_up": "视角上移", + "lambdacontrols.action.attack": "攻击", + "lambdacontrols.action.back": "向后移动", + "lambdacontrols.action.chat": "打开聊天栏", + "lambdacontrols.action.drop_item": "丢弃所选物品", + "lambdacontrols.action.exit": "退出", + "lambdacontrols.action.forward": "向前移动", + "lambdacontrols.action.hit": "挖掘", + "lambdacontrols.action.hotbar_left": "向左循环选择快捷栏", + "lambdacontrols.action.hotbar_right": "向右循环选择快捷栏", + "lambdacontrols.action.inventory": "物品栏", + "lambdacontrols.action.jump": "跳跃", + "lambdacontrols.action.left": "向左移动", + "lambdacontrols.action.pause_game": "暂停游戏", + "lambdacontrols.action.pick_block": "选取方块", + "lambdacontrols.action.pickup": "拿取一个/拿取一半", + "lambdacontrols.action.pickup_all": "拿取一组/拿取全部", + "lambdacontrols.action.place": "放置方块", + "lambdacontrols.action.player_list": "玩家列表", + "lambdacontrols.action.quick_move": "快速移动物品", + "lambdacontrols.action.right": "向右移动", + "lambdacontrols.action.screenshot": "截图", + "lambdacontrols.action.sneak": "潜行", + "lambdacontrols.action.sprint": "疾跑", + "lambdacontrols.action.swap_hands": "与副手交换", + "lambdacontrols.action.toggle_perspective": "切换视角", + "lambdacontrols.action.toggle_smooth_camera": "切换电影视角", + "lambdacontrols.action.use": "使用物品/放置方块", + "lambdacontrols.action.zoom": "视野缩放", + "lambdacontrols.action.zoom.in": "缩放时将视野推近", + "lambdacontrols.action.zoom.out": "缩放时将视野拉远", + "lambdacontrols.action.zoom.reset": "缩放时重置缩放距离", + "lambdacontrols.button.a": "A", + "lambdacontrols.button.b": "B", + "lambdacontrols.button.x": "X", + "lambdacontrols.button.y": "Y", + "lambdacontrols.button.left_bumper": "左肩键", + "lambdacontrols.button.right_bumper": "右肩键", + "lambdacontrols.button.back": "选择键", + "lambdacontrols.button.start": "开始键", + "lambdacontrols.button.guide": "功能键", + "lambdacontrols.button.left_thumb": "左摇杆(按压)", + "lambdacontrols.button.right_thumb": "右摇杆(按压)", + "lambdacontrols.button.dpad_up": "十字键上", + "lambdacontrols.button.dpad_right": "十字键右", + "lambdacontrols.button.dpad_down": "十字键下", + "lambdacontrols.button.dpad_left": "十字键左", + "lambdacontrols.axis.left_x+": "左摇杆右(X轴正向)", + "lambdacontrols.axis.left_y+": "左摇杆上(Y轴正向)", + "lambdacontrols.axis.right_x+": "右摇杆右(X轴正向)", + "lambdacontrols.axis.right_y+": "右摇杆上(Y轴正向)", + "lambdacontrols.axis.left_trigger": "左扳机键", + "lambdacontrols.axis.right_trigger": "右扳机键", + "lambdacontrols.axis.left_x-": "左摇杆左(X轴负向)", + "lambdacontrols.axis.left_y-": "左摇杆下(Y轴负向)", + "lambdacontrols.axis.right_x-": "右摇杆左(X轴负向)", + "lambdacontrols.axis.right_y-": "右摇杆下(Y轴负向)", + "lambdacontrols.button.unknown": "未知(%d)", + "lambdacontrols.controller.connected": "手柄%d已连接。", + "lambdacontrols.controller.disconnected": "手柄%d已断开。", + "lambdacontrols.controller.mappings.1": "请使用%sSDL2 Gamepad Tool%s配置手柄键位映射", + "lambdacontrols.controller.mappings.3": "并将键位映射文件放入此路径:`%s.minecraft/config/gamecontrollerdb.txt%s`。", + "lambdacontrols.controller.mappings.updated": "键位映射已更新!", + "lambdacontrols.controller_type.default": "默认", + "lambdacontrols.controller_type.dualshock": "DualShock", + "lambdacontrols.controller_type.switch": "Switch", + "lambdacontrols.controller_type.xbox": "Xbox", + "lambdacontrols.controller_type.steam": "Steam", + "lambdacontrols.controller_type.ouya": "OUYA", + "lambdacontrols.controls_mode.default": "键鼠", + "lambdacontrols.controls_mode.controller": "手柄", + "lambdacontrols.controls_mode.touchscreen": "触摸屏", + "lambdacontrols.hud_side.left": "左侧", + "lambdacontrols.hud_side.right": "右侧", + "lambdacontrols.menu.auto_switch_mode": "自动切换模式", + "lambdacontrols.menu.controller": "手柄", + "lambdacontrols.menu.controller2": "额外手柄", + "lambdacontrols.menu.controller_type": "手柄类型", + "lambdacontrols.menu.controls_mode": "模式", + "lambdacontrols.menu.dead_zone": "摇杆死区", + "lambdacontrols.menu.fast_block_placing": "方块快速放置", + "lambdacontrols.menu.fly_drifting": "水平方向飞行惯性", + "lambdacontrols.menu.fly_drifting_vertical": "垂直方向飞行惯性", + "lambdacontrols.menu.hud_enable": "启用HUD", + "lambdacontrols.menu.hud_side": "HUD位置", + "lambdacontrols.menu.invert_right_x_axis": "反转右摇杆X轴", + "lambdacontrols.menu.invert_right_y_axis": "反转右摇杆Y轴", + "lambdacontrols.menu.keyboard_controls": "键盘控制...", + "lambdacontrols.menu.mouse_speed": "鼠标移动速度", + "lambdacontrols.menu.reacharound.horizontal": "水平方向方块放置辅助", + "lambdacontrols.menu.reacharound.vertical": "垂直方向方块放置辅助", + "lambdacontrols.menu.reload_controller_mappings": "重新加载手柄键位映射", + "lambdacontrols.menu.rotation_speed": "镜头旋转速度", + "lambdacontrols.menu.title": "LambdaControls - 设置", + "lambdacontrols.menu.title.controller": "手柄选项", + "lambdacontrols.menu.title.controller_controls": "手柄控制", + "lambdacontrols.menu.title.gameplay": "游戏内容选项", + "lambdacontrols.menu.title.general": "通用选项", + "lambdacontrols.menu.title.hud": "HUD选项", + "lambdacontrols.menu.unfocused_input": "非活动状态输入", + "lambdacontrols.menu.virtual_mouse": "虚拟鼠标", + "lambdacontrols.menu.virtual_mouse.skin": "虚拟鼠标指针样式", + "lambdacontrols.narrator.unbound": "取消绑定 %s", + "lambdacontrols.not_bound": "未绑定", + "lambdacontrols.tooltip.auto_switch_mode": "如果已有手柄连接,则自动切换为手柄操作模式。", + "lambdacontrols.tooltip.controller2": "使用额外的手柄,比如将一左一右的两个Joy-Con合为一个功能完全的手柄。", + "lambdacontrols.tooltip.controller_type": "选择手柄类型,以显示对应的按键图标。", + "lambdacontrols.tooltip.controls_mode": "操作模式", + "lambdacontrols.tooltip.dead_zone": "手柄摇杆的死区,死区决定摇杆要偏移中心位置多远才能让摇杆输入有效。", + "lambdacontrols.tooltip.fast_block_placing": "在创造模式中处于飞行状态时,可以根据你飞行的速度快速放置方块。§c在部分服务器可能会被认定为作弊。", + "lambdacontrols.tooltip.fly_drifting": "处于飞行状态时,启用原版的水平方向飞行惯性(缓停滑行)。", + "lambdacontrols.tooltip.fly_drifting_vertical": "处于飞行状态时,启用原版的垂直方向飞行惯性(缓停滑行)。", + "lambdacontrols.tooltip.hud_enable": "显示手柄按键操作提示。", + "lambdacontrols.tooltip.hud_side": "HUD的位置位于画面的哪一侧。", + "lambdacontrols.tooltip.mouse_speed": "手柄模拟的鼠标的移动速度。", + "lambdacontrols.tooltip.reacharound.horizontal": "启用水平方向方块放置辅助,可在脚下方块的前方放置方块。§c在部分服务器可能会被认定为作弊。", + "lambdacontrols.tooltip.reacharound.vertical": "启用垂直方向方块放置辅助,可在脚下方块的下方放置方块。§c在部分服务器可能会被认定为作弊。", + "lambdacontrols.tooltip.reload_controller_mappings": "重新加载手柄的按键映射文件。", + "lambdacontrols.tooltip.rotation_speed": "手柄操作模式下的镜头旋转速度。", + "lambdacontrols.tooltip.unfocused_input": "即使游戏窗口处于非活动状态,也允许手柄进行按键输入。", + "lambdacontrols.tooltip.virtual_mouse": "启用虚拟鼠标,在分屏的情况下很有用。", + "lambdacontrols.virtual_mouse.skin.default_light": "默认样式(白色)", + "lambdacontrols.virtual_mouse.skin.default_dark": "默认样式(黑色)", + "lambdacontrols.virtual_mouse.skin.second_light": "额外样式(白色)", + "lambdacontrols.virtual_mouse.skin.second_dark": "额外样式(黑色)" +} \ No newline at end of file