Get Fabric working again, various improvements

This commit is contained in:
Martin Prokoph
2024-07-17 17:05:13 +02:00
parent 27221b62cd
commit f82ee2e24a
14 changed files with 87 additions and 105 deletions

View File

@@ -10,7 +10,6 @@
package eu.midnightdust.midnightcontrols.client.compat;
import me.juancarloscp52.bedrockify.client.BedrockifyClient;
import me.juancarloscp52.bedrockify.client.BedrockifyClientSettings;
/**
* Represents HQM compatibility handler.

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@@ -19,14 +19,15 @@ public class EmotecraftCompat {
if (client.currentScreen instanceof FastChosseScreen) {
int x = client.getWindow().getWidth() / 2;
int y = client.getWindow().getHeight() / 2;
if (index == 0) InputManager.queueMousePosition(x-200, y-200);
if (index == 1) InputManager.queueMousePosition(x, y-200);
if (index == 2) InputManager.queueMousePosition(x+200, y-200);
if (index == 3) InputManager.queueMousePosition(x-200, y);
if (index == 4) InputManager.queueMousePosition(x+200, y);
if (index == 5) InputManager.queueMousePosition(x-200, y+200);
if (index == 6) InputManager.queueMousePosition(x, y+200);
if (index == 7) InputManager.queueMousePosition(x+200, y+200);
switch (index) {
case 0, 3, 5 -> x -= 200;
case 2, 4, 7 -> x += 200;
}
switch (index) {
case 0, 1, 2 -> y -= 200;
case 5, 6, 7 -> y += 200;
}
InputManager.queueMousePosition(x, y);
InputManager.INPUT_MANAGER.updateMousePosition(client);
}

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@@ -14,30 +14,37 @@ import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.option.ControlsOptionsScreen;
import net.minecraft.client.gui.screen.option.GameOptionsScreen;
import net.minecraft.client.gui.widget.OptionListWidget;
import net.minecraft.client.gui.widget.TextIconButtonWidget;
import net.minecraft.client.option.GameOptions;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Injects the new controls settings button.
*/
@Mixin(ControlsOptionsScreen.class)
public abstract class ControlsOptionsScreenMixin extends GameOptionsScreen {
public ControlsOptionsScreenMixin(Screen parent, GameOptions gameOptions, Text title) {
super(parent, gameOptions, title);
}
@Mixin(GameOptionsScreen.class)
public abstract class GameOptionsScreenMixin extends Screen {
@Shadow @Nullable protected OptionListWidget body;
@Unique TextIconButtonWidget midnightcontrols$button = TextIconButtonWidget.builder(Text.translatable("midnightcontrols.menu.title.controller"), (button -> this.client.setScreen(new MidnightControlsSettingsScreen(this, false))), true)
.dimension(20,20).texture(Identifier.of("midnightcontrols", "icon/controller"), 20, 20).build();
@Override
public void init() {
super.init();
this.midnightcontrols$setupButton();
this.addDrawableChild(midnightcontrols$button);
protected GameOptionsScreenMixin(Text title) {
super(title);
}
@Inject(method = "initTabNavigation", at = @At("HEAD"))
public void addMidnightButton(CallbackInfo ci) {
if (this.getClass().toString().equals(ControlsOptionsScreen.class.toString())) {
this.midnightcontrols$setupButton();
this.addDrawableChild(midnightcontrols$button);
}
}
@Override

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@@ -1,34 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.event;
import eu.midnightdust.midnightcontrols.ControlsMode;
import net.fabricmc.fabric.api.event.Event;
import net.fabricmc.fabric.api.event.EventFactory;
import net.minecraft.entity.player.PlayerEntity;
import org.jetbrains.annotations.NotNull;
/**
* Represents an event callback which is fired when a player changes the controls mode.
*
* @author LambdAurora
* @version 1.1.0
* @since 1.1.0
*/
@FunctionalInterface
public interface PlayerChangeControlsModeCallback {
Event<PlayerChangeControlsModeCallback> EVENT = EventFactory.createArrayBacked(PlayerChangeControlsModeCallback.class, listeners -> (player, controlsMode) -> {
for (PlayerChangeControlsModeCallback event : listeners) {
event.apply(player, controlsMode);
}
});
void apply(@NotNull PlayerEntity player, @NotNull ControlsMode controlsMode);
}