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Port to 1.20.5
Also implemented some nice small fixes :)
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@@ -86,6 +86,9 @@ public class TouchscreenOverlay extends Screen {
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@Override
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public void renderInGameBackground(DrawContext context) {}
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@Override
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protected void applyBlur(float delta) {}
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private void pauseGame() {
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assert this.client != null;
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this.client.setScreen(new GameMenuScreen(true));
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