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MidnightControls 1.3.0 - Fixes and Improvements
- Merge #48 (Split rotation speed in X and Y, thanks to @ronniedude) - Merge #47 (Korean translations by @gyular) - Fix #50 (Stack pick-up problems in survival mode) - Add some compatibility measures for EMI (Will likely be improved further in the future) - Remove all REI-related code (not working anyway, EMI is better) - Possibly fix #41 (Random crashes when changing keybinds)
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@@ -72,8 +72,8 @@ public class MidnightControlsHud extends Hud {
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this.dropItemButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.DROP_ITEM);
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this.attackButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.ATTACK);
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this.useButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.USE);
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if (client.options.getGuiScale().getValue() >= 4) {
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scale = 0.75f * (client.options.getGuiScale().getValue() -3);
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if (client.getWindow().getScaleFactor() >= 4) {
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scale = (float) (0.75f * (client.getWindow().getScaleFactor()-3));
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} else scale = 1f;
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}
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