MidnightControls 1.6.0 - Stability, QoL, Cleanup & Compat

- Fixed camera choppiness (especially noticeable on low framerates, closes #38)
- Asset improvements kindly contributed by @spudpiggy
- Button tips now adjust properly to the scaled width of the window (closes #95)
- Make 'Back' binding configurable (closes #93)
- Add config option to disable the button in the controls screen (closes #97)
- Add compatibility with the Inventory Tabs mod (closes #100)
- Improve Emotecraft compatibility
- Add radial menu listing unbound keys (closes #101)
- Fix disabling the HUD not hiding the tips in container screens (closes #104)
- Fix 'Back' button not working correctly
- Fix recipe book not switching tab via shoulder buttons in Crafting Table and Furnace screens
- Support scrolling in Stonecutter
This commit is contained in:
Motschen
2022-09-21 20:58:27 +02:00
parent 203fd6cdb6
commit dd173836ff
14 changed files with 106 additions and 88 deletions

View File

@@ -52,7 +52,7 @@ public class MidnightControlsHud extends Hud {
private String attackAction = "";
private String placeAction = "";
private int ticksDisplayedCrosshair = 0;
private static float scale = 1f;
private static boolean isCrammed = false;
public MidnightControlsHud(@NotNull MidnightControlsClient mod) {
super(new Identifier(MidnightControlsConstants.NAMESPACE, "hud/button_indicator"));
@@ -71,26 +71,23 @@ public class MidnightControlsHud extends Hud {
this.dropItemButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.DROP_ITEM);
this.attackButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.ATTACK);
this.useButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.USE);
if (client.getWindow().getScaleFactor() >= 4) {
scale = 0.75f;
} else scale = 1f;
}
/**
* Renders the midnightcontrols' HUD.
* Renders the MidnightControls HUD.
*/
@Override
public void render(MatrixStack matrices, float tickDelta) {
if (this.client == null) return;
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && this.client.currentScreen == null) {
isCrammed = client.getWindow().getScaledWidth() < 560;
int y = bottom(2);
matrices.push();
if (scale != 1f) matrices.scale(scale,scale,scale);
this.renderFirstIcons(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : (int) ((client.getWindow().getScaledWidth() - 2) * (1 / scale)), y);
this.renderSecondIcons(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : (int) ((client.getWindow().getScaledWidth() - 2) * (1 / scale)), y);
this.renderFirstSection(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : (int) ((client.getWindow().getScaledWidth() - 2) * (1 / scale)), y);
this.renderSecondSection(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : (int) ((client.getWindow().getScaledWidth() - 2) * (1 / scale)), y);
this.renderFirstIcons(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondIcons(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderFirstSection(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondSection(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
matrices.pop();
}
@@ -111,8 +108,12 @@ public class MidnightControlsHud extends Hud {
public void renderFirstIcons(MatrixStack matrices, int x, int y) {
int offset = 2 + this.inventoryWidth + this.inventoryButtonWidth + 4;
int currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x : x - this.inventoryButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.INVENTORY, true);
this.drawButton(matrices, currentX += (MidnightControlsConfig.hudSide == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
if (!ButtonBinding.INVENTORY.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.INVENTORY, true);
if (isCrammed) {
offset = 0;
y -= 20;
}
if (!ButtonBinding.SWAP_HANDS.isNotBound()) this.drawButton(matrices, currentX += (MidnightControlsConfig.hudSide == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
offset = 2 + this.swapHandsWidth + this.dropItemButtonWidth + 4;
if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
currentX += -offset;
@@ -120,13 +121,13 @@ public class MidnightControlsHud extends Hud {
currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x : x - this.dropItemButtonWidth;
y -= 20;
}
this.drawButton(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
}
public void renderSecondIcons(MatrixStack matrices, int x, int y) {
int offset;
int currentX = x;
if (!this.placeAction.isEmpty()) {
if (!this.placeAction.isEmpty() && (!ButtonBinding.USE.isNotBound()) ) {
if (MidnightControlsConfig.hudSide == HudSide.LEFT)
currentX -= this.useButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.USE, true);
@@ -142,22 +143,26 @@ public class MidnightControlsHud extends Hud {
if (MidnightControlsConfig.hudSide == HudSide.LEFT)
currentX -= this.attackButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
if (!ButtonBinding.ATTACK.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
}
public void renderFirstSection(MatrixStack matrices, int x, int y) {
int currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.inventoryButtonWidth + 2 : x - this.inventoryButtonWidth - 2 - this.inventoryWidth;
this.drawTip(matrices, currentX, y, ButtonBinding.INVENTORY, true);
if (!ButtonBinding.INVENTORY.isNotBound()) this.drawTip(matrices, currentX, y, ButtonBinding.INVENTORY, true);
currentX += MidnightControlsConfig.hudSide == HudSide.LEFT ? this.inventoryWidth + 4 + this.swapHandsButtonWidth + 2
: -this.swapHandsWidth - 2 - this.swapHandsButtonWidth - 4;
this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
if (isCrammed) {
currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.inventoryButtonWidth + 2 : x - this.inventoryButtonWidth - 2 - this.inventoryWidth;
y -= 20;
}
if (!ButtonBinding.SWAP_HANDS.isNotBound()) this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
currentX += -this.dropItemWidth - 2 - this.dropItemButtonWidth - 4;
} else {
y -= 20;
currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.dropItemButtonWidth + 2 : x - this.dropItemButtonWidth - 2 - this.dropItemWidth;
}
this.drawTip(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawTip(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
}
public void renderSecondSection(MatrixStack matrices, int x, int y) {
@@ -178,7 +183,7 @@ public class MidnightControlsHud extends Hud {
currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.attackButtonWidth + 2 : -this.attackButtonWidth - 2 - this.attackWidth;
this.drawTip(matrices, currentX, y, this.attackAction, this.attackWidth != 0);
if (!ButtonBinding.ATTACK.isNotBound()) this.drawTip(matrices, currentX, y, this.attackAction, this.attackWidth != 0);
}
@Override
@@ -254,7 +259,7 @@ public class MidnightControlsHud extends Hud {
}
private int bottom(int y) {
return (int) ((this.client.getWindow().getScaledHeight() * (1/scale)) - y - MidnightControlsRenderer.ICON_SIZE);
return (this.client.getWindow().getScaledHeight() - y - MidnightControlsRenderer.ICON_SIZE);
}
private int width(@NotNull ButtonBinding binding) {