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Port to 1.20.2 & Revamp Touchscreen Input
- Port to 1.20.2 - Fixed virtual mouse cursor sometimes being hidden behind objects (closes #221) - Touchscreen is now actually usable (in theory, I'll have to wait a few weeks for my tablet to arrive to test further) - Made it possible to place/break blocks and interact with entities - Added a touchscreen mode for interacting with entities and blocks at the position the click was registered at, not just at the crosshair - Added a close button to screens without their own back button - Will be officially released when SpruceUI is updated
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@@ -21,8 +21,8 @@
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"WorldRendererMixin",
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"KeyBindingRegistryImplAccessor",
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"KeyBindingIDAccessor",
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"ScreenAccessor",
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"TabNavigationWidgetAccessor"
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"TabNavigationWidgetAccessor",
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"ScreenMixin"
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],
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"injectors": {
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"defaultRequire": 1
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