mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-13 23:25:10 +01:00
Port to 1.20.2 & Revamp Touchscreen Input
- Port to 1.20.2 - Fixed virtual mouse cursor sometimes being hidden behind objects (closes #221) - Touchscreen is now actually usable (in theory, I'll have to wait a few weeks for my tablet to arrive to test further) - Made it possible to place/break blocks and interact with entities - Added a touchscreen mode for interacting with entities and blocks at the position the click was registered at, not just at the crosshair - Added a close button to screens without their own back button - Will be officially released when SpruceUI is updated
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@@ -15,16 +15,23 @@ import eu.midnightdust.midnightcontrols.client.HudSide;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import eu.midnightdust.midnightcontrols.client.gui.widget.SilentTexturedButtonWidget;
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import eu.midnightdust.midnightcontrols.client.touch.TouchUtils;
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import eu.midnightdust.midnightcontrols.client.util.KeyBindingAccessor;
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import net.minecraft.client.gui.screen.ChatScreen;
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import net.minecraft.client.gui.screen.GameMenuScreen;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.screen.*;
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import net.minecraft.client.gui.screen.ingame.InventoryScreen;
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import net.minecraft.client.gui.widget.TexturedButtonWidget;
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import net.minecraft.client.gui.widget.TextIconButtonWidget;
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import net.minecraft.client.option.KeyBinding;
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import net.minecraft.client.util.InputUtil;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
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import net.minecraft.text.Text;
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import net.minecraft.util.Arm;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.hit.EntityHitResult;
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import net.minecraft.util.hit.HitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import org.jetbrains.annotations.NotNull;
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@@ -62,11 +69,7 @@ public class TouchscreenOverlay extends Screen {
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}
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@Override
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public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
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super.keyPressed(keyCode,scanCode,modifiers);
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//return false;
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return true;
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}
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public void renderInGameBackground(DrawContext context) {}
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private void pauseGame(boolean bl) {
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if (this.client == null)
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@@ -135,28 +138,15 @@ public class TouchscreenOverlay extends Screen {
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((KeyBindingAccessor) this.client.options.jumpKey).midnightcontrols$handlePressState(state);
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}
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@Override
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public void tick() {
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if (this.forwardButtonTick > 0) {
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this.forwardButtonTick--;
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} else if (this.forwardButtonTick == 0) {
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if (this.forwardLeftButton.isVisible())
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this.forwardLeftButton.setVisible(false);
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if (this.forwardRightButton.isVisible())
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this.forwardRightButton.setVisible(false);
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}
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this.updateJumpButtons();
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}
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@Override
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protected void init() {
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super.init();
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int scaledWidth = this.client.getWindow().getScaledWidth();
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int scaledHeight = this.client.getWindow().getScaledHeight();
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this.addDrawableChild(new TexturedButtonWidget(scaledWidth / 2 - 20, 0, 20, 20, 0, 106, 20, new Identifier("textures/gui/widgets.png"), 256, 256,
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btn -> this.client.setScreen(new ChatScreen("")), Text.empty()));
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this.addDrawableChild(new TexturedButtonWidget(scaledWidth / 2, 0, 20, 20, 0, 0, 20, WIDGETS_LOCATION, 256, 256,
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btn -> this.pauseGame(false)));
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TextIconButtonWidget chatButton = TextIconButtonWidget.builder(Text.empty(), btn -> this.client.setScreen(new ChatScreen("")), true).width(20).texture(new Identifier("icon/language"), 15, 15).build();
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chatButton.setPosition(scaledWidth / 2 - 20, 0);
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this.addDrawableChild(chatButton);
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this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(scaledWidth / 2, 0), 20, 20, Text.empty(), btn -> this.pauseGame(false), 0, 0, 20, WIDGETS_LOCATION, 256, 256));
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// Inventory buttons.
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int inventoryButtonX = scaledWidth / 2;
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int inventoryButtonY = scaledHeight - 16 - 5;
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@@ -165,15 +155,15 @@ public class TouchscreenOverlay extends Screen {
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} else {
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inventoryButtonX = inventoryButtonX + 91 + 4;
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}
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this.addDrawableChild(new TexturedButtonWidget(inventoryButtonX, inventoryButtonY, 20, 20, 20, 0, 20, WIDGETS_LOCATION, 256, 256,
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btn -> {
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if (this.client.interactionManager.hasRidingInventory()) {
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this.client.player.openRidingInventory();
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} else {
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this.client.getTutorialManager().onInventoryOpened();
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this.client.setScreen(new InventoryScreen(this.client.player));
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}
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}));
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this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(inventoryButtonX, inventoryButtonY), 20, 20, Text.empty(), btn -> {
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if (this.client.interactionManager.hasRidingInventory()) {
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this.client.player.openRidingInventory();
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} else {
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this.client.getTutorialManager().onInventoryOpened();
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this.client.setScreen(new InventoryScreen(this.client.player));
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}
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}, 20, 0, 20, WIDGETS_LOCATION, 256, 256));
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;
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int jumpButtonX, swapHandsX, sneakButtonX;
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int sneakButtonY = scaledHeight - 10 - 40 - 5;
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if (MidnightControlsConfig.hudSide == HudSide.LEFT) {
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@@ -196,7 +186,7 @@ public class TouchscreenOverlay extends Screen {
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},0, 160, 20, WIDGETS_LOCATION));
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// Drop
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this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(swapHandsX, sneakButtonY + 5 + 20), 20, 20, Text.empty(), btn ->
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((KeyBindingAccessor) this.client.options.dropKey).midnightcontrols$handlePressState(btn.isActive()), 0, 160, 20, WIDGETS_LOCATION));
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client.player.getInventory().dropSelectedItem(false), 20, 160, 20, WIDGETS_LOCATION));
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// Jump keys
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this.addDrawableChild(this.jumpButton = new SilentTexturedButtonWidget(Position.of(jumpButtonX, sneakButtonY), 20, 20, Text.empty(), this::handleJump, 0, 40, 20, WIDGETS_LOCATION));
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this.addDrawableChild(this.flyButton = new SilentTexturedButtonWidget(Position.of(jumpButtonX, sneakButtonY), 20, 20, Text.empty(),btn -> {
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@@ -247,7 +237,7 @@ public class TouchscreenOverlay extends Screen {
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this.updateForwardButtonsState(btn.isActive());
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}, 100, 80, 20, WIDGETS_LOCATION
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));
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this.forwardRightButton.setVisible(true);
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this.forwardRightButton.setVisible(false);
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this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(sneakButtonX + 20 + 5, sneakButtonY), 20, 20, Text.empty(),
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btn -> ((KeyBindingAccessor) this.client.options.rightKey).midnightcontrols$handlePressState(btn.isActive()), 20, 80, 20, WIDGETS_LOCATION
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));
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@@ -259,36 +249,120 @@ public class TouchscreenOverlay extends Screen {
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));
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}
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@Override
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public void tick() {
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if (this.forwardButtonTick > 0) {
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this.forwardButtonTick--;
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} else if (this.forwardButtonTick == 0) {
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if (this.forwardLeftButton.isVisible())
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this.forwardLeftButton.setVisible(false);
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if (this.forwardRightButton.isVisible())
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this.forwardRightButton.setVisible(false);
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}
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this.updateJumpButtons();
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double scaleFactor = client.getWindow().getScaleFactor();
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if (clickStartTime > 0 && System.currentTimeMillis() - clickStartTime >= 100) mouseHeldDown(client.mouse.getX() / scaleFactor, client.mouse.getY() / scaleFactor);
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else client.interactionManager.cancelBlockBreaking();
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}
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private long clickStartTime;
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private double[] firstPosition = new double[2];
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@Override
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public boolean mouseClicked(double mouseX, double mouseY, int button) {
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if (mouseY >= (double) (this.height - 22) && this.client != null && this.client.player != null) {
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int centerX = this.width / 2;
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if (mouseX >= (double) (centerX - 90) && mouseX <= (double) (centerX + 90)) {
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for (int slot = 0; slot < 9; ++slot) {
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int slotX = centerX - 90 + slot * 20 + 2;
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if (mouseX >= (double) slotX && mouseX <= (double) (slotX + 20)) {
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this.client.player.getInventory().selectedSlot = slot;
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int centerX = this.width / 2;
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if (mouseY >= (double) (this.height - 22) && this.client != null && this.client.player != null && mouseX >= (double) (centerX - 90) && mouseX <= (double) (centerX + 90)) {
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for (int slot = 0; slot < 9; ++slot) {
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int slotX = centerX - 90 + slot * 20 + 2;
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if (mouseX >= (double) slotX && mouseX <= (double) (slotX + 20)) {
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this.client.player.getInventory().selectedSlot = slot;
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return true;
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}
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}
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} else {
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clickStartTime = System.currentTimeMillis();
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firstPosition[0] = mouseX;
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firstPosition[1] = mouseY;
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}
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return super.mouseClicked(mouseX, mouseY, button);
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}
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@Override
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public boolean mouseReleased(double mouseX, double mouseY, int button) {
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if (!super.mouseReleased(mouseX, mouseY, button) && System.currentTimeMillis() - clickStartTime < 200) {
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clickStartTime = -1;
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HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
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if (result == null) return false;
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if (result.getType() == HitResult.Type.BLOCK) {
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BlockHitResult blockHit = (BlockHitResult) result;
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BlockPos blockPos = blockHit.getBlockPos().offset(blockHit.getSide());
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BlockState state = client.world.getBlockState(blockPos);
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if (client.world.isAir(blockPos) || state.isReplaceable()) {
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ItemStack stackInHand = client.player.getMainHandStack();
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int previousStackCount = stackInHand.getCount();
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var interaction = client.interactionManager.interactBlock(client.player, client.player.getActiveHand(), blockHit);
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if (interaction.isAccepted()) {
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if (interaction.shouldSwingHand()) {
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client.player.swingHand(client.player.preferredHand);
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if (!stackInHand.isEmpty() && (stackInHand.getCount() != previousStackCount || client.interactionManager.hasCreativeInventory())) {
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client.gameRenderer.firstPersonRenderer.resetEquipProgress(client.player.preferredHand);
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}
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}
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return true;
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}
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}
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}
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if (result.getType() == HitResult.Type.ENTITY) {
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client.interactionManager.attackEntity(client.player, ((EntityHitResult)result).getEntity());
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}
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}
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return super.mouseClicked(mouseX, mouseY, button);
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firstPosition = new double[2];
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clickStartTime = -1;
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return false;
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}
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public boolean mouseHeldDown(double mouseX, double mouseY) {
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System.out.println(mouseX + " " + firstPosition[0]);
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if (!isDragging() && Math.abs(mouseX-firstPosition[0]) < 1 && Math.abs(mouseY-firstPosition[1]) < 1) {
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HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
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if (result == null) return false;
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if (result.getType() == HitResult.Type.BLOCK) {
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BlockHitResult blockHit = (BlockHitResult) result;
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System.out.println(blockHit.getBlockPos().toString());
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return client.interactionManager.updateBlockBreakingProgress(blockHit.getBlockPos(), blockHit.getSide());
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}
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if (result.getType() == HitResult.Type.ENTITY) {
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client.interactionManager.interactEntity(client.player, ((EntityHitResult)result).getEntity(), client.player.getActiveHand());
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}
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}
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return false;
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}
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@Override
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public boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY) {
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if (button == GLFW.GLFW_MOUSE_BUTTON_1 && this.client != null) {
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if (deltaY > 0.01)
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this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 2);
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else if (deltaY < 0.01)
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this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 1);
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this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs((deltaY / 3.0)*MidnightControlsConfig.touchSpeed/100), 2);
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else this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs((deltaY / 3.0)*MidnightControlsConfig.touchSpeed/100), 1);
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if (deltaX > 0.01)
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this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 2);
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else if (deltaX < 0.01)
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this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 1);
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this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs((deltaX / 3.0)*MidnightControlsConfig.touchSpeed/100), 2);
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else this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs((deltaX / 3.0)*MidnightControlsConfig.touchSpeed/100), 1);
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}
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return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY);
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}
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@Override
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public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
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KeyBinding.onKeyPressed(InputUtil.fromKeyCode(keyCode, scanCode));
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//return false;
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super.keyPressed(keyCode,scanCode,modifiers);
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return true;
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}
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@Override
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public void render(DrawContext context, int mouseX, int mouseY, float delta) {
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super.render(context, mouseX, mouseY, delta);
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context.fill(mouseX-10, mouseY-10, mouseX+10, mouseY+10, 0xFFFFFF);
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}
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}
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