fix: server list moving entries instead of cycling

This commit is contained in:
Martin Prokoph
2025-10-01 16:55:09 +02:00
parent 15e1b08e8f
commit b3a170f862

View File

@@ -40,7 +40,6 @@ import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import eu.midnightdust.midnightcontrols.client.enums.CameraMode; import eu.midnightdust.midnightcontrols.client.enums.CameraMode;
import eu.midnightdust.midnightcontrols.client.gui.RingScreen; import eu.midnightdust.midnightcontrols.client.gui.RingScreen;
import eu.midnightdust.midnightcontrols.client.touch.gui.TouchscreenOverlay; import eu.midnightdust.midnightcontrols.client.touch.gui.TouchscreenOverlay;
import eu.midnightdust.midnightcontrols.client.gui.widget.ControllerControlsWidget;
import eu.midnightdust.midnightcontrols.client.ring.RingPage; import eu.midnightdust.midnightcontrols.client.ring.RingPage;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor; import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import eu.midnightdust.midnightcontrols.client.util.MathUtil; import eu.midnightdust.midnightcontrols.client.util.MathUtil;
@@ -819,6 +818,6 @@ public class MidnightInput {
((KeyboardAccessor) client.keyboard).midnightcontrols$onKey(client.getWindow().getHandle(), 1, new KeyInput(key, 0, 0)); ((KeyboardAccessor) client.keyboard).midnightcontrols$onKey(client.getWindow().getHandle(), 1, new KeyInput(key, 0, 0));
} }
public void pressKeyboardKey(Screen screen, int key) { public void pressKeyboardKey(Screen screen, int key) {
screen.keyPressed(new KeyInput(key, 0, 1)); screen.keyPressed(new KeyInput(key, 0, 0));
} }
} }