mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-14 07:35:10 +01:00
Modules be gone!
This commit is contained in:
@@ -1,132 +0,0 @@
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/*
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* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of LambdaControls.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package me.lambdaurora.lambdacontrols;
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import io.netty.buffer.Unpooled;
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import me.lambdaurora.lambdacontrols.event.PlayerChangeControlsModeCallback;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.fabric.api.network.ServerSidePacketRegistry;
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import net.fabricmc.loader.api.FabricLoader;
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import net.fabricmc.loader.api.ModContainer;
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import net.minecraft.network.PacketByteBuf;
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import net.minecraft.text.TranslatableText;
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import net.minecraft.util.Identifier;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.jetbrains.annotations.NotNull;
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import java.util.Objects;
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import java.util.Optional;
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/**
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* Represents the LambdaControls mod.
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*
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* @author LambdAurora
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* @version 1.6.0
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* @since 1.0.0
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*/
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public class LambdaControls implements ModInitializer
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{
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private static LambdaControls INSTANCE;
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public static final Identifier CONTROLS_MODE_CHANNEL = new Identifier(LambdaControlsConstants.CONTROLS_MODE_CHANNEL.toString());
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public static final Identifier FEATURE_CHANNEL = new Identifier(LambdaControlsConstants.FEATURE_CHANNEL.toString());
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public static final Identifier HELLO_CHANNEL = new Identifier(LambdaControlsConstants.HELLO_CHANNEL.toString());
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public static final TranslatableText NOT_BOUND_TEXT = new TranslatableText("lambdacontrols.not_bound");
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public final Logger logger = LogManager.getLogger("LambdaControls");
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@Override
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public void onInitialize()
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{
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INSTANCE = this;
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this.log("Initializing LambdaControls...");
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ServerSidePacketRegistry.INSTANCE.register(HELLO_CHANNEL,
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(context, attachedData) -> {
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String version = attachedData.readString(32);
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ControlsMode.byId(attachedData.readString(32))
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.ifPresent(controlsMode -> context.getTaskQueue()
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.execute(() -> PlayerChangeControlsModeCallback.EVENT.invoker().apply(context.getPlayer(), controlsMode)));
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context.getTaskQueue().execute(() ->
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ServerSidePacketRegistry.INSTANCE.sendToPlayer(context.getPlayer(), FEATURE_CHANNEL, this.makeFeatureBuffer(LambdaControlsFeature.HORIZONTAL_REACHAROUND)));
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});
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ServerSidePacketRegistry.INSTANCE.register(CONTROLS_MODE_CHANNEL,
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(context, attachedData) -> ControlsMode.byId(attachedData.readString(32))
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.ifPresent(controlsMode -> context.getTaskQueue()
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.execute(() -> PlayerChangeControlsModeCallback.EVENT.invoker().apply(context.getPlayer(), controlsMode))));
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}
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/**
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* Prints a message to the terminal.
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*
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* @param info The message to print.
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*/
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public void log(String info)
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{
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this.logger.info("[LambdaControls] " + info);
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}
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/**
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* Prints a warning to the terminal.
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*
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* @param warning The warning to print.
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*/
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public void warn(String warning)
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{
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this.logger.info("[LambdaControls] " + warning);
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}
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/**
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* Returns a packet byte buffer made for the lambdacontrols:controls_mode plugin message.
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*
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* @param controlsMode The controls mode to send.
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* @return The packet byte buffer.
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*/
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public PacketByteBuf makeControlsModeBuffer(@NotNull ControlsMode controlsMode)
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{
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Objects.requireNonNull(controlsMode, "Controls mode cannot be null.");
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return new PacketByteBuf(Unpooled.buffer()).writeString(controlsMode.getName(), 32);
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}
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/**
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* Returns a packet byte buffer made for the lambdacontrols:feature plugin message.
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*
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* @param feature The feature data to send.
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* @return The packet byte buffer.
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*/
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public PacketByteBuf makeFeatureBuffer(@NotNull LambdaControlsFeature feature)
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{
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Objects.requireNonNull(feature, "Feature cannot be null.");
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PacketByteBuf buffer = new PacketByteBuf(Unpooled.buffer()).writeString(feature.getName(), 64);
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buffer.writeBoolean(feature.isAllowed());
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return buffer;
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}
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public PacketByteBuf makeHello(@NotNull ControlsMode controlsMode)
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{
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String version = "";
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Optional<ModContainer> container;
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if ((container = FabricLoader.getInstance().getModContainer(LambdaControlsConstants.NAMESPACE)).isPresent()) {
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version = container.get().getMetadata().getVersion().getFriendlyString();
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}
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return new PacketByteBuf(Unpooled.buffer()).writeString(version, 32).writeString(controlsMode.getName(), 32);
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}
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/**
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* Gets the LambdaControls instance.
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*
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* @return The LambdaControls instance.
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*/
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public static LambdaControls get()
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{
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return INSTANCE;
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}
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}
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@@ -1,52 +0,0 @@
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/*
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* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of LambdaControls.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package me.lambdaurora.lambdacontrols.client;
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/**
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* Represents a button state.
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*
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* @author LambdAurora
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* @version 1.1.0
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* @since 1.1.0
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*/
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public enum ButtonState
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{
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NONE(0),
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PRESS(1),
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RELEASE(2),
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REPEAT(3);
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public final int id;
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ButtonState(int id)
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{
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this.id = id;
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}
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/**
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* Returns whether this state is a pressed state.
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*
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* @return True if this state is a pressed state, else false.
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*/
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public boolean isPressed()
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{
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return this == PRESS || this == REPEAT;
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}
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/**
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* Returns whether this state is an unpressed state.
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*
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* @return True if this state is an unpressed state, else false.
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*/
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public boolean isUnpressed()
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{
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return this == RELEASE || this == NONE;
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}
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}
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@@ -1,102 +0,0 @@
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/*
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* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of LambdaControls.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package me.lambdaurora.lambdacontrols.client;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.Text;
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import net.minecraft.text.TranslatableText;
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import org.aperlambda.lambdacommon.utils.Nameable;
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import org.jetbrains.annotations.NotNull;
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import java.util.Arrays;
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import java.util.Optional;
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/**
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* Represents a controller type.
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*
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* @author LambdAurora
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* @version 1.4.3
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* @since 1.0.0
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*/
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public enum ControllerType implements Nameable
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{
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DEFAULT(0),
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DUALSHOCK(1),
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SWITCH(2),
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XBOX_360(3, new LiteralText("Xbox 360")),
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XBOX(4),
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STEAM(5),
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OUYA(6);
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private final int id;
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private final Text text;
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ControllerType(int id)
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{
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this.id = id;
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this.text = new TranslatableText("lambdacontrols.controller_type." + this.getName());
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}
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ControllerType(int id, @NotNull Text text)
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{
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this.id = id;
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this.text = text;
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}
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/**
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* Returns the controller type's identifier.
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*
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* @return The controller type's identifier.
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*/
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public int getId()
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{
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return this.id;
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}
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/**
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* Returns the next controller type available.
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*
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* @return The next available controller type.
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*/
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public @NotNull ControllerType next()
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{
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ControllerType[] v = values();
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if (v.length == this.ordinal() + 1)
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return v[0];
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return v[this.ordinal() + 1];
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}
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/**
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* Gets the translated text of this controller type.
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*
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* @return The translated text of this controller type.
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*/
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public @NotNull Text getTranslatedText()
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{
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return this.text;
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}
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@Override
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public @NotNull String getName()
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{
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return this.name().toLowerCase();
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}
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/**
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* Gets the controller type from its identifier.
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*
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* @param id The identifier of the controller type.
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* @return The controller type if found, else empty.
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*/
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public static @NotNull Optional<ControllerType> byId(@NotNull String id)
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{
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return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
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}
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}
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@@ -1,89 +0,0 @@
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/*
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* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of LambdaControls.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package me.lambdaurora.lambdacontrols.client;
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import net.minecraft.client.resource.language.I18n;
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import net.minecraft.text.Text;
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import net.minecraft.text.TranslatableText;
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import org.aperlambda.lambdacommon.utils.Nameable;
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import org.jetbrains.annotations.NotNull;
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import java.util.Arrays;
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import java.util.Optional;
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/**
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* Represents the hud side which is the side where the movements buttons are.
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*
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* @author LambdAurora
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* @version 1.4.0
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* @since 1.0.0
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*/
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public enum HudSide implements Nameable
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{
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LEFT,
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RIGHT;
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private final Text text;
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HudSide()
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{
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this.text = new TranslatableText(this.getTranslationKey());
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}
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/**
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* Returns the next side available.
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*
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* @return The next available side.
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*/
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public @NotNull HudSide next()
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{
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HudSide[] v = values();
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if (v.length == this.ordinal() + 1)
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return v[0];
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return v[this.ordinal() + 1];
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}
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/**
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* Returns the translation key of this hud side.
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*
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* @return The translation key of this hude side.
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*/
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public @NotNull String getTranslationKey()
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{
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return "lambdacontrols.hud_side." + this.getName();
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}
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/**
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* Gets the translated text of this hud side.
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*
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* @return The translated text of this hud side.
|
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*/
|
||||
public @NotNull Text getTranslatedText()
|
||||
{
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||||
return this.text;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String getName()
|
||||
{
|
||||
return this.name().toLowerCase();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the hud side from its identifier.
|
||||
*
|
||||
* @param id The identifier of the hud side.
|
||||
* @return The hud side if found, else empty.
|
||||
*/
|
||||
public static @NotNull Optional<HudSide> byId(@NotNull String id)
|
||||
{
|
||||
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
|
||||
}
|
||||
}
|
||||
@@ -1,203 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import me.lambdaurora.lambdacontrols.LambdaControls;
|
||||
import me.lambdaurora.lambdacontrols.LambdaControlsConstants;
|
||||
import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
|
||||
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.Controller;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsHud;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.TouchscreenOverlay;
|
||||
import me.lambdaurora.lambdacontrols.client.ring.KeyBindingRingAction;
|
||||
import me.lambdaurora.lambdacontrols.client.ring.LambdaRing;
|
||||
import me.lambdaurora.spruceui.event.OpenScreenCallback;
|
||||
import me.lambdaurora.spruceui.hud.HudManager;
|
||||
import net.fabricmc.api.ClientModInitializer;
|
||||
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
|
||||
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
|
||||
import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.options.KeyBinding;
|
||||
import net.minecraft.client.toast.SystemToast;
|
||||
import net.minecraft.client.util.InputUtil;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import net.minecraft.util.Identifier;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
/**
|
||||
* Represents the LambdaControls client mod.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.1.0
|
||||
*/
|
||||
public class LambdaControlsClient extends LambdaControls implements ClientModInitializer
|
||||
{
|
||||
private static LambdaControlsClient INSTANCE;
|
||||
public static final KeyBinding BINDING_LOOK_UP = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_up"),
|
||||
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_8, "key.categories.movement");
|
||||
public static final KeyBinding BINDING_LOOK_RIGHT = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_right"),
|
||||
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_6, "key.categories.movement");
|
||||
public static final KeyBinding BINDING_LOOK_DOWN = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_down"),
|
||||
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_2, "key.categories.movement");
|
||||
public static final KeyBinding BINDING_LOOK_LEFT = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_left"),
|
||||
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_4, "key.categories.movement");
|
||||
/*public static final KeyBinding BINDING_RING = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "ring"),
|
||||
InputUtil.Type.MOUSE, GLFW.GLFW_MOUSE_BUTTON_5, "key.categories.misc");*/
|
||||
public static final Identifier CONTROLLER_BUTTONS = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/controller_buttons.png");
|
||||
public static final Identifier CONTROLLER_AXIS = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/controller_axis.png");
|
||||
public static final Identifier CURSOR_TEXTURE = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/cursor.png");
|
||||
public final static File MAPPINGS_FILE = new File("config/gamecontrollerdb.txt");
|
||||
public final LambdaControlsConfig config = new LambdaControlsConfig(this);
|
||||
public final LambdaInput input = new LambdaInput(this);
|
||||
public final LambdaRing ring = new LambdaRing(this);
|
||||
public final LambdaReacharound reacharound = new LambdaReacharound();
|
||||
private LambdaControlsHud hud;
|
||||
private ControlsMode previousControlsMode;
|
||||
|
||||
@Override
|
||||
public void onInitializeClient()
|
||||
{
|
||||
INSTANCE = this;
|
||||
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_UP);
|
||||
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_RIGHT);
|
||||
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_DOWN);
|
||||
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_LEFT);
|
||||
//KeyBindingHelper.registerKeyBinding(BINDING_RING);
|
||||
|
||||
this.ring.registerAction("keybinding", KeyBindingRingAction.FACTORY);
|
||||
|
||||
ClientSidePacketRegistry.INSTANCE.register(CONTROLS_MODE_CHANNEL, (context, attachedData) -> context.getTaskQueue()
|
||||
.execute(() -> ClientSidePacketRegistry.INSTANCE.sendToServer(CONTROLS_MODE_CHANNEL, this.makeControlsModeBuffer(this.config.getControlsMode()))));
|
||||
ClientSidePacketRegistry.INSTANCE.register(FEATURE_CHANNEL, (context, attachedData) -> {
|
||||
String name = attachedData.readString(64);
|
||||
boolean allowed = attachedData.readBoolean();
|
||||
LambdaControlsFeature.fromName(name).ifPresent(feature -> context.getTaskQueue().execute(() -> feature.setAllowed(allowed)));
|
||||
});
|
||||
|
||||
ClientTickEvents.START_CLIENT_TICK.register(this.reacharound::tick);
|
||||
ClientTickEvents.END_CLIENT_TICK.register(this::onTick);
|
||||
|
||||
OpenScreenCallback.EVENT.register((client, screen) -> {
|
||||
if (screen == null && this.config.getControlsMode() == ControlsMode.TOUCHSCREEN) {
|
||||
screen = new TouchscreenOverlay(this);
|
||||
screen.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
|
||||
client.skipGameRender = false;
|
||||
client.currentScreen = screen;
|
||||
} else if (screen != null) {
|
||||
this.input.onScreenOpen(client, client.getWindow().getWidth(), client.getWindow().getHeight());
|
||||
}
|
||||
});
|
||||
|
||||
HudManager.register(this.hud = new LambdaControlsHud(this));
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called when Minecraft is initializing.
|
||||
*/
|
||||
public void onMcInit(@NotNull MinecraftClient client)
|
||||
{
|
||||
ButtonBinding.init(client.options);
|
||||
this.config.load();
|
||||
this.hud.setVisible(this.config.isHudEnabled());
|
||||
Controller.updateMappings();
|
||||
GLFW.glfwSetJoystickCallback((jid, event) -> {
|
||||
if (event == GLFW.GLFW_CONNECTED) {
|
||||
Controller controller = Controller.byId(jid);
|
||||
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("lambdacontrols.controller.connected", jid),
|
||||
new LiteralText(controller.getName())));
|
||||
} else if (event == GLFW.GLFW_DISCONNECTED) {
|
||||
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("lambdacontrols.controller.disconnected", jid),
|
||||
null));
|
||||
}
|
||||
|
||||
this.switchControlsMode();
|
||||
});
|
||||
|
||||
LambdaControlsCompat.init(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called every Minecraft tick.
|
||||
*
|
||||
* @param client The client instance.
|
||||
*/
|
||||
public void onTick(@NotNull MinecraftClient client)
|
||||
{
|
||||
this.input.tick(client);
|
||||
if (this.config.getControlsMode() == ControlsMode.CONTROLLER && (client.isWindowFocused() || this.config.hasUnfocusedInput()))
|
||||
this.input.tickController(client);
|
||||
|
||||
/*if (BINDING_RING.wasPressed()) {
|
||||
client.openScreen(new RingScreen());
|
||||
}*/
|
||||
}
|
||||
|
||||
public void onRender(MinecraftClient client)
|
||||
{
|
||||
this.input.onRender(client.getTickDelta(), client);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when leaving a server.
|
||||
*/
|
||||
public void onLeave()
|
||||
{
|
||||
LambdaControlsFeature.resetAllAllowed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Switches the controls mode if the auto switch is enabled.
|
||||
*/
|
||||
public void switchControlsMode()
|
||||
{
|
||||
if (this.config.hasAutoSwitchMode()) {
|
||||
if (this.config.getController().isGamepad()) {
|
||||
this.previousControlsMode = this.config.getControlsMode();
|
||||
this.config.setControlsMode(ControlsMode.CONTROLLER);
|
||||
} else {
|
||||
if (this.previousControlsMode == null) {
|
||||
this.previousControlsMode = ControlsMode.DEFAULT;
|
||||
}
|
||||
|
||||
this.config.setControlsMode(this.previousControlsMode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the HUD is enabled or not.
|
||||
*
|
||||
* @param enabled True if the HUD is enabled, else false.
|
||||
*/
|
||||
public void setHudEnabled(boolean enabled)
|
||||
{
|
||||
this.config.setHudEnabled(enabled);
|
||||
this.hud.setVisible(enabled);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the LambdaControls client instance.
|
||||
*
|
||||
* @return The LambdaControls client instance.
|
||||
*/
|
||||
public static LambdaControlsClient get()
|
||||
{
|
||||
return INSTANCE;
|
||||
}
|
||||
}
|
||||
@@ -1,769 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client;
|
||||
|
||||
import com.electronwill.nightconfig.core.file.FileConfig;
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.Controller;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Optional;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_LEFT_X;
|
||||
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y;
|
||||
|
||||
/**
|
||||
* Represents LambdaControls configuration.
|
||||
*/
|
||||
public class LambdaControlsConfig {
|
||||
// General
|
||||
private static final ControlsMode DEFAULT_CONTROLS_MODE = ControlsMode.DEFAULT;
|
||||
private static final boolean DEFAULT_AUTO_SWITCH_MODE = false;
|
||||
private static final boolean DEFAULT_DEBUG = false;
|
||||
// HUD
|
||||
private static final boolean DEFAULT_HUD_ENABLE = true;
|
||||
private static final HudSide DEFAULT_HUD_SIDE = HudSide.LEFT;
|
||||
// Gameplay
|
||||
private static final boolean DEFAULT_FAST_BLOCK_INTERACTION = true;
|
||||
private static final boolean DEFAULT_FLY_DRIFTING = false;
|
||||
private static final boolean DEFAULT_FLY_VERTICAL_DRIFTING = true;
|
||||
private static final boolean DEFAULT_HORIZONTAL_REACHAROUND = false;
|
||||
private static final boolean DEFAULT_VERTICAL_REACHAROUND = false;
|
||||
private static final boolean DEFAULT_REACHAROUND_OUTLINE = true;
|
||||
private static final int[] DEFAULT_REACHAROUND_OUTLINE_COLOR = new int[]{255, 255, 255, 102};
|
||||
// Controller
|
||||
private static final ControllerType DEFAULT_CONTROLLER_TYPE = ControllerType.DEFAULT;
|
||||
private static final double DEFAULT_DEAD_ZONE = 0.25;
|
||||
private static final double DEFAULT_ROTATION_SPEED = 40.0;
|
||||
private static final double DEFAULT_MOUSE_SPEED = 25.0;
|
||||
private static final boolean DEFAULT_UNFOCUSED_INPUT = false;
|
||||
private static final boolean DEFAULT_VIRTUAL_MOUSE = false;
|
||||
private static final VirtualMouseSkin DEFAULT_VIRTUAL_MOUSE_SKIN = VirtualMouseSkin.DEFAULT_LIGHT;
|
||||
|
||||
private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?");
|
||||
|
||||
protected final FileConfig config = FileConfig.builder("config/lambdacontrols.toml").concurrent().defaultResource("/config.toml").build();
|
||||
private final LambdaControlsClient mod;
|
||||
private ControlsMode controlsMode;
|
||||
private ControllerType controllerType;
|
||||
// Gameplay.
|
||||
private boolean shouldRenderReacharoundOutline;
|
||||
private int[] reacharoundOutlineColor;
|
||||
// Controller settings
|
||||
private double deadZone;
|
||||
private double rotationSpeed;
|
||||
private double mouseSpeed;
|
||||
private boolean unfocusedInput;
|
||||
private boolean virtualMouse;
|
||||
private VirtualMouseSkin virtualMouseSkin;
|
||||
// HUD settings.
|
||||
private boolean hudEnable;
|
||||
private HudSide hudSide;
|
||||
|
||||
public LambdaControlsConfig(@NotNull LambdaControlsClient mod) {
|
||||
this.mod = mod;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the configuration
|
||||
*/
|
||||
public void load() {
|
||||
this.config.load();
|
||||
this.checkAndFix();
|
||||
this.mod.log("Configuration loaded.");
|
||||
this.controlsMode = ControlsMode.byId(this.config.getOrElse("controls", DEFAULT_CONTROLS_MODE.getName())).orElse(DEFAULT_CONTROLS_MODE);
|
||||
// HUD settings.
|
||||
this.hudEnable = this.config.getOrElse("hud.enable", DEFAULT_HUD_ENABLE);
|
||||
this.hudSide = HudSide.byId(this.config.getOrElse("hud.side", DEFAULT_HUD_SIDE.getName())).orElse(DEFAULT_HUD_SIDE);
|
||||
// Gameplay
|
||||
LambdaControlsFeature.FAST_BLOCK_PLACING.setEnabled(this.config.getOrElse("gameplay.fast_block_placing", DEFAULT_FAST_BLOCK_INTERACTION));
|
||||
LambdaControlsFeature.HORIZONTAL_REACHAROUND.setEnabled(this.config.getOrElse("gameplay.reacharound.horizontal", DEFAULT_HORIZONTAL_REACHAROUND));
|
||||
LambdaControlsFeature.VERTICAL_REACHAROUND.setEnabled(this.config.getOrElse("gameplay.reacharound.vertical", DEFAULT_VERTICAL_REACHAROUND));
|
||||
this.shouldRenderReacharoundOutline = this.config.getOrElse("gameplay.reacharound.outline", DEFAULT_REACHAROUND_OUTLINE);
|
||||
this.reacharoundOutlineColor = this.config.getOptional("gameplay.reacharound.outline_color").map(hex -> parseColor((String) hex)).orElse(DEFAULT_REACHAROUND_OUTLINE_COLOR);
|
||||
// Controller settings.
|
||||
this.controllerType = ControllerType.byId(this.config.getOrElse("controller.type", DEFAULT_CONTROLLER_TYPE.getName())).orElse(DEFAULT_CONTROLLER_TYPE);
|
||||
this.deadZone = this.config.getOrElse("controller.dead_zone", DEFAULT_DEAD_ZONE);
|
||||
this.rotationSpeed = this.config.getOrElse("controller.rotation_speed", DEFAULT_ROTATION_SPEED);
|
||||
this.mouseSpeed = this.config.getOrElse("controller.mouse_speed", DEFAULT_MOUSE_SPEED);
|
||||
this.unfocusedInput = this.config.getOrElse("controller.unfocused_input", DEFAULT_UNFOCUSED_INPUT);
|
||||
this.virtualMouse = this.config.getOrElse("controller.virtual_mouse", DEFAULT_VIRTUAL_MOUSE);
|
||||
this.virtualMouseSkin = VirtualMouseSkin.byId(this.config.getOrElse("controller.virtual_mouse_skin", DEFAULT_VIRTUAL_MOUSE_SKIN.getName())).orElse(DEFAULT_VIRTUAL_MOUSE_SKIN);
|
||||
// Controller controls.
|
||||
InputManager.loadButtonBindings(this);
|
||||
|
||||
this.mod.ring.load(this.config);
|
||||
}
|
||||
|
||||
/**
|
||||
* Saves the configuration.
|
||||
*/
|
||||
public void save() {
|
||||
this.config.set("controller.dead_zone", this.deadZone);
|
||||
this.config.set("controller.rotation_speed", this.rotationSpeed);
|
||||
this.config.set("controller.mouse_speed", this.mouseSpeed);
|
||||
this.config.set("controller.unfocused_input", this.unfocusedInput);
|
||||
this.config.set("controller.virtual_mouse", this.virtualMouse);
|
||||
this.config.save();
|
||||
this.mod.log("Configuration saved.");
|
||||
}
|
||||
|
||||
public void checkAndFix() {
|
||||
InputManager.streamBindings().forEach(binding -> {
|
||||
String path = "controller.controls." + binding.getName();
|
||||
Object raw = this.config.getRaw(path);
|
||||
if (raw instanceof Number) {
|
||||
this.mod.warn("Invalid data at \"" + path + "\", fixing...");
|
||||
this.config.set(path, String.valueOf(raw));
|
||||
}
|
||||
});
|
||||
|
||||
if (this.config.contains("gameplay.front_block_placing.enabled")) {
|
||||
this.setFrontBlockPlacing(this.config.getOrElse("gameplay.front_block_placing.enabled", DEFAULT_HORIZONTAL_REACHAROUND));
|
||||
this.config.remove("gameplay.front_block_placing.enabled");
|
||||
}
|
||||
|
||||
if (this.config.contains("gameplay.front_block_placing.outline")) {
|
||||
this.setRenderReacharoundOutline(this.config.getOrElse("gameplay.front_block_placing.outline", DEFAULT_REACHAROUND_OUTLINE));
|
||||
this.config.remove("gameplay.front_block_placing.outline");
|
||||
}
|
||||
|
||||
if (this.config.contains("gameplay.front_block_placing.outline_color")) {
|
||||
this.config.getOptional("gameplay.front_block_placing.outline_color").ifPresent(color -> this.config.set("gameplay.reacharound.outline_color", color));
|
||||
this.config.remove("gameplay.front_block_placing.outline_color");
|
||||
}
|
||||
|
||||
this.renamed("controller.controls.tab_left", "controller.controls.tab_back");
|
||||
this.renamed("controller.controls.tab_right", "controller.controls.tab_next");
|
||||
}
|
||||
|
||||
private void renamed(String oldPath, String newPath) {
|
||||
if (!this.config.contains(oldPath))
|
||||
return;
|
||||
Object raw = this.config.getRaw(oldPath);
|
||||
this.config.remove(oldPath);
|
||||
this.config.set(newPath, raw);
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the configuration to default values.
|
||||
*/
|
||||
public void reset() {
|
||||
// General
|
||||
this.setControlsMode(DEFAULT_CONTROLS_MODE);
|
||||
this.setAutoSwitchMode(DEFAULT_AUTO_SWITCH_MODE);
|
||||
this.setDebug(DEFAULT_DEBUG);
|
||||
// Gameplay
|
||||
this.setFastBlockPlacing(DEFAULT_FAST_BLOCK_INTERACTION);
|
||||
this.setFlyDrifting(DEFAULT_FLY_DRIFTING);
|
||||
this.setFlyVerticalDrifting(DEFAULT_FLY_VERTICAL_DRIFTING);
|
||||
this.setFrontBlockPlacing(DEFAULT_HORIZONTAL_REACHAROUND);
|
||||
this.setVerticalReacharound(DEFAULT_VERTICAL_REACHAROUND);
|
||||
this.setRenderReacharoundOutline(DEFAULT_REACHAROUND_OUTLINE);
|
||||
// Controller
|
||||
this.setControllerType(DEFAULT_CONTROLLER_TYPE);
|
||||
this.setDeadZone(DEFAULT_DEAD_ZONE);
|
||||
this.setRotationSpeed(DEFAULT_ROTATION_SPEED);
|
||||
this.setMouseSpeed(DEFAULT_MOUSE_SPEED);
|
||||
this.setUnfocusedInput(DEFAULT_UNFOCUSED_INPUT);
|
||||
this.setVirtualMouse(DEFAULT_VIRTUAL_MOUSE);
|
||||
this.setVirtualMouseSkin(DEFAULT_VIRTUAL_MOUSE_SKIN);
|
||||
// HUD
|
||||
this.setHudEnabled(DEFAULT_HUD_ENABLE);
|
||||
this.setHudSide(DEFAULT_HUD_SIDE);
|
||||
|
||||
// Collect prevents concurrent modification.
|
||||
InputManager.streamBindings().collect(Collectors.toList()).forEach(binding -> this.setButtonBinding(binding, binding.getDefaultButton()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the controls mode from the configuration.
|
||||
*
|
||||
* @return The controls mode.
|
||||
*/
|
||||
public @NotNull ControlsMode getControlsMode() {
|
||||
return this.controlsMode;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the controls mode in the configuration.
|
||||
*
|
||||
* @param controlsMode The controls mode.
|
||||
*/
|
||||
public void setControlsMode(@NotNull ControlsMode controlsMode) {
|
||||
this.controlsMode = controlsMode;
|
||||
this.config.set("controls", controlsMode.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the auto switch mode is enabled or not.
|
||||
*
|
||||
* @return True if the auto switch mode is enabled, else false.
|
||||
*/
|
||||
public boolean hasAutoSwitchMode() {
|
||||
return this.config.getOrElse("auto_switch_mode", DEFAULT_AUTO_SWITCH_MODE);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the auto switch mode is enabled or not.
|
||||
*
|
||||
* @param autoSwitchMode True if the auto switch mode is enabled, else false.
|
||||
*/
|
||||
public void setAutoSwitchMode(boolean autoSwitchMode) {
|
||||
this.config.set("auto_switch_mode", autoSwitchMode);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the mod has debug enabled or not.
|
||||
*
|
||||
* @return True if debug is enabled, else false.
|
||||
*/
|
||||
public boolean hasDebug() {
|
||||
return this.config.getOrElse("debug", DEFAULT_DEBUG);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the mod has debug enabled or not.
|
||||
*
|
||||
* @param debug True if debug is enabled, else false.
|
||||
*/
|
||||
protected void setDebug(boolean debug) {
|
||||
this.config.set("debug", debug);
|
||||
}
|
||||
|
||||
/*
|
||||
HUD settings
|
||||
*/
|
||||
|
||||
/**
|
||||
* Returns whether the HUD is enabled.
|
||||
*
|
||||
* @return True if the HUD is enabled, else false.
|
||||
*/
|
||||
public boolean isHudEnabled() {
|
||||
return this.hudEnable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the HUD is enabled.
|
||||
*
|
||||
* @param enable True if the HUD is enabled, else false.
|
||||
*/
|
||||
public void setHudEnabled(boolean enable) {
|
||||
this.hudEnable = enable;
|
||||
this.config.set("hud.enable", this.hudEnable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the HUD side from the configuration.
|
||||
*
|
||||
* @return The HUD side.
|
||||
*/
|
||||
public @NotNull HudSide getHudSide() {
|
||||
return this.hudSide;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the HUD side in the configuration.
|
||||
*
|
||||
* @param hudSide The HUD side.
|
||||
*/
|
||||
public void setHudSide(@NotNull HudSide hudSide) {
|
||||
this.hudSide = hudSide;
|
||||
this.config.set("hud.side", hudSide.getName());
|
||||
}
|
||||
|
||||
/*
|
||||
Gameplay settings
|
||||
*/
|
||||
|
||||
/**
|
||||
* Gets whether fast block placing is enabled or not.
|
||||
*
|
||||
* @return True if fast block placing is enabled, else false.
|
||||
*/
|
||||
public boolean hasFastBlockPlacing() {
|
||||
return LambdaControlsFeature.FAST_BLOCK_PLACING.isEnabled();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether fast block placing is enabled or not.
|
||||
*
|
||||
* @param enable True if fast block placing is enabled, else false.
|
||||
*/
|
||||
public void setFastBlockPlacing(boolean enable) {
|
||||
LambdaControlsFeature.FAST_BLOCK_PLACING.setEnabled(enable);
|
||||
this.config.set("gameplay.fast_block_placing", enable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether fly drifting is enabled or not.
|
||||
*
|
||||
* @return True if fly drifting is enabled, else false.
|
||||
*/
|
||||
public boolean hasFlyDrifting() {
|
||||
return this.config.getOrElse("gameplay.fly.drifting", DEFAULT_FLY_DRIFTING);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether fly drifting is enabled or not.
|
||||
*
|
||||
* @param flyDrifting True if fly drifting is enabled, else false.
|
||||
*/
|
||||
public void setFlyDrifting(boolean flyDrifting) {
|
||||
this.config.set("gameplay.fly.drifting", flyDrifting);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether vertical fly drifting is enabled or not.
|
||||
*
|
||||
* @return True if vertical fly drifting is enabled, else false.
|
||||
*/
|
||||
public boolean hasFlyVerticalDrifting() {
|
||||
return this.config.getOrElse("gameplay.fly.vertical_drifting", DEFAULT_FLY_VERTICAL_DRIFTING);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether vertical fly drifting is enabled or not.
|
||||
*
|
||||
* @param flyDrifting True if vertical fly drifting is enabled, else false.
|
||||
*/
|
||||
public void setFlyVerticalDrifting(boolean flyDrifting) {
|
||||
this.config.set("gameplay.fly.vertical_drifting", flyDrifting);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether front block placing is enabled or not.
|
||||
*
|
||||
* @return True if front block placing is enabled, else false.
|
||||
*/
|
||||
public boolean hasFrontBlockPlacing() {
|
||||
return LambdaControlsFeature.HORIZONTAL_REACHAROUND.isEnabled();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether front block placing is enabled or not.
|
||||
*
|
||||
* @param enable True if front block placing is enabled, else false.
|
||||
*/
|
||||
public void setFrontBlockPlacing(boolean enable) {
|
||||
LambdaControlsFeature.HORIZONTAL_REACHAROUND.setEnabled(enable);
|
||||
this.config.set("gameplay.reacharound.horizontal", enable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether vertical reacharound is enabled or not.
|
||||
*
|
||||
* @return True if vertical reacharound is enabled, else false.
|
||||
*/
|
||||
public boolean hasVerticalReacharound() {
|
||||
return LambdaControlsFeature.VERTICAL_REACHAROUND.isEnabled();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether vertical reacharound is enabled or not.
|
||||
*
|
||||
* @param enable True if vertical reacharound is enabled, else false.
|
||||
*/
|
||||
public void setVerticalReacharound(boolean enable) {
|
||||
LambdaControlsFeature.VERTICAL_REACHAROUND.setEnabled(enable);
|
||||
this.config.set("gameplay.reacharound.vertical", enable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether front block placing outline is enabled or not.
|
||||
*
|
||||
* @return True if front block placing outline is enabled, else false.
|
||||
*/
|
||||
public boolean shouldRenderReacharoundOutline() {
|
||||
return this.shouldRenderReacharoundOutline;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether front block placing outline is enabled or not.
|
||||
*
|
||||
* @param render True if front block placing outline is enabled, else false.
|
||||
*/
|
||||
public void setRenderReacharoundOutline(boolean render) {
|
||||
this.config.set("gameplay.reacharound.outline", this.shouldRenderReacharoundOutline = render);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the front block placing outline color as an integer array.
|
||||
* <p>
|
||||
* The integer array has 4 elements: red, green, blue and alpha.
|
||||
*
|
||||
* @return The color as a RGBA integer array.
|
||||
*/
|
||||
public int[] getReacharoundOutlineColor() {
|
||||
return this.reacharoundOutlineColor;
|
||||
}
|
||||
|
||||
/*
|
||||
Controller settings
|
||||
*/
|
||||
|
||||
/**
|
||||
* Gets the used controller.
|
||||
*
|
||||
* @return The used controller.
|
||||
*/
|
||||
public @NotNull Controller getController() {
|
||||
Object raw = this.config.getRaw("controller.id");
|
||||
if (raw instanceof Number) {
|
||||
return Controller.byId((Integer) raw);
|
||||
} else if (raw instanceof String) {
|
||||
return Controller.byGuid((String) raw).orElse(Controller.byId(GLFW.GLFW_JOYSTICK_1));
|
||||
}
|
||||
return Controller.byId(GLFW.GLFW_JOYSTICK_1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the used controller.
|
||||
*
|
||||
* @param controller The used controller.
|
||||
*/
|
||||
public void setController(@NotNull Controller controller) {
|
||||
this.config.set("controller.id", controller.getId());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the second controller (for Joy-Con supports).
|
||||
*
|
||||
* @return The second controller.
|
||||
*/
|
||||
public @NotNull Optional<Controller> getSecondController() {
|
||||
Object raw = this.config.getRaw("controller.id2");
|
||||
if (raw instanceof Number) {
|
||||
if ((int) raw == -1)
|
||||
return Optional.empty();
|
||||
return Optional.of(Controller.byId((Integer) raw));
|
||||
} else if (raw instanceof String) {
|
||||
return Optional.of(Controller.byGuid((String) raw).orElse(Controller.byId(GLFW.GLFW_JOYSTICK_1)));
|
||||
}
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the second controller.
|
||||
*
|
||||
* @param controller The second controller.
|
||||
*/
|
||||
public void setSecondController(@Nullable Controller controller) {
|
||||
this.config.set("controller.id2", controller == null ? -1 : controller.getId());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the controller's type.
|
||||
*
|
||||
* @return The controller's type.
|
||||
*/
|
||||
public @NotNull ControllerType getControllerType() {
|
||||
return this.controllerType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the controller's type.
|
||||
*
|
||||
* @param controllerType The controller's type.
|
||||
*/
|
||||
public void setControllerType(@NotNull ControllerType controllerType) {
|
||||
this.controllerType = controllerType;
|
||||
this.config.set("controller.type", controllerType.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the controller's dead zone from the configuration.
|
||||
*
|
||||
* @return The controller's dead zone value.
|
||||
*/
|
||||
public double getDeadZone() {
|
||||
return this.deadZone;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the controller's dead zone in the configuration.
|
||||
*
|
||||
* @param deadZone The new controller's dead zone value.
|
||||
*/
|
||||
public void setDeadZone(double deadZone) {
|
||||
this.deadZone = deadZone;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the controller's rotation speed.
|
||||
*
|
||||
* @return The rotation speed.
|
||||
*/
|
||||
public double getRotationSpeed() {
|
||||
return this.rotationSpeed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the controller's rotation speed.
|
||||
*
|
||||
* @param rotationSpeed The rotation speed.
|
||||
*/
|
||||
public void setRotationSpeed(double rotationSpeed) {
|
||||
this.rotationSpeed = rotationSpeed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the controller's mouse speed.
|
||||
*
|
||||
* @return The mouse speed.
|
||||
*/
|
||||
public double getMouseSpeed() {
|
||||
return this.mouseSpeed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the controller's mouse speed.
|
||||
*
|
||||
* @param mouseSpeed The mouse speed.
|
||||
*/
|
||||
public void setMouseSpeed(double mouseSpeed) {
|
||||
this.mouseSpeed = mouseSpeed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the right X axis is inverted or not.
|
||||
*
|
||||
* @return True if the right X axis is inverted, else false.
|
||||
*/
|
||||
public boolean doesInvertRightXAxis() {
|
||||
return this.config.getOrElse("controller.invert_right_x_axis", false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the right X axis is inverted or not.
|
||||
*
|
||||
* @param invert True if the right X axis is inverted, else false.
|
||||
*/
|
||||
public void setInvertRightXAxis(boolean invert) {
|
||||
this.config.set("controller.invert_right_x_axis", invert);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the right Y axis is inverted or not.
|
||||
*
|
||||
* @return True if the right Y axis is inverted, else false.
|
||||
*/
|
||||
public boolean doesInvertRightYAxis() {
|
||||
return this.config.getOrElse("controller.invert_right_y_axis", false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the right Y axis is inverted or not.
|
||||
*
|
||||
* @param invert True if the right Y axis is inverted, else false.
|
||||
*/
|
||||
public void setInvertRightYAxis(boolean invert) {
|
||||
this.config.set("controller.invert_right_y_axis", invert);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether unfocused controller input is allowed or not.
|
||||
*
|
||||
* @return True if unfocused controller input is allowed, else false.
|
||||
*/
|
||||
public boolean hasUnfocusedInput() {
|
||||
return this.unfocusedInput;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether unfocused controller input is allowed or not.
|
||||
*
|
||||
* @param unfocusedInput True if unfocused controller input is allowed, else false.
|
||||
*/
|
||||
public void setUnfocusedInput(boolean unfocusedInput) {
|
||||
this.unfocusedInput = unfocusedInput;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the mouse is virtual or not.
|
||||
*
|
||||
* @return True if the mouse is virtual, else false.
|
||||
*/
|
||||
public boolean hasVirtualMouse() {
|
||||
return this.virtualMouse;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the mouse is virtual or not.
|
||||
*
|
||||
* @param virtualMouse True if the mouse is virtual, else false.
|
||||
*/
|
||||
public void setVirtualMouse(boolean virtualMouse) {
|
||||
this.virtualMouse = virtualMouse;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the virtual mouse skin.
|
||||
*
|
||||
* @return The virtual mouse skin.
|
||||
*/
|
||||
public VirtualMouseSkin getVirtualMouseSkin() {
|
||||
return this.virtualMouseSkin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the virtual mouse skin.
|
||||
*
|
||||
* @param skin The virtual mouse skin.
|
||||
*/
|
||||
public void setVirtualMouseSkin(VirtualMouseSkin skin) {
|
||||
this.virtualMouseSkin = skin;
|
||||
this.config.set("controller.virtual_mouse_skin", skin.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the right X axis sign.
|
||||
*
|
||||
* @return The right X axis sign.
|
||||
*/
|
||||
public double getRightXAxisSign() {
|
||||
return this.doesInvertRightXAxis() ? -1.0 : 1.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the right Y axis sign.
|
||||
*
|
||||
* @return The right Y axis sign.
|
||||
*/
|
||||
public double getRightYAxisSign() {
|
||||
return this.doesInvertRightYAxis() ? -1.0 : 1.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the button binding from configuration.
|
||||
*
|
||||
* @param button The button binding.
|
||||
*/
|
||||
public void loadButtonBinding(@NotNull ButtonBinding button) {
|
||||
button.setButton(button.getDefaultButton());
|
||||
String code = this.config.getOrElse("controller.controls." + button.getName(), button.getButtonCode());
|
||||
|
||||
Matcher matcher = BUTTON_BINDING_PATTERN.matcher(code);
|
||||
|
||||
try {
|
||||
int[] buttons = new int[1];
|
||||
int count = 0;
|
||||
while (matcher.find()) {
|
||||
count++;
|
||||
if (count > buttons.length)
|
||||
buttons = Arrays.copyOf(buttons, count);
|
||||
String current;
|
||||
if (!this.checkValidity(button, code, current = matcher.group(1)))
|
||||
return;
|
||||
buttons[count - 1] = Integer.parseInt(current);
|
||||
}
|
||||
if (count == 0) {
|
||||
this.mod.warn("Malformed config value \"" + code + "\" for binding \"" + button.getName() + "\".");
|
||||
this.setButtonBinding(button, new int[]{-1});
|
||||
}
|
||||
|
||||
button.setButton(buttons);
|
||||
} catch (Exception e) {
|
||||
this.mod.warn("Malformed config value \"" + code + "\" for binding \"" + button.getName() + "\".");
|
||||
this.config.set("controller.controls." + button.getName(), button.getButtonCode());
|
||||
}
|
||||
}
|
||||
|
||||
private boolean checkValidity(@NotNull ButtonBinding binding, @NotNull String input, String group) {
|
||||
if (group == null) {
|
||||
this.mod.warn("Malformed config value \"" + input + "\" for binding \"" + binding.getName() + "\".");
|
||||
this.config.set("controller.controls." + binding.getName(), binding.getButtonCode());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the button binding in configuration.
|
||||
*
|
||||
* @param binding The button binding.
|
||||
* @param button The button.
|
||||
*/
|
||||
public void setButtonBinding(@NotNull ButtonBinding binding, int[] button) {
|
||||
binding.setButton(button);
|
||||
this.config.set("controller.controls." + binding.getName(), binding.getButtonCode());
|
||||
}
|
||||
|
||||
public boolean isBackButton(int btn, boolean isBtn, int state) {
|
||||
if (!isBtn && state == 0)
|
||||
return false;
|
||||
return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, false) == ButtonBinding.axisAsButton(btn, state == 1);
|
||||
}
|
||||
|
||||
public boolean isForwardButton(int btn, boolean isBtn, int state) {
|
||||
if (!isBtn && state == 0)
|
||||
return false;
|
||||
return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, true) == ButtonBinding.axisAsButton(btn, state == 1);
|
||||
}
|
||||
|
||||
public boolean isLeftButton(int btn, boolean isBtn, int state) {
|
||||
if (!isBtn && state == 0)
|
||||
return false;
|
||||
return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, false) == ButtonBinding.axisAsButton(btn, state == 1);
|
||||
}
|
||||
|
||||
public boolean isRightButton(int btn, boolean isBtn, int state) {
|
||||
if (!isBtn && state == 0)
|
||||
return false;
|
||||
return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, true) == ButtonBinding.axisAsButton(btn, state == 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the specified axis is an axis used for movements.
|
||||
*
|
||||
* @param axis The axis index.
|
||||
* @return True if the axis is used for movements, else false.
|
||||
*/
|
||||
public boolean isMovementAxis(int axis) {
|
||||
return axis == GLFW_GAMEPAD_AXIS_LEFT_Y || axis == GLFW_GAMEPAD_AXIS_LEFT_X;
|
||||
}
|
||||
|
||||
/**
|
||||
* Parses a color from a hexadecimal color string.
|
||||
*
|
||||
* @param hex The hexadecimal color.
|
||||
* @return The color instance, null if invalid.
|
||||
*/
|
||||
private static int[] parseColor(String hex) {
|
||||
hex = hex.replace("#", "");
|
||||
switch (hex.length()) {
|
||||
case 6:
|
||||
return new int[]{
|
||||
Integer.valueOf(hex.substring(0, 2), 16),
|
||||
Integer.valueOf(hex.substring(2, 4), 16),
|
||||
Integer.valueOf(hex.substring(4, 6), 16),
|
||||
255
|
||||
};
|
||||
case 8:
|
||||
return new int[]{
|
||||
Integer.valueOf(hex.substring(0, 2), 16),
|
||||
Integer.valueOf(hex.substring(2, 4), 16),
|
||||
Integer.valueOf(hex.substring(4, 6), 16),
|
||||
Integer.valueOf(hex.substring(6, 8), 16)
|
||||
};
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client;
|
||||
|
||||
import io.github.prospector.modmenu.api.ConfigScreenFactory;
|
||||
import io.github.prospector.modmenu.api.ModMenuApi;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsSettingsScreen;
|
||||
|
||||
/**
|
||||
* Represents the API implementation of ModMenu for LambdaControls.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.3.0
|
||||
* @since 1.1.0
|
||||
*/
|
||||
public class LambdaControlsModMenu implements ModMenuApi
|
||||
{
|
||||
@Override
|
||||
public ConfigScreenFactory<?> getModConfigScreenFactory()
|
||||
{
|
||||
return parent -> new LambdaControlsSettingsScreen(parent, false);
|
||||
}
|
||||
}
|
||||
@@ -1,780 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client;
|
||||
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.Controller;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.TouchscreenOverlay;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.widget.ControllerControlsWidget;
|
||||
import me.lambdaurora.lambdacontrols.client.mixin.AdvancementsScreenAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.mixin.CreativeInventoryScreenAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.mixin.EntryListWidgetAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.util.MouseAccessor;
|
||||
import me.lambdaurora.spruceui.navigation.NavigationDirection;
|
||||
import me.lambdaurora.spruceui.screen.SpruceScreen;
|
||||
import me.lambdaurora.spruceui.widget.AbstractSprucePressableButtonWidget;
|
||||
import me.lambdaurora.spruceui.widget.SpruceElement;
|
||||
import me.lambdaurora.spruceui.widget.SpruceLabelWidget;
|
||||
import me.lambdaurora.spruceui.widget.SpruceWidget;
|
||||
import me.lambdaurora.spruceui.widget.container.SpruceParentWidget;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.Element;
|
||||
import net.minecraft.client.gui.ParentElement;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.screen.advancement.AdvancementTab;
|
||||
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
|
||||
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
|
||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
|
||||
import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
|
||||
import net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget;
|
||||
import net.minecraft.client.gui.screen.pack.PackScreen;
|
||||
import net.minecraft.client.gui.screen.world.WorldListWidget;
|
||||
import net.minecraft.client.gui.widget.AbstractPressableButtonWidget;
|
||||
import net.minecraft.client.gui.widget.AlwaysSelectedEntryListWidget;
|
||||
import net.minecraft.client.gui.widget.EntryListWidget;
|
||||
import net.minecraft.client.gui.widget.SliderWidget;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import net.minecraft.screen.slot.SlotActionType;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import org.aperlambda.lambdacommon.utils.Pair;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.lwjgl.glfw.GLFWGamepadState;
|
||||
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
|
||||
import static me.lambdaurora.lambdacontrols.client.controller.ButtonBinding.axisAsButton;
|
||||
import static me.lambdaurora.lambdacontrols.client.controller.InputManager.INPUT_MANAGER;
|
||||
import static org.lwjgl.glfw.GLFW.*;
|
||||
|
||||
/**
|
||||
* Represents the LambdaControls' input handler.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.3
|
||||
* @since 1.0.0
|
||||
*/
|
||||
public class LambdaInput {
|
||||
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
|
||||
private final LambdaControlsConfig config;
|
||||
// Cooldowns
|
||||
private int actionGuiCooldown = 0;
|
||||
private boolean ignoreNextARelease = false;
|
||||
private double targetYaw = 0.0;
|
||||
private double targetPitch = 0.0;
|
||||
private float prevXAxis = 0.F;
|
||||
private float prevYAxis = 0.F;
|
||||
private int targetMouseX = 0;
|
||||
private int targetMouseY = 0;
|
||||
private float mouseSpeedX = 0.F;
|
||||
private float mouseSpeedY = 0.F;
|
||||
private int inventoryInteractionCooldown = 0;
|
||||
|
||||
private ControllerControlsWidget controlsInput = null;
|
||||
|
||||
public LambdaInput(@NotNull LambdaControlsClient mod) {
|
||||
this.config = mod.config;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called every Minecraft tick.
|
||||
*
|
||||
* @param client The client instance.
|
||||
*/
|
||||
public void tick(@NotNull MinecraftClient client) {
|
||||
this.targetYaw = 0.F;
|
||||
this.targetPitch = 0.F;
|
||||
|
||||
// Handles the key bindings.
|
||||
if (LambdaControlsClient.BINDING_LOOK_UP.isPressed()) {
|
||||
this.handleLook(client, GLFW_GAMEPAD_AXIS_RIGHT_Y, 0.8F, 2);
|
||||
} else if (LambdaControlsClient.BINDING_LOOK_DOWN.isPressed()) {
|
||||
this.handleLook(client, GLFW_GAMEPAD_AXIS_RIGHT_Y, 0.8F, 1);
|
||||
}
|
||||
if (LambdaControlsClient.BINDING_LOOK_LEFT.isPressed()) {
|
||||
this.handleLook(client, GLFW_GAMEPAD_AXIS_RIGHT_X, 0.8F, 2);
|
||||
} else if (LambdaControlsClient.BINDING_LOOK_RIGHT.isPressed()) {
|
||||
this.handleLook(client, GLFW_GAMEPAD_AXIS_RIGHT_X, 0.8F, 1);
|
||||
}
|
||||
|
||||
INPUT_MANAGER.tick(client);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called every Minecraft tick for controller input update.
|
||||
*
|
||||
* @param client The client instance.
|
||||
*/
|
||||
public void tickController(@NotNull MinecraftClient client) {
|
||||
BUTTON_COOLDOWNS.entrySet().stream().filter(entry -> entry.getValue() > 0).forEach(entry -> BUTTON_COOLDOWNS.put(entry.getKey(), entry.getValue() - 1));
|
||||
// Decreases the cooldown for GUI actions.
|
||||
if (this.actionGuiCooldown > 0)
|
||||
--this.actionGuiCooldown;
|
||||
|
||||
InputManager.updateStates();
|
||||
|
||||
Controller controller = this.config.getController();
|
||||
if (controller.isConnected()) {
|
||||
GLFWGamepadState state = controller.getState();
|
||||
this.fetchButtonInput(client, state, false);
|
||||
this.fetchAxeInput(client, state, false);
|
||||
}
|
||||
this.config.getSecondController().filter(Controller::isConnected)
|
||||
.ifPresent(joycon -> {
|
||||
GLFWGamepadState state = joycon.getState();
|
||||
this.fetchButtonInput(client, state, true);
|
||||
this.fetchAxeInput(client, state, true);
|
||||
});
|
||||
|
||||
boolean allowInput = true;
|
||||
|
||||
if (this.controlsInput != null && this.controlsInput.focusedBinding != null)
|
||||
allowInput = false;
|
||||
|
||||
if (allowInput)
|
||||
InputManager.updateBindings(client);
|
||||
|
||||
if (this.controlsInput != null
|
||||
&& InputManager.STATES.entrySet().parallelStream().map(Map.Entry::getValue).allMatch(ButtonState::isUnpressed)) {
|
||||
if (this.controlsInput.focusedBinding != null && !this.controlsInput.waiting) {
|
||||
int[] buttons = new int[this.controlsInput.currentButtons.size()];
|
||||
for (int i = 0; i < this.controlsInput.currentButtons.size(); i++)
|
||||
buttons[i] = this.controlsInput.currentButtons.get(i);
|
||||
this.controlsInput.focusedBinding.setButton(buttons);
|
||||
this.controlsInput.focusedBinding = null;
|
||||
this.controlsInput = null;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.inventoryInteractionCooldown > 0)
|
||||
this.inventoryInteractionCooldown--;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called before the screen is rendered.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param screen The screen to render.
|
||||
*/
|
||||
public void onPreRenderScreen(@NotNull MinecraftClient client, @NotNull Screen screen) {
|
||||
if (!isScreenInteractive(screen)) {
|
||||
INPUT_MANAGER.updateMousePosition(client);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called when Minecraft renders.
|
||||
*
|
||||
* @param client The client instance.
|
||||
*/
|
||||
public void onRender(float tickDelta, @NotNull MinecraftClient client) {
|
||||
if (!(client.currentScreen == null || client.currentScreen instanceof TouchscreenOverlay))
|
||||
return;
|
||||
|
||||
PlayerEntity player = client.player;
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
if (this.targetYaw != 0F || this.targetPitch != 0F) {
|
||||
float rotationYaw = (float) (player.prevYaw + (this.targetYaw / 0.10) * tickDelta);
|
||||
float rotationPitch = (float) (player.prevPitch + (this.targetPitch / 0.10) * tickDelta);
|
||||
client.player.yaw = rotationYaw;
|
||||
client.player.pitch = MathHelper.clamp(rotationPitch, -90.F, 90.F);
|
||||
if (client.player.isRiding()) {
|
||||
client.player.getVehicle().copyPositionAndRotation(client.player);
|
||||
}
|
||||
client.getTutorialManager().onUpdateMouse(this.targetPitch, this.targetYaw);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called when a Screen is opened.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param windowWidth The window width.
|
||||
* @param windowHeight The window height.
|
||||
*/
|
||||
public void onScreenOpen(@NotNull MinecraftClient client, int windowWidth, int windowHeight) {
|
||||
if (client.currentScreen == null) {
|
||||
this.mouseSpeedX = this.mouseSpeedY = 0.0F;
|
||||
INPUT_MANAGER.resetMousePosition(windowWidth, windowHeight);
|
||||
} else if (isScreenInteractive(client.currentScreen) && this.config.hasVirtualMouse()) {
|
||||
((MouseAccessor) client.mouse).lambdacontrols_onCursorPos(client.getWindow().getHandle(), 0, 0);
|
||||
INPUT_MANAGER.resetMouseTarget(client);
|
||||
}
|
||||
this.inventoryInteractionCooldown = 5;
|
||||
}
|
||||
|
||||
public void beginControlsInput(ControllerControlsWidget widget) {
|
||||
this.controlsInput = widget;
|
||||
if (widget != null) {
|
||||
this.controlsInput.currentButtons.clear();
|
||||
this.controlsInput.waiting = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void fetchButtonInput(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepadState, boolean leftJoycon) {
|
||||
ByteBuffer buffer = gamepadState.buttons();
|
||||
for (int i = 0; i < buffer.limit(); i++) {
|
||||
int btn = leftJoycon ? ButtonBinding.controller2Button(i) : i;
|
||||
boolean btnState = buffer.get() == (byte) 1;
|
||||
ButtonState state = ButtonState.NONE;
|
||||
ButtonState previousState = InputManager.STATES.getOrDefault(btn, ButtonState.NONE);
|
||||
|
||||
if (btnState != previousState.isPressed()) {
|
||||
state = btnState ? ButtonState.PRESS : ButtonState.RELEASE;
|
||||
this.handleButton(client, btn, btnState ? 0 : 1, btnState);
|
||||
if (btnState)
|
||||
BUTTON_COOLDOWNS.put(btn, 5);
|
||||
} else if (btnState) {
|
||||
state = ButtonState.REPEAT;
|
||||
if (BUTTON_COOLDOWNS.getOrDefault(btn, 0) == 0) {
|
||||
BUTTON_COOLDOWNS.put(btn, 5);
|
||||
this.handleButton(client, btn, 2, true);
|
||||
}
|
||||
}
|
||||
|
||||
InputManager.STATES.put(btn, state);
|
||||
}
|
||||
}
|
||||
|
||||
private void fetchAxeInput(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepadState, boolean leftJoycon) {
|
||||
FloatBuffer buffer = gamepadState.axes();
|
||||
for (int i = 0; i < buffer.limit(); i++) {
|
||||
int axis = leftJoycon ? ButtonBinding.controller2Button(i) : i;
|
||||
float value = buffer.get();
|
||||
float absValue = Math.abs(value);
|
||||
|
||||
if (i == GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y)
|
||||
value *= -1.0F;
|
||||
|
||||
int state = value > this.config.getDeadZone() ? 1 : (value < -this.config.getDeadZone() ? 2 : 0);
|
||||
this.handleAxe(client, axis, value, absValue, state);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleButton(@NotNull MinecraftClient client, int button, int action, boolean state) {
|
||||
if (this.controlsInput != null && this.controlsInput.focusedBinding != null) {
|
||||
if (action == 0 && !this.controlsInput.currentButtons.contains(button)) {
|
||||
this.controlsInput.currentButtons.add(button);
|
||||
|
||||
int[] buttons = new int[this.controlsInput.currentButtons.size()];
|
||||
for (int i = 0; i < this.controlsInput.currentButtons.size(); i++)
|
||||
buttons[i] = this.controlsInput.currentButtons.get(i);
|
||||
this.controlsInput.focusedBinding.setButton(buttons);
|
||||
|
||||
this.controlsInput.waiting = false;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (action == 0 || action == 2) {
|
||||
if (client.currentScreen != null && isScreenInteractive(client.currentScreen)
|
||||
&& (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|
||||
|| button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT)) {
|
||||
if (this.actionGuiCooldown == 0) {
|
||||
if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP) {
|
||||
this.changeFocus(client.currentScreen, NavigationDirection.UP);
|
||||
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN) {
|
||||
this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
|
||||
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT) {
|
||||
this.handleLeftRight(client.currentScreen, false);
|
||||
} else {
|
||||
this.handleLeftRight(client.currentScreen, true);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (action == 1) {
|
||||
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null) {
|
||||
if (this.actionGuiCooldown == 0) {
|
||||
Element focused = client.currentScreen.getFocused();
|
||||
if (focused != null && isScreenInteractive(client.currentScreen)) {
|
||||
if (this.handleAButton(client.currentScreen, focused)) {
|
||||
this.actionGuiCooldown = 5; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.handleInventory(client, button)) {
|
||||
this.ignoreNextARelease = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
|
||||
if (client.currentScreen != null) {
|
||||
if (!LambdaControlsCompat.handleMenuBack(client, client.currentScreen))
|
||||
if (!this.tryGoBack(client.currentScreen))
|
||||
client.currentScreen.onClose();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null && !isScreenInteractive(client.currentScreen) && this.actionGuiCooldown == 0) {
|
||||
if (!this.ignoreNextARelease) {
|
||||
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
|
||||
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
|
||||
if (action == 0) {
|
||||
Screen.wrapScreenError(() -> client.currentScreen.mouseClicked(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1),
|
||||
"mouseClicked event handler", client.currentScreen.getClass().getCanonicalName());
|
||||
} else if (action == 1) {
|
||||
Screen.wrapScreenError(() -> client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1),
|
||||
"mouseReleased event handler", client.currentScreen.getClass().getCanonicalName());
|
||||
}
|
||||
this.actionGuiCooldown = 5;
|
||||
} else {
|
||||
this.ignoreNextARelease = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles inventory interaction.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param button The button pressed.
|
||||
* @return True if an inventory interaction was done.
|
||||
*/
|
||||
private boolean handleInventory(@NotNull MinecraftClient client, int button) {
|
||||
if (!(client.currentScreen instanceof HandledScreen))
|
||||
return false;
|
||||
|
||||
if (client.interactionManager == null || client.player == null)
|
||||
return false;
|
||||
|
||||
if (this.inventoryInteractionCooldown > 0)
|
||||
return true;
|
||||
|
||||
if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
|
||||
client.player.closeHandledScreen();
|
||||
return true;
|
||||
}
|
||||
|
||||
double x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
|
||||
double y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
|
||||
|
||||
HandledScreen screen = (HandledScreen) client.currentScreen;
|
||||
HandledScreenAccessor accessor = (HandledScreenAccessor) screen;
|
||||
Slot slot = ((HandledScreenAccessor) client.currentScreen).lambdacontrols_getSlotAt(x, y);
|
||||
|
||||
int slotId;
|
||||
if (slot == null) {
|
||||
if (client.player.inventory.getCursorStack().isEmpty())
|
||||
return false;
|
||||
slotId = accessor.lambdacontrols_isClickOutsideBounds(x, y, accessor.getX(), accessor.getY(), GLFW_MOUSE_BUTTON_1) ? -999 : -1;
|
||||
} else {
|
||||
slotId = slot.id;
|
||||
}
|
||||
|
||||
SlotActionType actionType = SlotActionType.PICKUP;
|
||||
int clickData = GLFW.GLFW_MOUSE_BUTTON_1;
|
||||
switch (button) {
|
||||
case GLFW_GAMEPAD_BUTTON_A:
|
||||
if (screen instanceof CreativeInventoryScreen)
|
||||
if (((CreativeInventoryScreenAccessor) screen).lambdacontrols_isCreativeInventorySlot(slot))
|
||||
actionType = SlotActionType.CLONE;
|
||||
if (slot != null && LambdaControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot)))
|
||||
actionType = SlotActionType.CLONE;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_BUTTON_X:
|
||||
clickData = GLFW_MOUSE_BUTTON_2;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_BUTTON_Y:
|
||||
actionType = SlotActionType.QUICK_MOVE;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
accessor.lambdacontrols_onMouseClick(slot, slotId, clickData, actionType);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to go back.
|
||||
*
|
||||
* @param screen The current screen.
|
||||
* @return True if successful, else false.
|
||||
*/
|
||||
public boolean tryGoBack(@NotNull Screen screen) {
|
||||
ImmutableSet<String> set = ImmutableSet.of("gui.back", "gui.done", "gui.cancel", "gui.toTitle", "gui.toMenu");
|
||||
return screen.children().stream().filter(element -> element instanceof AbstractPressableButtonWidget)
|
||||
.map(element -> (AbstractPressableButtonWidget) element)
|
||||
.filter(element -> element.getMessage() instanceof TranslatableText)
|
||||
.anyMatch(element -> {
|
||||
if (set.stream().anyMatch(key -> key.equals(((TranslatableText) element.getMessage()).getKey()))) {
|
||||
element.onPress();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
}
|
||||
|
||||
private void handleAxe(@NotNull MinecraftClient client, int axis, float value, float absValue, int state) {
|
||||
int asButtonState = value > 0.5F ? 1 : (value < -0.5F ? 2 : 0);
|
||||
|
||||
if (axis == GLFW_GAMEPAD_AXIS_LEFT_TRIGGER || axis == GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER || axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER) ||
|
||||
axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER))
|
||||
if (asButtonState == 2)
|
||||
asButtonState = 0;
|
||||
|
||||
{
|
||||
boolean currentPlusState = asButtonState == 1;
|
||||
boolean currentMinusState = asButtonState == 2;
|
||||
ButtonState previousPlusState = InputManager.STATES.getOrDefault(axisAsButton(axis, true), ButtonState.NONE);
|
||||
ButtonState previousMinusState = InputManager.STATES.getOrDefault(axisAsButton(axis, false), ButtonState.NONE);
|
||||
|
||||
if (currentPlusState != previousPlusState.isPressed()) {
|
||||
InputManager.STATES.put(axisAsButton(axis, true), currentPlusState ? ButtonState.PRESS : ButtonState.RELEASE);
|
||||
if (currentPlusState)
|
||||
BUTTON_COOLDOWNS.put(axisAsButton(axis, true), 5);
|
||||
} else if (currentPlusState) {
|
||||
InputManager.STATES.put(axisAsButton(axis, true), ButtonState.REPEAT);
|
||||
if (BUTTON_COOLDOWNS.getOrDefault(axisAsButton(axis, true), 0) == 0) {
|
||||
BUTTON_COOLDOWNS.put(axisAsButton(axis, true), 5);
|
||||
}
|
||||
}
|
||||
|
||||
if (currentMinusState != previousMinusState.isPressed()) {
|
||||
InputManager.STATES.put(axisAsButton(axis, false), currentMinusState ? ButtonState.PRESS : ButtonState.RELEASE);
|
||||
if (currentMinusState)
|
||||
BUTTON_COOLDOWNS.put(axisAsButton(axis, false), 5);
|
||||
} else if (currentMinusState) {
|
||||
InputManager.STATES.put(axisAsButton(axis, false), ButtonState.REPEAT);
|
||||
if (BUTTON_COOLDOWNS.getOrDefault(axisAsButton(axis, false), 0) == 0) {
|
||||
BUTTON_COOLDOWNS.put(axisAsButton(axis, false), 5);
|
||||
}
|
||||
}
|
||||
|
||||
float axisValue = absValue < this.config.getDeadZone() ? 0.f : (float) (absValue - this.config.getDeadZone());
|
||||
axisValue /= (1.0 - this.config.getDeadZone());
|
||||
if (currentPlusState)
|
||||
InputManager.BUTTON_VALUES.put(axisAsButton(axis, true), axisValue);
|
||||
else
|
||||
InputManager.BUTTON_VALUES.put(axisAsButton(axis, true), 0.f);
|
||||
if (currentMinusState)
|
||||
InputManager.BUTTON_VALUES.put(axisAsButton(axis, false), axisValue);
|
||||
else
|
||||
InputManager.BUTTON_VALUES.put(axisAsButton(axis, false), 0.f);
|
||||
}
|
||||
|
||||
double deadZone = this.config.getDeadZone();
|
||||
|
||||
if (this.controlsInput != null && this.controlsInput.focusedBinding != null) {
|
||||
if (asButtonState != 0 && !this.controlsInput.currentButtons.contains(axisAsButton(axis, asButtonState == 1))) {
|
||||
|
||||
this.controlsInput.currentButtons.add(axisAsButton(axis, asButtonState == 1));
|
||||
|
||||
int[] buttons = new int[this.controlsInput.currentButtons.size()];
|
||||
for (int i = 0; i < this.controlsInput.currentButtons.size(); i++)
|
||||
buttons[i] = this.controlsInput.currentButtons.get(i);
|
||||
this.controlsInput.focusedBinding.setButton(buttons);
|
||||
|
||||
this.controlsInput.waiting = false;
|
||||
}
|
||||
return;
|
||||
} else if (client.currentScreen instanceof CreativeInventoryScreen) {
|
||||
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
|
||||
CreativeInventoryScreen screen = (CreativeInventoryScreen) client.currentScreen;
|
||||
CreativeInventoryScreenAccessor accessor = (CreativeInventoryScreenAccessor) screen;
|
||||
// @TODO allow rebinding to left stick
|
||||
if (accessor.lambdacontrols_hasScrollbar() && absValue >= deadZone) {
|
||||
screen.mouseScrolled(0.0, 0.0, -value);
|
||||
}
|
||||
return;
|
||||
}
|
||||
} else if (client.currentScreen instanceof AdvancementsScreen) {
|
||||
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X || axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
|
||||
AdvancementsScreen screen = (AdvancementsScreen) client.currentScreen;
|
||||
AdvancementsScreenAccessor accessor = (AdvancementsScreenAccessor) screen;
|
||||
if (absValue >= deadZone) {
|
||||
AdvancementTab tab = accessor.getSelectedTab();
|
||||
tab.move(axis == GLFW_GAMEPAD_AXIS_RIGHT_X ? -value * 5.0 : 0.0, axis == GLFW_GAMEPAD_AXIS_RIGHT_Y ? -value * 5.0 : 0.0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (client.currentScreen == null) {
|
||||
// Handles the look direction.
|
||||
absValue -= this.config.getDeadZone();
|
||||
this.handleLook(client, axis, (float) (absValue / (1.0 - this.config.getDeadZone())), state);
|
||||
} else {
|
||||
boolean allowMouseControl = true;
|
||||
|
||||
if (this.actionGuiCooldown == 0 && this.config.isMovementAxis(axis) && isScreenInteractive(client.currentScreen)) {
|
||||
if (this.config.isForwardButton(axis, false, asButtonState)) {
|
||||
allowMouseControl = this.changeFocus(client.currentScreen, NavigationDirection.UP);
|
||||
} else if (this.config.isBackButton(axis, false, asButtonState)) {
|
||||
allowMouseControl = this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
|
||||
} else if (this.config.isLeftButton(axis, false, asButtonState)) {
|
||||
allowMouseControl = this.handleLeftRight(client.currentScreen, false);
|
||||
} else if (this.config.isRightButton(axis, false, asButtonState)) {
|
||||
allowMouseControl = this.handleLeftRight(client.currentScreen, true);
|
||||
}
|
||||
}
|
||||
|
||||
float movementX = 0.0F;
|
||||
float movementY = 0.0F;
|
||||
|
||||
if (this.config.isBackButton(axis, false, (value > 0 ? 1 : 2))) {
|
||||
movementY = absValue;
|
||||
} else if (this.config.isForwardButton(axis, false, (value > 0 ? 1 : 2))) {
|
||||
movementY = -absValue;
|
||||
} else if (this.config.isLeftButton(axis, false, (value > 0 ? 1 : 2))) {
|
||||
movementX = -absValue;
|
||||
} else if (this.config.isRightButton(axis, false, (value > 0 ? 1 : 2))) {
|
||||
movementX = absValue;
|
||||
}
|
||||
|
||||
if (client.currentScreen != null && allowMouseControl) {
|
||||
boolean moving = Math.abs(movementY) >= deadZone || Math.abs(movementX) >= deadZone;
|
||||
if (moving) {
|
||||
/*
|
||||
Updates the target mouse position when the initial movement stick movement is detected.
|
||||
It prevents the cursor to jump to the old target mouse position if the user moves the cursor with the mouse.
|
||||
*/
|
||||
if (Math.abs(prevXAxis) < deadZone && Math.abs(prevYAxis) < deadZone) {
|
||||
INPUT_MANAGER.resetMouseTarget(client);
|
||||
}
|
||||
|
||||
if (Math.abs(movementX) >= deadZone)
|
||||
this.mouseSpeedX = movementX;
|
||||
else
|
||||
this.mouseSpeedX = 0.F;
|
||||
|
||||
if (Math.abs(movementY) >= deadZone)
|
||||
this.mouseSpeedY = movementY;
|
||||
else
|
||||
this.mouseSpeedY = 0.F;
|
||||
} else {
|
||||
this.mouseSpeedX = 0.F;
|
||||
this.mouseSpeedY = 0.F;
|
||||
}
|
||||
|
||||
if (Math.abs(this.mouseSpeedX) >= .05F || Math.abs(this.mouseSpeedY) >= .05F) {
|
||||
InputManager.queueMoveMousePosition(this.mouseSpeedX * this.config.getMouseSpeed(), this.mouseSpeedY * this.config.getMouseSpeed());
|
||||
}
|
||||
|
||||
this.moveMouseToClosestSlot(client, client.currentScreen);
|
||||
}
|
||||
|
||||
this.prevXAxis = movementX;
|
||||
this.prevYAxis = movementY;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean handleAButton(@NotNull Screen screen, @NotNull Element focused) {
|
||||
if (focused instanceof AbstractPressableButtonWidget) {
|
||||
AbstractPressableButtonWidget widget = (AbstractPressableButtonWidget) focused;
|
||||
widget.playDownSound(MinecraftClient.getInstance().getSoundManager());
|
||||
widget.onPress();
|
||||
return true;
|
||||
} else if (focused instanceof AbstractSprucePressableButtonWidget) {
|
||||
AbstractSprucePressableButtonWidget widget = (AbstractSprucePressableButtonWidget) focused;
|
||||
widget.playDownSound();
|
||||
widget.onPress();
|
||||
return true;
|
||||
} else if (focused instanceof SpruceLabelWidget) {
|
||||
((SpruceLabelWidget) focused).onPress();
|
||||
return true;
|
||||
} else if (focused instanceof WorldListWidget) {
|
||||
WorldListWidget list = (WorldListWidget) focused;
|
||||
list.method_20159().ifPresent(WorldListWidget.Entry::play);
|
||||
return true;
|
||||
} else if (focused instanceof MultiplayerServerListWidget) {
|
||||
MultiplayerServerListWidget list = (MultiplayerServerListWidget) focused;
|
||||
MultiplayerServerListWidget.Entry entry = list.getSelected();
|
||||
if (entry instanceof MultiplayerServerListWidget.LanServerEntry || entry instanceof MultiplayerServerListWidget.ServerEntry) {
|
||||
((MultiplayerScreen) screen).select(entry);
|
||||
((MultiplayerScreen) screen).connect();
|
||||
}
|
||||
} else if (focused instanceof SpruceParentWidget) {
|
||||
Element childFocused = ((SpruceParentWidget<?>) focused).getFocused();
|
||||
if (childFocused != null)
|
||||
return this.handleAButton(screen, childFocused);
|
||||
} else if (focused instanceof ParentElement) {
|
||||
Element childFocused = ((ParentElement) focused).getFocused();
|
||||
if (childFocused != null)
|
||||
return this.handleAButton(screen, childFocused);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the left and right buttons.
|
||||
*
|
||||
* @param screen The current screen.
|
||||
* @param right True if the right button is pressed, else false.
|
||||
*/
|
||||
private boolean handleLeftRight(@NotNull Screen screen, boolean right) {
|
||||
if (screen instanceof SpruceScreen) {
|
||||
((SpruceScreen) screen).onNavigation(right ? NavigationDirection.RIGHT : NavigationDirection.LEFT, false);
|
||||
this.actionGuiCooldown = 5;
|
||||
return false;
|
||||
}
|
||||
Element focused = screen.getFocused();
|
||||
if (focused != null)
|
||||
if (this.handleRightLeftElement(focused, right))
|
||||
return this.changeFocus(screen, right ? NavigationDirection.RIGHT : NavigationDirection.LEFT);
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean handleRightLeftElement(@NotNull Element element, boolean right) {
|
||||
if (element instanceof SpruceElement) {
|
||||
if (((SpruceElement) element).requiresCursor())
|
||||
return true;
|
||||
return !((SpruceElement) element).onNavigation(right ? NavigationDirection.RIGHT : NavigationDirection.LEFT, false);
|
||||
}
|
||||
if (element instanceof SliderWidget) {
|
||||
SliderWidget slider = (SliderWidget) element;
|
||||
slider.keyPressed(right ? 262 : 263, 0, 0);
|
||||
this.actionGuiCooldown = 2; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
|
||||
return false;
|
||||
} else if (element instanceof AlwaysSelectedEntryListWidget) {
|
||||
((EntryListWidgetAccessor) element).lambdacontrols_moveSelection(right ? EntryListWidget.MoveDirection.UP : EntryListWidget.MoveDirection.DOWN);
|
||||
return false;
|
||||
} else if (element instanceof ParentElement) {
|
||||
ParentElement entryList = (ParentElement) element;
|
||||
Element focused = entryList.getFocused();
|
||||
if (focused == null)
|
||||
return true;
|
||||
return this.handleRightLeftElement(focused, right);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the look direction input.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param axis The axis to change.
|
||||
* @param value The value of the look.
|
||||
* @param state The state.
|
||||
*/
|
||||
public void handleLook(@NotNull MinecraftClient client, int axis, float value, int state) {
|
||||
// Handles the look direction.
|
||||
if (client.player != null) {
|
||||
double powValue = Math.pow(value, 2.0);
|
||||
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
|
||||
if (state == 2) {
|
||||
this.targetPitch = -this.config.getRightYAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.11D;
|
||||
} else if (state == 1) {
|
||||
this.targetPitch = this.config.getRightYAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.11D;
|
||||
}
|
||||
}
|
||||
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X) {
|
||||
if (state == 2) {
|
||||
this.targetYaw = -this.config.getRightXAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.11D;
|
||||
} else if (state == 1) {
|
||||
this.targetYaw = this.config.getRightXAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.11D;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean changeFocus(@NotNull Screen screen, NavigationDirection direction) {
|
||||
if (screen instanceof SpruceScreen) {
|
||||
if (((SpruceScreen) screen).onNavigation(direction, false)) {
|
||||
this.actionGuiCooldown = 5;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if (!screen.changeFocus(direction.isLookingForward())) {
|
||||
if (screen.changeFocus(direction.isLookingForward())) {
|
||||
this.actionGuiCooldown = 5;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
this.actionGuiCooldown = 5;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isScreenInteractive(@NotNull Screen screen) {
|
||||
return !(screen instanceof AdvancementsScreen || screen instanceof HandledScreen || screen instanceof PackScreen
|
||||
|| (screen instanceof SpruceScreen && ((SpruceScreen) screen).requiresCursor())
|
||||
|| LambdaControlsCompat.requireMouseOnScreen(screen));
|
||||
}
|
||||
|
||||
// Inspired from https://github.com/MrCrayfish/Controllable/blob/1.14.X/src/main/java/com/mrcrayfish/controllable/client/ControllerInput.java#L686.
|
||||
private void moveMouseToClosestSlot(@NotNull MinecraftClient client, @Nullable Screen screen) {
|
||||
// Makes the mouse attracted to slots. This helps with selecting items when using a controller.
|
||||
if (screen instanceof HandledScreen) {
|
||||
HandledScreen inventoryScreen = (HandledScreen) screen;
|
||||
HandledScreenAccessor accessor = (HandledScreenAccessor) inventoryScreen;
|
||||
int guiLeft = accessor.getX();
|
||||
int guiTop = accessor.getY();
|
||||
int mouseX = (int) (targetMouseX * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());
|
||||
int mouseY = (int) (targetMouseY * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight());
|
||||
|
||||
// Finds the closest slot in the GUI within 14 pixels.
|
||||
Optional<Pair<Slot, Double>> closestSlot = inventoryScreen.getScreenHandler().slots.parallelStream()
|
||||
.map(slot -> {
|
||||
int x = guiLeft + slot.x + 8;
|
||||
int y = guiTop + slot.y + 8;
|
||||
|
||||
// Distance between the slot and the cursor.
|
||||
double distance = Math.sqrt(Math.pow(x - mouseX, 2) + Math.pow(y - mouseY, 2));
|
||||
return Pair.of(slot, distance);
|
||||
}).filter(entry -> entry.value <= 14.0)
|
||||
.min(Comparator.comparingDouble(p -> p.value));
|
||||
|
||||
if (closestSlot.isPresent()) {
|
||||
Slot slot = closestSlot.get().key;
|
||||
if (slot.hasStack() || !client.player.inventory.getMainHandStack().isEmpty()) {
|
||||
int slotCenterXScaled = guiLeft + slot.x + 8;
|
||||
int slotCenterYScaled = guiTop + slot.y + 8;
|
||||
int slotCenterX = (int) (slotCenterXScaled / ((double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth()));
|
||||
int slotCenterY = (int) (slotCenterYScaled / ((double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight()));
|
||||
double deltaX = slotCenterX - targetMouseX;
|
||||
double deltaY = slotCenterY - targetMouseY;
|
||||
|
||||
if (mouseX != slotCenterXScaled || mouseY != slotCenterYScaled) {
|
||||
this.targetMouseX += deltaX * 0.75;
|
||||
this.targetMouseY += deltaY * 0.75;
|
||||
} else {
|
||||
this.mouseSpeedX *= 0.3F;
|
||||
this.mouseSpeedY *= 0.3F;
|
||||
}
|
||||
this.mouseSpeedX *= .75F;
|
||||
this.mouseSpeedY *= .75F;
|
||||
} else {
|
||||
this.mouseSpeedX *= .1F;
|
||||
this.mouseSpeedY *= .1F;
|
||||
}
|
||||
} else {
|
||||
this.mouseSpeedX *= .3F;
|
||||
this.mouseSpeedY *= .3F;
|
||||
}
|
||||
} else {
|
||||
this.mouseSpeedX = 0.F;
|
||||
this.mouseSpeedY = 0.F;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,174 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.FluidBlock;
|
||||
import net.minecraft.block.SlabBlock;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.hit.HitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.RaycastContext;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Represents the reach-around API of LambdaControls.
|
||||
*
|
||||
* @version 1.5.0
|
||||
* @since 1.3.2
|
||||
*/
|
||||
public class LambdaReacharound
|
||||
{
|
||||
private BlockHitResult lastReacharoundResult = null;
|
||||
private boolean lastReacharoundVertical = false;
|
||||
private boolean onSlab = false;
|
||||
|
||||
public void tick(@NotNull MinecraftClient client)
|
||||
{
|
||||
this.lastReacharoundResult = this.tryVerticalReachAround(client);
|
||||
if (this.lastReacharoundResult == null) {
|
||||
this.lastReacharoundResult = this.tryHorizontalReachAround(client);
|
||||
this.lastReacharoundVertical = false;
|
||||
} else this.lastReacharoundVertical = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the last reach around result.
|
||||
*
|
||||
* @return The last reach around result.
|
||||
*/
|
||||
public @Nullable BlockHitResult getLastReacharoundResult()
|
||||
{
|
||||
return this.lastReacharoundResult;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the last reach around is vertical.
|
||||
*
|
||||
* @return True if the reach around is vertical.
|
||||
*/
|
||||
public boolean isLastReacharoundVertical()
|
||||
{
|
||||
return this.lastReacharoundVertical;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether reacharound is available or not.
|
||||
*
|
||||
* @return True if reacharound is available, else false.
|
||||
*/
|
||||
public boolean isReacharoundAvailable()
|
||||
{
|
||||
return LambdaControlsFeature.HORIZONTAL_REACHAROUND.isAvailable() || LambdaControlsFeature.VERTICAL_REACHAROUND.isAvailable();
|
||||
}
|
||||
|
||||
private float getPlayerRange(@NotNull MinecraftClient client)
|
||||
{
|
||||
return client.interactionManager != null ? client.interactionManager.getReachDistance() : 0.f;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a nullable block hit result if vertical reach-around is possible.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @return A block hit result if vertical reach-around is possible, else null.
|
||||
*/
|
||||
public @Nullable BlockHitResult tryVerticalReachAround(@NotNull MinecraftClient client)
|
||||
{
|
||||
if (!LambdaControlsFeature.VERTICAL_REACHAROUND.isAvailable())
|
||||
return null;
|
||||
if (client.player == null || client.world == null || client.crosshairTarget == null || client.crosshairTarget.getType() != HitResult.Type.MISS
|
||||
|| !client.player.isOnGround() || client.player.pitch < 80.0F
|
||||
|| client.player.isRiding())
|
||||
return null;
|
||||
|
||||
Vec3d pos = client.player.getCameraPosVec(1.0F);
|
||||
Vec3d rotationVec = client.player.getRotationVec(1.0F);
|
||||
float range = getPlayerRange(client);
|
||||
Vec3d rayVec = pos.add(rotationVec.x * range, rotationVec.y * range, rotationVec.z * range).add(0, 0.75, 0);
|
||||
BlockHitResult result = client.world.raycast(new RaycastContext(pos, rayVec, RaycastContext.ShapeType.OUTLINE, RaycastContext.FluidHandling.NONE, client.player));
|
||||
|
||||
if (result.getType() == HitResult.Type.BLOCK) {
|
||||
BlockPos blockPos = result.getBlockPos().down();
|
||||
BlockState state = client.world.getBlockState(blockPos);
|
||||
|
||||
if (client.player.getBlockPos().getY() - blockPos.getY() > 1 && (client.world.isAir(blockPos) || state.getMaterial().isReplaceable())) {
|
||||
return new BlockHitResult(result.getPos(), Direction.DOWN, blockPos, false);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a nullable block hit result if horizontal reach-around is possible.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @return A block hit result if horizontal reach-around is possible.
|
||||
*/
|
||||
public @Nullable BlockHitResult tryHorizontalReachAround(@NotNull MinecraftClient client)
|
||||
{
|
||||
if (!LambdaControlsFeature.HORIZONTAL_REACHAROUND.isAvailable())
|
||||
return null;
|
||||
|
||||
if (client.player != null && client.crosshairTarget != null && client.crosshairTarget.getType() == HitResult.Type.MISS && client.player.isOnGround() && client.player.pitch > 35.0F) {
|
||||
if (client.player.isRiding())
|
||||
return null;
|
||||
BlockPos playerPos = client.player.getBlockPos().down();
|
||||
if (client.player.getY() - playerPos.getY() - 1.0 >= 0.25) {
|
||||
playerPos = playerPos.up();
|
||||
this.onSlab = true;
|
||||
} else {
|
||||
this.onSlab = false;
|
||||
}
|
||||
BlockPos targetPos = new BlockPos(client.crosshairTarget.getPos()).subtract(playerPos);
|
||||
BlockPos vector = new BlockPos(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1));
|
||||
BlockPos blockPos = playerPos.add(vector);
|
||||
|
||||
Direction direction = client.player.getHorizontalFacing();
|
||||
|
||||
BlockState state = client.world.getBlockState(blockPos);
|
||||
if (!state.isAir())
|
||||
return null;
|
||||
BlockState adjacentBlockState = client.world.getBlockState(blockPos.offset(direction.getOpposite()));
|
||||
if (adjacentBlockState.isAir() || adjacentBlockState.getBlock() instanceof FluidBlock || (vector.getX() == 0 && vector.getZ() == 0)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return new BlockHitResult(client.crosshairTarget.getPos(), direction, blockPos, false);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public @NotNull BlockHitResult withSideForReacharound(@NotNull BlockHitResult result, @Nullable ItemStack stack)
|
||||
{
|
||||
if (stack == null || stack.isEmpty() || !(stack.getItem() instanceof BlockItem))
|
||||
return result;
|
||||
return withSideForReacharound(result, Block.getBlockFromItem(stack.getItem()));
|
||||
}
|
||||
|
||||
public @NotNull BlockHitResult withSideForReacharound(@NotNull BlockHitResult result, @NotNull Block block)
|
||||
{
|
||||
if (block instanceof SlabBlock) {
|
||||
if (this.onSlab) result = result.withSide(Direction.UP);
|
||||
else result = result.withSide(Direction.DOWN);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -1,91 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client;
|
||||
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.aperlambda.lambdacommon.utils.Nameable;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Represents the virtual mouse skins.
|
||||
*
|
||||
* @version 1.4.0
|
||||
* @since 1.2.0
|
||||
*/
|
||||
public enum VirtualMouseSkin implements Nameable
|
||||
{
|
||||
DEFAULT_LIGHT("default_light"),
|
||||
DEFAULT_DARK("default_dark"),
|
||||
SECOND_LIGHT("second_light"),
|
||||
SECOND_DARK("second_dark");
|
||||
|
||||
private final String name;
|
||||
private final Text text;
|
||||
|
||||
VirtualMouseSkin(String name)
|
||||
{
|
||||
this.name = name;
|
||||
this.text = new TranslatableText(this.getTranslationKey());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the next virtual mouse skin available.
|
||||
*
|
||||
* @return The next available virtual mouse skin.
|
||||
*/
|
||||
public @NotNull VirtualMouseSkin next()
|
||||
{
|
||||
VirtualMouseSkin[] v = values();
|
||||
if (v.length == this.ordinal() + 1)
|
||||
return v[0];
|
||||
return v[this.ordinal() + 1];
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the translation key of this virtual mouse skin.
|
||||
*
|
||||
* @return The virtual mouse skin's translation key.
|
||||
*/
|
||||
public @NotNull String getTranslationKey()
|
||||
{
|
||||
return "lambdacontrols.virtual_mouse.skin." + this.getName();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the translated text of this virtual mouse skin.
|
||||
*
|
||||
* @return The translated text of this virtual mouse skin.
|
||||
*/
|
||||
public @NotNull Text getTranslatedText()
|
||||
{
|
||||
return this.text;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String getName()
|
||||
{
|
||||
return this.name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the virtual mouse skin from its identifier.
|
||||
*
|
||||
* @param id The identifier of the virtual mouse skin.
|
||||
* @return The virtual mouse skin if found, else empty.
|
||||
*/
|
||||
public static @NotNull Optional<VirtualMouseSkin> byId(@NotNull String id)
|
||||
{
|
||||
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
|
||||
}
|
||||
}
|
||||
@@ -1,110 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import org.aperlambda.lambdacommon.utils.Pair;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Represents a compatibility handler for a mod.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.1.0
|
||||
*/
|
||||
public interface CompatHandler
|
||||
{
|
||||
/**
|
||||
* Handles compatibility of a mod.
|
||||
*
|
||||
* @param mod This mod instance.
|
||||
*/
|
||||
void handle(@NotNull LambdaControlsClient mod);
|
||||
|
||||
/**
|
||||
* Returns whether the mouse is required on the specified screen.
|
||||
*
|
||||
* @param screen The screen.
|
||||
* @return True if the mouse is required on the specified screen, else false.
|
||||
*/
|
||||
default boolean requireMouseOnScreen(Screen screen)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a slot at the specified location if possible.
|
||||
*
|
||||
* @param screen The screen.
|
||||
* @param mouseX The mouse X-coordinate.
|
||||
* @param mouseY The mouse Y-coordinate.
|
||||
* @return A slot if present, else null.
|
||||
* @since 1.5.0
|
||||
*/
|
||||
default @Nullable Pair<Integer, Integer> getSlotAt(@NotNull Screen screen, int mouseX, int mouseY)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the current slot is a creative slot or not.
|
||||
*
|
||||
* @param screen The screen.
|
||||
* @param slot The slot to check.
|
||||
* @return True if the slot is a creative slot, else false.
|
||||
*/
|
||||
default boolean isCreativeSlot(@NotNull HandledScreen screen, @NotNull Slot slot)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a custom translation key to make custom attack action strings on the HUD.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param placeResult The last place block result.
|
||||
* @return Null if untouched, else a translation key.
|
||||
*/
|
||||
default String getAttackActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a custom translation key to make custom use action strings on the HUD.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param placeResult The last place block result.
|
||||
* @return Null if untouched, else a translation key.
|
||||
*/
|
||||
default String getUseActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the menu back button.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param screen The screen.
|
||||
* @return True if the handle was fired and succeed, else false.
|
||||
*/
|
||||
default boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import org.aperlambda.lambdacommon.utils.LambdaReflection;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Represents HQM compatibility handler.
|
||||
* <p>
|
||||
* This is bad.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.3.2
|
||||
* @since 1.3.2
|
||||
*/
|
||||
public class HQMCompat implements CompatHandler
|
||||
{
|
||||
public static final String GUI_BASE_CLASS_PATH = "hardcorequesting.client.interfaces.GuiBase";
|
||||
private Optional<Class<?>> guiBaseClass;
|
||||
|
||||
@Override
|
||||
public void handle(@NotNull LambdaControlsClient mod)
|
||||
{
|
||||
this.guiBaseClass = LambdaReflection.getClass(GUI_BASE_CLASS_PATH);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean requireMouseOnScreen(Screen screen)
|
||||
{
|
||||
return this.guiBaseClass.map(clazz -> clazz.isInstance(screen)).orElse(false);
|
||||
}
|
||||
}
|
||||
@@ -1,172 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
|
||||
import net.fabricmc.loader.api.FabricLoader;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import org.aperlambda.lambdacommon.utils.LambdaReflection;
|
||||
import org.aperlambda.lambdacommon.utils.Pair;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
/**
|
||||
* Represents a compatibility handler.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.1.0
|
||||
*/
|
||||
public class LambdaControlsCompat
|
||||
{
|
||||
private static final List<CompatHandler> HANDLERS = new ArrayList<>();
|
||||
|
||||
/**
|
||||
* Initializes compatibility with other mods if needed.
|
||||
*
|
||||
* @param mod The mod instance.
|
||||
*/
|
||||
public static void init(@NotNull LambdaControlsClient mod)
|
||||
{
|
||||
if (FabricLoader.getInstance().isModLoaded("okzoomer")) {
|
||||
mod.log("Adding okzoomer compatibility...");
|
||||
HANDLERS.add(new OkZoomerCompat());
|
||||
}
|
||||
if (isReiPresent()) {
|
||||
mod.log("Adding REI compatiblity...");
|
||||
HANDLERS.add(new ReiCompat());
|
||||
}
|
||||
if (FabricLoader.getInstance().isModLoaded("hardcorequesting") && LambdaReflection.doesClassExist(HQMCompat.GUI_BASE_CLASS_PATH)) {
|
||||
mod.log("Adding HQM compatibility...");
|
||||
HANDLERS.add(new HQMCompat());
|
||||
}
|
||||
HANDLERS.forEach(handler -> handler.handle(mod));
|
||||
InputManager.loadButtonBindings(mod.config);
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a new compatibility handler.
|
||||
*
|
||||
* @param handler The compatibility handler to register.
|
||||
*/
|
||||
public static void registerCompatHandler(@NotNull CompatHandler handler)
|
||||
{
|
||||
HANDLERS.add(handler);
|
||||
}
|
||||
|
||||
/**
|
||||
* Streams through compatibility handlers.
|
||||
*
|
||||
* @return A stream of compatibility handlers.
|
||||
*/
|
||||
public static Stream<CompatHandler> streamCompatHandlers()
|
||||
{
|
||||
return HANDLERS.stream();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the mouse is required on the specified screen.
|
||||
*
|
||||
* @param screen The screen.
|
||||
* @return True if the mouse is requried on the specified screen, else false.
|
||||
*/
|
||||
public static boolean requireMouseOnScreen(Screen screen)
|
||||
{
|
||||
return HANDLERS.stream().anyMatch(handler -> handler.requireMouseOnScreen(screen));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a slot at the specified location if possible.
|
||||
*
|
||||
* @param screen The screen.
|
||||
* @param mouseX The mouse X-coordinate.
|
||||
* @param mouseY The mouse Y-coordinate.
|
||||
* @return A slot if present, else null.
|
||||
*/
|
||||
public static @Nullable Pair<Integer, Integer> getSlotAt(@NotNull Screen screen, int mouseX, int mouseY)
|
||||
{
|
||||
for (CompatHandler handler : HANDLERS) {
|
||||
Pair<Integer, Integer> slot = handler.getSlotAt(screen, mouseX, mouseY);
|
||||
if (slot != null)
|
||||
return slot;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a custom translation key to make custom attack action strings on the HUD.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param placeResult The last place block result.
|
||||
* @return Null if untouched, else a translation key.
|
||||
*/
|
||||
public static String getAttackActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
|
||||
{
|
||||
for (CompatHandler handler : HANDLERS) {
|
||||
String action = handler.getAttackActionAt(client, placeResult);
|
||||
if (action != null) {
|
||||
return action;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a custom translation key to make custom use action strings on the HUD.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param placeResult The last place block result.
|
||||
* @return Null if untouched, else a translation key.
|
||||
*/
|
||||
public static String getUseActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
|
||||
{
|
||||
for (CompatHandler handler : HANDLERS) {
|
||||
String action = handler.getUseActionAt(client, placeResult);
|
||||
if (action != null) {
|
||||
return action;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the menu back button.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param screen The screen.
|
||||
* @return True if the handle was fired and succeed, else false.
|
||||
*/
|
||||
public static boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen)
|
||||
{
|
||||
for (CompatHandler handler : HANDLERS) {
|
||||
if (handler.handleMenuBack(client, screen))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether Roughly Enough Items is present.
|
||||
*
|
||||
* @return True if Roughly Enough Items is present, else false.
|
||||
*/
|
||||
public static boolean isReiPresent()
|
||||
{
|
||||
return FabricLoader.getInstance().isModLoaded("roughlyenoughitems");
|
||||
}
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat;
|
||||
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.objectweb.asm.tree.ClassNode;
|
||||
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
|
||||
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* This plugin is only present for the conditional mixins.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.2.0
|
||||
*/
|
||||
public class LambdaControlsMixinPlugin implements IMixinConfigPlugin
|
||||
{
|
||||
private final HashMap<String, Boolean> conditionalMixins = new HashMap<>();
|
||||
|
||||
public LambdaControlsMixinPlugin()
|
||||
{
|
||||
this.putConditionalMixin("EntryListWidgetAccessor", LambdaControlsCompat.isReiPresent());
|
||||
this.putConditionalMixin("EntryWidgetAccessor", LambdaControlsCompat.isReiPresent());
|
||||
this.putConditionalMixin("RecipeViewingScreenAccessor", LambdaControlsCompat.isReiPresent());
|
||||
this.putConditionalMixin("VillagerRecipeViewingScreenAccessor", LambdaControlsCompat.isReiPresent());
|
||||
}
|
||||
|
||||
private void putConditionalMixin(@NotNull String path, boolean condition)
|
||||
{
|
||||
this.conditionalMixins.put("me.lambdaurora.lambdacontrols.client.compat.mixin." + path, condition);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLoad(String mixinPackage)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRefMapperConfig()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldApplyMixin(String targetClassName, String mixinClassName)
|
||||
{
|
||||
return this.conditionalMixins.getOrDefault(mixinClassName, Boolean.TRUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> getMixins()
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo)
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat;
|
||||
|
||||
import io.github.joaoh1.okzoomer.client.keybinds.ZoomKeybinds;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
/**
|
||||
* Represents a compatibility handler for OkZoomer.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.3
|
||||
* @since 1.1.0
|
||||
*/
|
||||
public class OkZoomerCompat implements CompatHandler
|
||||
{
|
||||
@Override
|
||||
public void handle(@NotNull LambdaControlsClient mod)
|
||||
{
|
||||
new ButtonBinding.Builder("zoom")
|
||||
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW.GLFW_GAMEPAD_BUTTON_X)
|
||||
.onlyInGame()
|
||||
.cooldown(true)
|
||||
.category(ButtonBinding.MISC_CATEGORY)
|
||||
.linkKeybind(ZoomKeybinds.zoomKey)
|
||||
.register();
|
||||
|
||||
if (ZoomKeybinds.areExtraKeybindsEnabled()) {
|
||||
new ButtonBinding.Builder("zoom_in")
|
||||
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP, ButtonBinding.axisAsButton(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true))
|
||||
.onlyInGame()
|
||||
.cooldown(true)
|
||||
.category(ButtonBinding.MISC_CATEGORY)
|
||||
.linkKeybind(ZoomKeybinds.increaseZoomKey)
|
||||
.register();
|
||||
new ButtonBinding.Builder("zoom_out")
|
||||
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP, ButtonBinding.axisAsButton(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true))
|
||||
.onlyInGame()
|
||||
.cooldown(true)
|
||||
.category(ButtonBinding.MISC_CATEGORY)
|
||||
.linkKeybind(ZoomKeybinds.decreaseZoomKey)
|
||||
.register();
|
||||
new ButtonBinding.Builder("zoom_reset")
|
||||
.onlyInGame()
|
||||
.cooldown(true)
|
||||
.category(ButtonBinding.MISC_CATEGORY)
|
||||
.linkKeybind(ZoomKeybinds.resetZoomKey)
|
||||
.register();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,375 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.ButtonState;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.compat.mixin.EntryListWidgetAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.compat.mixin.EntryWidgetAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.compat.mixin.RecipeViewingScreenAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.compat.mixin.VillagerRecipeViewingScreenAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.InputHandlers;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.PressAction;
|
||||
import me.shedaniel.rei.api.*;
|
||||
import me.shedaniel.rei.gui.ContainerScreenOverlay;
|
||||
import me.shedaniel.rei.gui.PreRecipeViewingScreen;
|
||||
import me.shedaniel.rei.gui.RecipeViewingScreen;
|
||||
import me.shedaniel.rei.gui.VillagerRecipeViewingScreen;
|
||||
import me.shedaniel.rei.gui.widget.EntryListEntryWidget;
|
||||
import me.shedaniel.rei.gui.widget.EntryListWidget;
|
||||
import me.shedaniel.rei.gui.widget.EntryWidget;
|
||||
import me.shedaniel.rei.gui.widget.WidgetWithBounds;
|
||||
import me.shedaniel.rei.impl.ScreenHelper;
|
||||
import me.shedaniel.rei.impl.widgets.ButtonWidget;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.Element;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.util.Identifier;
|
||||
import org.aperlambda.lambdacommon.utils.LambdaReflection;
|
||||
import org.aperlambda.lambdacommon.utils.Pair;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
import static org.lwjgl.glfw.GLFW.*;
|
||||
|
||||
/**
|
||||
* Represents a compatibility handler for REI.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.2.0
|
||||
*/
|
||||
public class ReiCompat implements CompatHandler
|
||||
{
|
||||
private static final Pair<Integer, Integer> INVALID_SLOT = new Pair<>(-1, -1);
|
||||
private static EntryListWidget ENTRY_LIST_WIDGET;
|
||||
|
||||
@Override
|
||||
public void handle(@NotNull LambdaControlsClient mod)
|
||||
{
|
||||
ButtonBinding.builder(new Identifier("rei", "category_back"))
|
||||
.buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
|
||||
.filter((client, binding) -> isViewingScreen(client.currentScreen))
|
||||
.action(handleTab(false))
|
||||
.cooldown(true)
|
||||
.register();
|
||||
ButtonBinding.builder(new Identifier("rei", "category_next"))
|
||||
.buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
|
||||
.filter((client, binding) -> isViewingScreen(client.currentScreen))
|
||||
.action(handleTab(true))
|
||||
.cooldown(true)
|
||||
.register();
|
||||
|
||||
ButtonBinding.builder(new Identifier("rei", "page_back"))
|
||||
.buttons(ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_X, false))
|
||||
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
|
||||
.action(handlePage(false))
|
||||
.cooldown(true)
|
||||
.register();
|
||||
ButtonBinding.builder(new Identifier("rei", "page_next"))
|
||||
.buttons(ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_X, true))
|
||||
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
|
||||
.action(handlePage(true))
|
||||
.cooldown(true)
|
||||
.register();
|
||||
|
||||
ButtonBinding.builder(new Identifier("rei", "recipe_back"))
|
||||
.buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP)
|
||||
.filter((client, binding) -> isViewingScreen(client.currentScreen))
|
||||
.action(handleRecipe(false))
|
||||
.cooldown(true)
|
||||
.register();
|
||||
ButtonBinding.builder(new Identifier("rei", "recipe_next"))
|
||||
.buttons(GLFW_GAMEPAD_BUTTON_DPAD_DOWN)
|
||||
.filter((client, binding) -> isViewingScreen(client.currentScreen))
|
||||
.action(handleRecipe(true))
|
||||
.cooldown(true)
|
||||
.register();
|
||||
|
||||
// For some reasons this is broken.
|
||||
ButtonBinding.builder(new Identifier("rei", "show_usage"))
|
||||
.buttons(GLFW_GAMEPAD_BUTTON_RIGHT_THUMB)
|
||||
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
|
||||
.action(handleShowRecipeUsage(true))
|
||||
.cooldown(true)
|
||||
.register();
|
||||
|
||||
ButtonBinding.builder(new Identifier("rei", "show_recipe"))
|
||||
.buttons(GLFW_GAMEPAD_BUTTON_LEFT_THUMB)
|
||||
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
|
||||
.action(handleShowRecipeUsage(false))
|
||||
.cooldown(true)
|
||||
.register();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean requireMouseOnScreen(Screen screen)
|
||||
{
|
||||
return isViewingScreen(screen) || screen instanceof PreRecipeViewingScreen;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable Pair<Integer, Integer> getSlotAt(@NotNull Screen screen, int mouseX, int mouseY)
|
||||
{
|
||||
Optional<ContainerScreenOverlay> overlay = ScreenHelper.getOptionalOverlay();
|
||||
if (overlay.isPresent() && overlay.get().isInside(mouseX, mouseY)) {
|
||||
EntryListWidget widget = getEntryListWidget();
|
||||
if (widget == null)
|
||||
return null;
|
||||
|
||||
Pair<Integer, Integer> slot = this.getSlotAt(widget, mouseX, mouseY, false);
|
||||
if (slot != null && slot != INVALID_SLOT)
|
||||
return slot;
|
||||
} else if (isViewingScreen(screen)) {
|
||||
for (Element element : screen.children()) {
|
||||
Pair<Integer, Integer> slot = this.getSlotAt(element, mouseX, mouseY, true);
|
||||
if (slot != null && slot != INVALID_SLOT)
|
||||
return slot;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private @Nullable Pair<Integer, Integer> getSlotAt(@NotNull Element element, int mouseX, int mouseY, boolean allowEmpty)
|
||||
{
|
||||
if (element instanceof EntryWidget) {
|
||||
EntryWidget entry = (EntryWidget) element;
|
||||
if (entry.containsMouse(mouseX, mouseY)) {
|
||||
if (!allowEmpty && entry.entries().isEmpty())
|
||||
return INVALID_SLOT;
|
||||
return Pair.of(entry.getBounds().getX() + 1, entry.getBounds().getY() + 1);
|
||||
}
|
||||
} else if (element instanceof EntryListWidget) {
|
||||
List<EntryListEntryWidget> entries = ((EntryListWidgetAccessor) element).getEntries();
|
||||
for (EntryListEntryWidget entry : entries) {
|
||||
Pair<Integer, Integer> slot = this.getSlotAt(entry, mouseX, mouseY, allowEmpty);
|
||||
if (slot != null && slot != INVALID_SLOT)
|
||||
return slot;
|
||||
}
|
||||
} else if (!(element instanceof ButtonWidget) && element instanceof WidgetWithBounds) {
|
||||
for (Element child : ((WidgetWithBounds) element).children()) {
|
||||
Pair<Integer, Integer> slot = this.getSlotAt(child, mouseX, mouseY, allowEmpty);
|
||||
if (slot != null && slot != INVALID_SLOT)
|
||||
return slot;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private static boolean isViewingScreen(Screen screen)
|
||||
{
|
||||
return screen instanceof RecipeViewingScreen || screen instanceof VillagerRecipeViewingScreen;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen)
|
||||
{
|
||||
if (!isViewingScreen(screen))
|
||||
return false;
|
||||
|
||||
MinecraftClient.getInstance().openScreen(REIHelper.getInstance().getPreviousContainerScreen());
|
||||
ScreenHelper.getLastOverlay().init();
|
||||
return true;
|
||||
}
|
||||
|
||||
private static EntryListWidget getEntryListWidget()
|
||||
{
|
||||
if (ENTRY_LIST_WIDGET == null) {
|
||||
ENTRY_LIST_WIDGET = LambdaReflection.getFirstFieldOfType(ContainerScreenOverlay.class, EntryListWidget.class)
|
||||
.map(field -> (EntryListWidget) LambdaReflection.getFieldValue(null, field))
|
||||
.orElse(null);
|
||||
}
|
||||
return ENTRY_LIST_WIDGET;
|
||||
}
|
||||
|
||||
private static @Nullable EntryStack getCurrentStack(@NotNull MinecraftClient client)
|
||||
{
|
||||
double x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
|
||||
double y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
|
||||
|
||||
if (isViewingScreen(client.currentScreen)) {
|
||||
for (Element element : client.currentScreen.children()) {
|
||||
EntryStack stack = getCurrentStack(element, x, y);
|
||||
if (stack != null)
|
||||
return stack;
|
||||
}
|
||||
}
|
||||
|
||||
Optional<ContainerScreenOverlay> overlay = ScreenHelper.getOptionalOverlay();
|
||||
if (!overlay.isPresent())
|
||||
return RecipeHelper.getInstance().getScreenFocusedStack(client.currentScreen);
|
||||
EntryListWidget widget = getEntryListWidget();
|
||||
if (widget == null)
|
||||
return RecipeHelper.getInstance().getScreenFocusedStack(client.currentScreen);
|
||||
|
||||
return getCurrentStack(widget, x, y);
|
||||
}
|
||||
|
||||
private static @Nullable EntryStack getCurrentStack(@NotNull Element element, double mouseX, double mouseY)
|
||||
{
|
||||
if (element instanceof EntryWidget) {
|
||||
EntryWidget entry = (EntryWidget) element;
|
||||
if (entry.containsMouse(mouseX, mouseY))
|
||||
return ((EntryWidgetAccessor) entry).lambdacontrols_getCurrentEntry();
|
||||
} else if (element instanceof EntryListWidget) {
|
||||
List<EntryListEntryWidget> entries = ((EntryListWidgetAccessor) element).getEntries();
|
||||
for (EntryListEntryWidget entry : entries) {
|
||||
if (entry.containsMouse(mouseX, mouseY)) {
|
||||
return ((EntryWidgetAccessor) entry).lambdacontrols_getCurrentEntry();
|
||||
}
|
||||
}
|
||||
} else if (!(element instanceof ButtonWidget) && element instanceof WidgetWithBounds) {
|
||||
for (Element child : ((WidgetWithBounds) element).children()) {
|
||||
EntryStack stack = getCurrentStack(child, mouseX, mouseY);
|
||||
if (stack != null)
|
||||
return stack;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private static PressAction handleShowRecipeUsage(boolean usage)
|
||||
{
|
||||
return (client, button, value, action) -> {
|
||||
if (action.isUnpressed())
|
||||
return false;
|
||||
|
||||
EntryStack stack = RecipeHelper.getInstance().getScreenFocusedStack(client.currentScreen);
|
||||
if (stack == null) {
|
||||
stack = getCurrentStack(client);
|
||||
}
|
||||
|
||||
if (stack != null && !stack.isEmpty()) {
|
||||
stack = stack.copy();
|
||||
if (usage) {
|
||||
return ClientHelper.getInstance().openView(ClientHelper.ViewSearchBuilder.builder().addUsagesFor(stack).setInputNotice(stack).fillPreferredOpenedCategory());
|
||||
} else {
|
||||
return ClientHelper.getInstance().openView(ClientHelper.ViewSearchBuilder.builder().addRecipesFor(stack).setOutputNotice(stack).fillPreferredOpenedCategory());
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
private static PressAction handlePage(boolean next)
|
||||
{
|
||||
return (client, button, value, action) -> {
|
||||
if (action == ButtonState.RELEASE)
|
||||
return false;
|
||||
|
||||
Optional<ContainerScreenOverlay> overlay = ScreenHelper.getOptionalOverlay();
|
||||
if (!overlay.isPresent())
|
||||
return false;
|
||||
|
||||
EntryListWidget widget = getEntryListWidget();
|
||||
if (widget == null)
|
||||
return false;
|
||||
|
||||
if (next)
|
||||
widget.nextPage();
|
||||
else
|
||||
widget.previousPage();
|
||||
widget.updateEntriesPosition();
|
||||
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the handler for category tabs buttons.
|
||||
*
|
||||
* @param next True if the action is to switch to the next tab.
|
||||
* @return The handler.
|
||||
*/
|
||||
private static PressAction handleTab(boolean next)
|
||||
{
|
||||
return (client, button, value, action) -> {
|
||||
if (action != ButtonState.RELEASE)
|
||||
return false;
|
||||
|
||||
if (client.currentScreen instanceof RecipeViewingScreen) {
|
||||
RecipeViewingScreenAccessor screen = (RecipeViewingScreenAccessor) client.currentScreen;
|
||||
if (next)
|
||||
screen.getCategoryNext().onClick();
|
||||
else
|
||||
screen.getCategoryBack().onClick();
|
||||
return true;
|
||||
} else if (client.currentScreen instanceof VillagerRecipeViewingScreen) {
|
||||
VillagerRecipeViewingScreenAccessor screen = (VillagerRecipeViewingScreenAccessor) client.currentScreen;
|
||||
List<RecipeCategory<?>> categories = screen.getCategories();
|
||||
int currentTab = screen.getSelectedCategoryIndex();
|
||||
screen.setSelectedCategoryIndex(getNextIndex(currentTab, categories.size(), next));
|
||||
screen.setSelectedRecipeIndex(0);
|
||||
screen.lambdacontrols_init();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
private static PressAction handleRecipe(boolean next)
|
||||
{
|
||||
return (client, button, value, action) -> {
|
||||
if (action.isUnpressed())
|
||||
return false;
|
||||
|
||||
if (client.currentScreen instanceof RecipeViewingScreen) {
|
||||
RecipeViewingScreenAccessor screen = (RecipeViewingScreenAccessor) client.currentScreen;
|
||||
if (next)
|
||||
screen.getRecipeNext().onClick();
|
||||
else
|
||||
screen.getRecipeBack().onClick();
|
||||
return true;
|
||||
} else if (client.currentScreen instanceof VillagerRecipeViewingScreen) {
|
||||
VillagerRecipeViewingScreenAccessor screen = (VillagerRecipeViewingScreenAccessor) client.currentScreen;
|
||||
List<RecipeCategory<?>> categories = screen.getCategories();
|
||||
int currentTab = screen.getSelectedCategoryIndex();
|
||||
List<RecipeDisplay> recipes = screen.getCategoryMap().get(categories.get(currentTab));
|
||||
|
||||
if (recipes.size() == 0)
|
||||
return true;
|
||||
|
||||
int currentRecipe = screen.getSelectedRecipeIndex();
|
||||
int nextRecipe = getNextIndex(currentRecipe, recipes.size(), next);
|
||||
|
||||
if (nextRecipe == 0) {
|
||||
screen.getScrolling().scrollTo(0.0, true);
|
||||
} else if (nextRecipe == recipes.size() - 1) {
|
||||
screen.getScrolling().scrollTo(screen.getScrolling().getMaxScroll(), true);
|
||||
} else {
|
||||
double scrollAmount = screen.getScrolling().getMaxScroll() / (float) recipes.size();
|
||||
screen.getScrolling().offset(next ? scrollAmount : -scrollAmount, true);
|
||||
}
|
||||
|
||||
screen.setSelectedRecipeIndex(nextRecipe);
|
||||
screen.lambdacontrols_init();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
private static int getNextIndex(int currentIndex, int size, boolean next)
|
||||
{
|
||||
int nextIndex = currentIndex + (next ? 1 : -1);
|
||||
if (nextIndex < 0)
|
||||
nextIndex = size - 1;
|
||||
else if (nextIndex >= size)
|
||||
nextIndex = 0;
|
||||
return nextIndex;
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat.mixin;
|
||||
|
||||
import me.shedaniel.rei.gui.widget.EntryListEntryWidget;
|
||||
import me.shedaniel.rei.gui.widget.EntryListWidget;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Represents an accessor to REI's EntryListWidget.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.5.0
|
||||
*/
|
||||
@Mixin(value = EntryListWidget.class, remap = false)
|
||||
public interface EntryListWidgetAccessor
|
||||
{
|
||||
@Accessor(value = "entries")
|
||||
List<EntryListEntryWidget> getEntries();
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat.mixin;
|
||||
|
||||
import me.shedaniel.rei.api.EntryStack;
|
||||
import me.shedaniel.rei.gui.widget.EntryWidget;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Invoker;
|
||||
|
||||
/**
|
||||
* Represents an accessor to REI's EntryWidget.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.5.0
|
||||
*/
|
||||
@Mixin(value = EntryWidget.class, remap = false)
|
||||
public interface EntryWidgetAccessor
|
||||
{
|
||||
@Invoker("getCurrentEntry")
|
||||
EntryStack lambdacontrols_getCurrentEntry();
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat.mixin;
|
||||
|
||||
import me.shedaniel.rei.api.widgets.Button;
|
||||
import me.shedaniel.rei.gui.RecipeViewingScreen;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
/**
|
||||
* Represents an accessor to REI's RecipeViewingScreen.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.2.0
|
||||
*/
|
||||
@Mixin(value = RecipeViewingScreen.class, remap = false)
|
||||
public interface RecipeViewingScreenAccessor
|
||||
{
|
||||
@Accessor("categoryBack")
|
||||
Button getCategoryBack();
|
||||
|
||||
@Accessor("categoryNext")
|
||||
Button getCategoryNext();
|
||||
|
||||
@Accessor("recipeBack")
|
||||
Button getRecipeBack();
|
||||
|
||||
@Accessor("recipeNext")
|
||||
Button getRecipeNext();
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.compat.mixin;
|
||||
|
||||
import me.shedaniel.clothconfig2.api.ScrollingContainer;
|
||||
import me.shedaniel.rei.api.RecipeCategory;
|
||||
import me.shedaniel.rei.api.RecipeDisplay;
|
||||
import me.shedaniel.rei.gui.VillagerRecipeViewingScreen;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
import org.spongepowered.asm.mixin.gen.Invoker;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Represents an accessor to REI's VillagerRecipeViewingScreen.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.2.0
|
||||
*/
|
||||
@Mixin(VillagerRecipeViewingScreen.class)
|
||||
public interface VillagerRecipeViewingScreenAccessor
|
||||
{
|
||||
@Accessor(value = "categoryMap", remap = false)
|
||||
Map<RecipeCategory<?>, List<RecipeDisplay>> getCategoryMap();
|
||||
|
||||
@Accessor(value = "categories", remap = false)
|
||||
List<RecipeCategory<?>> getCategories();
|
||||
|
||||
@Accessor(value = "selectedCategoryIndex", remap = false)
|
||||
int getSelectedCategoryIndex();
|
||||
|
||||
@Accessor(value = "selectedCategoryIndex", remap = false)
|
||||
void setSelectedCategoryIndex(int selectedCategoryIndex);
|
||||
|
||||
@Accessor(value = "selectedRecipeIndex", remap = false)
|
||||
int getSelectedRecipeIndex();
|
||||
|
||||
@Accessor(value = "selectedRecipeIndex", remap = false)
|
||||
void setSelectedRecipeIndex(int selectedRecipeIndex);
|
||||
|
||||
@Accessor(value = "scrolling", remap = false)
|
||||
ScrollingContainer getScrolling();
|
||||
|
||||
@Invoker("init")
|
||||
void lambdacontrols_init();
|
||||
}
|
||||
@@ -1,617 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.controller;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.ButtonState;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.options.GameOptions;
|
||||
import net.minecraft.client.options.KeyBinding;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.aperlambda.lambdacommon.Identifier;
|
||||
import org.aperlambda.lambdacommon.utils.Nameable;
|
||||
import org.aperlambda.lambdacommon.utils.function.PairPredicate;
|
||||
import org.aperlambda.lambdacommon.utils.function.Predicates;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static me.lambdaurora.lambdacontrols.client.controller.InputManager.registerDefaultCategory;
|
||||
import static org.lwjgl.glfw.GLFW.*;
|
||||
|
||||
/**
|
||||
* Represents a button binding.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.0.0
|
||||
*/
|
||||
public class ButtonBinding implements Nameable {
|
||||
public static final ButtonCategory MOVEMENT_CATEGORY;
|
||||
public static final ButtonCategory GAMEPLAY_CATEGORY;
|
||||
public static final ButtonCategory INVENTORY_CATEGORY;
|
||||
public static final ButtonCategory MULTIPLAYER_CATEGORY;
|
||||
public static final ButtonCategory MISC_CATEGORY;
|
||||
|
||||
public static final ButtonBinding ATTACK = new Builder("attack").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true)).onlyInGame().register();
|
||||
public static final ButtonBinding BACK = new Builder("back").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, false))
|
||||
.action(MovementHandler.HANDLER).onlyInGame().register();
|
||||
public static final ButtonBinding CHAT = new Builder("chat").buttons(GLFW_GAMEPAD_BUTTON_DPAD_RIGHT).onlyInGame().cooldown().register();
|
||||
public static final ButtonBinding DROP_ITEM = new Builder("drop_item").buttons(GLFW_GAMEPAD_BUTTON_B).onlyInGame().cooldown().register();
|
||||
public static final ButtonBinding FORWARD = new Builder("forward").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, true))
|
||||
.action(MovementHandler.HANDLER).onlyInGame().register();
|
||||
public static final ButtonBinding HOTBAR_LEFT = new Builder("hotbar_left").buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
|
||||
.action(InputHandlers.handleHotbar(false)).onlyInGame().cooldown().register();
|
||||
public static final ButtonBinding HOTBAR_RIGHT = new Builder("hotbar_right").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
|
||||
.action(InputHandlers.handleHotbar(true)).onlyInGame().cooldown().register();
|
||||
public static final ButtonBinding INVENTORY = new Builder("inventory").buttons(GLFW_GAMEPAD_BUTTON_Y).onlyInGame().cooldown().register();
|
||||
public static final ButtonBinding JUMP = new Builder("jump").buttons(GLFW_GAMEPAD_BUTTON_A).onlyInGame().register();
|
||||
public static final ButtonBinding LEFT = new Builder("left").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, false))
|
||||
.action(MovementHandler.HANDLER).onlyInGame().register();
|
||||
public static final ButtonBinding PAUSE_GAME = new Builder("pause_game").buttons(GLFW_GAMEPAD_BUTTON_START).action(InputHandlers::handlePauseGame).cooldown().register();
|
||||
public static final ButtonBinding PICK_BLOCK = new Builder("pick_block").buttons(GLFW_GAMEPAD_BUTTON_DPAD_LEFT).onlyInGame().cooldown().register();
|
||||
public static final ButtonBinding PLAYER_LIST = new Builder("player_list").buttons(GLFW_GAMEPAD_BUTTON_BACK).onlyInGame().register();
|
||||
public static final ButtonBinding RIGHT = new Builder("right").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, true))
|
||||
.action(MovementHandler.HANDLER).onlyInGame().register();
|
||||
public static final ButtonBinding SCREENSHOT = new Builder("screenshot").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_A)
|
||||
.action(InputHandlers::handleScreenshot).cooldown().register();
|
||||
public static final ButtonBinding SLOT_DOWN = new Builder("slot_down").buttons(GLFW_GAMEPAD_BUTTON_DPAD_DOWN)
|
||||
.action(InputHandlers.handleInventorySlotPad(1)).onlyInInventory().cooldown().register();
|
||||
public static final ButtonBinding SLOT_LEFT = new Builder("slot_left").buttons(GLFW_GAMEPAD_BUTTON_DPAD_LEFT)
|
||||
.action(InputHandlers.handleInventorySlotPad(3)).onlyInInventory().cooldown().register();
|
||||
public static final ButtonBinding SLOT_RIGHT = new Builder("slot_right").buttons(GLFW_GAMEPAD_BUTTON_DPAD_RIGHT)
|
||||
.action(InputHandlers.handleInventorySlotPad(2)).onlyInInventory().cooldown().register();
|
||||
public static final ButtonBinding SLOT_UP = new Builder("slot_up").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP)
|
||||
.action(InputHandlers.handleInventorySlotPad(0)).onlyInInventory().cooldown().register();
|
||||
public static final ButtonBinding SMOOTH_CAMERA = new Builder("toggle_smooth_camera").onlyInGame().cooldown().register();
|
||||
public static final ButtonBinding SNEAK = new Builder("sneak").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_THUMB)
|
||||
.actions(InputHandlers::handleToggleSneak).onlyInGame().cooldown().register();
|
||||
public static final ButtonBinding SPRINT = new Builder("sprint").buttons(GLFW_GAMEPAD_BUTTON_LEFT_THUMB).onlyInGame().register();
|
||||
public static final ButtonBinding SWAP_HANDS = new Builder("swap_hands").buttons(GLFW_GAMEPAD_BUTTON_X).onlyInGame().cooldown().register();
|
||||
public static final ButtonBinding TAB_LEFT = new Builder("tab_back").buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
|
||||
.action(InputHandlers.handleHotbar(false)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements)).cooldown().register();
|
||||
public static final ButtonBinding TAB_RIGHT = new Builder("tab_next").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
|
||||
.action(InputHandlers.handleHotbar(true)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements)).cooldown().register();
|
||||
public static final ButtonBinding TOGGLE_PERSPECTIVE = new Builder("toggle_perspective").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_Y).cooldown().register();
|
||||
public static final ButtonBinding USE = new Builder("use").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true)).register();
|
||||
|
||||
private int[] button;
|
||||
private final int[] defaultButton;
|
||||
private final String key;
|
||||
private final Text text;
|
||||
private KeyBinding mcKeyBinding = null;
|
||||
protected PairPredicate<MinecraftClient, ButtonBinding> filter;
|
||||
private List<PressAction> actions = new ArrayList<>(Collections.singletonList(PressAction.DEFAULT_ACTION));
|
||||
private boolean hasCooldown;
|
||||
private int cooldown = 0;
|
||||
boolean pressed = false;
|
||||
|
||||
public ButtonBinding(@NotNull String key, int[] defaultButton, @NotNull List<PressAction> actions, PairPredicate<MinecraftClient, ButtonBinding> filter, boolean hasCooldown) {
|
||||
this.setButton(this.defaultButton = defaultButton);
|
||||
this.key = key;
|
||||
this.text = new TranslatableText(this.key);
|
||||
this.filter = filter;
|
||||
this.actions.addAll(actions);
|
||||
this.hasCooldown = hasCooldown;
|
||||
}
|
||||
|
||||
public ButtonBinding(@NotNull String key, int[] defaultButton, boolean hasCooldown) {
|
||||
this(key, defaultButton, Collections.emptyList(), Predicates.pairAlwaysTrue(), hasCooldown);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the button bound.
|
||||
*
|
||||
* @return The bound button.
|
||||
*/
|
||||
public int[] getButton() {
|
||||
return this.button;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the bound button.
|
||||
*
|
||||
* @param button The bound button.
|
||||
*/
|
||||
public void setButton(int[] button) {
|
||||
this.button = button;
|
||||
|
||||
if (InputManager.hasBinding(this))
|
||||
InputManager.sortBindings();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the bound button is the specified button or not.
|
||||
*
|
||||
* @param button The button to check.
|
||||
* @return True if the bound button is the specified button, else false.
|
||||
*/
|
||||
public boolean isButton(int[] button) {
|
||||
return InputManager.areButtonsEquivalent(button, this.button);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this button is down or not.
|
||||
*
|
||||
* @return True if the button is down, else false.
|
||||
*/
|
||||
public boolean isButtonDown() {
|
||||
return this.pressed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this button binding is bound or not.
|
||||
*
|
||||
* @return True if this button binding is bound, else false.
|
||||
*/
|
||||
public boolean isNotBound() {
|
||||
return this.button.length == 0 || this.button[0] == -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the default button assigned to this binding.
|
||||
*
|
||||
* @return The default button.
|
||||
*/
|
||||
public int[] getDefaultButton() {
|
||||
return this.defaultButton;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the assigned button is the default button.
|
||||
*
|
||||
* @return True if the assigned button is the default button, else false.
|
||||
*/
|
||||
public boolean isDefault() {
|
||||
return this.button.length == this.defaultButton.length && InputManager.areButtonsEquivalent(this.button, this.defaultButton);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the button code.
|
||||
*
|
||||
* @return The button code.
|
||||
*/
|
||||
public @NotNull
|
||||
String getButtonCode() {
|
||||
return Arrays.stream(this.button)
|
||||
.mapToObj(btn -> Integer.valueOf(btn).toString())
|
||||
.collect(Collectors.joining("+"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the key binding to emulate with this button binding.
|
||||
*
|
||||
* @param keyBinding The optional key binding.
|
||||
*/
|
||||
public void setKeyBinding(@Nullable KeyBinding keyBinding) {
|
||||
this.mcKeyBinding = keyBinding;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the button binding is available in the current context.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @return True if the button binding is available, else false.
|
||||
*/
|
||||
public boolean isAvailable(@NotNull MinecraftClient client) {
|
||||
return this.filter.test(client, this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the button binding cooldown.
|
||||
*/
|
||||
public void update() {
|
||||
if (this.hasCooldown && this.cooldown > 0)
|
||||
this.cooldown--;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the button binding.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param state The state.
|
||||
*/
|
||||
public void handle(@NotNull MinecraftClient client, float value, @NotNull ButtonState state) {
|
||||
if (state == ButtonState.REPEAT && this.hasCooldown && this.cooldown != 0)
|
||||
return;
|
||||
if (this.hasCooldown && state.isPressed()) {
|
||||
this.cooldown = 5;
|
||||
|
||||
}
|
||||
for (int i = this.actions.size() - 1; i >= 0; i--) {
|
||||
if (this.actions.get(i).press(client, this, value, state))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String getName() {
|
||||
return this.key;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the translation key of this button binding.
|
||||
*
|
||||
* @return The translation key.
|
||||
*/
|
||||
public @NotNull String getTranslationKey() {
|
||||
return "lambdacontrols.action." + this.getName();
|
||||
}
|
||||
|
||||
public @NotNull Text getText() {
|
||||
return this.text;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key binding equivalent of this button binding.
|
||||
*
|
||||
* @return The key binding equivalent.
|
||||
*/
|
||||
public @NotNull Optional<KeyBinding> asKeyBinding() {
|
||||
return Optional.ofNullable(this.mcKeyBinding);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "ButtonBinding{id=\"" + this.key + "\","
|
||||
+ "hasCooldown=" + this.hasCooldown
|
||||
+ "}";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the specified axis as a button.
|
||||
*
|
||||
* @param axis The axis.
|
||||
* @param positive True if the axis part is positive, else false.
|
||||
* @return The axis as a button.
|
||||
*/
|
||||
public static int axisAsButton(int axis, boolean positive) {
|
||||
return positive ? 100 + axis : 200 + axis;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the specified button is an axis or not.
|
||||
*
|
||||
* @param button The button.
|
||||
* @return True if the button is an axis, else false.
|
||||
*/
|
||||
public static boolean isAxis(int button) {
|
||||
button %= 500;
|
||||
return button >= 100;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the second Joycon's specified button code.
|
||||
*
|
||||
* @param button The raw button code.
|
||||
* @return The second Joycon's button code.
|
||||
*/
|
||||
public static int controller2Button(int button) {
|
||||
return 500 + button;
|
||||
}
|
||||
|
||||
public static void init(@NotNull GameOptions options) {
|
||||
ATTACK.mcKeyBinding = options.keyAttack;
|
||||
BACK.mcKeyBinding = options.keyBack;
|
||||
CHAT.mcKeyBinding = options.keyChat;
|
||||
DROP_ITEM.mcKeyBinding = options.keyDrop;
|
||||
FORWARD.mcKeyBinding = options.keyForward;
|
||||
INVENTORY.mcKeyBinding = options.keyInventory;
|
||||
JUMP.mcKeyBinding = options.keyJump;
|
||||
LEFT.mcKeyBinding = options.keyLeft;
|
||||
PICK_BLOCK.mcKeyBinding = options.keyPickItem;
|
||||
PLAYER_LIST.mcKeyBinding = options.keyPlayerList;
|
||||
RIGHT.mcKeyBinding = options.keyRight;
|
||||
SCREENSHOT.mcKeyBinding = options.keyScreenshot;
|
||||
SMOOTH_CAMERA.mcKeyBinding = options.keySmoothCamera;
|
||||
SNEAK.mcKeyBinding = options.keySneak;
|
||||
SPRINT.mcKeyBinding = options.keySprint;
|
||||
SWAP_HANDS.mcKeyBinding = options.keySwapHands;
|
||||
TOGGLE_PERSPECTIVE.mcKeyBinding = options.keyTogglePerspective;
|
||||
USE.mcKeyBinding = options.keyUse;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the localized name of the specified button.
|
||||
*
|
||||
* @param button The button.
|
||||
* @return The localized name of the button.
|
||||
*/
|
||||
public static @NotNull Text getLocalizedButtonName(int button) {
|
||||
switch (button % 500) {
|
||||
case -1:
|
||||
return new TranslatableText("key.keyboard.unknown");
|
||||
case GLFW_GAMEPAD_BUTTON_A:
|
||||
return new TranslatableText("lambdacontrols.button.a");
|
||||
case GLFW_GAMEPAD_BUTTON_B:
|
||||
return new TranslatableText("lambdacontrols.button.b");
|
||||
case GLFW_GAMEPAD_BUTTON_X:
|
||||
return new TranslatableText("lambdacontrols.button.x");
|
||||
case GLFW_GAMEPAD_BUTTON_Y:
|
||||
return new TranslatableText("lambdacontrols.button.y");
|
||||
case GLFW_GAMEPAD_BUTTON_LEFT_BUMPER:
|
||||
return new TranslatableText("lambdacontrols.button.left_bumper");
|
||||
case GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER:
|
||||
return new TranslatableText("lambdacontrols.button.right_bumper");
|
||||
case GLFW_GAMEPAD_BUTTON_BACK:
|
||||
return new TranslatableText("lambdacontrols.button.back");
|
||||
case GLFW_GAMEPAD_BUTTON_START:
|
||||
return new TranslatableText("lambdacontrols.button.start");
|
||||
case GLFW_GAMEPAD_BUTTON_GUIDE:
|
||||
return new TranslatableText("lambdacontrols.button.guide");
|
||||
case GLFW_GAMEPAD_BUTTON_LEFT_THUMB:
|
||||
return new TranslatableText("lambdacontrols.button.left_thumb");
|
||||
case GLFW_GAMEPAD_BUTTON_RIGHT_THUMB:
|
||||
return new TranslatableText("lambdacontrols.button.right_thumb");
|
||||
case GLFW_GAMEPAD_BUTTON_DPAD_UP:
|
||||
return new TranslatableText("lambdacontrols.button.dpad_up");
|
||||
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT:
|
||||
return new TranslatableText("lambdacontrols.button.dpad_right");
|
||||
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN:
|
||||
return new TranslatableText("lambdacontrols.button.dpad_down");
|
||||
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT:
|
||||
return new TranslatableText("lambdacontrols.button.dpad_left");
|
||||
case 100:
|
||||
return new TranslatableText("lambdacontrols.axis.left_x+");
|
||||
case 101:
|
||||
return new TranslatableText("lambdacontrols.axis.left_y+");
|
||||
case 102:
|
||||
return new TranslatableText("lambdacontrols.axis.right_x+");
|
||||
case 103:
|
||||
return new TranslatableText("lambdacontrols.axis.right_y+");
|
||||
case 104:
|
||||
return new TranslatableText("lambdacontrols.axis.left_trigger");
|
||||
case 105:
|
||||
return new TranslatableText("lambdacontrols.axis.right_trigger");
|
||||
case 200:
|
||||
return new TranslatableText("lambdacontrols.axis.left_x-");
|
||||
case 201:
|
||||
return new TranslatableText("lambdacontrols.axis.left_y-");
|
||||
case 202:
|
||||
return new TranslatableText("lambdacontrols.axis.right_x-");
|
||||
case 203:
|
||||
return new TranslatableText("lambdacontrols.axis.right_y-");
|
||||
default:
|
||||
return new TranslatableText("lambdacontrols.button.unknown", button);
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
MOVEMENT_CATEGORY = registerDefaultCategory("key.categories.movement", category -> category.registerAllBindings(
|
||||
ButtonBinding.FORWARD,
|
||||
ButtonBinding.BACK,
|
||||
ButtonBinding.LEFT,
|
||||
ButtonBinding.RIGHT,
|
||||
ButtonBinding.JUMP,
|
||||
ButtonBinding.SNEAK,
|
||||
ButtonBinding.SPRINT));
|
||||
GAMEPLAY_CATEGORY = registerDefaultCategory("key.categories.gameplay", category -> category.registerAllBindings(
|
||||
ButtonBinding.ATTACK,
|
||||
ButtonBinding.PICK_BLOCK,
|
||||
ButtonBinding.USE
|
||||
));
|
||||
INVENTORY_CATEGORY = registerDefaultCategory("key.categories.inventory", category -> category.registerAllBindings(
|
||||
ButtonBinding.DROP_ITEM,
|
||||
ButtonBinding.HOTBAR_LEFT,
|
||||
ButtonBinding.HOTBAR_RIGHT,
|
||||
ButtonBinding.INVENTORY,
|
||||
ButtonBinding.SWAP_HANDS
|
||||
));
|
||||
MULTIPLAYER_CATEGORY = registerDefaultCategory("key.categories.multiplayer",
|
||||
category -> category.registerAllBindings(ButtonBinding.CHAT, ButtonBinding.PLAYER_LIST));
|
||||
MISC_CATEGORY = registerDefaultCategory("key.categories.misc", category -> category.registerAllBindings(
|
||||
ButtonBinding.SCREENSHOT,
|
||||
//SMOOTH_CAMERA,
|
||||
ButtonBinding.TOGGLE_PERSPECTIVE
|
||||
));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a builder instance.
|
||||
*
|
||||
* @param identifier The identifier of the button binding.
|
||||
* @return The builder instance
|
||||
* @since 1.5.0
|
||||
*/
|
||||
public static Builder builder(@NotNull Identifier identifier) {
|
||||
return new Builder(identifier);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a builder instance.
|
||||
*
|
||||
* @param identifier The identifier of the button binding.
|
||||
* @return The builder instance.
|
||||
* @since 1.5.0
|
||||
*/
|
||||
public static Builder builder(@NotNull net.minecraft.util.Identifier identifier) {
|
||||
return new Builder(identifier);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Represents a quick {@link ButtonBinding} builder.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.1.0
|
||||
*/
|
||||
public static class Builder {
|
||||
private final String key;
|
||||
private int[] buttons = new int[0];
|
||||
private List<PressAction> actions = new ArrayList<>();
|
||||
private PairPredicate<MinecraftClient, ButtonBinding> filter = Predicates.pairAlwaysTrue();
|
||||
private boolean cooldown = false;
|
||||
private ButtonCategory category = null;
|
||||
private KeyBinding mcBinding = null;
|
||||
|
||||
/**
|
||||
* This constructor shouldn't be used for other mods.
|
||||
*
|
||||
* @param key The key with format {@code "<namespace>.<name>"}.
|
||||
*/
|
||||
public Builder(@NotNull String key) {
|
||||
this.key = key;
|
||||
this.unbound();
|
||||
}
|
||||
|
||||
public Builder(@NotNull Identifier identifier) {
|
||||
this(identifier.getNamespace() + "." + identifier.getName());
|
||||
}
|
||||
|
||||
public Builder(@NotNull net.minecraft.util.Identifier identifier) {
|
||||
this(new Identifier(identifier.toString()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Defines the default buttons of the {@link ButtonBinding}.
|
||||
*
|
||||
* @param buttons The default buttons.
|
||||
* @return The builder instance.
|
||||
*/
|
||||
public Builder buttons(int... buttons) {
|
||||
this.buttons = buttons;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the {@link ButtonBinding} to unbound.
|
||||
*
|
||||
* @return The builder instance.
|
||||
*/
|
||||
public Builder unbound() {
|
||||
return this.buttons(-1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds the actions to the {@link ButtonBinding}.
|
||||
*
|
||||
* @param actions The actions to add.
|
||||
* @return The builder instance.
|
||||
*/
|
||||
public Builder actions(@NotNull PressAction... actions) {
|
||||
this.actions.addAll(Arrays.asList(actions));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds an action to the {@link ButtonBinding}.
|
||||
*
|
||||
* @param action The action to add.
|
||||
* @return The builder instance.
|
||||
*/
|
||||
public Builder action(@NotNull PressAction action) {
|
||||
this.actions.add(action);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a filter for the {@link ButtonBinding}.
|
||||
*
|
||||
* @param filter The filter.
|
||||
* @return The builder instance.
|
||||
*/
|
||||
public Builder filter(@NotNull PairPredicate<MinecraftClient, ButtonBinding> filter) {
|
||||
this.filter = filter;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the filter of {@link ButtonBinding} to only in game.
|
||||
*
|
||||
* @return The builder instance.
|
||||
* @see #filter(PairPredicate)
|
||||
* @see InputHandlers#inGame(MinecraftClient, ButtonBinding)
|
||||
*/
|
||||
public Builder onlyInGame() {
|
||||
return this.filter(InputHandlers::inGame);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the filter of {@link ButtonBinding} to only in inventory.
|
||||
*
|
||||
* @return The builder instance.
|
||||
* @see #filter(PairPredicate)
|
||||
* @see InputHandlers#inInventory(MinecraftClient, ButtonBinding)
|
||||
*/
|
||||
public Builder onlyInInventory() {
|
||||
return this.filter(InputHandlers::inInventory);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the {@link ButtonBinding} has a cooldown or not.
|
||||
*
|
||||
* @param cooldown True if the {@link ButtonBinding} has a cooldown, else false.
|
||||
* @return The builder instance.
|
||||
*/
|
||||
public Builder cooldown(boolean cooldown) {
|
||||
this.cooldown = cooldown;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Puts a cooldown on the {@link ButtonBinding}.
|
||||
*
|
||||
* @return The builder instance.
|
||||
* @since 1.5.0
|
||||
*/
|
||||
public Builder cooldown() {
|
||||
return this.cooldown(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the category of the {@link ButtonBinding}.
|
||||
*
|
||||
* @param category The category.
|
||||
* @return The builder instance.
|
||||
*/
|
||||
public Builder category(@Nullable ButtonCategory category) {
|
||||
this.category = category;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the keybinding linked to the {@link ButtonBinding}.
|
||||
*
|
||||
* @param binding The keybinding to link.
|
||||
* @return The builder instance.
|
||||
*/
|
||||
public Builder linkKeybind(@Nullable KeyBinding binding) {
|
||||
this.mcBinding = binding;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Builds the {@link ButtonBinding}.
|
||||
*
|
||||
* @return The built {@link ButtonBinding}.
|
||||
*/
|
||||
public ButtonBinding build() {
|
||||
ButtonBinding binding = new ButtonBinding(this.key, this.buttons, this.actions, this.filter, this.cooldown);
|
||||
if (this.category != null)
|
||||
this.category.registerBinding(binding);
|
||||
if (this.mcBinding != null)
|
||||
binding.setKeyBinding(this.mcBinding);
|
||||
return binding;
|
||||
}
|
||||
|
||||
/**
|
||||
* Builds and registers the {@link ButtonBinding}.
|
||||
*
|
||||
* @return The built {@link ButtonBinding}.
|
||||
* @see #build()
|
||||
*/
|
||||
public ButtonBinding register() {
|
||||
return InputManager.registerBinding(this.build());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.controller;
|
||||
|
||||
import net.minecraft.client.resource.language.I18n;
|
||||
import org.aperlambda.lambdacommon.Identifier;
|
||||
import org.aperlambda.lambdacommon.utils.Identifiable;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Represents a button binding category
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.1.0
|
||||
* @since 1.1.0
|
||||
*/
|
||||
public class ButtonCategory implements Identifiable
|
||||
{
|
||||
private final List<ButtonBinding> bindings = new ArrayList<>();
|
||||
private final Identifier id;
|
||||
private int priority;
|
||||
|
||||
public ButtonCategory(@NotNull Identifier id, int priority)
|
||||
{
|
||||
this.id = id;
|
||||
this.priority = priority;
|
||||
}
|
||||
|
||||
public ButtonCategory(@NotNull Identifier id)
|
||||
{
|
||||
this(id, 100);
|
||||
}
|
||||
|
||||
public void registerBinding(@NotNull ButtonBinding binding)
|
||||
{
|
||||
if (this.bindings.contains(binding))
|
||||
throw new IllegalStateException("Cannot register twice a button binding in the same category.");
|
||||
this.bindings.add(binding);
|
||||
}
|
||||
|
||||
public void registerAllBindings(@NotNull ButtonBinding... bindings)
|
||||
{
|
||||
this.registerAllBindings(Arrays.asList(bindings));
|
||||
}
|
||||
|
||||
public void registerAllBindings(@NotNull List<ButtonBinding> bindings)
|
||||
{
|
||||
bindings.forEach(this::registerBinding);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the bindings assigned to this category.
|
||||
*
|
||||
* @return The bindings assigned to this category.
|
||||
*/
|
||||
public @NotNull List<ButtonBinding> getBindings()
|
||||
{
|
||||
return Collections.unmodifiableList(this.bindings);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the translated name of this category.
|
||||
* <p>
|
||||
* The translation key should be `modid.identifier_name`.
|
||||
*
|
||||
* @return The translated name.
|
||||
*/
|
||||
public @NotNull String getTranslatedName()
|
||||
{
|
||||
if (this.id.getNamespace().equals("minecraft"))
|
||||
return I18n.translate(this.id.getName());
|
||||
else
|
||||
return I18n.translate(this.id.getNamespace() + "." + this.id.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the priority display of this category.
|
||||
* It will defines in which order the categories will display on the controls screen.
|
||||
*
|
||||
* @return The priority of this category.
|
||||
*/
|
||||
public int getPriority()
|
||||
{
|
||||
return this.priority;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Identifier getIdentifier()
|
||||
{
|
||||
return this.id;
|
||||
}
|
||||
}
|
||||
@@ -1,220 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.controller;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.LambdaControls;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.toast.SystemToast;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.aperlambda.lambdacommon.utils.Nameable;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.lwjgl.PointerBuffer;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.lwjgl.glfw.GLFWGamepadState;
|
||||
import org.lwjgl.system.MemoryStack;
|
||||
import org.lwjgl.system.MemoryUtil;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.Buffer;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.channels.SeekableByteChannel;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
|
||||
import static org.lwjgl.BufferUtils.createByteBuffer;
|
||||
|
||||
/**
|
||||
* Represents a controller.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.3
|
||||
* @since 1.0.0
|
||||
*/
|
||||
public class Controller implements Nameable
|
||||
{
|
||||
private static final Map<Integer, Controller> CONTROLLERS = new HashMap<>();
|
||||
private final int id;
|
||||
|
||||
public Controller(int id)
|
||||
{
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the identifier of this controller.
|
||||
*
|
||||
* @return The identifier of this controller.
|
||||
*/
|
||||
public int getId()
|
||||
{
|
||||
return this.id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the controller's globally unique identifier.
|
||||
*
|
||||
* @return The controller's GUID.
|
||||
*/
|
||||
public String getGuid()
|
||||
{
|
||||
String guid = GLFW.glfwGetJoystickGUID(this.id);
|
||||
return guid == null ? "" : guid;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this controller is connected or not.
|
||||
*
|
||||
* @return True if this controller is connected, else false.
|
||||
*/
|
||||
public boolean isConnected()
|
||||
{
|
||||
return GLFW.glfwJoystickPresent(this.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this controller is a gamepad or not.
|
||||
*
|
||||
* @return True if this controller is a gamepad, else false.
|
||||
*/
|
||||
public boolean isGamepad()
|
||||
{
|
||||
return this.isConnected() && GLFW.glfwJoystickIsGamepad(this.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the name of the controller.
|
||||
*
|
||||
* @return The controller's name.
|
||||
*/
|
||||
@Override
|
||||
public @NotNull String getName()
|
||||
{
|
||||
String name = this.isGamepad() ? GLFW.glfwGetGamepadName(this.id) : GLFW.glfwGetJoystickName(this.id);
|
||||
return name == null ? String.valueOf(this.getId()) : name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the state of the controller.
|
||||
*
|
||||
* @return The state of the controller input.
|
||||
*/
|
||||
public GLFWGamepadState getState()
|
||||
{
|
||||
GLFWGamepadState state = GLFWGamepadState.create();
|
||||
if (this.isGamepad())
|
||||
GLFW.glfwGetGamepadState(this.id, state);
|
||||
return state;
|
||||
}
|
||||
|
||||
public static @NotNull Controller byId(int id)
|
||||
{
|
||||
if (id > GLFW.GLFW_JOYSTICK_LAST) {
|
||||
LambdaControlsClient.get().log("Controller '" + id + "' doesn't exist.");
|
||||
id = GLFW.GLFW_JOYSTICK_LAST;
|
||||
}
|
||||
Controller controller;
|
||||
if (CONTROLLERS.containsKey(id))
|
||||
return CONTROLLERS.get(id);
|
||||
else {
|
||||
controller = new Controller(id);
|
||||
CONTROLLERS.put(id, controller);
|
||||
return controller;
|
||||
}
|
||||
}
|
||||
|
||||
public static @NotNull Optional<Controller> byGuid(@NotNull String guid)
|
||||
{
|
||||
return CONTROLLERS.values().stream().filter(Controller::isConnected)
|
||||
.filter(controller -> controller.getGuid().equals(guid))
|
||||
.max(Comparator.comparingInt(Controller::getId));
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads the specified resource and returns the raw data as a ByteBuffer.
|
||||
*
|
||||
* @param resource The resource to read.
|
||||
* @param bufferSize The initial buffer size.
|
||||
* @return The resource data.
|
||||
* @throws IOException If an IO error occurs.
|
||||
*/
|
||||
private static ByteBuffer ioResourceToBuffer(String resource, int bufferSize) throws IOException
|
||||
{
|
||||
ByteBuffer buffer = null;
|
||||
|
||||
Path path = Paths.get(resource);
|
||||
if (Files.isReadable(path)) {
|
||||
try (SeekableByteChannel fc = Files.newByteChannel(path)) {
|
||||
buffer = createByteBuffer((int) fc.size() + 2);
|
||||
while (fc.read(buffer) != -1) ;
|
||||
buffer.put((byte) 0);
|
||||
}
|
||||
}
|
||||
|
||||
((Buffer) buffer).flip(); // Force Java 8 >.<
|
||||
return buffer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the controller mappings.
|
||||
*/
|
||||
public static void updateMappings()
|
||||
{
|
||||
try {
|
||||
if (!LambdaControlsClient.MAPPINGS_FILE.exists())
|
||||
return;
|
||||
LambdaControlsClient.get().log("Updating controller mappings...");
|
||||
ByteBuffer buffer = ioResourceToBuffer(LambdaControlsClient.MAPPINGS_FILE.getPath(), 1024);
|
||||
GLFW.glfwUpdateGamepadMappings(buffer);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
MemoryStack memoryStack = MemoryStack.stackPush();
|
||||
try {
|
||||
PointerBuffer pointerBuffer = memoryStack.mallocPointer(1);
|
||||
int i = GLFW.glfwGetError(pointerBuffer);
|
||||
if (i != 0) {
|
||||
long l = pointerBuffer.get();
|
||||
String string = l == 0L ? "" : MemoryUtil.memUTF8(l);
|
||||
MinecraftClient client = MinecraftClient.getInstance();
|
||||
if (client != null) {
|
||||
client.getToastManager().add(SystemToast.create(client, SystemToast.Type.TUTORIAL_HINT,
|
||||
new TranslatableText("lambdacontrols.controller.mappings.error"), new LiteralText(string)));
|
||||
}
|
||||
}
|
||||
} catch (Throwable e) {
|
||||
/* Ignored :concern: */
|
||||
} finally {
|
||||
memoryStack.close();
|
||||
}
|
||||
|
||||
if (LambdaControlsClient.get().config.hasDebug()) {
|
||||
for (int i = GLFW.GLFW_JOYSTICK_1; i <= GLFW.GLFW_JOYSTICK_16; i++) {
|
||||
Controller controller = byId(i);
|
||||
|
||||
if (!controller.isConnected())
|
||||
continue;
|
||||
|
||||
LambdaControls.get().log(String.format("Controller #%d name: \"%s\"\n GUID: %s\n Gamepad: %s",
|
||||
controller.id,
|
||||
controller.getName(),
|
||||
controller.getGuid(),
|
||||
controller.isGamepad()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,287 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.controller;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.ButtonState;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaInput;
|
||||
import me.lambdaurora.lambdacontrols.client.mixin.AdvancementsScreenAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.mixin.CreativeInventoryScreenAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.mixin.RecipeBookWidgetAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
|
||||
import me.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.screen.advancement.AdvancementTab;
|
||||
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
|
||||
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
|
||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
|
||||
import net.minecraft.client.gui.screen.ingame.InventoryScreen;
|
||||
import net.minecraft.client.gui.screen.recipebook.RecipeGroupButtonWidget;
|
||||
import net.minecraft.client.options.Option;
|
||||
import net.minecraft.client.util.ScreenshotUtils;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import org.aperlambda.lambdacommon.utils.Pair;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Represents some input handlers.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.3
|
||||
* @since 1.1.0
|
||||
*/
|
||||
public class InputHandlers
|
||||
{
|
||||
private InputHandlers()
|
||||
{
|
||||
}
|
||||
|
||||
public static PressAction handleHotbar(boolean next)
|
||||
{
|
||||
return (client, button, value, action) -> {
|
||||
if (action == ButtonState.RELEASE)
|
||||
return false;
|
||||
|
||||
// When ingame
|
||||
if (client.currentScreen == null && client.player != null) {
|
||||
if (next)
|
||||
client.player.inventory.selectedSlot = client.player.inventory.selectedSlot == 8 ? 0 : client.player.inventory.selectedSlot + 1;
|
||||
else
|
||||
client.player.inventory.selectedSlot = client.player.inventory.selectedSlot == 0 ? 8 : client.player.inventory.selectedSlot - 1;
|
||||
return true;
|
||||
} else if (client.currentScreen instanceof CreativeInventoryScreen) {
|
||||
CreativeInventoryScreenAccessor inventory = (CreativeInventoryScreenAccessor) client.currentScreen;
|
||||
int currentTab = inventory.getSelectedTab();
|
||||
int nextTab = currentTab + (next ? 1 : -1);
|
||||
if (nextTab < 0)
|
||||
nextTab = ItemGroup.GROUPS.length - 1;
|
||||
else if (nextTab >= ItemGroup.GROUPS.length)
|
||||
nextTab = 0;
|
||||
inventory.lambdacontrols_setSelectedTab(ItemGroup.GROUPS[nextTab]);
|
||||
return true;
|
||||
} else if (client.currentScreen instanceof InventoryScreen) {
|
||||
RecipeBookWidgetAccessor recipeBook = (RecipeBookWidgetAccessor) ((InventoryScreen) client.currentScreen).getRecipeBookWidget();
|
||||
List<RecipeGroupButtonWidget> tabs = recipeBook.getTabButtons();
|
||||
RecipeGroupButtonWidget currentTab = recipeBook.getCurrentTab();
|
||||
if (currentTab == null)
|
||||
return false;
|
||||
int nextTab = tabs.indexOf(currentTab) + (next ? 1 : -1);
|
||||
if (nextTab < 0)
|
||||
nextTab = tabs.size() - 1;
|
||||
else if (nextTab >= tabs.size())
|
||||
nextTab = 0;
|
||||
currentTab.setToggled(false);
|
||||
recipeBook.setCurrentTab(currentTab = tabs.get(nextTab));
|
||||
currentTab.setToggled(true);
|
||||
recipeBook.lambdacontrols_refreshResults(true);
|
||||
return true;
|
||||
} else if (client.currentScreen instanceof AdvancementsScreen) {
|
||||
AdvancementsScreenAccessor screen = (AdvancementsScreenAccessor) client.currentScreen;
|
||||
List<AdvancementTab> tabs = screen.getTabs().values().stream().distinct().collect(Collectors.toList());
|
||||
AdvancementTab tab = screen.getSelectedTab();
|
||||
if (tab == null)
|
||||
return false;
|
||||
for (int i = 0; i < tabs.size(); i++) {
|
||||
if (tabs.get(i).equals(tab)) {
|
||||
int nextTab = i + (next ? 1 : -1);
|
||||
if (nextTab < 0)
|
||||
nextTab = tabs.size() - 1;
|
||||
else if (nextTab >= tabs.size())
|
||||
nextTab = 0;
|
||||
screen.getAdvancementManager().selectTab(tabs.get(nextTab).getRoot(), true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
public static boolean handlePauseGame(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, float value, @NotNull ButtonState action)
|
||||
{
|
||||
if (action == ButtonState.PRESS) {
|
||||
// If in game, then pause the game.
|
||||
if (client.currentScreen == null)
|
||||
client.openPauseMenu(false);
|
||||
else if (client.currentScreen instanceof HandledScreen && client.player != null) // If the current screen is a container then close it.
|
||||
client.player.closeHandledScreen();
|
||||
else // Else just close the current screen.
|
||||
client.currentScreen.onClose();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the screenshot action.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param binding The binding which fired the action.
|
||||
* @param action The action done on the binding.
|
||||
* @return True if handled, else false.
|
||||
*/
|
||||
public static boolean handleScreenshot(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, float value, @NotNull ButtonState action)
|
||||
{
|
||||
if (action == ButtonState.RELEASE)
|
||||
ScreenshotUtils.saveScreenshot(client.runDirectory, client.getWindow().getFramebufferWidth(), client.getWindow().getFramebufferHeight(), client.getFramebuffer(),
|
||||
text -> client.execute(() -> client.inGameHud.getChatHud().addMessage(text)));
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean handleToggleSneak(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action)
|
||||
{
|
||||
button.asKeyBinding().ifPresent(binding -> {
|
||||
boolean sneakToggled = client.options.sneakToggled;
|
||||
if (client.player.abilities.flying && sneakToggled)
|
||||
client.options.sneakToggled = false;
|
||||
binding.setPressed(button.pressed);
|
||||
if (client.player.abilities.flying && sneakToggled)
|
||||
client.options.sneakToggled = true;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
public static PressAction handleInventorySlotPad(int direction)
|
||||
{
|
||||
return (client, binding, value, action) -> {
|
||||
if (!(client.currentScreen instanceof HandledScreen && action != ButtonState.RELEASE))
|
||||
return false;
|
||||
|
||||
HandledScreen inventory = (HandledScreen) client.currentScreen;
|
||||
HandledScreenAccessor accessor = (HandledScreenAccessor) inventory;
|
||||
int guiLeft = accessor.getX();
|
||||
int guiTop = accessor.getY();
|
||||
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
|
||||
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
|
||||
|
||||
// Finds the hovered slot.
|
||||
Slot mouseSlot = accessor.lambdacontrols_getSlotAt(mouseX, mouseY);
|
||||
|
||||
// Finds the closest slot in the GUI within 14 pixels.
|
||||
Optional<Slot> closestSlot = inventory.getScreenHandler().slots.parallelStream()
|
||||
.filter(Predicate.isEqual(mouseSlot).negate())
|
||||
.map(slot -> {
|
||||
int posX = guiLeft + slot.x + 8;
|
||||
int posY = guiTop + slot.y + 8;
|
||||
|
||||
int otherPosX = (int) mouseX;
|
||||
int otherPosY = (int) mouseY;
|
||||
if (mouseSlot != null) {
|
||||
otherPosX = guiLeft + mouseSlot.x + 8;
|
||||
otherPosY = guiTop + mouseSlot.y + 8;
|
||||
}
|
||||
|
||||
// Distance between the slot and the cursor.
|
||||
double distance = Math.sqrt(Math.pow(posX - otherPosX, 2) + Math.pow(posY - otherPosY, 2));
|
||||
return Pair.of(slot, distance);
|
||||
}).filter(entry -> {
|
||||
Slot slot = entry.key;
|
||||
int posX = guiLeft + slot.x + 8;
|
||||
int posY = guiTop + slot.y + 8;
|
||||
int otherPosX = (int) mouseX;
|
||||
int otherPosY = (int) mouseY;
|
||||
if (mouseSlot != null) {
|
||||
otherPosX = guiLeft + mouseSlot.x + 8;
|
||||
otherPosY = guiTop + mouseSlot.y + 8;
|
||||
}
|
||||
if (direction == 0)
|
||||
return posY < otherPosY;
|
||||
else if (direction == 1)
|
||||
return posY > otherPosY;
|
||||
else if (direction == 2)
|
||||
return posX > otherPosX;
|
||||
else if (direction == 3)
|
||||
return posX < otherPosX;
|
||||
else
|
||||
return false;
|
||||
})
|
||||
.min(Comparator.comparingDouble(p -> p.value))
|
||||
.map(p -> p.key);
|
||||
|
||||
if (closestSlot.isPresent()) {
|
||||
Slot slot = closestSlot.get();
|
||||
int x = guiLeft + slot.x + 8;
|
||||
int y = guiTop + slot.y + 8;
|
||||
InputManager.queueMousePosition(x * (double) client.getWindow().getWidth() / (double) client.getWindow().getScaledWidth(),
|
||||
y * (double) client.getWindow().getHeight() / (double) client.getWindow().getScaledHeight());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns always true to the filter.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param binding The affected binding.
|
||||
* @return True.
|
||||
*/
|
||||
public static boolean always(@NotNull MinecraftClient client, @NotNull ButtonBinding binding)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the client is in game or not.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param binding The affected binding.
|
||||
* @return True if the client is in game, else false.
|
||||
*/
|
||||
public static boolean inGame(@NotNull MinecraftClient client, @NotNull ButtonBinding binding)
|
||||
{
|
||||
return client.currentScreen == null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the client is in a non-interactive screen (which means require mouse input) or not.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param binding The affected binding.
|
||||
* @return True if the client is in a non-interactive screen, else false.
|
||||
*/
|
||||
public static boolean inNonInteractiveScreens(@NotNull MinecraftClient client, @NotNull ButtonBinding binding)
|
||||
{
|
||||
if (client.currentScreen == null)
|
||||
return false;
|
||||
return !LambdaInput.isScreenInteractive(client.currentScreen);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the client is in an inventory or not.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param binding The affected binding.
|
||||
* @return True if the client is in an inventory, else false.
|
||||
*/
|
||||
public static boolean inInventory(@NotNull MinecraftClient client, @NotNull ButtonBinding binding)
|
||||
{
|
||||
return client.currentScreen instanceof HandledScreen;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the client is in the advancements screen or not.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param binding The affected binding.
|
||||
* @return True if the client is in the advancements screen, else false.
|
||||
*/
|
||||
public static boolean inAdvancements(@NotNull MinecraftClient client, @NotNull ButtonBinding binding)
|
||||
{
|
||||
return client.currentScreen instanceof AdvancementsScreen;
|
||||
}
|
||||
}
|
||||
@@ -1,420 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.controller;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import me.lambdaurora.lambdacontrols.client.ButtonState;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsConfig;
|
||||
import me.lambdaurora.lambdacontrols.client.util.MouseAccessor;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.options.KeyBinding;
|
||||
import net.minecraft.client.util.InputUtil;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import org.aperlambda.lambdacommon.Identifier;
|
||||
import org.aperlambda.lambdacommon.utils.Pair;
|
||||
import org.aperlambda.lambdacommon.utils.function.PairPredicate;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
/**
|
||||
* Represents an input manager for controllers.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.0
|
||||
* @since 1.1.0
|
||||
*/
|
||||
public class InputManager
|
||||
{
|
||||
public static final InputManager INPUT_MANAGER = new InputManager();
|
||||
private static final List<ButtonBinding> BINDINGS = new ArrayList<>();
|
||||
private static final List<ButtonCategory> CATEGORIES = new ArrayList<>();
|
||||
public static final Map<Integer, ButtonState> STATES = new HashMap<>();
|
||||
public static final Map<Integer, Float> BUTTON_VALUES = new HashMap<>();
|
||||
private int prevTargetMouseX = 0;
|
||||
private int prevTargetMouseY = 0;
|
||||
private int targetMouseX = 0;
|
||||
private int targetMouseY = 0;
|
||||
|
||||
protected InputManager()
|
||||
{
|
||||
}
|
||||
|
||||
public void tick(@NotNull MinecraftClient client)
|
||||
{
|
||||
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER) {
|
||||
this.controllerTick(client);
|
||||
}
|
||||
}
|
||||
|
||||
public void controllerTick(@NotNull MinecraftClient client)
|
||||
{
|
||||
this.prevTargetMouseX = this.targetMouseX;
|
||||
this.prevTargetMouseY = this.targetMouseY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the mouse position. Should only be called on pre render of a screen.
|
||||
*
|
||||
* @param client The client instance.
|
||||
*/
|
||||
public void updateMousePosition(@NotNull MinecraftClient client)
|
||||
{
|
||||
Objects.requireNonNull(client, "Client instance cannot be null.");
|
||||
if (this.prevTargetMouseX != this.targetMouseX || this.prevTargetMouseY != this.targetMouseY) {
|
||||
double mouseX = this.prevTargetMouseX + (this.targetMouseX - this.prevTargetMouseX) * client.getTickDelta() + 0.5;
|
||||
double mouseY = this.prevTargetMouseY + (this.targetMouseY - this.prevTargetMouseY) * client.getTickDelta() + 0.5;
|
||||
if (!LambdaControlsClient.get().config.hasVirtualMouse())
|
||||
GLFW.glfwSetCursorPos(client.getWindow().getHandle(), mouseX, mouseY);
|
||||
((MouseAccessor) client.mouse).lambdacontrols_onCursorPos(client.getWindow().getHandle(), mouseX, mouseY);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the mouse position.
|
||||
*
|
||||
* @param windowWidth The window width.
|
||||
* @param windowHeight The window height.
|
||||
*/
|
||||
public void resetMousePosition(int windowWidth, int windowHeight)
|
||||
{
|
||||
this.targetMouseX = this.prevTargetMouseX = (int) (windowWidth / 2.F);
|
||||
this.targetMouseY = this.prevTargetMouseY = (int) (windowHeight / 2.F);
|
||||
}
|
||||
|
||||
public void resetMouseTarget(@NotNull MinecraftClient client)
|
||||
{
|
||||
double mouseX = client.mouse.getX();
|
||||
double mouseY = client.mouse.getY();
|
||||
this.prevTargetMouseX = this.targetMouseX = (int) mouseX;
|
||||
this.prevTargetMouseY = this.targetMouseY = (int) mouseY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the specified binding is registered or not.
|
||||
*
|
||||
* @param binding The binding to check.
|
||||
* @return True if the binding is registered, else false.
|
||||
*/
|
||||
public static boolean hasBinding(@NotNull ButtonBinding binding)
|
||||
{
|
||||
return BINDINGS.contains(binding);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the specified binding is registered or not.
|
||||
*
|
||||
* @param name The name of the binding to check.
|
||||
* @return True if the binding is registered, else false.
|
||||
*/
|
||||
public static boolean hasBinding(@NotNull String name)
|
||||
{
|
||||
return BINDINGS.parallelStream().map(ButtonBinding::getName).anyMatch(binding -> binding.equalsIgnoreCase(name));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the specified binding is registered or not.
|
||||
*
|
||||
* @param identifier The identifier of the binding to check.
|
||||
* @return True if the binding is registered, else false.
|
||||
*/
|
||||
public static boolean hasBinding(@NotNull Identifier identifier)
|
||||
{
|
||||
return hasBinding(identifier.getNamespace() + "." + identifier.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a button binding.
|
||||
*
|
||||
* @param binding The binding to register.
|
||||
* @return The registered binding.
|
||||
*/
|
||||
public static @NotNull ButtonBinding registerBinding(@NotNull ButtonBinding binding)
|
||||
{
|
||||
if (hasBinding(binding))
|
||||
throw new IllegalStateException("Cannot register twice a button binding in the registry.");
|
||||
BINDINGS.add(binding);
|
||||
return binding;
|
||||
}
|
||||
|
||||
public static @NotNull ButtonBinding registerBinding(@NotNull Identifier id, int[] defaultButton, @NotNull List<PressAction> actions, @NotNull PairPredicate<MinecraftClient, ButtonBinding> filter, boolean hasCooldown)
|
||||
{
|
||||
return registerBinding(new ButtonBinding(id.getNamespace() + "." + id.getName(), defaultButton, actions, filter, hasCooldown));
|
||||
}
|
||||
|
||||
public static @NotNull ButtonBinding registerBinding(@NotNull Identifier id, int[] defaultButton, boolean hasCooldown)
|
||||
{
|
||||
return registerBinding(id, defaultButton, Collections.emptyList(), InputHandlers::always, hasCooldown);
|
||||
}
|
||||
|
||||
public static @NotNull ButtonBinding registerBinding(@NotNull net.minecraft.util.Identifier id, int[] defaultButton, @NotNull List<PressAction> actions, @NotNull PairPredicate<MinecraftClient, ButtonBinding> filter, boolean hasCooldown)
|
||||
{
|
||||
return registerBinding(new Identifier(id.getNamespace(), id.getPath()), defaultButton, actions, filter, hasCooldown);
|
||||
}
|
||||
|
||||
public static @NotNull ButtonBinding registerBinding(@NotNull net.minecraft.util.Identifier id, int[] defaultButton, boolean hasCooldown)
|
||||
{
|
||||
return registerBinding(id, defaultButton, Collections.emptyList(), InputHandlers::always, hasCooldown);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sorts bindings to get bindings with the higher button counts first.
|
||||
*/
|
||||
public static void sortBindings()
|
||||
{
|
||||
synchronized (BINDINGS) {
|
||||
List<ButtonBinding> sorted = BINDINGS.stream().sorted(Collections.reverseOrder(Comparator.comparingInt(binding -> binding.getButton().length)))
|
||||
.collect(Collectors.toList());
|
||||
BINDINGS.clear();
|
||||
BINDINGS.addAll(sorted);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a category of button bindings.
|
||||
*
|
||||
* @param category The category to register.
|
||||
* @return The registered category.
|
||||
*/
|
||||
public static ButtonCategory registerCategory(@NotNull ButtonCategory category)
|
||||
{
|
||||
CATEGORIES.add(category);
|
||||
return category;
|
||||
}
|
||||
|
||||
public static ButtonCategory registerCategory(@NotNull Identifier identifier, int priority)
|
||||
{
|
||||
return registerCategory(new ButtonCategory(identifier, priority));
|
||||
}
|
||||
|
||||
public static ButtonCategory registerCategory(@NotNull Identifier identifier)
|
||||
{
|
||||
return registerCategory(new ButtonCategory(identifier));
|
||||
}
|
||||
|
||||
protected static ButtonCategory registerDefaultCategory(@NotNull String key, @NotNull Consumer<ButtonCategory> keyAdder)
|
||||
{
|
||||
ButtonCategory category = registerCategory(new Identifier("minecraft", key), CATEGORIES.size());
|
||||
keyAdder.accept(category);
|
||||
return category;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the button bindings from configuration.
|
||||
*
|
||||
* @param config The configuration instance.
|
||||
*/
|
||||
public static void loadButtonBindings(@NotNull LambdaControlsConfig config)
|
||||
{
|
||||
List<ButtonBinding> queue = new ArrayList<>(BINDINGS);
|
||||
queue.forEach(config::loadButtonBinding);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the binding state.
|
||||
*
|
||||
* @param binding The binding.
|
||||
* @return The current state of the binding.
|
||||
*/
|
||||
public static @NotNull ButtonState getBindingState(@NotNull ButtonBinding binding)
|
||||
{
|
||||
ButtonState state = ButtonState.REPEAT;
|
||||
for (int btn : binding.getButton()) {
|
||||
ButtonState btnState = InputManager.STATES.getOrDefault(btn, ButtonState.NONE);
|
||||
if (btnState == ButtonState.PRESS)
|
||||
state = ButtonState.PRESS;
|
||||
else if (btnState == ButtonState.RELEASE) {
|
||||
state = ButtonState.RELEASE;
|
||||
break;
|
||||
} else if (btnState == ButtonState.NONE) {
|
||||
state = ButtonState.NONE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
public static float getBindingValue(@NotNull ButtonBinding binding, @NotNull ButtonState state)
|
||||
{
|
||||
if (state.isUnpressed())
|
||||
return 0.f;
|
||||
|
||||
float value = 0.f;
|
||||
for (int btn : binding.getButton()) {
|
||||
if (ButtonBinding.isAxis(btn)) {
|
||||
value = BUTTON_VALUES.getOrDefault(btn, 1.f);
|
||||
break;
|
||||
} else {
|
||||
value = 1.f;
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the button has duplicated bindings.
|
||||
*
|
||||
* @param button The button to check.
|
||||
* @return True if the button has duplicated bindings, else false.
|
||||
*/
|
||||
public static boolean hasDuplicatedBindings(int[] button)
|
||||
{
|
||||
return BINDINGS.parallelStream().filter(binding -> areButtonsEquivalent(binding.getButton(), button)).count() > 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the button has duplicated bindings.
|
||||
*
|
||||
* @param binding The binding to check.
|
||||
* @return True if the button has duplicated bindings, else false.
|
||||
*/
|
||||
public static boolean hasDuplicatedBindings(ButtonBinding binding)
|
||||
{
|
||||
return BINDINGS.parallelStream().filter(other -> areButtonsEquivalent(other.getButton(), binding.getButton()) && other.filter.equals(binding.filter)).count() > 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the specified buttons are equivalent or not.
|
||||
*
|
||||
* @param buttons1 First set of buttons.
|
||||
* @param buttons2 Second set of buttons.
|
||||
* @return True if the two sets of buttons are equivalent, else false.
|
||||
*/
|
||||
public static boolean areButtonsEquivalent(int[] buttons1, int[] buttons2)
|
||||
{
|
||||
if (buttons1.length != buttons2.length)
|
||||
return false;
|
||||
int count = 0;
|
||||
for (int btn : buttons1) {
|
||||
for (int btn2 : buttons2) {
|
||||
if (btn == btn2) {
|
||||
count++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return count == buttons1.length;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the button set contains the specified button or not.
|
||||
*
|
||||
* @param buttons The button set.
|
||||
* @param button The button to check.
|
||||
* @return True if the button set contains the specified button, else false.
|
||||
*/
|
||||
public static boolean containsButton(int[] buttons, int button)
|
||||
{
|
||||
return Arrays.stream(buttons).anyMatch(btn -> btn == button);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the button states.
|
||||
*/
|
||||
public static void updateStates()
|
||||
{
|
||||
STATES.forEach((btn, state) -> {
|
||||
if (state == ButtonState.PRESS)
|
||||
STATES.put(btn, ButtonState.REPEAT);
|
||||
else if (state == ButtonState.RELEASE)
|
||||
STATES.put(btn, ButtonState.NONE);
|
||||
});
|
||||
}
|
||||
|
||||
public static void updateBindings(@NotNull MinecraftClient client)
|
||||
{
|
||||
List<Integer> skipButtons = new ArrayList<>();
|
||||
Map<ButtonBinding, Pair<ButtonState, Float>> states = new HashMap<>();
|
||||
for (ButtonBinding binding : BINDINGS) {
|
||||
ButtonState state = binding.isAvailable(client) ? getBindingState(binding) : ButtonState.NONE;
|
||||
if (skipButtons.stream().anyMatch(btn -> containsButton(binding.getButton(), btn))) {
|
||||
if (binding.pressed)
|
||||
state = ButtonState.RELEASE;
|
||||
else
|
||||
state = ButtonState.NONE;
|
||||
}
|
||||
|
||||
if (state == ButtonState.RELEASE && !binding.pressed) {
|
||||
state = ButtonState.NONE;
|
||||
}
|
||||
|
||||
binding.pressed = state.isPressed();
|
||||
binding.update();
|
||||
if (binding.pressed)
|
||||
Arrays.stream(binding.getButton()).forEach(skipButtons::add);
|
||||
|
||||
float value = getBindingValue(binding, state);
|
||||
|
||||
states.put(binding, Pair.of(state, value));
|
||||
}
|
||||
|
||||
states.forEach((binding, state) -> {
|
||||
if (state.key != ButtonState.NONE) {
|
||||
binding.handle(client, state.value, state.key);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public static void queueMousePosition(double x, double y)
|
||||
{
|
||||
INPUT_MANAGER.targetMouseX = (int) MathHelper.clamp(x, 0, MinecraftClient.getInstance().getWindow().getWidth());
|
||||
INPUT_MANAGER.targetMouseY = (int) MathHelper.clamp(y, 0, MinecraftClient.getInstance().getWindow().getHeight());
|
||||
}
|
||||
|
||||
public static void queueMoveMousePosition(double x, double y)
|
||||
{
|
||||
queueMousePosition(INPUT_MANAGER.targetMouseX + x, INPUT_MANAGER.targetMouseY + y);
|
||||
}
|
||||
|
||||
public static @NotNull Stream<ButtonBinding> streamBindings()
|
||||
{
|
||||
return BINDINGS.stream();
|
||||
}
|
||||
|
||||
public static @NotNull Stream<ButtonCategory> streamCategories()
|
||||
{
|
||||
return CATEGORIES.stream();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a new key binding instance.
|
||||
*
|
||||
* @param id The identifier of the key binding.
|
||||
* @param type The type.
|
||||
* @param code The code.
|
||||
* @param category The category of the key binding.
|
||||
* @return The key binding.
|
||||
* @see #makeKeyBinding(Identifier, InputUtil.Type, int, String)
|
||||
*/
|
||||
public static @NotNull KeyBinding makeKeyBinding(@NotNull net.minecraft.util.Identifier id, InputUtil.Type type, int code, @NotNull String category)
|
||||
{
|
||||
return makeKeyBinding(new Identifier(id.getNamespace(), id.getPath()), type, code, category);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a new key binding instance.
|
||||
*
|
||||
* @param id The identifier of the key binding.
|
||||
* @param type The type.
|
||||
* @param code The code.
|
||||
* @param category The category of the key binding.
|
||||
* @return The key binding.
|
||||
* @see #makeKeyBinding(net.minecraft.util.Identifier, InputUtil.Type, int, String)
|
||||
*/
|
||||
public static @NotNull KeyBinding makeKeyBinding(@NotNull Identifier id, InputUtil.Type type, int code, @NotNull String category)
|
||||
{
|
||||
return new KeyBinding(String.format("key.%s.%s", id.getNamespace(), id.getName()), type, code, category);
|
||||
}
|
||||
}
|
||||
@@ -1,98 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.controller;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.ButtonState;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.network.ClientPlayerEntity;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Represents the movement handler.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.0
|
||||
* @since 1.4.0
|
||||
*/
|
||||
public final class MovementHandler implements PressAction
|
||||
{
|
||||
public static final MovementHandler HANDLER = new MovementHandler();
|
||||
private boolean shouldOverrideMovement = false;
|
||||
private boolean pressingForward = false;
|
||||
private boolean pressingBack = false;
|
||||
private boolean pressingLeft = false;
|
||||
private boolean pressingRight = false;
|
||||
private float movementForward = 0.f;
|
||||
private float movementSideways = 0.f;
|
||||
|
||||
private MovementHandler()
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies movement input of this handler to the player's input.
|
||||
*
|
||||
* @param player The client player.
|
||||
*/
|
||||
public void applyMovement(@NotNull ClientPlayerEntity player)
|
||||
{
|
||||
if (!this.shouldOverrideMovement)
|
||||
return;
|
||||
player.input.pressingForward = this.pressingForward;
|
||||
player.input.pressingBack = this.pressingBack;
|
||||
player.input.pressingLeft = this.pressingLeft;
|
||||
player.input.pressingRight = this.pressingRight;
|
||||
player.input.movementForward = this.movementForward;
|
||||
player.input.movementSideways = this.movementSideways;
|
||||
this.shouldOverrideMovement = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean press(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action)
|
||||
{
|
||||
if (client.currentScreen != null || client.player == null)
|
||||
return this.shouldOverrideMovement = false;
|
||||
|
||||
int direction = 0;
|
||||
if (button == ButtonBinding.FORWARD || button == ButtonBinding.LEFT)
|
||||
direction = 1;
|
||||
else if (button == ButtonBinding.BACK || button == ButtonBinding.RIGHT)
|
||||
direction = -1;
|
||||
|
||||
if (direction == 0)
|
||||
return false;
|
||||
|
||||
this.shouldOverrideMovement = true;
|
||||
|
||||
value = (float) Math.pow(value, 2);
|
||||
|
||||
if (button == ButtonBinding.FORWARD || button == ButtonBinding.BACK) {
|
||||
// Handle forward movement.
|
||||
this.pressingForward = direction > 0;
|
||||
this.pressingBack = direction < 0;
|
||||
this.movementForward = direction * value;
|
||||
|
||||
// Slowing down if sneaking.
|
||||
if (client.player.input.sneaking)
|
||||
this.movementForward *= 0.3D;
|
||||
} else {
|
||||
// Handle sideways movement.
|
||||
this.pressingLeft = direction > 0;
|
||||
this.pressingRight = direction < 0;
|
||||
this.movementSideways = direction * value;
|
||||
|
||||
// Slowing down if sneaking.
|
||||
if (client.player.input.sneaking)
|
||||
this.movementSideways *= 0.3D;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.controller;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.ButtonState;
|
||||
import me.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.options.StickyKeyBinding;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Represents a press action callback.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.3
|
||||
* @since 1.0.0
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface PressAction
|
||||
{
|
||||
PressAction DEFAULT_ACTION = (client, button, value, action) -> {
|
||||
if (action == ButtonState.REPEAT || client.currentScreen != null)
|
||||
return false;
|
||||
button.asKeyBinding().ifPresent(binding -> {
|
||||
if (binding instanceof StickyKeyBinding)
|
||||
binding.setPressed(button.pressed);
|
||||
else
|
||||
((KeyBindingAccessor) binding).lambdacontrols_handlePressState(button.isButtonDown());
|
||||
});
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* Handles when there is a press action.
|
||||
*
|
||||
* @param client The client instance.
|
||||
* @param action The action done.
|
||||
*/
|
||||
boolean press(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action);
|
||||
}
|
||||
@@ -1,293 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import me.lambdaurora.lambdacontrols.LambdaControlsConstants;
|
||||
import me.lambdaurora.lambdacontrols.client.HudSide;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import me.lambdaurora.spruceui.hud.Hud;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.resource.language.I18n;
|
||||
import net.minecraft.client.util.Window;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.hit.HitResult;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Represents the LambdaControls HUD.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.3.2
|
||||
* @since 1.0.0
|
||||
*/
|
||||
public class LambdaControlsHud extends Hud
|
||||
{
|
||||
private final LambdaControlsClient mod;
|
||||
private MinecraftClient client;
|
||||
private int attackWidth = 0;
|
||||
private int attackButtonWidth = 0;
|
||||
private int dropItemWidth = 0;
|
||||
private int dropItemButtonWidth = 0;
|
||||
private int inventoryWidth = 0;
|
||||
private int inventoryButtonWidth = 0;
|
||||
private int swapHandsWidth = 0;
|
||||
private int swapHandsButtonWidth = 0;
|
||||
private int useWidth = 0;
|
||||
private int useButtonWidth = 0;
|
||||
private BlockHitResult placeHitResult;
|
||||
private String attackAction = "";
|
||||
private String placeAction = "";
|
||||
private int ticksDisplayedCrosshair = 0;
|
||||
|
||||
public LambdaControlsHud(@NotNull LambdaControlsClient mod)
|
||||
{
|
||||
super(new Identifier(LambdaControlsConstants.NAMESPACE, "hud/button_indicator"));
|
||||
this.mod = mod;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(@NotNull MinecraftClient client, int screenWidth, int screenHeight)
|
||||
{
|
||||
super.init(client, screenWidth, screenHeight);
|
||||
this.client = client;
|
||||
this.inventoryWidth = this.width(ButtonBinding.INVENTORY);
|
||||
this.inventoryButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.INVENTORY);
|
||||
this.swapHandsWidth = this.width(ButtonBinding.SWAP_HANDS);
|
||||
this.swapHandsButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.SWAP_HANDS);
|
||||
this.dropItemWidth = this.width(ButtonBinding.DROP_ITEM);
|
||||
this.dropItemButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.DROP_ITEM);
|
||||
this.attackButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.ATTACK);
|
||||
this.useButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.USE);
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders the LambdaControls' HUD.
|
||||
*/
|
||||
@Override
|
||||
public void render(MatrixStack matrices, float tickDelta)
|
||||
{
|
||||
if (this.mod.config.getControlsMode() == ControlsMode.CONTROLLER && this.client.currentScreen == null) {
|
||||
int y = bottom(2);
|
||||
this.renderFirstIcons(matrices, this.mod.config.getHudSide() == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
|
||||
this.renderSecondIcons(matrices, this.mod.config.getHudSide() == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
|
||||
this.renderFirstSection(matrices, this.mod.config.getHudSide() == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
|
||||
this.renderSecondSection(matrices, this.mod.config.getHudSide() == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
|
||||
}
|
||||
|
||||
if (this.mod.reacharound.isLastReacharoundVertical()) {
|
||||
// Render crosshair indicator.
|
||||
Window window = this.client.getWindow();
|
||||
String text = "[ ]";
|
||||
|
||||
float scale = Math.min(5, this.ticksDisplayedCrosshair + tickDelta) / 5F;
|
||||
scale *= scale;
|
||||
int opacity = ((int) (255 * scale)) << 24;
|
||||
|
||||
this.client.textRenderer.draw(matrices, text, window.getScaledWidth() / 2.f - this.client.textRenderer.getWidth(text) / 2.f,
|
||||
window.getScaledHeight() / 2.f - 4, 0xCCCCCC | opacity);
|
||||
}
|
||||
}
|
||||
|
||||
public void renderFirstIcons(MatrixStack matrices, int x, int y)
|
||||
{
|
||||
int offset = 2 + this.inventoryWidth + this.inventoryButtonWidth + 4;
|
||||
int currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x : x - this.inventoryButtonWidth;
|
||||
this.drawButton(matrices, currentX, y, ButtonBinding.INVENTORY, true);
|
||||
this.drawButton(matrices, currentX += (this.mod.config.getHudSide() == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
|
||||
offset = 2 + this.swapHandsWidth + this.dropItemButtonWidth + 4;
|
||||
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.RIGHT) {
|
||||
currentX += -offset;
|
||||
} else {
|
||||
currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x : x - this.dropItemButtonWidth;
|
||||
y -= 24;
|
||||
}
|
||||
this.drawButton(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
|
||||
}
|
||||
|
||||
public void renderSecondIcons(MatrixStack matrices, int x, int y)
|
||||
{
|
||||
int offset;
|
||||
int currentX = x;
|
||||
if (!this.placeAction.isEmpty()) {
|
||||
if (this.mod.config.getHudSide() == HudSide.LEFT)
|
||||
currentX -= this.useButtonWidth;
|
||||
this.drawButton(matrices, currentX, y, ButtonBinding.USE, true);
|
||||
offset = 2 + this.useWidth + 4;
|
||||
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.LEFT) {
|
||||
currentX -= offset;
|
||||
} else {
|
||||
currentX = x;
|
||||
y -= 24;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.mod.config.getHudSide() == HudSide.LEFT)
|
||||
currentX -= this.attackButtonWidth;
|
||||
|
||||
this.drawButton(matrices, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
|
||||
}
|
||||
|
||||
public void renderFirstSection(MatrixStack matrices, int x, int y)
|
||||
{
|
||||
int currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x + this.inventoryButtonWidth + 2 : x - this.inventoryButtonWidth - 2 - this.inventoryWidth;
|
||||
this.drawTip(matrices, currentX, y, ButtonBinding.INVENTORY, true);
|
||||
currentX += this.mod.config.getHudSide() == HudSide.LEFT ? this.inventoryWidth + 4 + this.swapHandsButtonWidth + 2
|
||||
: -this.swapHandsWidth - 2 - this.swapHandsButtonWidth - 4;
|
||||
this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
|
||||
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.RIGHT) {
|
||||
currentX += -this.dropItemWidth - 2 - this.dropItemButtonWidth - 4;
|
||||
} else {
|
||||
y -= 24;
|
||||
currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x + this.dropItemButtonWidth + 2 : x - this.dropItemButtonWidth - 2 - this.dropItemWidth;
|
||||
}
|
||||
this.drawTip(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
|
||||
}
|
||||
|
||||
public void renderSecondSection(MatrixStack matrices, int x, int y)
|
||||
{
|
||||
int currentX = x;
|
||||
|
||||
if (!this.placeAction.isEmpty()) {
|
||||
currentX += this.mod.config.getHudSide() == HudSide.RIGHT ? this.useButtonWidth + 2 : -this.useButtonWidth - 2 - this.useWidth;
|
||||
|
||||
this.drawTip(matrices, currentX, y, this.placeAction, true);
|
||||
|
||||
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.LEFT) {
|
||||
currentX -= 4;
|
||||
} else {
|
||||
currentX = x;
|
||||
y -= 24;
|
||||
}
|
||||
}
|
||||
|
||||
currentX += this.mod.config.getHudSide() == HudSide.RIGHT ? this.attackButtonWidth + 2 : -this.attackButtonWidth - 2 - this.attackWidth;
|
||||
|
||||
this.drawTip(matrices, currentX, y, this.attackAction, this.attackWidth != 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
super.tick();
|
||||
if (this.mod.config.getControlsMode() == ControlsMode.CONTROLLER) {
|
||||
if (this.client.crosshairTarget == null)
|
||||
return;
|
||||
|
||||
String placeAction;
|
||||
|
||||
// Update "Use" tip status.
|
||||
if (this.client.crosshairTarget.getType() == HitResult.Type.MISS) {
|
||||
this.placeHitResult = this.mod.reacharound.getLastReacharoundResult();
|
||||
this.attackAction = "";
|
||||
this.attackWidth = 0;
|
||||
} else {
|
||||
if (this.client.crosshairTarget.getType() == HitResult.Type.BLOCK)
|
||||
this.placeHitResult = (BlockHitResult) this.client.crosshairTarget;
|
||||
else
|
||||
this.placeHitResult = null;
|
||||
|
||||
this.attackAction = this.client.crosshairTarget.getType() == HitResult.Type.BLOCK ? "lambdacontrols.action.hit" : ButtonBinding.ATTACK.getTranslationKey();
|
||||
this.attackWidth = this.width(attackAction);
|
||||
}
|
||||
|
||||
if (this.mod.reacharound.isLastReacharoundVertical()) {
|
||||
if (this.ticksDisplayedCrosshair < 5)
|
||||
this.ticksDisplayedCrosshair++;
|
||||
} else {
|
||||
this.ticksDisplayedCrosshair = 0;
|
||||
}
|
||||
|
||||
String customAttackAction = LambdaControlsCompat.getAttackActionAt(this.client, this.placeHitResult);
|
||||
if (customAttackAction != null) {
|
||||
this.attackAction = customAttackAction;
|
||||
this.attackWidth = this.width(customAttackAction);
|
||||
}
|
||||
|
||||
ItemStack stack = null;
|
||||
if (this.client.player != null) {
|
||||
stack = this.client.player.getMainHandStack();
|
||||
if (stack == null || stack.isEmpty())
|
||||
stack = this.client.player.getOffHandStack();
|
||||
}
|
||||
if (stack == null || stack.isEmpty()) {
|
||||
placeAction = "";
|
||||
} else {
|
||||
if (this.placeHitResult != null && stack.getItem() instanceof BlockItem) {
|
||||
placeAction = "lambdacontrols.action.place";
|
||||
} else {
|
||||
placeAction = ButtonBinding.USE.getTranslationKey();
|
||||
}
|
||||
}
|
||||
|
||||
String customUseAction = LambdaControlsCompat.getUseActionAt(this.client, this.placeHitResult);
|
||||
if (customUseAction != null)
|
||||
placeAction = customUseAction;
|
||||
|
||||
this.placeAction = placeAction;
|
||||
|
||||
// Cache the "Use" tip width.
|
||||
if (this.placeAction.isEmpty())
|
||||
this.useWidth = 0;
|
||||
else
|
||||
this.useWidth = this.width(this.placeAction);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTicks()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
private int bottom(int y)
|
||||
{
|
||||
return this.client.getWindow().getScaledHeight() - y - LambdaControlsRenderer.ICON_SIZE;
|
||||
}
|
||||
|
||||
private int width(@NotNull ButtonBinding binding)
|
||||
{
|
||||
return this.width(binding.getTranslationKey());
|
||||
}
|
||||
|
||||
private int width(@Nullable String text)
|
||||
{
|
||||
if (text == null || text.isEmpty())
|
||||
return 0;
|
||||
return this.client.textRenderer.getWidth(I18n.translate(text));
|
||||
}
|
||||
|
||||
private void drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display)
|
||||
{
|
||||
if (display)
|
||||
LambdaControlsRenderer.drawButton(matrices, x, y, button, this.client);
|
||||
}
|
||||
|
||||
private void drawTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display)
|
||||
{
|
||||
this.drawTip(matrices, x, y, button.getTranslationKey(), display);
|
||||
}
|
||||
|
||||
private void drawTip(MatrixStack matrices, int x, int y, @NotNull String action, boolean display)
|
||||
{
|
||||
if (!display)
|
||||
return;
|
||||
String translatedAction = I18n.translate(action);
|
||||
int textY = (LambdaControlsRenderer.ICON_SIZE / 2 - this.client.textRenderer.fontHeight / 2) + 1;
|
||||
this.client.textRenderer.draw(matrices, translatedAction, (float) x, (float) (y + textY), 14737632);
|
||||
}
|
||||
}
|
||||
@@ -1,292 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaInput;
|
||||
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.font.TextRenderer;
|
||||
import net.minecraft.client.gui.DrawableHelper;
|
||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
|
||||
import net.minecraft.client.resource.language.I18n;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import org.aperlambda.lambdacommon.utils.Pair;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
/**
|
||||
* Represents the LambdaControls renderer.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.2.0
|
||||
*/
|
||||
public class LambdaControlsRenderer
|
||||
{
|
||||
public static final int ICON_SIZE = 20;
|
||||
private static final int BUTTON_SIZE = 15;
|
||||
private static final int AXIS_SIZE = 18;
|
||||
|
||||
public static int getButtonSize(int button)
|
||||
{
|
||||
switch (button) {
|
||||
case -1:
|
||||
return 0;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100:
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200:
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100:
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200:
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100:
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200:
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100:
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200:
|
||||
return AXIS_SIZE;
|
||||
default:
|
||||
return BUTTON_SIZE;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the binding icon width.
|
||||
*
|
||||
* @param binding The binding.
|
||||
* @return The width.
|
||||
*/
|
||||
public static int getBindingIconWidth(@NotNull ButtonBinding binding)
|
||||
{
|
||||
return getBindingIconWidth(binding.getButton());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the binding icon width.
|
||||
*
|
||||
* @param buttons The buttons.
|
||||
* @return The width.
|
||||
*/
|
||||
public static int getBindingIconWidth(int[] buttons)
|
||||
{
|
||||
int width = 0;
|
||||
for (int i = 0; i < buttons.length; i++) {
|
||||
width += ICON_SIZE;
|
||||
if (i + 1 < buttons.length) {
|
||||
width += 2;
|
||||
}
|
||||
}
|
||||
return width;
|
||||
}
|
||||
|
||||
public static Pair<Integer, Integer> drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, @NotNull MinecraftClient client)
|
||||
{
|
||||
return drawButton(matrices, x, y, button.getButton(), client);
|
||||
}
|
||||
|
||||
public static Pair<Integer, Integer> drawButton(MatrixStack matrices, int x, int y, int[] buttons, @NotNull MinecraftClient client)
|
||||
{
|
||||
int height = 0;
|
||||
int length = 0;
|
||||
int currentX = x;
|
||||
for (int i = 0; i < buttons.length; i++) {
|
||||
int btn = buttons[i];
|
||||
int size = drawButton(matrices, currentX, y, btn, client);
|
||||
if (size > height)
|
||||
height = size;
|
||||
length += size;
|
||||
if (i + 1 < buttons.length) {
|
||||
length += 2;
|
||||
currentX = x + length;
|
||||
}
|
||||
}
|
||||
return Pair.of(length, height);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecated")
|
||||
public static int drawButton(MatrixStack matrices, int x, int y, int button, @NotNull MinecraftClient client)
|
||||
{
|
||||
boolean second = false;
|
||||
if (button == -1)
|
||||
return 0;
|
||||
else if (button >= 500) {
|
||||
button -= 1000;
|
||||
second = true;
|
||||
}
|
||||
|
||||
int controllerType = LambdaControlsClient.get().config.getControllerType().getId();
|
||||
boolean axis = false;
|
||||
int buttonOffset = button * 15;
|
||||
switch (button) {
|
||||
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER:
|
||||
buttonOffset = 7 * 15;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER:
|
||||
buttonOffset = 8 * 15;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_BUTTON_BACK:
|
||||
buttonOffset = 4 * 15;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_BUTTON_START:
|
||||
buttonOffset = 6 * 15;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_BUTTON_GUIDE:
|
||||
buttonOffset = 5 * 15;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_THUMB:
|
||||
buttonOffset = 15 * 15;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB:
|
||||
buttonOffset = 16 * 15;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100:
|
||||
buttonOffset = 0;
|
||||
axis = true;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100:
|
||||
buttonOffset = 18;
|
||||
axis = true;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100:
|
||||
buttonOffset = 2 * 18;
|
||||
axis = true;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100:
|
||||
buttonOffset = 3 * 18;
|
||||
axis = true;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200:
|
||||
buttonOffset = 4 * 18;
|
||||
axis = true;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200:
|
||||
buttonOffset = 5 * 18;
|
||||
axis = true;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200:
|
||||
buttonOffset = 6 * 18;
|
||||
axis = true;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200:
|
||||
buttonOffset = 7 * 18;
|
||||
axis = true;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 100:
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 200:
|
||||
buttonOffset = 9 * 15;
|
||||
break;
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 100:
|
||||
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 200:
|
||||
buttonOffset = 10 * 15;
|
||||
break;
|
||||
}
|
||||
|
||||
client.getTextureManager().bindTexture(axis ? LambdaControlsClient.CONTROLLER_AXIS : LambdaControlsClient.CONTROLLER_BUTTONS);
|
||||
RenderSystem.disableDepthTest();
|
||||
|
||||
int assetSize = axis ? AXIS_SIZE : BUTTON_SIZE;
|
||||
|
||||
RenderSystem.color4f(1.0F, second ? 0.0F : 1.0F, 1.0F, 1.0F);
|
||||
DrawableHelper.drawTexture(matrices, x + (ICON_SIZE / 2 - assetSize / 2), y + (ICON_SIZE / 2 - assetSize / 2),
|
||||
(float) buttonOffset, (float) (controllerType * (axis ? AXIS_SIZE : BUTTON_SIZE)),
|
||||
assetSize, assetSize,
|
||||
256, 256);
|
||||
RenderSystem.enableDepthTest();
|
||||
|
||||
return ICON_SIZE;
|
||||
}
|
||||
|
||||
public static int drawButtonTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display, @NotNull MinecraftClient client)
|
||||
{
|
||||
return drawButtonTip(matrices, x, y, button.getButton(), button.getTranslationKey(), display, client);
|
||||
}
|
||||
|
||||
public static int drawButtonTip(MatrixStack matrices, int x, int y, int[] button, @NotNull String action, boolean display, @NotNull MinecraftClient client)
|
||||
{
|
||||
if (display) {
|
||||
int buttonWidth = drawButton(matrices, x, y, button, client).key;
|
||||
|
||||
String translatedAction = I18n.translate(action);
|
||||
int textY = (LambdaControlsRenderer.ICON_SIZE / 2 - client.textRenderer.fontHeight / 2) + 1;
|
||||
|
||||
return client.textRenderer.drawWithShadow(matrices, translatedAction, (float) (x + buttonWidth + 2), (float) (y + textY), 14737632);
|
||||
}
|
||||
|
||||
return -10;
|
||||
}
|
||||
|
||||
private static int getButtonTipWidth(@NotNull String action, @NotNull TextRenderer textRenderer)
|
||||
{
|
||||
return 15 + 5 + textRenderer.getWidth(action);
|
||||
}
|
||||
|
||||
public static void renderVirtualCursor(@NotNull MatrixStack matrices, @NotNull MinecraftClient client)
|
||||
{
|
||||
if (!LambdaControlsClient.get().config.hasVirtualMouse() || (client.currentScreen == null || LambdaInput.isScreenInteractive(client.currentScreen)))
|
||||
return;
|
||||
|
||||
int mouseX = (int) (client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());
|
||||
int mouseY = (int) (client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight());
|
||||
|
||||
boolean hoverSlot = false;
|
||||
|
||||
if (client.currentScreen instanceof HandledScreen) {
|
||||
HandledScreenAccessor inventoryScreen = (HandledScreenAccessor) client.currentScreen;
|
||||
int guiLeft = inventoryScreen.getX();
|
||||
int guiTop = inventoryScreen.getY();
|
||||
|
||||
Slot slot = inventoryScreen.lambdacontrols_getSlotAt(mouseX, mouseY);
|
||||
|
||||
if (slot != null) {
|
||||
mouseX = guiLeft + slot.x;
|
||||
mouseY = guiTop + slot.y;
|
||||
hoverSlot = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!hoverSlot) {
|
||||
Pair<Integer, Integer> slot = LambdaControlsCompat.getSlotAt(client.currentScreen, mouseX, mouseY);
|
||||
|
||||
if (slot != null) {
|
||||
mouseX = slot.getFirst();
|
||||
mouseY = slot.getSecond();
|
||||
hoverSlot = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!hoverSlot) {
|
||||
mouseX -= 8;
|
||||
mouseY -= 8;
|
||||
}
|
||||
|
||||
drawCursor(matrices, mouseX, mouseY, hoverSlot, client);
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the virtual cursor.
|
||||
*
|
||||
* @param matrices The matrix stack.
|
||||
* @param x X coordinate.
|
||||
* @param y Y coordinate.
|
||||
* @param hoverSlot True if hovering a slot, else false.
|
||||
* @param client The client instance.
|
||||
*/
|
||||
public static void drawCursor(@NotNull MatrixStack matrices, int x, int y, boolean hoverSlot, @NotNull MinecraftClient client)
|
||||
{
|
||||
client.getTextureManager().bindTexture(LambdaControlsClient.CURSOR_TEXTURE);
|
||||
|
||||
RenderSystem.disableDepthTest();
|
||||
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
DrawableHelper.drawTexture(matrices, x, y, hoverSlot ? 16.F : 0.F, LambdaControlsClient.get().config.getVirtualMouseSkin().ordinal() * 16.F, 16, 16, 32, 64);
|
||||
RenderSystem.enableDepthTest();
|
||||
}
|
||||
}
|
||||
@@ -1,357 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import me.lambdaurora.lambdacontrols.LambdaControls;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.Controller;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.widget.ControllerControlsWidget;
|
||||
import me.lambdaurora.spruceui.Position;
|
||||
import me.lambdaurora.spruceui.SpruceTexts;
|
||||
import me.lambdaurora.spruceui.option.*;
|
||||
import me.lambdaurora.spruceui.screen.SpruceScreen;
|
||||
import me.lambdaurora.spruceui.widget.SpruceLabelWidget;
|
||||
import me.lambdaurora.spruceui.widget.container.SpruceContainerWidget;
|
||||
import me.lambdaurora.spruceui.widget.container.SpruceOptionListWidget;
|
||||
import me.lambdaurora.spruceui.widget.container.tabbed.SpruceTabbedWidget;
|
||||
import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.ButtonWidget;
|
||||
import net.minecraft.client.resource.language.I18n;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.MutableText;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import net.minecraft.util.Formatting;
|
||||
import net.minecraft.util.Util;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
/**
|
||||
* Represents the LambdaControls settings screen.
|
||||
*/
|
||||
public class LambdaControlsSettingsScreen extends SpruceScreen {
|
||||
public static final String GAMEPAD_TOOL_URL = "https://generalarcade.com/gamepadtool/";
|
||||
final LambdaControlsClient mod;
|
||||
private final Screen parent;
|
||||
// General options
|
||||
private final SpruceOption inputModeOption;
|
||||
private final SpruceOption autoSwitchModeOption;
|
||||
private final SpruceOption rotationSpeedOption;
|
||||
private final SpruceOption mouseSpeedOption;
|
||||
private final SpruceOption resetOption;
|
||||
// Gameplay options
|
||||
private final SpruceOption autoJumpOption;
|
||||
private final SpruceOption fastBlockPlacingOption;
|
||||
private final SpruceOption frontBlockPlacingOption;
|
||||
private final SpruceOption verticalReacharoundOption;
|
||||
private final SpruceOption flyDriftingOption;
|
||||
private final SpruceOption flyVerticalDriftingOption;
|
||||
// Controller options
|
||||
private final SpruceOption controllerOption;
|
||||
private final SpruceOption secondControllerOption;
|
||||
private final SpruceOption controllerTypeOption;
|
||||
private final SpruceOption deadZoneOption;
|
||||
private final SpruceOption invertsRightXAxis;
|
||||
private final SpruceOption invertsRightYAxis;
|
||||
private final SpruceOption unfocusedInputOption;
|
||||
private final SpruceOption virtualMouseOption;
|
||||
private final SpruceOption virtualMouseSkinOption;
|
||||
// Hud options
|
||||
private final SpruceOption hudEnableOption;
|
||||
private final SpruceOption hudSideOption;
|
||||
private final MutableText controllerMappingsUrlText = new LiteralText("(")
|
||||
.append(new LiteralText(GAMEPAD_TOOL_URL).formatted(Formatting.GOLD))
|
||||
.append("),");
|
||||
private SpruceLabelWidget gamepadToolUrlLabel;
|
||||
|
||||
public LambdaControlsSettingsScreen(Screen parent, boolean hideControls) {
|
||||
super(new TranslatableText("lambdacontrols.title.settings"));
|
||||
this.mod = LambdaControlsClient.get();
|
||||
this.parent = parent;
|
||||
// General options
|
||||
this.inputModeOption = new SpruceCyclingOption("lambdacontrols.menu.controls_mode",
|
||||
amount -> {
|
||||
ControlsMode next = this.mod.config.getControlsMode().next();
|
||||
this.mod.config.setControlsMode(next);
|
||||
this.mod.config.save();
|
||||
|
||||
if (this.client.player != null) {
|
||||
ClientSidePacketRegistry.INSTANCE.sendToServer(LambdaControls.CONTROLS_MODE_CHANNEL, this.mod.makeControlsModeBuffer(next));
|
||||
}
|
||||
}, option -> option.getDisplayText(new TranslatableText(this.mod.config.getControlsMode().getTranslationKey())),
|
||||
new TranslatableText("lambdacontrols.tooltip.controls_mode"));
|
||||
this.autoSwitchModeOption = new SpruceBooleanOption("lambdacontrols.menu.auto_switch_mode", this.mod.config::hasAutoSwitchMode,
|
||||
this.mod.config::setAutoSwitchMode, new TranslatableText("lambdacontrols.tooltip.auto_switch_mode"), true);
|
||||
this.rotationSpeedOption = new SpruceDoubleOption("lambdacontrols.menu.rotation_speed", 0.0, 100.0, 0.5F, this.mod.config::getRotationSpeed,
|
||||
newValue -> {
|
||||
synchronized (this.mod.config) {
|
||||
this.mod.config.setRotationSpeed(newValue);
|
||||
}
|
||||
}, option -> option.getDisplayText(new LiteralText(String.valueOf(option.get()))),
|
||||
new TranslatableText("lambdacontrols.tooltip.rotation_speed"));
|
||||
this.mouseSpeedOption = new SpruceDoubleOption("lambdacontrols.menu.mouse_speed", 0.0, 150.0, 0.5F, this.mod.config::getMouseSpeed,
|
||||
newValue -> {
|
||||
synchronized (this.mod.config) {
|
||||
this.mod.config.setMouseSpeed(newValue);
|
||||
}
|
||||
}, option -> option.getDisplayText(new LiteralText(String.valueOf(option.get()))),
|
||||
new TranslatableText("lambdacontrols.tooltip.mouse_speed"));
|
||||
this.resetOption = SpruceSimpleActionOption.reset(btn -> {
|
||||
this.mod.config.reset();
|
||||
MinecraftClient client = MinecraftClient.getInstance();
|
||||
this.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
|
||||
});
|
||||
// Gameplay options
|
||||
this.autoJumpOption = new SpruceCheckboxBooleanOption("options.autoJump",
|
||||
() -> this.client.options.autoJump,
|
||||
newValue -> this.client.options.autoJump = newValue,
|
||||
null, true);
|
||||
this.fastBlockPlacingOption = new SpruceCheckboxBooleanOption("lambdacontrols.menu.fast_block_placing", this.mod.config::hasFastBlockPlacing,
|
||||
this.mod.config::setFastBlockPlacing, new TranslatableText("lambdacontrols.tooltip.fast_block_placing"), true);
|
||||
this.frontBlockPlacingOption = new SpruceCheckboxBooleanOption("lambdacontrols.menu.reacharound.horizontal", this.mod.config::hasFrontBlockPlacing,
|
||||
this.mod.config::setFrontBlockPlacing, new TranslatableText("lambdacontrols.tooltip.reacharound.horizontal"), true);
|
||||
this.verticalReacharoundOption = new SpruceCheckboxBooleanOption("lambdacontrols.menu.reacharound.vertical", this.mod.config::hasVerticalReacharound,
|
||||
this.mod.config::setVerticalReacharound, new TranslatableText("lambdacontrols.tooltip.reacharound.vertical"), true);
|
||||
this.flyDriftingOption = new SpruceCheckboxBooleanOption("lambdacontrols.menu.fly_drifting", this.mod.config::hasFlyDrifting,
|
||||
this.mod.config::setFlyDrifting, new TranslatableText("lambdacontrols.tooltip.fly_drifting"), true);
|
||||
this.flyVerticalDriftingOption = new SpruceCheckboxBooleanOption("lambdacontrols.menu.fly_drifting_vertical", this.mod.config::hasFlyVerticalDrifting,
|
||||
this.mod.config::setFlyVerticalDrifting, new TranslatableText("lambdacontrols.tooltip.fly_drifting_vertical"), true);
|
||||
// Controller options
|
||||
this.controllerOption = new SpruceCyclingOption("lambdacontrols.menu.controller", amount -> {
|
||||
int id = this.mod.config.getController().getId();
|
||||
id += amount;
|
||||
if (id > GLFW.GLFW_JOYSTICK_LAST)
|
||||
id = GLFW.GLFW_JOYSTICK_1;
|
||||
this.mod.config.setController(Controller.byId(id));
|
||||
}, option -> {
|
||||
String controllerName = this.mod.config.getController().getName();
|
||||
if (!this.mod.config.getController().isConnected())
|
||||
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.RED));
|
||||
else if (!this.mod.config.getController().isGamepad())
|
||||
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.GOLD));
|
||||
else
|
||||
return option.getDisplayText(new LiteralText(controllerName));
|
||||
}, null);
|
||||
this.secondControllerOption = new SpruceCyclingOption("lambdacontrols.menu.controller2",
|
||||
amount -> {
|
||||
int id = this.mod.config.getSecondController().map(Controller::getId).orElse(-1);
|
||||
id += amount;
|
||||
if (id > GLFW.GLFW_JOYSTICK_LAST)
|
||||
id = -1;
|
||||
this.mod.config.setSecondController(id == -1 ? null : Controller.byId(id));
|
||||
}, option -> this.mod.config.getSecondController().map(controller -> {
|
||||
String controllerName = controller.getName();
|
||||
if (!controller.isConnected())
|
||||
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.RED));
|
||||
else if (!controller.isGamepad())
|
||||
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.GOLD));
|
||||
else
|
||||
return option.getDisplayText(new LiteralText(controllerName));
|
||||
}).orElse(option.getDisplayText(SpruceTexts.OPTIONS_OFF.shallowCopy().formatted(Formatting.RED))),
|
||||
new TranslatableText("lambdacontrols.tooltip.controller2"));
|
||||
this.controllerTypeOption = new SpruceCyclingOption("lambdacontrols.menu.controller_type",
|
||||
amount -> this.mod.config.setControllerType(this.mod.config.getControllerType().next()),
|
||||
option -> option.getDisplayText(this.mod.config.getControllerType().getTranslatedText()),
|
||||
new TranslatableText("lambdacontrols.tooltip.controller_type"));
|
||||
this.deadZoneOption = new SpruceDoubleOption("lambdacontrols.menu.dead_zone", 0.05, 1.0, 0.05F, this.mod.config::getDeadZone,
|
||||
newValue -> {
|
||||
synchronized (this.mod.config) {
|
||||
this.mod.config.setDeadZone(newValue);
|
||||
}
|
||||
}, option -> {
|
||||
String value = String.valueOf(option.get());
|
||||
return option.getDisplayText(new LiteralText(value.substring(0, Math.min(value.length(), 5))));
|
||||
}, new TranslatableText("lambdacontrols.tooltip.dead_zone"));
|
||||
this.invertsRightXAxis = new SpruceBooleanOption("lambdacontrols.menu.invert_right_x_axis", this.mod.config::doesInvertRightXAxis,
|
||||
newValue -> {
|
||||
synchronized (this.mod.config) {
|
||||
this.mod.config.setInvertRightXAxis(newValue);
|
||||
}
|
||||
}, null, true);
|
||||
this.invertsRightYAxis = new SpruceBooleanOption("lambdacontrols.menu.invert_right_y_axis", this.mod.config::doesInvertRightYAxis,
|
||||
newValue -> {
|
||||
synchronized (this.mod.config) {
|
||||
this.mod.config.setInvertRightYAxis(newValue);
|
||||
}
|
||||
}, null, true);
|
||||
this.unfocusedInputOption = new SpruceBooleanOption("lambdacontrols.menu.unfocused_input", this.mod.config::hasUnfocusedInput,
|
||||
this.mod.config::setUnfocusedInput, new TranslatableText("lambdacontrols.tooltip.unfocused_input"), true);
|
||||
this.virtualMouseOption = new SpruceBooleanOption("lambdacontrols.menu.virtual_mouse", this.mod.config::hasVirtualMouse,
|
||||
this.mod.config::setVirtualMouse, new TranslatableText("lambdacontrols.tooltip.virtual_mouse"), true);
|
||||
this.virtualMouseSkinOption = new SpruceCyclingOption("lambdacontrols.menu.virtual_mouse.skin",
|
||||
amount -> this.mod.config.setVirtualMouseSkin(this.mod.config.getVirtualMouseSkin().next()),
|
||||
option -> option.getDisplayText(this.mod.config.getVirtualMouseSkin().getTranslatedText()),
|
||||
null);
|
||||
// HUD options
|
||||
this.hudEnableOption = new SpruceBooleanOption("lambdacontrols.menu.hud_enable", this.mod.config::isHudEnabled,
|
||||
this.mod::setHudEnabled, new TranslatableText("lambdacontrols.tooltip.hud_enable"), true);
|
||||
this.hudSideOption = new SpruceCyclingOption("lambdacontrols.menu.hud_side",
|
||||
amount -> this.mod.config.setHudSide(this.mod.config.getHudSide().next()),
|
||||
option -> option.getDisplayText(this.mod.config.getHudSide().getTranslatedText()),
|
||||
new TranslatableText("lambdacontrols.tooltip.hud_side"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removed() {
|
||||
this.mod.config.save();
|
||||
super.removed();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose() {
|
||||
this.mod.config.save();
|
||||
super.onClose();
|
||||
}
|
||||
|
||||
private int getTextHeight() {
|
||||
return (5 + this.textRenderer.fontHeight) * 3 + 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void init() {
|
||||
super.init();
|
||||
/*int buttonHeight = 20;
|
||||
SpruceButtonWidget controlsModeBtn = new SpruceButtonWidget(Position.of(this.width / 2 - 155, 18), this.hideControls ? 310 : 150, buttonHeight,
|
||||
new TranslatableText("lambdacontrols.menu.controls_mode").append(": ").append(new TranslatableText(this.mod.config.getControlsMode().getTranslationKey())),
|
||||
btn -> {
|
||||
ControlsMode next = this.mod.config.getControlsMode().next();
|
||||
btn.setMessage(new TranslatableText("lambdacontrols.menu.controls_mode").append(": ").append(new TranslatableText(next.getTranslationKey())));
|
||||
this.mod.config.setControlsMode(next);
|
||||
this.mod.config.save();
|
||||
|
||||
if (this.client.player != null) {
|
||||
ClientSidePacketRegistry.INSTANCE.sendToServer(LambdaControls.CONTROLS_MODE_CHANNEL, this.mod.makeControlsModeBuffer(next));
|
||||
}
|
||||
});
|
||||
controlsModeBtn.setTooltip(new TranslatableText("lambdacontrols.tooltip.controls_mode"));
|
||||
this.addChild(controlsModeBtn);
|
||||
if (!this.hideControls)
|
||||
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, 18, 150, buttonHeight, new TranslatableText("options.controls"),
|
||||
btn -> {
|
||||
if (this.mod.config.getControlsMode() == ControlsMode.CONTROLLER)
|
||||
this.client.openScreen(new ControllerControlsScreen(this, true));
|
||||
else
|
||||
this.client.openScreen(new ControlsOptionsScreen(this, this.client.options));
|
||||
}));
|
||||
|
||||
this.list = new SpruceOptionListWidget(Position.of(this, 0, 43), this.width, this.height - 29 - this.getTextHeight() - 43);
|
||||
// General options
|
||||
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.general", true, null));
|
||||
this.list.addOptionEntry(this.rotationSpeedOption, this.mouseSpeedOption);
|
||||
this.list.addSingleOptionEntry(this.autoSwitchModeOption);
|
||||
// Gameplay options
|
||||
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.gameplay", true, null));
|
||||
//this.list.addOptionEntry(this.autoJumpOption, this.fastBlockPlacingOption);
|
||||
this.list.addOptionEntry(this.frontBlockPlacingOption, this.verticalReacharoundOption);
|
||||
this.list.addSingleOptionEntry(this.flyDriftingOption);
|
||||
this.list.addSingleOptionEntry(this.flyVerticalDriftingOption);
|
||||
//this.list.addOptionEntry(Option.SNEAK_TOGGLED, Option.SPRINT_TOGGLED);
|
||||
// Controller options
|
||||
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.controller", true, null));
|
||||
this.list.addSingleOptionEntry(this.controllerOption);
|
||||
this.list.addSingleOptionEntry(this.secondControllerOption);
|
||||
this.list.addOptionEntry(this.controllerTypeOption, this.deadZoneOption);
|
||||
this.list.addOptionEntry(this.invertsRightXAxis, this.invertsRightYAxis);
|
||||
this.list.addOptionEntry(this.unfocusedInputOption, this.virtualMouseOption);
|
||||
this.list.addSingleOptionEntry(this.virtualMouseSkinOption);
|
||||
this.list.addSingleOptionEntry(ReloadControllerMappingsOption.newOption(null));
|
||||
this.list.addSingleOptionEntry(SpruceSimpleActionOption.of("lambdacontrols.menu.mappings.open_input_str",
|
||||
btn -> this.client.openScreen(new MappingsStringInputScreen(this))));
|
||||
// HUD options
|
||||
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.hud", true, null));
|
||||
this.list.addOptionEntry(this.hudEnableOption, this.hudSideOption);
|
||||
this.addChild(this.list);*/
|
||||
|
||||
this.buildTabs();
|
||||
|
||||
this.gamepadToolUrlLabel = new SpruceLabelWidget(Position.of(this.width / 2, this.height - 29 - (5 + this.textRenderer.fontHeight) * 2), this.controllerMappingsUrlText, this.width,
|
||||
label -> Util.getOperatingSystem().open(GAMEPAD_TOOL_URL), true);
|
||||
this.gamepadToolUrlLabel.setTooltip(new TranslatableText("chat.link.open"));
|
||||
this.addChild(this.gamepadToolUrlLabel);
|
||||
|
||||
this.addChild(this.resetOption.createWidget(Position.of(this.width / 2 - 155, this.height - 29), 150));
|
||||
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, 20, SpruceTexts.GUI_DONE,
|
||||
btn -> this.client.openScreen(this.parent)));
|
||||
}
|
||||
|
||||
public void buildTabs() {
|
||||
SpruceTabbedWidget tabs = new SpruceTabbedWidget(Position.of(0, 24), this.width, this.height - 32 - 24,
|
||||
null,
|
||||
Math.max(100, this.width / 8), 0);
|
||||
this.addChild(tabs);
|
||||
|
||||
tabs.addSeparatorEntry(new TranslatableText("lambdacontrols.menu.separator.general"));
|
||||
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.general"), null,
|
||||
this::buildGeneralTab);
|
||||
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.gameplay"), null,
|
||||
this::buildGameplayTab);
|
||||
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.hud"), null,
|
||||
this::buildHudTab);
|
||||
|
||||
tabs.addSeparatorEntry(new TranslatableText("options.controls"));
|
||||
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.controller_controls"), null,
|
||||
this::buildControllerControlsTab);
|
||||
|
||||
tabs.addSeparatorEntry(new TranslatableText("lambdacontrols.menu.separator.controller"));
|
||||
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.controller"), null,
|
||||
this::buildControllerTab);
|
||||
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.mappings.string"), null,
|
||||
this::buildMappingsStringEditorTab);
|
||||
}
|
||||
|
||||
public SpruceOptionListWidget buildGeneralTab(int width, int height) {
|
||||
SpruceOptionListWidget list = new SpruceOptionListWidget(Position.origin(), width, height);
|
||||
list.addSingleOptionEntry(this.inputModeOption);
|
||||
list.addSingleOptionEntry(this.autoSwitchModeOption);
|
||||
return list;
|
||||
}
|
||||
|
||||
public SpruceOptionListWidget buildGameplayTab(int width, int height) {
|
||||
SpruceOptionListWidget list = new SpruceOptionListWidget(Position.origin(), width, height);
|
||||
list.addSingleOptionEntry(this.fastBlockPlacingOption);
|
||||
list.addSingleOptionEntry(this.frontBlockPlacingOption);
|
||||
list.addSingleOptionEntry(this.verticalReacharoundOption);
|
||||
list.addSingleOptionEntry(this.flyDriftingOption);
|
||||
list.addSingleOptionEntry(this.flyVerticalDriftingOption);
|
||||
list.addSingleOptionEntry(this.autoJumpOption);
|
||||
return list;
|
||||
}
|
||||
|
||||
public SpruceOptionListWidget buildHudTab(int width, int height) {
|
||||
SpruceOptionListWidget list = new SpruceOptionListWidget(Position.origin(), width, height);
|
||||
list.addSingleOptionEntry(this.hudEnableOption);
|
||||
list.addSingleOptionEntry(this.hudSideOption);
|
||||
return list;
|
||||
}
|
||||
|
||||
public ControllerControlsWidget buildControllerControlsTab(int width, int height) {
|
||||
return new ControllerControlsWidget(Position.origin(), width, height);
|
||||
}
|
||||
|
||||
public SpruceOptionListWidget buildControllerTab(int width, int height) {
|
||||
SpruceOptionListWidget list = new SpruceOptionListWidget(Position.origin(), width, height);
|
||||
list.addSingleOptionEntry(this.controllerOption);
|
||||
list.addSingleOptionEntry(this.secondControllerOption);
|
||||
return list;
|
||||
}
|
||||
|
||||
public SpruceContainerWidget buildMappingsStringEditorTab(int width, int height) {
|
||||
return new MappingsStringInputWidget(Position.origin(), width, height);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTitle(MatrixStack matrices, int mouseX, int mouseY, float delta) {
|
||||
drawCenteredString(matrices, this.textRenderer, I18n.translate("lambdacontrols.menu.title"), this.width / 2, 8, 16777215);
|
||||
drawCenteredString(matrices, this.textRenderer, I18n.translate("lambdacontrols.controller.mappings.1", Formatting.GREEN.toString(), Formatting.RESET.toString()), this.width / 2, this.height - 29 - (5 + this.textRenderer.fontHeight) * 3, 10526880);
|
||||
drawCenteredString(matrices, this.textRenderer, I18n.translate("lambdacontrols.controller.mappings.3", Formatting.GREEN.toString(), Formatting.RESET.toString()), this.width / 2, this.height - 29 - (5 + this.textRenderer.fontHeight), 10526880);
|
||||
}
|
||||
}
|
||||
@@ -1,112 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.Controller;
|
||||
import me.lambdaurora.spruceui.Position;
|
||||
import me.lambdaurora.spruceui.SpruceTexts;
|
||||
import me.lambdaurora.spruceui.option.SpruceOption;
|
||||
import me.lambdaurora.spruceui.screen.SpruceScreen;
|
||||
import me.lambdaurora.spruceui.widget.SpruceButtonWidget;
|
||||
import me.lambdaurora.spruceui.widget.container.SpruceContainerWidget;
|
||||
import me.lambdaurora.spruceui.widget.text.SpruceTextAreaWidget;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.ButtonWidget;
|
||||
import net.minecraft.client.toast.SystemToast;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.io.FileWriter;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
|
||||
/**
|
||||
* Represents the controller mappings file editor screen.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.3
|
||||
* @since 1.4.3
|
||||
*/
|
||||
public class MappingsStringInputWidget extends SpruceContainerWidget {
|
||||
private final SpruceOption reloadMappingsOption;
|
||||
private String mappings;
|
||||
private SpruceTextAreaWidget textArea;
|
||||
|
||||
protected MappingsStringInputWidget(Position position, int width, int height) {
|
||||
super(position, width, height);
|
||||
//super(new TranslatableText("lambdacontrols.menu.title.mappings.string"));
|
||||
|
||||
this.reloadMappingsOption = ReloadControllerMappingsOption.newOption(btn -> {
|
||||
this.writeMappings();
|
||||
});
|
||||
|
||||
this.init();
|
||||
}
|
||||
|
||||
public void removed() {
|
||||
this.writeMappings();
|
||||
Controller.updateMappings();
|
||||
}
|
||||
|
||||
public void onClose() {
|
||||
this.removed();
|
||||
}
|
||||
|
||||
public void writeMappings() {
|
||||
if (this.textArea != null) {
|
||||
this.mappings = this.textArea.getText();
|
||||
try {
|
||||
FileWriter fw = new FileWriter(LambdaControlsClient.MAPPINGS_FILE, false);
|
||||
fw.write(this.mappings);
|
||||
fw.close();
|
||||
} catch (IOException e) {
|
||||
if (this.client != null)
|
||||
this.client.getToastManager().add(SystemToast.create(this.client, SystemToast.Type.TUTORIAL_HINT,
|
||||
new TranslatableText("lambdacontrols.controller.mappings.error.write"), LiteralText.EMPTY));
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void init() {
|
||||
if (this.textArea != null) {
|
||||
this.mappings = this.textArea.getText();
|
||||
}
|
||||
|
||||
String mappings = "";
|
||||
|
||||
if (this.mappings != null)
|
||||
mappings = this.mappings;
|
||||
else if (LambdaControlsClient.MAPPINGS_FILE.exists()) {
|
||||
try {
|
||||
mappings = String.join("\n", Files.readAllLines(LambdaControlsClient.MAPPINGS_FILE.toPath()));
|
||||
this.mappings = mappings;
|
||||
} catch (IOException e) {
|
||||
/* Ignored */
|
||||
}
|
||||
}
|
||||
|
||||
int textFieldWidth = (int) (this.width * (5.0 / 6.0));
|
||||
this.textArea = new SpruceTextAreaWidget(Position.of(this, this.width / 2 - textFieldWidth / 2, 0), this.client.textRenderer, textFieldWidth, this.height - 50, new LiteralText(mappings));
|
||||
this.textArea.setText(mappings);
|
||||
// Display as many lines as possible
|
||||
this.textArea.setDisplayedLines(this.textArea.getInnerHeight() / this.client.textRenderer.fontHeight);
|
||||
this.addChild(this.textArea);
|
||||
|
||||
this.addChild(this.reloadMappingsOption.createWidget(Position.of(this.width / 2 - 155, this.height - 29), 310));
|
||||
}
|
||||
|
||||
/*public void renderTitle(MatrixStack matrices, int mouseX, int mouseY, float delta) {
|
||||
drawCenteredText(matrices, this.textRenderer, this.title, this.width / 2, 8, 16777215);
|
||||
}*/
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.controller.Controller;
|
||||
import me.lambdaurora.spruceui.option.SpruceSimpleActionOption;
|
||||
import me.lambdaurora.spruceui.widget.SpruceButtonWidget;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.toast.SystemToast;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
/**
|
||||
* Represents the option to reload the controller mappings.
|
||||
*/
|
||||
public class ReloadControllerMappingsOption {
|
||||
private static final String KEY = "lambdacontrols.menu.reload_controller_mappings";
|
||||
|
||||
public static SpruceSimpleActionOption newOption(@Nullable Consumer<SpruceButtonWidget> before) {
|
||||
return SpruceSimpleActionOption.of(KEY, btn -> {
|
||||
MinecraftClient client = MinecraftClient.getInstance();
|
||||
if (before != null)
|
||||
before.accept(btn);
|
||||
Controller.updateMappings();
|
||||
if (client.currentScreen instanceof LambdaControlsSettingsScreen)
|
||||
client.currentScreen.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
|
||||
client.getToastManager().add(SystemToast.create(client, SystemToast.Type.TUTORIAL_HINT,
|
||||
new TranslatableText("lambdacontrols.controller.mappings.updated"), LiteralText.EMPTY));
|
||||
}, new TranslatableText("lambdacontrols.tooltip.reload_controller_mappings"));
|
||||
}
|
||||
}
|
||||
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.ring.RingPage;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
|
||||
/**
|
||||
* Represents the controls ring screen.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.3
|
||||
* @since 1.4.3
|
||||
*/
|
||||
public class RingScreen extends Screen
|
||||
{
|
||||
protected final LambdaControlsClient mod;
|
||||
|
||||
public RingScreen()
|
||||
{
|
||||
super(new TranslatableText("lambdacontrols.menu.title.ring"));
|
||||
this.mod = LambdaControlsClient.get();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPauseScreen()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
|
||||
{
|
||||
super.render(matrices, mouseX, mouseY, delta);
|
||||
|
||||
RingPage page = this.mod.ring.getCurrentPage();
|
||||
|
||||
page.render(matrices, this.textRenderer, this.width, this.height, mouseX, mouseY, delta);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseReleased(double mouseX, double mouseY, int button)
|
||||
{
|
||||
/*if (LambdaControlsClient.BINDING_RING.matchesMouse(button)) {
|
||||
this.onClose();
|
||||
return true;
|
||||
}*/
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,301 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.HudSide;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
|
||||
import net.minecraft.client.gui.screen.ChatScreen;
|
||||
import net.minecraft.client.gui.screen.GameMenuScreen;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.screen.ingame.InventoryScreen;
|
||||
import net.minecraft.client.gui.widget.ButtonWidget;
|
||||
import net.minecraft.client.gui.widget.TexturedButtonWidget;
|
||||
import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.Arm;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X;
|
||||
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y;
|
||||
|
||||
/**
|
||||
* Represents the touchscreen overlay
|
||||
*/
|
||||
public class TouchscreenOverlay extends Screen
|
||||
{
|
||||
public TouchscreenOverlay(@NotNull LambdaControlsClient mod)
|
||||
{
|
||||
super(new LiteralText("Touchscreen overlay"));
|
||||
}
|
||||
/*public static final Identifier WIDGETS_LOCATION = new Identifier("lambdacontrols", "textures/gui/widgets.png");
|
||||
private LambdaControlsClient mod;
|
||||
private SpruceTexturedButtonWidget jumpButton;
|
||||
private SpruceTexturedButtonWidget flyButton;
|
||||
private SpruceTexturedButtonWidget flyUpButton;
|
||||
private SpruceTexturedButtonWidget flyDownButton;
|
||||
private int flyButtonEnableTicks = 0;
|
||||
private int forwardButtonTick = 0;
|
||||
private SpruceTexturedButtonWidget forwardLeftButton;
|
||||
private SpruceTexturedButtonWidget forwardRightButton;
|
||||
private SpruceTexturedButtonWidget startSneakButton;
|
||||
private SpruceTexturedButtonWidget endSneakButton;
|
||||
|
||||
public TouchscreenOverlay(@NotNull LambdaControlsClient mod)
|
||||
{
|
||||
super(new LiteralText("Touchscreen overlay"));
|
||||
this.mod = mod;
|
||||
this.passEvents = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPauseScreen()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean keyPressed(int keyCode, int scanCode, int modifiers)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
private void pauseGame(boolean bl)
|
||||
{
|
||||
if (this.client == null)
|
||||
return;
|
||||
boolean bl2 = this.client.isIntegratedServerRunning() && !this.client.getServer().isRemote();
|
||||
if (bl2) {
|
||||
this.client.openScreen(new GameMenuScreen(!bl));
|
||||
this.client.getSoundManager().pauseAll();
|
||||
} else {
|
||||
this.client.openScreen(new GameMenuScreen(true));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the forward button ticks cooldown.
|
||||
*
|
||||
* @param state The button state.
|
||||
*
|
||||
private void updateForwardButtonsState(boolean state)
|
||||
{
|
||||
if (state)
|
||||
this.forwardButtonTick = -1;
|
||||
else
|
||||
this.forwardButtonTick = 20;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the jump buttons.
|
||||
*
|
||||
private void updateJumpButtons()
|
||||
{
|
||||
if (this.client == null)
|
||||
return;
|
||||
if (this.client.player.abilities.allowFlying && this.client.player.abilities.flying) {
|
||||
boolean oldStateFly = this.flyButton.visible;
|
||||
this.jumpButton.visible = false;
|
||||
this.flyButton.visible = true;
|
||||
this.flyUpButton.visible = true;
|
||||
this.flyDownButton.visible = true;
|
||||
if (oldStateFly != this.flyButton.visible) {
|
||||
this.flyButtonEnableTicks = 5;
|
||||
this.handleJump(null, false);
|
||||
} else if (this.flyButtonEnableTicks > 0)
|
||||
this.flyButtonEnableTicks--;
|
||||
} else {
|
||||
this.jumpButton.visible = true;
|
||||
this.flyButton.visible = false;
|
||||
this.flyUpButton.visible = false;
|
||||
this.flyDownButton.visible = false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the jump button.
|
||||
*
|
||||
* @param btn The pressed button.
|
||||
* @param state The state of the jump button.
|
||||
*
|
||||
private void handleJump(ButtonWidget btn, boolean state)
|
||||
{
|
||||
((KeyBindingAccessor) this.client.options.keyJump).lambdacontrols_handlePressState(state);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
if (this.forwardButtonTick > 0) {
|
||||
this.forwardButtonTick--;
|
||||
} else if (this.forwardButtonTick == 0) {
|
||||
if (this.forwardLeftButton.visible)
|
||||
this.forwardLeftButton.visible = false;
|
||||
if (this.forwardRightButton.visible)
|
||||
this.forwardRightButton.visible = false;
|
||||
}
|
||||
this.updateJumpButtons();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void init()
|
||||
{
|
||||
super.init();
|
||||
int scaledWidth = this.client.getWindow().getScaledWidth();
|
||||
int scaledHeight = this.client.getWindow().getScaledHeight();
|
||||
this.addButton(new TexturedButtonWidget(scaledWidth / 2 - 20, 0, 20, 20, 0, 106, 20, ButtonWidget.WIDGETS_LOCATION, 256, 256,
|
||||
btn -> this.client.openScreen(new ChatScreen("")), LiteralText.EMPTY));
|
||||
this.addButton(new TexturedButtonWidget(scaledWidth / 2, 0, 20, 20, 0, 0, 20, WIDGETS_LOCATION, 256, 256,
|
||||
btn -> this.pauseGame(false)));
|
||||
// Inventory buttons.
|
||||
int inventoryButtonX = scaledWidth / 2;
|
||||
int inventoryButtonY = scaledHeight - 16 - 5;
|
||||
if (this.client.options.mainArm == Arm.LEFT) {
|
||||
inventoryButtonX = inventoryButtonX - 91 - 24;
|
||||
} else {
|
||||
inventoryButtonX = inventoryButtonX + 91 + 4;
|
||||
}
|
||||
this.addButton(new TexturedButtonWidget(inventoryButtonX, inventoryButtonY, 20, 20, 20, 0, 20, WIDGETS_LOCATION, 256, 256,
|
||||
btn -> {
|
||||
if (this.client.interactionManager.hasRidingInventory()) {
|
||||
this.client.player.openRidingInventory();
|
||||
} else {
|
||||
this.client.getTutorialManager().onInventoryOpened();
|
||||
this.client.openScreen(new InventoryScreen(this.client.player));
|
||||
}
|
||||
}));
|
||||
int jumpButtonX, swapHandsX, sneakButtonX;
|
||||
int sneakButtonY = scaledHeight - 10 - 40 - 5;
|
||||
if (this.mod.config.getHudSide() == HudSide.LEFT) {
|
||||
jumpButtonX = scaledWidth - 20 - 20;
|
||||
swapHandsX = jumpButtonX - 5 - 40;
|
||||
sneakButtonX = 10 + 20 + 5;
|
||||
} else {
|
||||
jumpButtonX = 20;
|
||||
swapHandsX = jumpButtonX + 5 + 40;
|
||||
sneakButtonX = scaledWidth - 10 - 40 - 5;
|
||||
}
|
||||
// Swap items hand.
|
||||
this.addButton(new SpruceTexturedButtonWidget(swapHandsX, sneakButtonY, 20, 20, 0, 160, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> {
|
||||
if (state) {
|
||||
if (!this.client.player.isSpectator()) {
|
||||
this.client.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.SWAP_ITEM_WITH_OFFHAND, BlockPos.ORIGIN, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
}));
|
||||
// Drop
|
||||
this.addButton(new SpruceTexturedButtonWidget(swapHandsX, sneakButtonY + 5 + 20, 20, 20, 20, 160, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyDrop).lambdacontrols_handlePressState(state)));
|
||||
// Jump keys
|
||||
this.addButton(this.jumpButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY, 20, 20, 0, 40, 20, WIDGETS_LOCATION,
|
||||
this::handleJump));
|
||||
this.addButton(this.flyButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY, 20, 20, 20, 40, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> {
|
||||
if (this.flyButtonEnableTicks == 0) this.client.player.abilities.flying = false;
|
||||
}));
|
||||
this.addButton(this.flyUpButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY - 5 - 20, 20, 20, 40, 40, 20, WIDGETS_LOCATION,
|
||||
this::handleJump));
|
||||
this.addButton(this.flyDownButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY + 20 + 5, 20, 20, 60, 40, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> ((KeyBindingAccessor) this.client.options.keySneak).lambdacontrols_handlePressState(state)));
|
||||
this.updateJumpButtons();
|
||||
// Movements keys
|
||||
this.addButton((this.startSneakButton = new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY, 20, 20, 0, 120, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> {
|
||||
if (state) {
|
||||
((KeyBindingAccessor) this.client.options.keySneak).lambdacontrols_handlePressState(true);
|
||||
this.startSneakButton.visible = false;
|
||||
this.endSneakButton.visible = true;
|
||||
}
|
||||
})));
|
||||
this.addButton((this.endSneakButton = new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY, 20, 20, 20, 120, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> {
|
||||
if (state) {
|
||||
((KeyBindingAccessor) this.client.options.keySneak).lambdacontrols_handlePressState(false);
|
||||
this.endSneakButton.visible = false;
|
||||
this.startSneakButton.visible = true;
|
||||
}
|
||||
})));
|
||||
this.endSneakButton.visible = false;
|
||||
this.addButton(this.forwardLeftButton = new SpruceTexturedButtonWidget(sneakButtonX - 20 - 5, sneakButtonY - 5 - 20, 20, 20, 80, 80, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> {
|
||||
((KeyBindingAccessor) this.client.options.keyForward).lambdacontrols_handlePressState(state);
|
||||
((KeyBindingAccessor) this.client.options.keyLeft).lambdacontrols_handlePressState(state);
|
||||
this.updateForwardButtonsState(state);
|
||||
}));
|
||||
this.forwardLeftButton.visible = false;
|
||||
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY - 5 - 20, 20, 20, 0, 80, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> {
|
||||
((KeyBindingAccessor) this.client.options.keyForward).lambdacontrols_handlePressState(state);
|
||||
this.updateForwardButtonsState(state);
|
||||
this.forwardLeftButton.visible = true;
|
||||
this.forwardRightButton.visible = true;
|
||||
}));
|
||||
this.addButton(this.forwardRightButton = new SpruceTexturedButtonWidget(sneakButtonX + 20 + 5, sneakButtonY - 5 - 20, 20, 20, 100, 80, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> {
|
||||
((KeyBindingAccessor) this.client.options.keyForward).lambdacontrols_handlePressState(state);
|
||||
((KeyBindingAccessor) this.client.options.keyRight).lambdacontrols_handlePressState(state);
|
||||
this.updateForwardButtonsState(state);
|
||||
}));
|
||||
this.forwardRightButton.visible = true;
|
||||
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX + 20 + 5, sneakButtonY, 20, 20, 20, 80, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyRight).lambdacontrols_handlePressState(state)));
|
||||
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY + 20 + 5, 20, 20, 40, 80, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyBack).lambdacontrols_handlePressState(state)));
|
||||
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX - 20 - 5, sneakButtonY, 20, 20, 60, 80, 20, WIDGETS_LOCATION,
|
||||
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyLeft).lambdacontrols_handlePressState(state)));
|
||||
|
||||
this.buttons.forEach(button -> {
|
||||
if (button instanceof SpruceTexturedButtonWidget) {
|
||||
((SpruceTexturedButtonWidget) button).setSilent(true);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int button)
|
||||
{
|
||||
if (mouseY >= (double) (this.height - 22) && this.client != null && this.client.player != null) {
|
||||
int centerX = this.width / 2;
|
||||
if (mouseX >= (double) (centerX - 90) && mouseX <= (double) (centerX + 90)) {
|
||||
for (int slot = 0; slot < 9; ++slot) {
|
||||
int slotX = centerX - 90 + slot * 20 + 2;
|
||||
if (mouseX >= (double) slotX && mouseX <= (double) (slotX + 20)) {
|
||||
this.client.player.inventory.selectedSlot = slot;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.mouseClicked(mouseX, mouseY, button);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY)
|
||||
{
|
||||
if (button == GLFW.GLFW_MOUSE_BUTTON_1 && this.client != null) {
|
||||
if (deltaY > 0.01)
|
||||
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 2);
|
||||
else if (deltaY < 0.01)
|
||||
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 1);
|
||||
|
||||
if (deltaX > 0.01)
|
||||
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 2);
|
||||
else if (deltaX < 0.01)
|
||||
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 1);
|
||||
}
|
||||
return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY);
|
||||
}*/
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui.widget;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsRenderer;
|
||||
import me.lambdaurora.spruceui.Position;
|
||||
import me.lambdaurora.spruceui.SpruceTexts;
|
||||
import me.lambdaurora.spruceui.widget.AbstractSpruceIconButtonWidget;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.Text;
|
||||
import org.aperlambda.lambdacommon.utils.Pair;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Represents a controller button widget.
|
||||
*/
|
||||
public class ControllerButtonWidget extends AbstractSpruceIconButtonWidget {
|
||||
private ButtonBinding binding;
|
||||
private int iconWidth;
|
||||
|
||||
public ControllerButtonWidget(Position position, int width, @NotNull ButtonBinding binding, @NotNull PressAction action) {
|
||||
super(position, width, 20, ButtonBinding.getLocalizedButtonName(binding.getButton()[0]), action);
|
||||
this.binding = binding;
|
||||
}
|
||||
|
||||
public void update() {
|
||||
int length = binding.getButton().length;
|
||||
this.setMessage(this.binding.isNotBound() ? SpruceTexts.NOT_BOUND.copy() :
|
||||
(length > 0 ? ButtonBinding.getLocalizedButtonName(binding.getButton()[0]) : new LiteralText("<>")));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Text getMessage() {
|
||||
if (this.binding.getButton().length > 1)
|
||||
return LiteralText.EMPTY;
|
||||
return super.getMessage();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int renderIcon(MatrixStack matrices, int mouseX, int mouseY, float delta) {
|
||||
int x = this.getX();
|
||||
if (this.binding.getButton().length > 1) {
|
||||
x += (this.width / 2 - this.iconWidth / 2) - 4;
|
||||
}
|
||||
Pair<Integer, Integer> size = LambdaControlsRenderer.drawButton(matrices, x, this.getY(), this.binding, MinecraftClient.getInstance());
|
||||
this.iconWidth = size.key;
|
||||
return size.value;
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui.widget;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
|
||||
import me.lambdaurora.spruceui.Position;
|
||||
import me.lambdaurora.spruceui.SpruceTexts;
|
||||
import me.lambdaurora.spruceui.widget.SpruceButtonWidget;
|
||||
import me.lambdaurora.spruceui.widget.container.SpruceContainerWidget;
|
||||
import net.minecraft.client.gui.screen.options.ControlsOptionsScreen;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.aperlambda.lambdacommon.utils.function.Predicates;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Represents the controls screen.
|
||||
*/
|
||||
public class ControllerControlsWidget extends SpruceContainerWidget {
|
||||
final LambdaControlsClient mod;
|
||||
private ControlsListWidget bindingsListWidget;
|
||||
private SpruceButtonWidget resetButton;
|
||||
public ButtonBinding focusedBinding;
|
||||
public boolean waiting = false;
|
||||
public List<Integer> currentButtons = new ArrayList<>();
|
||||
|
||||
public ControllerControlsWidget(Position position, int width, int height) {
|
||||
super(position, width, height);
|
||||
this.mod = LambdaControlsClient.get();
|
||||
|
||||
this.init();
|
||||
}
|
||||
|
||||
protected void init() {
|
||||
this.addChild(new SpruceButtonWidget(Position.of(this, this.width / 2 - 155, 18), 310, 20,
|
||||
new TranslatableText("lambdacontrols.menu.keyboard_controls"),
|
||||
btn -> this.client.openScreen(new ControlsOptionsScreen(null, this.client.options))));
|
||||
this.bindingsListWidget = new ControlsListWidget(Position.of(this, 0, 43), this.width, this.height - 43 - 43, this);
|
||||
this.addChild(this.bindingsListWidget);
|
||||
this.addChild(this.resetButton = new SpruceButtonWidget(Position.of(this, this.width / 2 - 155, this.height - 29), 150, 20,
|
||||
SpruceTexts.CONTROLS_RESET_ALL,
|
||||
btn -> InputManager.streamBindings().collect(Collectors.toSet()).forEach(binding -> this.mod.config.setButtonBinding(binding, binding.getDefaultButton()))));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
|
||||
drawCenteredText(matrices, this.client.textRenderer, new TranslatableText("lambdacontrols.menu.title.controller_controls"), this.width / 2, 8, 16777215);
|
||||
this.resetButton.setActive(InputManager.streamBindings().anyMatch(Predicates.not(ButtonBinding::isDefault)));
|
||||
super.renderWidget(matrices, mouseX, mouseY, delta);
|
||||
}
|
||||
}
|
||||
@@ -1,373 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.gui.widget;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.ButtonCategory;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
|
||||
import me.lambdaurora.spruceui.Position;
|
||||
import me.lambdaurora.spruceui.SpruceTexts;
|
||||
import me.lambdaurora.spruceui.navigation.NavigationDirection;
|
||||
import me.lambdaurora.spruceui.navigation.NavigationUtils;
|
||||
import me.lambdaurora.spruceui.widget.SpruceButtonWidget;
|
||||
import me.lambdaurora.spruceui.widget.SpruceSeparatorWidget;
|
||||
import me.lambdaurora.spruceui.widget.SpruceWidget;
|
||||
import me.lambdaurora.spruceui.widget.container.SpruceEntryListWidget;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.minecraft.client.font.TextRenderer;
|
||||
import net.minecraft.client.resource.language.I18n;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.MutableText;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import net.minecraft.util.Formatting;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* Represents a control list widget.
|
||||
*/
|
||||
public class ControlsListWidget extends SpruceEntryListWidget<ControlsListWidget.Entry> {
|
||||
private static final int[] UNBOUND = new int[]{-1};
|
||||
private final ControllerControlsWidget gui;
|
||||
protected int lastIndex = 0;
|
||||
private final int maxTextLength;
|
||||
|
||||
public ControlsListWidget(Position position, int width, int height, ControllerControlsWidget gui) {
|
||||
super(position, width, height, 4, ControlsListWidget.Entry.class);
|
||||
this.gui = gui;
|
||||
this.maxTextLength = InputManager.streamBindings().mapToInt(binding -> this.client.textRenderer.getWidth(binding.getText())).max().orElse(0);
|
||||
|
||||
InputManager.streamCategories()
|
||||
.sorted(Comparator.comparingInt(ButtonCategory::getPriority))
|
||||
.forEach(category -> {
|
||||
this.addEntry(new CategoryEntry(this, category));
|
||||
|
||||
category.getBindings().forEach(binding -> {
|
||||
this.addEntry(new ControlsListWidget.ButtonBindingEntry(this, binding));
|
||||
});
|
||||
});
|
||||
|
||||
this.setAllowOutsideHorizontalNavigation(true);
|
||||
}
|
||||
|
||||
private int getRowWidth() {
|
||||
return this.getWidth() - 6 - this.getRowLeft() * 2;
|
||||
}
|
||||
|
||||
public int getRowLeft() {
|
||||
int baseWidth = 220 + 32;
|
||||
return this.getWidth() / 2 - baseWidth / 2 + 72 - this.maxTextLength;
|
||||
}
|
||||
|
||||
public class ButtonBindingEntry extends Entry {
|
||||
private final List<SpruceWidget> children = new ArrayList<>();
|
||||
private @Nullable SpruceWidget focused;
|
||||
private final ButtonBinding binding;
|
||||
private final String bindingName;
|
||||
private final ControllerButtonWidget editButton;
|
||||
private final SpruceButtonWidget resetButton;
|
||||
private final SpruceButtonWidget unbindButton;
|
||||
|
||||
ButtonBindingEntry(@NotNull ControlsListWidget parent, @NotNull ButtonBinding binding) {
|
||||
super(parent);
|
||||
this.binding = binding;
|
||||
this.bindingName = I18n.translate(this.binding.getTranslationKey());
|
||||
this.editButton = new ControllerButtonWidget(Position.of(this, this.getWidth() - 55 - 110, 0), 110, this.binding, btn -> {
|
||||
gui.focusedBinding = binding;
|
||||
LambdaControlsClient.get().input.beginControlsInput(gui);
|
||||
}) {
|
||||
protected Optional<Text> getNarrationMessage() {
|
||||
return Optional.of(binding.isNotBound() ? new TranslatableText("narrator.controls.unbound", bindingName) : new TranslatableText("narrator.controls.bound", bindingName, super.getNarrationMessage()));
|
||||
}
|
||||
};
|
||||
this.children.add(editButton);
|
||||
this.resetButton = new SpruceButtonWidget(Position.of(this, this.getWidth() - 50, 0), 50, 20, new TranslatableText("controls.reset"),
|
||||
btn -> LambdaControlsClient.get().config.setButtonBinding(binding, binding.getDefaultButton())) {
|
||||
protected Optional<Text> getNarrationMessage() {
|
||||
return Optional.of(new TranslatableText("narrator.controls.reset", bindingName));
|
||||
}
|
||||
};
|
||||
this.children.add(this.resetButton);
|
||||
this.unbindButton = new SpruceButtonWidget(Position.of(this, this.getWidth() - 50, 0), 50, 20, SpruceTexts.GUI_UNBIND,
|
||||
btn -> {
|
||||
LambdaControlsClient.get().config.setButtonBinding(binding, UNBOUND);
|
||||
gui.focusedBinding = null;
|
||||
LambdaControlsClient.get().input.beginControlsInput(null);
|
||||
}) {
|
||||
protected Optional<Text> getNarrationMessage() {
|
||||
return Optional.of(new TranslatableText("lambdacontrols.narrator.unbound", bindingName));
|
||||
}
|
||||
};
|
||||
this.children.add(this.unbindButton);
|
||||
}
|
||||
|
||||
public List<SpruceWidget> children() {
|
||||
return this.children;
|
||||
}
|
||||
|
||||
public @Nullable SpruceWidget getFocused() {
|
||||
return this.focused;
|
||||
}
|
||||
|
||||
public void setFocused(@Nullable SpruceWidget focused) {
|
||||
if (this.focused == focused)
|
||||
return;
|
||||
if (this.focused != null)
|
||||
this.focused.setFocused(false);
|
||||
this.focused = focused;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
return this.children.stream().mapToInt(SpruceWidget::getHeight).reduce(Integer::max).orElse(0) + 4;
|
||||
}
|
||||
|
||||
public Optional<SpruceWidget> hoveredElement(double mouseX, double mouseY) {
|
||||
Iterator<SpruceWidget> it = this.children().iterator();
|
||||
|
||||
SpruceWidget element;
|
||||
do {
|
||||
if (!it.hasNext()) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
element = it.next();
|
||||
} while (!element.isMouseOver(mouseX, mouseY));
|
||||
|
||||
return Optional.of(element);
|
||||
}
|
||||
|
||||
/* Input */
|
||||
|
||||
@Override
|
||||
protected boolean onMouseClick(double mouseX, double mouseY, int button) {
|
||||
Iterator<SpruceWidget> it = this.children().iterator();
|
||||
|
||||
SpruceWidget element;
|
||||
do {
|
||||
if (!it.hasNext()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
element = it.next();
|
||||
} while (!element.mouseClicked(mouseX, mouseY, button));
|
||||
|
||||
this.setFocused(element);
|
||||
if (button == GLFW.GLFW_MOUSE_BUTTON_1)
|
||||
this.dragging = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onMouseRelease(double mouseX, double mouseY, int button) {
|
||||
this.dragging = false;
|
||||
return this.hoveredElement(mouseX, mouseY).filter(element -> element.mouseReleased(mouseX, mouseY, button)).isPresent();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onMouseDrag(double mouseX, double mouseY, int button, double deltaX, double deltaY) {
|
||||
return this.getFocused() != null && this.dragging && button == GLFW.GLFW_MOUSE_BUTTON_1
|
||||
&& this.getFocused().mouseDragged(mouseX, mouseY, button, deltaX, deltaY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean onKeyPress(int keyCode, int scanCode, int modifiers) {
|
||||
return this.focused != null && this.focused.keyPressed(keyCode, scanCode, modifiers);
|
||||
}
|
||||
|
||||
/* Navigation */
|
||||
|
||||
@Override
|
||||
public void setFocused(boolean focused) {
|
||||
super.setFocused(focused);
|
||||
if (!focused) {
|
||||
this.setFocused(null);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onNavigation(@NotNull NavigationDirection direction, boolean tab) {
|
||||
if (this.requiresCursor()) return false;
|
||||
if (!tab && direction.isVertical()) {
|
||||
if (this.isFocused()) {
|
||||
this.setFocused(null);
|
||||
return false;
|
||||
}
|
||||
int lastIndex = this.parent.lastIndex;
|
||||
if (lastIndex >= this.children.size())
|
||||
lastIndex = this.children.size() - 1;
|
||||
if (!this.children.get(lastIndex).onNavigation(direction, tab))
|
||||
return false;
|
||||
this.setFocused(this.children.get(lastIndex));
|
||||
return true;
|
||||
}
|
||||
|
||||
boolean result = NavigationUtils.tryNavigate(direction, tab, this.children, this.focused, this::setFocused, true);
|
||||
if (result) {
|
||||
this.setFocused(true);
|
||||
if (direction.isHorizontal() && this.getFocused() != null) {
|
||||
this.parent.lastIndex = this.children.indexOf(this.getFocused());
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/* @Override
|
||||
public void render(MatrixStack matrices, int index, int y, int x, int width, int height, int mouseX, int mouseY, boolean hovering, float delta)
|
||||
{
|
||||
220+32
|
||||
boolean focused = gui.focusedBinding == this.binding;
|
||||
TextRenderer textRenderer = ControlsListWidget.this.client.textRenderer;
|
||||
String bindingName = this.bindingName;
|
||||
float var10002 = (float) (x + 70 - ControlsListWidget.this.field_2733);
|
||||
int var10003 = y + height / 2;
|
||||
textRenderer.draw(matrices, bindingName, var10002, (float) (var10003 - 9 / 2), 16777215);
|
||||
this.resetButton.x = this.unboundButton.x = x + 190;
|
||||
this.resetButton.y = this.unboundButton.y = y;
|
||||
this.resetButton.active = !this.binding.isDefault();
|
||||
if (focused)
|
||||
this.unboundButton.render(matrices, mouseX, mouseY, delta);
|
||||
else
|
||||
this.resetButton.render(matrices, mouseX, mouseY, delta);
|
||||
this.editButton.x = x + 75;
|
||||
this.editButton.y = y;
|
||||
this.editButton.update();
|
||||
|
||||
if (focused) {
|
||||
MutableText text = new LiteralText("> ").formatted(Formatting.WHITE);
|
||||
text.append(this.editButton.getMessage().copy().formatted(Formatting.YELLOW));
|
||||
this.editButton.setMessage(text.append(new LiteralText(" <").formatted(Formatting.WHITE)));
|
||||
} else if (!this.binding.isNotBound() && InputManager.hasDuplicatedBindings(this.binding)) {
|
||||
MutableText text = this.editButton.getMessage().copy();
|
||||
this.editButton.setMessage(text.formatted(Formatting.RED));
|
||||
} else if (this.binding.isNotBound()) {
|
||||
MutableText text = this.editButton.getMessage().copy();
|
||||
this.editButton.setMessage(text.formatted(Formatting.GOLD));
|
||||
}
|
||||
|
||||
this.editButton.render(matrices, mouseX, mouseY, delta);
|
||||
}*/
|
||||
|
||||
/*public boolean mouseClicked(double mouseX, double mouseY, int button) {
|
||||
boolean focused = gui.focusedBinding == this.binding;
|
||||
if (this.editButton.mouseClicked(mouseX, mouseY, button))
|
||||
return true;
|
||||
else
|
||||
return focused ? this.unboundButton.mouseClicked(mouseX, mouseY, button) : this.resetButton.mouseClicked(mouseX, mouseY, button);
|
||||
}
|
||||
|
||||
public boolean mouseReleased(double mouseX, double mouseY, int button) {
|
||||
return this.editButton.mouseReleased(mouseX, mouseY, button) || this.resetButton.mouseReleased(mouseX, mouseY, button)
|
||||
|| this.unboundButton.mouseReleased(mouseX, mouseY, button);
|
||||
}*/
|
||||
|
||||
/* Rendering */
|
||||
|
||||
@Override
|
||||
protected void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
|
||||
boolean focused = gui.focusedBinding == this.binding;
|
||||
|
||||
TextRenderer textRenderer = ControlsListWidget.this.client.textRenderer;
|
||||
String bindingName = this.bindingName;
|
||||
int height = this.getHeight();
|
||||
//float textX = (float) (this.getX() + 70 - ControlsListWidget.this.maxTextLength);
|
||||
int textY = this.getY() + height / 2;
|
||||
textRenderer.draw(matrices, bindingName, this.getX(), (float) (textY - 9 / 2), 16777215);
|
||||
|
||||
this.resetButton.setVisible(!focused);
|
||||
this.unbindButton.setVisible(focused);
|
||||
this.resetButton.setActive(!this.binding.isDefault());
|
||||
|
||||
this.editButton.update();
|
||||
if (focused) {
|
||||
MutableText text = new LiteralText("> ").formatted(Formatting.WHITE);
|
||||
text.append(this.editButton.getMessage().copy().formatted(Formatting.YELLOW));
|
||||
this.editButton.setMessage(text.append(new LiteralText(" <").formatted(Formatting.WHITE)));
|
||||
} else if (!this.binding.isNotBound() && InputManager.hasDuplicatedBindings(this.binding)) {
|
||||
MutableText text = this.editButton.getMessage().copy();
|
||||
this.editButton.setMessage(text.formatted(Formatting.RED));
|
||||
} else if (this.binding.isNotBound()) {
|
||||
MutableText text = this.editButton.getMessage().copy();
|
||||
this.editButton.setMessage(text.formatted(Formatting.GOLD));
|
||||
}
|
||||
|
||||
this.children.forEach(widget -> widget.render(matrices, mouseX, mouseY, delta));
|
||||
}
|
||||
}
|
||||
|
||||
public static class CategoryEntry extends Entry {
|
||||
private final SpruceSeparatorWidget separatorWidget;
|
||||
|
||||
protected CategoryEntry(ControlsListWidget parent, ButtonCategory category) {
|
||||
super(parent);
|
||||
this.separatorWidget = new SpruceSeparatorWidget(Position.of(this, 0, 0), this.getWidth(), new LiteralText(category.getTranslatedName())) {
|
||||
@Override
|
||||
public int getWidth() {
|
||||
return CategoryEntry.this.getWidth();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public SpruceSeparatorWidget getSeparatorWidget() {
|
||||
return this.separatorWidget;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
return this.separatorWidget.getHeight() + 4;
|
||||
}
|
||||
|
||||
/* Navigation */
|
||||
|
||||
@Override
|
||||
public boolean onNavigation(@NotNull NavigationDirection direction, boolean tab) {
|
||||
return this.separatorWidget.onNavigation(direction, tab);
|
||||
}
|
||||
|
||||
/* Rendering */
|
||||
|
||||
@Override
|
||||
protected void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
|
||||
this.separatorWidget.render(matrices, mouseX, mouseY, delta);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "SpruceTabbedWidget$SeparatorEntry{" +
|
||||
"position=" + this.getPosition() +
|
||||
", width=" + this.getWidth() +
|
||||
", height=" + this.getHeight() +
|
||||
'}';
|
||||
}
|
||||
}
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public abstract static class Entry extends SpruceEntryListWidget.Entry {
|
||||
protected final ControlsListWidget parent;
|
||||
|
||||
protected Entry(ControlsListWidget parent) {
|
||||
this.parent = parent;
|
||||
this.position.setRelativeX(this.parent.getRowLeft());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWidth() {
|
||||
return this.parent.getRowWidth();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import net.minecraft.client.gui.widget.AbstractButtonWidget;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
@Mixin(AbstractButtonWidget.class)
|
||||
public interface AbstractButtonWidgetAccessor
|
||||
{
|
||||
@Accessor("height")
|
||||
int getHeight();
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import net.minecraft.advancement.Advancement;
|
||||
import net.minecraft.client.gui.screen.advancement.AdvancementTab;
|
||||
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
|
||||
import net.minecraft.client.network.ClientAdvancementManager;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Represents an accessor of {@link AdvancementsScreen}.
|
||||
*/
|
||||
@Mixin(AdvancementsScreen.class)
|
||||
public interface AdvancementsScreenAccessor
|
||||
{
|
||||
@Accessor("advancementHandler")
|
||||
ClientAdvancementManager getAdvancementManager();
|
||||
|
||||
@Accessor("tabs")
|
||||
Map<Advancement, AdvancementTab> getTabs();
|
||||
|
||||
@Accessor("selectedTab")
|
||||
AdvancementTab getSelectedTab();
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.LambdaControls;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
|
||||
import net.minecraft.client.network.ClientPlayNetworkHandler;
|
||||
import net.minecraft.network.packet.s2c.play.GameJoinS2CPacket;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(ClientPlayNetworkHandler.class)
|
||||
public class ClientPlayNetworkHandlerMixin
|
||||
{
|
||||
@Inject(method = "onGameJoin", at = @At(value = "TAIL"))
|
||||
private void onGameJoin(GameJoinS2CPacket packet, CallbackInfo ci)
|
||||
{
|
||||
ClientSidePacketRegistry.INSTANCE.sendToServer(LambdaControls.HELLO_CHANNEL, LambdaControls.get().makeHello(LambdaControlsClient.get().config.getControlsMode()));
|
||||
ClientSidePacketRegistry.INSTANCE.sendToServer(LambdaControls.CONTROLS_MODE_CHANNEL,
|
||||
LambdaControls.get().makeControlsModeBuffer(LambdaControlsClient.get().config.getControlsMode()));
|
||||
}
|
||||
}
|
||||
@@ -1,99 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.controller.MovementHandler;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.input.Input;
|
||||
import net.minecraft.client.network.AbstractClientPlayerEntity;
|
||||
import net.minecraft.client.network.ClientPlayerEntity;
|
||||
import net.minecraft.client.world.ClientWorld;
|
||||
import net.minecraft.entity.MovementType;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
/**
|
||||
* Injects the anti fly drifting feature.
|
||||
*/
|
||||
@Mixin(ClientPlayerEntity.class)
|
||||
public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity
|
||||
{
|
||||
private boolean lambdacontrols_driftingPrevented = false;
|
||||
|
||||
@Shadow
|
||||
protected abstract boolean hasMovementInput();
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
protected MinecraftClient client;
|
||||
|
||||
@Shadow
|
||||
public Input input;
|
||||
|
||||
@Shadow
|
||||
protected abstract boolean isCamera();
|
||||
|
||||
public ClientPlayerEntityMixin(ClientWorld world, GameProfile profile)
|
||||
{
|
||||
super(world, profile);
|
||||
}
|
||||
|
||||
@Inject(method = "move(Lnet/minecraft/entity/MovementType;Lnet/minecraft/util/math/Vec3d;)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/AbstractClientPlayerEntity;move(Lnet/minecraft/entity/MovementType;Lnet/minecraft/util/math/Vec3d;)V"))
|
||||
public void onMove(MovementType type, Vec3d movement, CallbackInfo ci)
|
||||
{
|
||||
LambdaControlsClient mod = LambdaControlsClient.get();
|
||||
if (type == MovementType.SELF) {
|
||||
if (this.abilities.flying && (!mod.config.hasFlyDrifting() || !mod.config.hasFlyVerticalDrifting())) {
|
||||
if (!this.hasMovementInput()) {
|
||||
if (!this.lambdacontrols_driftingPrevented) {
|
||||
if (!mod.config.hasFlyDrifting())
|
||||
this.setVelocity(this.getVelocity().multiply(0, 1.0, 0));
|
||||
}
|
||||
this.lambdacontrols_driftingPrevented = true;
|
||||
} else
|
||||
this.lambdacontrols_driftingPrevented = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/input/Input;tick(Z)V", shift = At.Shift.AFTER))
|
||||
public void onInputUpdate(CallbackInfo ci)
|
||||
{
|
||||
MovementHandler.HANDLER.applyMovement((ClientPlayerEntity) (Object) this);
|
||||
}
|
||||
|
||||
@Inject(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/ClientPlayerEntity;isCamera()Z"))
|
||||
public void onTickMovement(CallbackInfo ci)
|
||||
{
|
||||
if (this.abilities.flying && this.isCamera()) {
|
||||
if (LambdaControlsClient.get().config.hasFlyVerticalDrifting())
|
||||
return;
|
||||
int moving = 0;
|
||||
if (this.input.sneaking) {
|
||||
--moving;
|
||||
}
|
||||
|
||||
if (this.input.jumping) {
|
||||
++moving;
|
||||
}
|
||||
|
||||
if (moving == 0) {
|
||||
this.setVelocity(this.getVelocity().multiply(1.0, 0.0, 1.0));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.gui.widget.ControllerControlsWidget;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsSettingsScreen;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.screen.options.ControlsOptionsScreen;
|
||||
import net.minecraft.client.gui.screen.options.GameOptionsScreen;
|
||||
import net.minecraft.client.gui.widget.AbstractButtonWidget;
|
||||
import net.minecraft.client.gui.widget.ButtonWidget;
|
||||
import net.minecraft.client.options.GameOptions;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
/**
|
||||
* Injects the new controls settings button.
|
||||
*/
|
||||
@Mixin(ControlsOptionsScreen.class)
|
||||
public class ControlsOptionsScreenMixin extends GameOptionsScreen
|
||||
{
|
||||
public ControlsOptionsScreenMixin(Screen parent, GameOptions gameOptions, Text text)
|
||||
{
|
||||
super(parent, gameOptions, text);
|
||||
}
|
||||
|
||||
@Redirect(method = "init", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/options/ControlsOptionsScreen;addButton(Lnet/minecraft/client/gui/widget/AbstractButtonWidget;)Lnet/minecraft/client/gui/widget/AbstractButtonWidget;", ordinal = 1))
|
||||
private AbstractButtonWidget onInit(ControlsOptionsScreen screen, AbstractButtonWidget btn)
|
||||
{
|
||||
/*if (this.parent instanceof ControllerControlsWidget)
|
||||
return this.addButton(btn);
|
||||
else*/
|
||||
return this.addButton(new ButtonWidget(btn.x, btn.y, btn.getWidth(), ((AbstractButtonWidgetAccessor) btn).getHeight(), new TranslatableText("menu.options"),
|
||||
b -> this.client.openScreen(new LambdaControlsSettingsScreen(this, true))));
|
||||
}
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
import org.spongepowered.asm.mixin.gen.Invoker;
|
||||
|
||||
/**
|
||||
* Represents an accessor to CreativeInventoryScreen.
|
||||
*/
|
||||
@Mixin(CreativeInventoryScreen.class)
|
||||
public interface CreativeInventoryScreenAccessor
|
||||
{
|
||||
/**
|
||||
* Gets the selected tab.
|
||||
*
|
||||
* @return The selected tab index.
|
||||
*/
|
||||
@Accessor("selectedTab")
|
||||
int getSelectedTab();
|
||||
|
||||
/**
|
||||
* Sets the selected tab.
|
||||
*
|
||||
* @param group The tab's item group.
|
||||
*/
|
||||
@Invoker("setSelectedTab")
|
||||
void lambdacontrols_setSelectedTab(@NotNull ItemGroup group);
|
||||
|
||||
/**
|
||||
* Returns whether the slot belongs to the creative inventory or not.
|
||||
*
|
||||
* @param slot The slot to check.
|
||||
* @return True if the slot is from the creative inventory, else false.
|
||||
*/
|
||||
@Invoker("isCreativeInventorySlot")
|
||||
boolean lambdacontrols_isCreativeInventorySlot(@Nullable Slot slot);
|
||||
|
||||
/**
|
||||
* Returns whether the current tab has a scrollbar or not.
|
||||
*
|
||||
* @return True if the current tab has a scrollbar, else false.
|
||||
*/
|
||||
@Invoker("hasScrollbar")
|
||||
boolean lambdacontrols_hasScrollbar();
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import net.minecraft.client.gui.widget.EntryListWidget;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Invoker;
|
||||
|
||||
@Mixin(EntryListWidget.class)
|
||||
public interface EntryListWidgetAccessor
|
||||
{
|
||||
@Invoker("moveSelection")
|
||||
void lambdacontrols_moveSelection(EntryListWidget.MoveDirection direction);
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import net.minecraft.client.options.GameOptions;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
/**
|
||||
* Represents a mixin to GameOptions.
|
||||
* <p>
|
||||
* Sets the default of the Auto-Jump option to false.
|
||||
*/
|
||||
@Mixin(GameOptions.class)
|
||||
public class GameOptionsMixin
|
||||
{
|
||||
@Shadow
|
||||
public boolean autoJump;
|
||||
|
||||
@Inject(method = "load", at = @At("HEAD"))
|
||||
public void onInit(CallbackInfo ci)
|
||||
{
|
||||
// Set default value of the Auto-Jump option to false.
|
||||
this.autoJump = false;
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.render.GameRenderer;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(GameRenderer.class)
|
||||
public class GameRendererMixin
|
||||
{
|
||||
@Shadow
|
||||
@Final
|
||||
private MinecraftClient client;
|
||||
|
||||
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Mouse;getX()D"))
|
||||
private void onRender(float tickDelta, long startTime, boolean fullRender, CallbackInfo ci)
|
||||
{
|
||||
if (this.client.currentScreen != null && LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER)
|
||||
LambdaControlsClient.get().input.onPreRenderScreen(this.client, this.client.currentScreen);
|
||||
}
|
||||
}
|
||||
@@ -1,69 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsRenderer;
|
||||
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.screen.ingame.HandledScreen;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import net.minecraft.screen.slot.SlotActionType;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
import org.spongepowered.asm.mixin.gen.Invoker;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
/**
|
||||
* Represents the mixin for the class ContainerScreen.
|
||||
*/
|
||||
@Mixin(HandledScreen.class)
|
||||
public abstract class HandledScreenMixin implements HandledScreenAccessor
|
||||
{
|
||||
@Accessor("x")
|
||||
public abstract int getX();
|
||||
|
||||
@Accessor("y")
|
||||
public abstract int getY();
|
||||
|
||||
@Invoker("getSlotAt")
|
||||
public abstract Slot lambdacontrols_getSlotAt(double posX, double posY);
|
||||
|
||||
@Invoker("isClickOutsideBounds")
|
||||
public abstract boolean lambdacontrols_isClickOutsideBounds(double mouseX, double mouseY, int x, int y, int button);
|
||||
|
||||
@Invoker("onMouseClick")
|
||||
public abstract void lambdacontrols_onMouseClick(@Nullable Slot slot, int slotId, int clickData, SlotActionType actionType);
|
||||
|
||||
@Inject(method = "render", at = @At("RETURN"))
|
||||
public void onRender(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci)
|
||||
{
|
||||
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER) {
|
||||
MinecraftClient client = MinecraftClient.getInstance();
|
||||
int x = 2, y = client.getWindow().getScaledHeight() - 2 - LambdaControlsRenderer.ICON_SIZE;
|
||||
|
||||
x = LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_A}, "lambdacontrols.action.pickup_all", true, client) + 2;
|
||||
x = LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_B}, "lambdacontrols.action.exit", true, client) + 2;
|
||||
if (LambdaControlsCompat.isReiPresent()) {
|
||||
x = 2;
|
||||
y -= 24;
|
||||
}
|
||||
x = LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_X}, "lambdacontrols.action.pickup", true, client) + 2;
|
||||
LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_Y}, "lambdacontrols.action.quick_move", true, client);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
|
||||
import net.minecraft.client.options.KeyBinding;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
|
||||
@Mixin(KeyBinding.class)
|
||||
public class KeyBindingMixin implements KeyBindingAccessor
|
||||
{
|
||||
@Shadow
|
||||
private int timesPressed;
|
||||
|
||||
@Shadow
|
||||
private boolean pressed;
|
||||
|
||||
@Override
|
||||
public boolean lambdacontrols_press()
|
||||
{
|
||||
boolean oldPressed = this.pressed;
|
||||
if (!this.pressed)
|
||||
this.pressed = true;
|
||||
++this.timesPressed;
|
||||
return oldPressed != this.pressed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean lambdacontrols_unpress()
|
||||
{
|
||||
if (this.pressed) {
|
||||
this.pressed = false;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1,170 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaReacharound;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsRenderer;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.network.ClientPlayerEntity;
|
||||
import net.minecraft.client.network.ClientPlayerInteractionManager;
|
||||
import net.minecraft.client.render.GameRenderer;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.client.world.ClientWorld;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.hit.HitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Direction;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
|
||||
@Mixin(MinecraftClient.class)
|
||||
public abstract class MinecraftClientMixin
|
||||
{
|
||||
@Shadow
|
||||
@Nullable
|
||||
public HitResult crosshairTarget;
|
||||
|
||||
@Shadow
|
||||
@Nullable
|
||||
public ClientPlayerEntity player;
|
||||
|
||||
@Shadow
|
||||
@Nullable
|
||||
public ClientPlayerInteractionManager interactionManager;
|
||||
|
||||
@Shadow
|
||||
@Nullable
|
||||
public ClientWorld world;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
public GameRenderer gameRenderer;
|
||||
|
||||
@Shadow
|
||||
private int itemUseCooldown;
|
||||
|
||||
private BlockPos lambdacontrols_lastTargetPos;
|
||||
private Vec3d lambdacontrols_lastPos;
|
||||
private Direction lambdacontrols_lastTargetSide;
|
||||
|
||||
@Inject(method = "<init>", at = @At("RETURN"))
|
||||
private void onInit(CallbackInfo ci)
|
||||
{
|
||||
LambdaControlsClient.get().onMcInit((MinecraftClient) (Object) this);
|
||||
}
|
||||
|
||||
@Inject(method = "tick", at = @At("HEAD"))
|
||||
private void onStartTick(CallbackInfo ci)
|
||||
{
|
||||
if (this.player == null)
|
||||
return;
|
||||
|
||||
if (!LambdaControlsFeature.FAST_BLOCK_PLACING.isAvailable())
|
||||
return;
|
||||
if (this.lambdacontrols_lastPos == null)
|
||||
this.lambdacontrols_lastPos = this.player.getPos();
|
||||
|
||||
int cooldown = this.itemUseCooldown;
|
||||
BlockHitResult hitResult;
|
||||
if (this.crosshairTarget != null && this.crosshairTarget.getType() == HitResult.Type.BLOCK && this.player.abilities.flying) {
|
||||
hitResult = (BlockHitResult) this.crosshairTarget;
|
||||
BlockPos targetPos = hitResult.getBlockPos();
|
||||
Direction side = hitResult.getSide();
|
||||
|
||||
boolean sidewaysBlockPlacing = this.lambdacontrols_lastTargetPos == null || !targetPos.equals(this.lambdacontrols_lastTargetPos.offset(this.lambdacontrols_lastTargetSide));
|
||||
boolean backwardsBlockPlacing = this.player.input.movementForward < 0.0f && (this.lambdacontrols_lastTargetPos == null || targetPos.equals(this.lambdacontrols_lastTargetPos.offset(this.lambdacontrols_lastTargetSide)));
|
||||
|
||||
if (cooldown > 1
|
||||
&& !targetPos.equals(this.lambdacontrols_lastTargetPos)
|
||||
&& (sidewaysBlockPlacing || backwardsBlockPlacing)) {
|
||||
this.itemUseCooldown = 1;
|
||||
}
|
||||
|
||||
this.lambdacontrols_lastTargetPos = targetPos.toImmutable();
|
||||
this.lambdacontrols_lastTargetSide = side;
|
||||
}
|
||||
// Removed front placing sprinting as way too cheaty.
|
||||
else if (this.player.isSprinting()) {
|
||||
hitResult = LambdaControlsClient.get().reacharound.getLastReacharoundResult();
|
||||
if (hitResult != null) {
|
||||
if (cooldown > 0)
|
||||
this.itemUseCooldown = 0;
|
||||
}
|
||||
}
|
||||
this.lambdacontrols_lastPos = this.player.getPos();
|
||||
}
|
||||
|
||||
@Inject(method = "render", at = @At("HEAD"))
|
||||
private void onRender(boolean fullRender, CallbackInfo ci)
|
||||
{
|
||||
LambdaControlsClient.get().onRender((MinecraftClient) (Object) (this));
|
||||
}
|
||||
|
||||
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/GameRenderer;render(FJZ)V", shift = At.Shift.AFTER))
|
||||
private void renderVirtualCursor(boolean fullRender, CallbackInfo ci)
|
||||
{
|
||||
LambdaControlsRenderer.renderVirtualCursor(new MatrixStack(), (MinecraftClient) (Object) this);
|
||||
}
|
||||
|
||||
@Inject(method = "disconnect(Lnet/minecraft/client/gui/screen/Screen;)V", at = @At("RETURN"))
|
||||
private void onLeave(@Nullable Screen screen, CallbackInfo ci)
|
||||
{
|
||||
LambdaControlsClient.get().onLeave();
|
||||
}
|
||||
|
||||
@Inject(method = "doItemUse()V", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/hit/HitResult;getType()Lnet/minecraft/util/hit/HitResult$Type;"), locals = LocalCapture.CAPTURE_FAILEXCEPTION, cancellable = true)
|
||||
private void onItemUse(CallbackInfo ci, Hand[] hands, int handCount, int handIndex, Hand hand, ItemStack stackInHand)
|
||||
{
|
||||
LambdaControlsClient mod = LambdaControlsClient.get();
|
||||
if (!stackInHand.isEmpty() && this.player.pitch > 35.0F && mod.reacharound.isReacharoundAvailable()) {
|
||||
if (this.crosshairTarget != null && this.crosshairTarget.getType() == HitResult.Type.MISS && this.player.isOnGround()) {
|
||||
if (!stackInHand.isEmpty() && stackInHand.getItem() instanceof BlockItem) {
|
||||
BlockHitResult hitResult = mod.reacharound.getLastReacharoundResult();
|
||||
|
||||
if (hitResult == null)
|
||||
return;
|
||||
|
||||
hitResult = mod.reacharound.withSideForReacharound(hitResult, stackInHand);
|
||||
|
||||
int previousStackCount = stackInHand.getCount();
|
||||
ActionResult result = this.interactionManager.interactBlock(this.player, this.world, hand, hitResult);
|
||||
if (result.isAccepted()) {
|
||||
if (result.shouldSwingHand()) {
|
||||
this.player.swingHand(hand);
|
||||
if (!stackInHand.isEmpty() && (stackInHand.getCount() != previousStackCount || this.interactionManager.hasCreativeInventory())) {
|
||||
this.gameRenderer.firstPersonRenderer.resetEquipProgress(hand);
|
||||
}
|
||||
}
|
||||
|
||||
ci.cancel();
|
||||
}
|
||||
|
||||
if (result == ActionResult.FAIL) {
|
||||
ci.cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,71 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsConfig;
|
||||
import me.lambdaurora.lambdacontrols.client.util.MouseAccessor;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.Mouse;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.gen.Invoker;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
/**
|
||||
* Adds extra access to the mouse.
|
||||
*/
|
||||
@Mixin(Mouse.class)
|
||||
public abstract class MouseMixin implements MouseAccessor
|
||||
{
|
||||
@Shadow
|
||||
@Final
|
||||
private MinecraftClient client;
|
||||
|
||||
@Invoker("onCursorPos")
|
||||
public abstract void lambdacontrols_onCursorPos(long window, double x, double y);
|
||||
|
||||
@Inject(method = "method_1605", at = @At(value = "INVOKE", shift = At.Shift.AFTER, target = "Lnet/minecraft/client/gui/screen/Screen;mouseReleased(DDI)Z"))
|
||||
private void onMouseBackButton(boolean[] result, double mouseX, double mouseY, int button, CallbackInfo ci)
|
||||
{
|
||||
if (!result[0] && button == GLFW.GLFW_MOUSE_BUTTON_4 && this.client.currentScreen != null) {
|
||||
if (LambdaControlsClient.get().input.tryGoBack(this.client.currentScreen)) {
|
||||
result[0] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(method = "isCursorLocked", at = @At("HEAD"), cancellable = true)
|
||||
private void isCursorLocked(CallbackInfoReturnable<Boolean> ci)
|
||||
{
|
||||
if (this.client.currentScreen == null) {
|
||||
LambdaControlsConfig config = LambdaControlsClient.get().config;
|
||||
if (config.getControlsMode() == ControlsMode.CONTROLLER && config.hasVirtualMouse()) {
|
||||
ci.setReturnValue(true);
|
||||
ci.cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(method = "lockCursor", at = @At("HEAD"), cancellable = true)
|
||||
private void onCursorLocked(CallbackInfo ci)
|
||||
{
|
||||
LambdaControlsConfig config = LambdaControlsClient.get().config;
|
||||
if (config.getControlsMode() == ControlsMode.TOUCHSCREEN
|
||||
|| (config.getControlsMode() == ControlsMode.CONTROLLER && config.hasVirtualMouse()))
|
||||
ci.cancel();
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsSettingsScreen;
|
||||
import me.lambdaurora.lambdacontrols.client.gui.widget.ControllerControlsWidget;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.screen.options.OptionsScreen;
|
||||
import net.minecraft.client.gui.widget.AbstractButtonWidget;
|
||||
import net.minecraft.client.gui.widget.ButtonWidget;
|
||||
import net.minecraft.text.Text;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
|
||||
/**
|
||||
* Injects the new controls settings button.
|
||||
*/
|
||||
@Mixin(OptionsScreen.class)
|
||||
public class OptionsScreenMixin extends Screen
|
||||
{
|
||||
protected OptionsScreenMixin(Text title)
|
||||
{
|
||||
super(title);
|
||||
}
|
||||
|
||||
@Redirect(method = "init", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/options/OptionsScreen;addButton(Lnet/minecraft/client/gui/widget/AbstractButtonWidget;)Lnet/minecraft/client/gui/widget/AbstractButtonWidget;", ordinal = 7))
|
||||
private AbstractButtonWidget lambdacontrols_onInit(OptionsScreen screen, AbstractButtonWidget btn)
|
||||
{
|
||||
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER) {
|
||||
return this.addButton(new ButtonWidget(btn.x, btn.y, btn.getWidth(), ((AbstractButtonWidgetAccessor) btn).getHeight(), btn.getMessage(),
|
||||
b -> this.client.openScreen(new LambdaControlsSettingsScreen(this, false))));
|
||||
} else {
|
||||
return this.addButton(btn);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import net.minecraft.client.gui.screen.recipebook.RecipeBookWidget;
|
||||
import net.minecraft.client.gui.screen.recipebook.RecipeGroupButtonWidget;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
import org.spongepowered.asm.mixin.gen.Invoker;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Mixin(RecipeBookWidget.class)
|
||||
public interface RecipeBookWidgetAccessor
|
||||
{
|
||||
@Accessor("tabButtons")
|
||||
List<RecipeGroupButtonWidget> getTabButtons();
|
||||
|
||||
@Accessor("currentTab")
|
||||
RecipeGroupButtonWidget getCurrentTab();
|
||||
|
||||
@Accessor("currentTab")
|
||||
void setCurrentTab(RecipeGroupButtonWidget currentTab);
|
||||
|
||||
@Invoker("refreshResults")
|
||||
void lambdacontrols_refreshResults(boolean resetCurrentPage);
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.mixin;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaReacharound;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ShapeContext;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.render.*;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.client.world.ClientWorld;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUsageContext;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.hit.BlockHitResult;
|
||||
import net.minecraft.util.hit.HitResult;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Matrix4f;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.shape.VoxelShape;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
|
||||
/**
|
||||
* Represents a mixin to WorldRenderer.
|
||||
* <p>
|
||||
* Handles the rendering of the block outline of the reach-around features.
|
||||
*/
|
||||
@Mixin(WorldRenderer.class)
|
||||
public abstract class WorldRendererMixin
|
||||
{
|
||||
@Shadow
|
||||
@Final
|
||||
private MinecraftClient client;
|
||||
|
||||
@Shadow
|
||||
private ClientWorld world;
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private BufferBuilderStorage bufferBuilders;
|
||||
|
||||
@Shadow
|
||||
private static void drawShapeOutline(MatrixStack matrixStack, VertexConsumer vertexConsumer, VoxelShape voxelShape, double d, double e, double f, float g, float h, float i, float j)
|
||||
{
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "render",
|
||||
at = @At(
|
||||
value = "FIELD",
|
||||
target = "Lnet/minecraft/client/MinecraftClient;crosshairTarget:Lnet/minecraft/util/hit/HitResult;",
|
||||
ordinal = 1,
|
||||
shift = At.Shift.AFTER
|
||||
)
|
||||
)
|
||||
private void onOutlineRender(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer,
|
||||
LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci)
|
||||
{
|
||||
if (this.client.crosshairTarget == null || this.client.crosshairTarget.getType() != HitResult.Type.MISS || !LambdaControlsClient.get().config.shouldRenderReacharoundOutline())
|
||||
return;
|
||||
BlockHitResult result = LambdaControlsClient.get().reacharound.getLastReacharoundResult();
|
||||
if (result == null)
|
||||
return;
|
||||
BlockPos blockPos = result.getBlockPos();
|
||||
if (this.world.getWorldBorder().contains(blockPos)) {
|
||||
ItemStack stack = this.client.player.getStackInHand(Hand.MAIN_HAND);
|
||||
if (stack == null || !(stack.getItem() instanceof BlockItem))
|
||||
return;
|
||||
|
||||
LambdaControlsClient mod = LambdaControlsClient.get();
|
||||
|
||||
Block block = ((BlockItem) stack.getItem()).getBlock();
|
||||
result = mod.reacharound.withSideForReacharound(result, block);
|
||||
ItemPlacementContext context = new ItemPlacementContext(new ItemUsageContext(this.client.player, Hand.MAIN_HAND, result));
|
||||
|
||||
BlockState placementState = block.getPlacementState(context);
|
||||
if (placementState == null)
|
||||
return;
|
||||
Vec3d pos = camera.getPos();
|
||||
|
||||
VoxelShape outlineShape = placementState.getOutlineShape(this.client.world, blockPos, ShapeContext.of(camera.getFocusedEntity()));
|
||||
int[] color = mod.config.getReacharoundOutlineColor();
|
||||
|
||||
VertexConsumer vertexConsumer = this.bufferBuilders.getEntityVertexConsumers().getBuffer(RenderLayer.getLines());
|
||||
drawShapeOutline(matrices, vertexConsumer, outlineShape,
|
||||
(double) blockPos.getX() - pos.getX(), (double) blockPos.getY() - pos.getY(), (double) blockPos.getZ() - pos.getZ(),
|
||||
color[0] / 255.f, color[1] / 255.f, color[2] / 255.f, color[3] / 255.f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.ring;
|
||||
|
||||
import com.electronwill.nightconfig.core.Config;
|
||||
import net.minecraft.client.font.TextRenderer;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class DummyRingAction extends RingAction
|
||||
{
|
||||
public DummyRingAction(@NotNull Config config)
|
||||
{
|
||||
super(config);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String getName()
|
||||
{
|
||||
return "dummy";
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAction(@NotNull RingButtonMode mode)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawIcon(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered)
|
||||
{
|
||||
drawCenteredString(matrices, textRenderer, this.getName(), x + 25, y + 25 - textRenderer.fontHeight / 2, 0xffffff);
|
||||
}
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.ring;
|
||||
|
||||
import com.electronwill.nightconfig.core.Config;
|
||||
import me.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
|
||||
import net.minecraft.client.font.TextRenderer;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.options.KeyBinding;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class KeyBindingRingAction extends RingAction
|
||||
{
|
||||
public static final Factory FACTORY = new Factory();
|
||||
public final KeyBinding binding;
|
||||
|
||||
public KeyBindingRingAction(@NotNull Config config, @NotNull KeyBinding binding)
|
||||
{
|
||||
super(config);
|
||||
this.binding = binding;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String getName()
|
||||
{
|
||||
return this.binding.getTranslationKey();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAction(@NotNull RingButtonMode mode)
|
||||
{
|
||||
KeyBindingAccessor accessor = (KeyBindingAccessor) this.binding;
|
||||
switch (mode) {
|
||||
case PRESS:
|
||||
case HOLD:
|
||||
accessor.lambdacontrols_handlePressState(this.activated);
|
||||
break;
|
||||
case TOGGLE:
|
||||
accessor.lambdacontrols_handlePressState(!this.binding.isPressed());
|
||||
this.activated = !this.binding.isPressed();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawIcon(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered)
|
||||
{
|
||||
drawCenteredText(matrices, textRenderer, new TranslatableText(this.getName()), x + 25, y + 25 - textRenderer.fontHeight / 2, 0xffffff);
|
||||
}
|
||||
|
||||
protected static class Factory implements RingAction.Factory
|
||||
{
|
||||
@Override
|
||||
public @NotNull Supplier<RingAction> newFromGui(@NotNull Screen screen)
|
||||
{
|
||||
return () -> null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable RingAction parse(@NotNull Config config)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.ring;
|
||||
|
||||
import com.electronwill.nightconfig.core.Config;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
|
||||
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
/**
|
||||
* Represents a key binding ring.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.4.0
|
||||
*/
|
||||
public final class LambdaRing
|
||||
{
|
||||
public static final int ELEMENT_SIZE = 50;
|
||||
|
||||
private final Object2ObjectMap<String, RingAction.Factory> actionFactories = new Object2ObjectOpenHashMap<>();
|
||||
private final List<RingPage> pages = new ArrayList<>(Collections.singletonList(RingPage.DEFAULT));
|
||||
private final LambdaControlsClient mod;
|
||||
private int currentPage = 0;
|
||||
|
||||
public LambdaRing(@NotNull LambdaControlsClient mod)
|
||||
{
|
||||
this.mod = mod;
|
||||
}
|
||||
|
||||
public void registerAction(@NotNull String name, @NotNull RingAction.Factory factory)
|
||||
{
|
||||
if (this.actionFactories.containsKey(name)) {
|
||||
this.mod.warn("Tried to register twice a ring action: \"" + name + "\".");
|
||||
return;
|
||||
}
|
||||
this.actionFactories.put(name, factory);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the ring from configuration.
|
||||
*
|
||||
* @param config The configuration.
|
||||
*/
|
||||
public void load(@NotNull Config config)
|
||||
{
|
||||
List<Config> configPages = config.get("ring.pages");
|
||||
if (configPages != null) {
|
||||
this.pages.clear();
|
||||
for (Config configPage : configPages) {
|
||||
RingPage.parseRingPage(configPage).ifPresent(this.pages::add);
|
||||
}
|
||||
}
|
||||
if (this.pages.isEmpty()) {
|
||||
this.pages.add(RingPage.DEFAULT);
|
||||
}
|
||||
}
|
||||
|
||||
public @NotNull RingPage getCurrentPage()
|
||||
{
|
||||
if (this.currentPage >= this.pages.size())
|
||||
this.currentPage = this.pages.size() - 1;
|
||||
else if (this.currentPage < 0)
|
||||
this.currentPage = 0;
|
||||
return this.pages.get(this.currentPage);
|
||||
}
|
||||
}
|
||||
@@ -1,91 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.ring;
|
||||
|
||||
import com.electronwill.nightconfig.core.Config;
|
||||
import net.minecraft.client.font.TextRenderer;
|
||||
import net.minecraft.client.gui.DrawableHelper;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.aperlambda.lambdacommon.utils.Nameable;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/**
|
||||
* Represents a ring action.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.4.0
|
||||
*/
|
||||
public abstract class RingAction extends DrawableHelper implements Nameable
|
||||
{
|
||||
protected Config config;
|
||||
protected boolean activated = false;
|
||||
|
||||
public RingAction(@NotNull Config config)
|
||||
{
|
||||
this.config = config;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the text name of the ring action.
|
||||
*
|
||||
* @return The text name.
|
||||
*/
|
||||
public Text getTextName()
|
||||
{
|
||||
return new TranslatableText(this.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the action is activated or not.
|
||||
*
|
||||
* @return True if the action is activated, else false.
|
||||
*/
|
||||
public boolean isActivated()
|
||||
{
|
||||
return this.activated;
|
||||
}
|
||||
|
||||
public void activate(@NotNull RingButtonMode mode)
|
||||
{
|
||||
this.activated = !this.activated;
|
||||
|
||||
this.onAction(mode);
|
||||
}
|
||||
|
||||
public abstract void onAction(@NotNull RingButtonMode mode);
|
||||
|
||||
public void render(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered)
|
||||
{
|
||||
fill(matrices, x, y, x + LambdaRing.ELEMENT_SIZE, y + LambdaRing.ELEMENT_SIZE, hovered ? 0xbb777777 : 0xbb000000);
|
||||
drawIcon(matrices, textRenderer, x, y, hovered);
|
||||
}
|
||||
|
||||
public abstract void drawIcon(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered);
|
||||
|
||||
/**
|
||||
* Represents a factory for {@link RingAction}.
|
||||
*
|
||||
* @version 1.4.3
|
||||
* @since 1.4.3
|
||||
*/
|
||||
public interface Factory
|
||||
{
|
||||
@NotNull Supplier<RingAction> newFromGui(@NotNull Screen screen);
|
||||
|
||||
@Nullable RingAction parse(@NotNull Config config);
|
||||
}
|
||||
}
|
||||
@@ -1,77 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.ring;
|
||||
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import org.aperlambda.lambdacommon.utils.Nameable;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Represents the mode of a ring button.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.4.0
|
||||
* @since 1.4.0
|
||||
*/
|
||||
public enum RingButtonMode implements Nameable
|
||||
{
|
||||
PRESS("press"),
|
||||
HOLD("hold"),
|
||||
TOGGLE("toggle");
|
||||
|
||||
private final String name;
|
||||
private final Text text;
|
||||
|
||||
RingButtonMode(@NotNull String name)
|
||||
{
|
||||
this.name = name;
|
||||
this.text = new TranslatableText(this.getTranslationKey());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the next ring button mode available.
|
||||
*
|
||||
* @return The next ring button mode.
|
||||
*/
|
||||
public @NotNull RingButtonMode next()
|
||||
{
|
||||
RingButtonMode[] v = values();
|
||||
if (v.length == this.ordinal() + 1)
|
||||
return v[0];
|
||||
return v[this.ordinal() + 1];
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the translation key of this ring button mode.
|
||||
*
|
||||
* @return The translation key of this ring button mode.
|
||||
*/
|
||||
public @NotNull String getTranslationKey()
|
||||
{
|
||||
return "lambdacontrols.ring.button_mode." + this.getName();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the translated name of this ring button mode.
|
||||
*
|
||||
* @return The translated name of this ring button mode.
|
||||
*/
|
||||
public @NotNull Text getTranslatedText()
|
||||
{
|
||||
return this.text;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull String getName()
|
||||
{
|
||||
return this.name;
|
||||
}
|
||||
}
|
||||
@@ -1,110 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.ring;
|
||||
|
||||
import com.electronwill.nightconfig.core.Config;
|
||||
import net.minecraft.client.font.TextRenderer;
|
||||
import net.minecraft.client.gui.DrawableHelper;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Represents a ring page.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.5.0
|
||||
* @since 1.4.0
|
||||
*/
|
||||
public class RingPage extends DrawableHelper
|
||||
{
|
||||
public static final RingPage DEFAULT = new RingPage("Default");
|
||||
|
||||
public final String name;
|
||||
private RingAction[] actions = new RingAction[8];
|
||||
|
||||
public RingPage(@NotNull String name)
|
||||
{
|
||||
this.name = name;
|
||||
for (int i = 0; i < 8; i++) {
|
||||
this.actions[i] = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders the ring page.
|
||||
*
|
||||
* @param matrices The matrices.
|
||||
* @param width The screen width.
|
||||
* @param height The screen height.
|
||||
* @param mouseX The mouse X-coordinate.
|
||||
* @param mouseY The mouse Y-coordinate.
|
||||
* @param tickDelta The tick delta.
|
||||
*/
|
||||
public void render(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int width, int height, int mouseX, int mouseY, float tickDelta)
|
||||
{
|
||||
int centerX = width / 2;
|
||||
int centerY = height / 2;
|
||||
|
||||
int offset = LambdaRing.ELEMENT_SIZE + (LambdaRing.ELEMENT_SIZE / 2) + 5;
|
||||
|
||||
int y = centerY - offset;
|
||||
int x = centerX - offset;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
RingAction ringAction = this.actions[i];
|
||||
if (ringAction != null)
|
||||
ringAction.render(matrices, textRenderer, x, y, isHovered(x, y, mouseX, mouseY));
|
||||
x += 55;
|
||||
}
|
||||
y += 55;
|
||||
x = centerX - offset;
|
||||
for (int i = 3; i < 5; i++) {
|
||||
RingAction ringAction = this.actions[i];
|
||||
if (ringAction != null)
|
||||
ringAction.render(matrices, textRenderer, x, y, isHovered(x, y, mouseX, mouseY));
|
||||
x += 55 * 2;
|
||||
}
|
||||
y += 55;
|
||||
x = centerX - offset;
|
||||
for (int i = 5; i < 8; i++) {
|
||||
RingAction ringAction = this.actions[i];
|
||||
if (ringAction != null)
|
||||
ringAction.render(matrices, textRenderer, x, y, isHovered(x, y, mouseX, mouseY));
|
||||
x += 55;
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean isHovered(int x, int y, int mouseX, int mouseY)
|
||||
{
|
||||
return mouseX >= x && mouseY >= y && mouseX <= x + LambdaRing.ELEMENT_SIZE && mouseY <= y + LambdaRing.ELEMENT_SIZE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to parse a ring page configuration.
|
||||
*
|
||||
* @param config The configuration.
|
||||
* @return An optional ring page.
|
||||
*/
|
||||
public static @NotNull Optional<RingPage> parseRingPage(@NotNull Config config)
|
||||
{
|
||||
String name = config.get("name");
|
||||
if (name == null)
|
||||
return Optional.empty();
|
||||
|
||||
RingPage page = new RingPage(name);
|
||||
|
||||
List<Config> actionConfigs = config.get("actions");
|
||||
|
||||
|
||||
return Optional.of(page);
|
||||
}
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.util;
|
||||
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import net.minecraft.screen.slot.SlotActionType;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Represents an accessor to AbstractContainerScreen.
|
||||
*/
|
||||
public interface HandledScreenAccessor
|
||||
{
|
||||
/**
|
||||
* Gets the left coordinate of the GUI.
|
||||
*
|
||||
* @return The left coordinate of the GUI.
|
||||
*/
|
||||
int getX();
|
||||
|
||||
/**
|
||||
* Gets the top coordinate of the GUI.
|
||||
*
|
||||
* @return The top coordinate of the GUI.
|
||||
*/
|
||||
int getY();
|
||||
|
||||
/**
|
||||
* Gets the slot at position.
|
||||
*
|
||||
* @param pos_x The X position to check.
|
||||
* @param pos_y The Y position to check.
|
||||
* @return The slot at the specified position.
|
||||
*/
|
||||
Slot lambdacontrols_getSlotAt(double pos_x, double pos_y);
|
||||
|
||||
boolean lambdacontrols_isClickOutsideBounds(double mouseX, double mouseY, int x, int y, int button);
|
||||
|
||||
/**
|
||||
* Handles a mouse click on the specified slot.
|
||||
*
|
||||
* @param slot The slot instance.
|
||||
* @param slotId The slot id.
|
||||
* @param clickData The click data.
|
||||
* @param actionType The action type.
|
||||
*/
|
||||
void lambdacontrols_onMouseClick(@Nullable Slot slot, int slotId, int clickData, SlotActionType actionType);
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.util;
|
||||
|
||||
/**
|
||||
* Represents a Minecraft keybinding with extra access.
|
||||
*/
|
||||
public interface KeyBindingAccessor
|
||||
{
|
||||
boolean lambdacontrols_press();
|
||||
|
||||
boolean lambdacontrols_unpress();
|
||||
|
||||
default boolean lambdacontrols_handlePressState(boolean pressed)
|
||||
{
|
||||
if (pressed)
|
||||
return this.lambdacontrols_press();
|
||||
else
|
||||
return this.lambdacontrols_unpress();
|
||||
}
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.client.util;
|
||||
|
||||
/**
|
||||
* Represents mouse's extra access.
|
||||
*/
|
||||
public interface MouseAccessor
|
||||
{
|
||||
void lambdacontrols_onCursorPos(long window, double x, double y);
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
/*
|
||||
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
|
||||
*
|
||||
* This file is part of LambdaControls.
|
||||
*
|
||||
* Licensed under the MIT license. For more information,
|
||||
* see the LICENSE file.
|
||||
*/
|
||||
|
||||
package me.lambdaurora.lambdacontrols.event;
|
||||
|
||||
import me.lambdaurora.lambdacontrols.ControlsMode;
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Represents an event callback which is fired when a player changes the controls mode.
|
||||
*
|
||||
* @author LambdAurora
|
||||
* @version 1.1.0
|
||||
* @since 1.1.0
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface PlayerChangeControlsModeCallback
|
||||
{
|
||||
Event<PlayerChangeControlsModeCallback> EVENT = EventFactory.createArrayBacked(PlayerChangeControlsModeCallback.class, listeners -> (player, controlsMode) -> {
|
||||
for (PlayerChangeControlsModeCallback event : listeners) {
|
||||
event.apply(player, controlsMode);
|
||||
}
|
||||
});
|
||||
|
||||
void apply(@NotNull PlayerEntity player, @NotNull ControlsMode controlsMode);
|
||||
}
|
||||
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|
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|
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@@ -1,137 +0,0 @@
|
||||
{
|
||||
"key.lambdacontrols.look_down": "Look down",
|
||||
"key.lambdacontrols.look_left": "Look left",
|
||||
"key.lambdacontrols.look_right": "Look right",
|
||||
"key.lambdacontrols.look_up": "Look up",
|
||||
"key.lambdacontrols.ring": "Show controls ring",
|
||||
"lambdacontrols.action.attack": "Attack",
|
||||
"lambdacontrols.action.back": "Back",
|
||||
"lambdacontrols.action.chat": "Open Chat",
|
||||
"lambdacontrols.action.drop_item": "Drop Item",
|
||||
"lambdacontrols.action.exit": "Exit",
|
||||
"lambdacontrols.action.forward": "Forward",
|
||||
"lambdacontrols.action.hit": "Hit",
|
||||
"lambdacontrols.action.hotbar_left": "Hotbar left",
|
||||
"lambdacontrols.action.hotbar_right": "Hotbar right",
|
||||
"lambdacontrols.action.inventory": "Inventory",
|
||||
"lambdacontrols.action.jump": "Jump",
|
||||
"lambdacontrols.action.left": "Left",
|
||||
"lambdacontrols.action.pause_game": "Pause Game",
|
||||
"lambdacontrols.action.pick_block": "Pick Block",
|
||||
"lambdacontrols.action.pickup": "Pickup",
|
||||
"lambdacontrols.action.pickup_all": "Pickup all",
|
||||
"lambdacontrols.action.place": "Place",
|
||||
"lambdacontrols.action.player_list": "Player List",
|
||||
"lambdacontrols.action.quick_move": "Quick move",
|
||||
"lambdacontrols.action.right": "Right",
|
||||
"lambdacontrols.action.screenshot": "Take Screenshot",
|
||||
"lambdacontrols.action.sneak": "Sneak",
|
||||
"lambdacontrols.action.sprint": "Sprint",
|
||||
"lambdacontrols.action.swap_hands": "Swap Hands",
|
||||
"lambdacontrols.action.toggle_perspective": "Toggle Perspective",
|
||||
"lambdacontrols.action.toggle_smooth_camera": "Toggle Cinematic Camera",
|
||||
"lambdacontrols.action.use": "Use",
|
||||
"lambdacontrols.action.zoom": "Zoom",
|
||||
"lambdacontrols.action.zoom.in": "Increase Zoom",
|
||||
"lambdacontrols.action.zoom.out": "Decrease Zoom",
|
||||
"lambdacontrols.action.zoom.reset": "Reset Zoom",
|
||||
"lambdacontrols.button.a": "A",
|
||||
"lambdacontrols.button.b": "B",
|
||||
"lambdacontrols.button.x": "X",
|
||||
"lambdacontrols.button.y": "Y",
|
||||
"lambdacontrols.button.left_bumper": "Left bumper",
|
||||
"lambdacontrols.button.right_bumper": "Right bumper",
|
||||
"lambdacontrols.button.back": "Back",
|
||||
"lambdacontrols.button.start": "Start",
|
||||
"lambdacontrols.button.guide": "Guide",
|
||||
"lambdacontrols.button.left_thumb": "Left thumb",
|
||||
"lambdacontrols.button.right_thumb": "Right thumb",
|
||||
"lambdacontrols.button.dpad_up": "DPAD up",
|
||||
"lambdacontrols.button.dpad_right": "DPAD right",
|
||||
"lambdacontrols.button.dpad_down": "DPAD down",
|
||||
"lambdacontrols.button.dpad_left": "DPAD left",
|
||||
"lambdacontrols.axis.left_x+": "Left X+",
|
||||
"lambdacontrols.axis.left_y+": "Left Y+",
|
||||
"lambdacontrols.axis.right_x+": "Right X+",
|
||||
"lambdacontrols.axis.right_y+": "Right Y+",
|
||||
"lambdacontrols.axis.left_trigger": "Left trigger",
|
||||
"lambdacontrols.axis.right_trigger": "Right trigger",
|
||||
"lambdacontrols.axis.left_x-": "Left X-",
|
||||
"lambdacontrols.axis.left_y-": "Left Y-",
|
||||
"lambdacontrols.axis.right_x-": "Right X-",
|
||||
"lambdacontrols.axis.right_y-": "Right Y-",
|
||||
"lambdacontrols.button.unknown": "Unknown (%d)",
|
||||
"lambdacontrols.controller.connected": "Controller %d connected.",
|
||||
"lambdacontrols.controller.disconnected": "Controller %d disconnected.",
|
||||
"lambdacontrols.controller.mappings.1": "To configure the controller mappings, please use %sSDL2 Gamepad Tool%s",
|
||||
"lambdacontrols.controller.mappings.3": "and put the mapping in `%s.minecraft/config/gamecontrollerdb.txt%s`.",
|
||||
"lambdacontrols.controller.mappings.error": "Error while loading mappings.",
|
||||
"lambdacontrols.controller.mappings.error.write": "Error while writing mappings to file.",
|
||||
"lambdacontrols.controller.mappings.updated": "Updated mappings!",
|
||||
"lambdacontrols.controller_type.default": "default",
|
||||
"lambdacontrols.controller_type.dualshock": "DualShock",
|
||||
"lambdacontrols.controller_type.switch": "Switch",
|
||||
"lambdacontrols.controller_type.xbox": "Xbox",
|
||||
"lambdacontrols.controller_type.steam": "Steam",
|
||||
"lambdacontrols.controller_type.ouya": "OUYA",
|
||||
"lambdacontrols.controls_mode.default": "Keyboard/Mouse",
|
||||
"lambdacontrols.controls_mode.controller": "Controller",
|
||||
"lambdacontrols.controls_mode.touchscreen": "Touchscreen",
|
||||
"lambdacontrols.hud_side.left": "left",
|
||||
"lambdacontrols.hud_side.right": "right",
|
||||
"lambdacontrols.menu.auto_switch_mode": "Auto Switch Mode",
|
||||
"lambdacontrols.menu.controller": "Controller",
|
||||
"lambdacontrols.menu.controller2": "Second Controller",
|
||||
"lambdacontrols.menu.controller_type": "Controller Type",
|
||||
"lambdacontrols.menu.controls_mode": "Mode",
|
||||
"lambdacontrols.menu.dead_zone": "Dead Zone",
|
||||
"lambdacontrols.menu.fast_block_placing": "Fast Block Placing",
|
||||
"lambdacontrols.menu.fly_drifting": "Fly Drifting",
|
||||
"lambdacontrols.menu.fly_drifting_vertical": "Vertical Fly Drifting",
|
||||
"lambdacontrols.menu.hud_enable": "Enable HUD",
|
||||
"lambdacontrols.menu.hud_side": "HUD Side",
|
||||
"lambdacontrols.menu.invert_right_x_axis": "Invert Right X",
|
||||
"lambdacontrols.menu.invert_right_y_axis": "Invert Right Y",
|
||||
"lambdacontrols.menu.keyboard_controls": "Keyboard Controls...",
|
||||
"lambdacontrols.menu.mappings.open_input_str": "Open Mappings File Editor",
|
||||
"lambdacontrols.menu.mouse_speed": "Mouse Speed",
|
||||
"lambdacontrols.menu.reacharound.horizontal": "Front Block Placing",
|
||||
"lambdacontrols.menu.reacharound.vertical": "Vertical Reacharound",
|
||||
"lambdacontrols.menu.reload_controller_mappings": "Reload Controller Mappings",
|
||||
"lambdacontrols.menu.rotation_speed": "Rotation Speed",
|
||||
"lambdacontrols.menu.separator.controller": "Controller",
|
||||
"lambdacontrols.menu.separator.general": "General",
|
||||
"lambdacontrols.menu.title": "LambdaControls - Settings",
|
||||
"lambdacontrols.menu.title.controller": "Controller Options",
|
||||
"lambdacontrols.menu.title.controller_controls": "Controller Controls",
|
||||
"lambdacontrols.menu.title.gameplay": "Gameplay Options",
|
||||
"lambdacontrols.menu.title.general": "General Options",
|
||||
"lambdacontrols.menu.title.hud": "HUD Options",
|
||||
"lambdacontrols.menu.title.mappings.string": "Mappings File Editor",
|
||||
"lambdacontrols.menu.unfocused_input": "Unfocused Input",
|
||||
"lambdacontrols.menu.virtual_mouse": "Virtual Mouse",
|
||||
"lambdacontrols.menu.virtual_mouse.skin": "Virtual Mouse Skin",
|
||||
"lambdacontrols.narrator.unbound": "Unbound %s",
|
||||
"lambdacontrols.not_bound": "Not bound",
|
||||
"lambdacontrols.tooltip.auto_switch_mode": "If the controls mode should be switched to Controller automatically if one is connected.",
|
||||
"lambdacontrols.tooltip.controller2": "Second controller to use, which allows Joy-Cons support for example.",
|
||||
"lambdacontrols.tooltip.controller_type": "The controller type to display the correct buttons.",
|
||||
"lambdacontrols.tooltip.controls_mode": "The controls mode.",
|
||||
"lambdacontrols.tooltip.dead_zone": "The dead zone for the controller's analogue sticks.",
|
||||
"lambdacontrols.tooltip.fast_block_placing": "While flying in creative mode, enables fast block placing depending on your speed. §cOn some servers this might be considered as cheating.",
|
||||
"lambdacontrols.tooltip.fly_drifting": "While flying, enables Vanilla drifting/inertia.",
|
||||
"lambdacontrols.tooltip.fly_drifting_vertical": "While flying, enables Vanilla vertical drifting/intertia.",
|
||||
"lambdacontrols.tooltip.hud_enable": "Toggles the on-screen controller button indicator.",
|
||||
"lambdacontrols.tooltip.hud_side": "The position of the HUD.",
|
||||
"lambdacontrols.tooltip.mouse_speed": "The controller's emulated mouse speed.",
|
||||
"lambdacontrols.tooltip.reacharound.horizontal": "Enables front block placing, §cmight be considered cheating on some servers§r.",
|
||||
"lambdacontrols.tooltip.reacharound.vertical": "Enables vertical reacharound, §cmight be considered cheating on some servers§r.",
|
||||
"lambdacontrols.tooltip.reload_controller_mappings": "Reloads the controller mappings file.",
|
||||
"lambdacontrols.tooltip.rotation_speed": "The camera rotation speed in controller mode.",
|
||||
"lambdacontrols.tooltip.unfocused_input": "Allow controller input when the window is not focused.",
|
||||
"lambdacontrols.tooltip.virtual_mouse": "Enable the virtual mouse which is handful in the case of a splitscreen.",
|
||||
"lambdacontrols.virtual_mouse.skin.default_light": "Default Light",
|
||||
"lambdacontrols.virtual_mouse.skin.default_dark": "Default Dark",
|
||||
"lambdacontrols.virtual_mouse.skin.second_light": "Second Light",
|
||||
"lambdacontrols.virtual_mouse.skin.second_dark": "Second Dark"
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
{
|
||||
"key.lambdacontrols.look_down": "Mira hacia abajo",
|
||||
"key.lambdacontrols.look_left": "Mira a la izquierda",
|
||||
"key.lambdacontrols.look_right": "Mira a la derecha",
|
||||
"key.lambdacontrols.look_up": "Mira a la arriba",
|
||||
"lambdacontrols.action.attack": "Ataque",
|
||||
"lambdacontrols.action.back": "Caminar hacia atrás",
|
||||
"lambdacontrols.action.chat": "Abrir chat",
|
||||
"lambdacontrols.action.drop_item": "Tirar ítem",
|
||||
"lambdacontrols.action.exit": "Salir",
|
||||
"lambdacontrols.action.forward": "Caminar hacia delante",
|
||||
"lambdacontrols.action.hit": "Golpear",
|
||||
"lambdacontrols.action.hotbar_left": "Hotbar a la izquierda",
|
||||
"lambdacontrols.action.hotbar_right": "Hotbar a la derecha",
|
||||
"lambdacontrols.action.inventory": "Inventario",
|
||||
"lambdacontrols.action.jump": "Saltar",
|
||||
"lambdacontrols.action.left": "Caminar hacia la izquierda",
|
||||
"lambdacontrols.action.pause_game": "Pausar juego",
|
||||
"lambdacontrols.action.pick_block": "Recoger bloque",
|
||||
"lambdacontrols.action.pickup": "Recoger",
|
||||
"lambdacontrols.action.pickup_all": "Recoger todo",
|
||||
"lambdacontrols.action.place": "Poner",
|
||||
"lambdacontrols.action.player_list": "Lista de jugadores",
|
||||
"lambdacontrols.action.quick_move": "Mover items rápidamente",
|
||||
"lambdacontrols.action.right": "Caminar hacia la derecha",
|
||||
"lambdacontrols.action.screenshot": "Tomar captura de pantalla",
|
||||
"lambdacontrols.action.sneak": "Agacharse",
|
||||
"lambdacontrols.action.sprint": "Correr",
|
||||
"lambdacontrols.action.swap_hands": "Intercambiar manos",
|
||||
"lambdacontrols.action.toggle_perspective": "Cambiar perspectiva",
|
||||
"lambdacontrols.action.toggle_smooth_camera": "Cambiar cámara cinematográfica",
|
||||
"lambdacontrols.action.use": "Usar",
|
||||
"lambdacontrols.action.zoom": "Zoom",
|
||||
"lambdacontrols.action.zoom.in": "Aumentar zoom",
|
||||
"lambdacontrols.action.zoom.out": "Disminuir zoom",
|
||||
"lambdacontrols.action.zoom.reset": "Restablecer zoom",
|
||||
"lambdacontrols.button.a": "A",
|
||||
"lambdacontrols.button.b": "B",
|
||||
"lambdacontrols.button.x": "X",
|
||||
"lambdacontrols.button.y": "Y",
|
||||
"lambdacontrols.button.left_bumper": "Bumper izquierda",
|
||||
"lambdacontrols.button.right_bumper": "Bumper derecha",
|
||||
"lambdacontrols.button.back": "Regresar",
|
||||
"lambdacontrols.button.start": "Iniciar",
|
||||
"lambdacontrols.button.guide": "Guía",
|
||||
"lambdacontrols.button.left_thumb": "Joystick izquierda",
|
||||
"lambdacontrols.button.right_thumb": "Joystick derecha",
|
||||
"lambdacontrols.button.dpad_up": "Cruceta arriba",
|
||||
"lambdacontrols.button.dpad_right": "Cruceta derecha",
|
||||
"lambdacontrols.button.dpad_down": "Cruceta abajo",
|
||||
"lambdacontrols.button.dpad_left": "Cruceta izquierda",
|
||||
"lambdacontrols.axis.left_x+": "Izquierda X+",
|
||||
"lambdacontrols.axis.left_y+": "Izquierda Y+",
|
||||
"lambdacontrols.axis.right_x+": "Derecha X+",
|
||||
"lambdacontrols.axis.right_y+": "Derecha Y+",
|
||||
"lambdacontrols.axis.left_trigger": "Gatillo izquierda",
|
||||
"lambdacontrols.axis.right_trigger": "Gatillo derecha",
|
||||
"lambdacontrols.axis.left_x-": "Izquierda X-",
|
||||
"lambdacontrols.axis.left_y-": "Izquierda Y-",
|
||||
"lambdacontrols.axis.right_x-": "Derecha X-",
|
||||
"lambdacontrols.axis.right_y-": "Derecha Y-",
|
||||
"lambdacontrols.button.unknown": "Desconocido (%d)",
|
||||
"lambdacontrols.controller.connected": "Controlador %d conectado.",
|
||||
"lambdacontrols.controller.disconnected": "Controlador %d desconectado.",
|
||||
"lambdacontrols.controller.mappings.1": "Para configurar las asignaciones del controlador, utilice %sSDL2 Gamepad Tool%s",
|
||||
"lambdacontrols.controller.mappings.3": "y poner el mapeo de asignaciones en `%s.minecraft/config/gamecontrollerdb.txt%s`.",
|
||||
"lambdacontrols.controller.mappings.updated": "Mapeo actualizados!",
|
||||
"lambdacontrols.controller_type.default": "por defecto",
|
||||
"lambdacontrols.controller_type.dualshock": "DualShock",
|
||||
"lambdacontrols.controller_type.switch": "Switch",
|
||||
"lambdacontrols.controller_type.xbox": "Xbox",
|
||||
"lambdacontrols.controller_type.steam": "Steam",
|
||||
"lambdacontrols.controller_type.ouya": "OUYA",
|
||||
"lambdacontrols.controls_mode.default": "Teclado/Ratón",
|
||||
"lambdacontrols.controls_mode.controller": "Controlador",
|
||||
"lambdacontrols.controls_mode.touchscreen": "Pantalla táctil",
|
||||
"lambdacontrols.hud_side.left": "izquierda",
|
||||
"lambdacontrols.hud_side.right": "derecha",
|
||||
"lambdacontrols.menu.auto_switch_mode": "Modo de cambio automático",
|
||||
"lambdacontrols.menu.controller": "Controlador",
|
||||
"lambdacontrols.menu.controller2": "Segundo controlador",
|
||||
"lambdacontrols.menu.controller_type": "Tipo de controlador",
|
||||
"lambdacontrols.menu.controls_mode": "Modo",
|
||||
"lambdacontrols.menu.dead_zone": "Zona muerta",
|
||||
"lambdacontrols.menu.fast_block_placing": "Colocación rápida de bloques",
|
||||
"lambdacontrols.menu.fly_drifting": "Fly Drifting",
|
||||
"lambdacontrols.menu.fly_drifting_vertical": "Vertical Fly Drifting",
|
||||
"lambdacontrols.menu.hud_enable": "Habilitar HUD",
|
||||
"lambdacontrols.menu.hud_side": "Lado de HUD",
|
||||
"lambdacontrols.menu.invert_right_x_axis": "Invertir derecha X",
|
||||
"lambdacontrols.menu.invert_right_y_axis": "Invertir derecha Y",
|
||||
"lambdacontrols.menu.keyboard_controls": "Controles del teclado...",
|
||||
"lambdacontrols.menu.mouse_speed": "Velocidad del ratón",
|
||||
"lambdacontrols.menu.reacharound.horizontal": "Colocación de bloque frontal",
|
||||
"lambdacontrols.menu.reacharound.vertical": "Alcance vertical",
|
||||
"lambdacontrols.menu.reload_controller_mappings": "Recargar asignaciones de controlador",
|
||||
"lambdacontrols.menu.rotation_speed": "Velocidad de rotación",
|
||||
"lambdacontrols.menu.title": "LambdaControls - Configuraciones",
|
||||
"lambdacontrols.menu.title.controller": "Opciones de controlador",
|
||||
"lambdacontrols.menu.title.controller_controls": "Controles de controlador",
|
||||
"lambdacontrols.menu.title.gameplay": "Opciones de juego",
|
||||
"lambdacontrols.menu.title.general": "Opciones generales",
|
||||
"lambdacontrols.menu.title.hud": "Opciones de HUD",
|
||||
"lambdacontrols.menu.unfocused_input": "Entrada desenfocada",
|
||||
"lambdacontrols.menu.virtual_mouse": "Ratón virtual",
|
||||
"lambdacontrols.menu.virtual_mouse.skin": "Piel de ratón virtual",
|
||||
"lambdacontrols.narrator.unbound": "Resetear %s",
|
||||
"lambdacontrols.not_bound": "No ligado",
|
||||
"lambdacontrols.tooltip.auto_switch_mode": "Si el modo de controles debe cambiarse a Controlador automáticamente si hay uno conectado.",
|
||||
"lambdacontrols.tooltip.controller2": "Segundo controlador a uso, que permite el soporte de Joy-Cons por ejemplo.",
|
||||
"lambdacontrols.tooltip.controller_type": "El tipo de controlador para mostrar los botones correctos.",
|
||||
"lambdacontrols.tooltip.controls_mode": "El modo de controles.",
|
||||
"lambdacontrols.tooltip.dead_zone": "La zona muerta para los sticks analógicos del controlador.",
|
||||
"lambdacontrols.tooltip.fast_block_placing": "Mientras vuela en modo creativo, permite la colocación rápida de bloques dependiendo su velocidad. §cEn algunos servidores, esto podría considerarse como trampa.",
|
||||
"lambdacontrols.tooltip.fly_drifting": "Mientras vuela, habilita la deriva/inercia de vainilla.",
|
||||
"lambdacontrols.tooltip.fly_drifting_vertical": "Mientras vuela, habilita la deriva/inercia vertical de vainilla.",
|
||||
"lambdacontrols.tooltip.hud_enable": "Alterna el indicador del botón del controlador en pantalla.",
|
||||
"lambdacontrols.tooltip.hud_side": "La posición del HUD.",
|
||||
"lambdacontrols.tooltip.mouse_speed": "La velocidad del ratón emulada del controlador.",
|
||||
"lambdacontrols.tooltip.reacharound.horizontal": "Habilita la colocación del bloque frontal, §cpodría considerarse trampa en algunos servidores§r.",
|
||||
"lambdacontrols.tooltip.reacharound.vertical": "Habilita el alcance vertical, §cpodría considerarse trampa en algunos servidores§r.",
|
||||
"lambdacontrols.tooltip.reload_controller_mappings": "Vuelve a cargar el archivo de asignaciones del controlador.",
|
||||
"lambdacontrols.tooltip.rotation_speed": "La velocidad de rotación de la cámara en modo controlador.",
|
||||
"lambdacontrols.tooltip.unfocused_input": "Habilita entrada del controlador cuando la ventana no está enfocada.",
|
||||
"lambdacontrols.tooltip.virtual_mouse": "Habilite el ratón virtual que es útil en el caso de una pantalla dividida.",
|
||||
"lambdacontrols.virtual_mouse.skin.default_light": "Ligera por defecto",
|
||||
"lambdacontrols.virtual_mouse.skin.default_dark": "Oscura por defecto",
|
||||
"lambdacontrols.virtual_mouse.skin.second_light": "Ligera segundario",
|
||||
"lambdacontrols.virtual_mouse.skin.second_dark": "Oscura segundario"
|
||||
}
|
||||
@@ -1,135 +0,0 @@
|
||||
{
|
||||
"key.lambdacontrols.look_down": "Regarder en bas",
|
||||
"key.lambdacontrols.look_left": "Regarder à gauche",
|
||||
"key.lambdacontrols.look_right": "Regarder à droite",
|
||||
"key.lambdacontrols.look_up": "Regarder en haut",
|
||||
"key.lambdacontrols.ring": "Affiche l'anneau de contrôle",
|
||||
"lambdacontrols.action.attack": "Attaquer",
|
||||
"lambdacontrols.action.back": "Reculer",
|
||||
"lambdacontrols.action.chat": "Ouvrir le tchat",
|
||||
"lambdacontrols.action.drop_item": "Jeter l'objet",
|
||||
"lambdacontrols.action.exit": "Sortir",
|
||||
"lambdacontrols.action.forward": "Avancer",
|
||||
"lambdacontrols.action.hit": "Taper",
|
||||
"lambdacontrols.action.hotbar_left": "Case à gauche de la barre d'action",
|
||||
"lambdacontrols.action.hotbar_right": "Case à droite de la barre d'action",
|
||||
"lambdacontrols.action.inventory": "Inventaire",
|
||||
"lambdacontrols.action.jump": "Sauter",
|
||||
"lambdacontrols.action.left": "Aller à gauche",
|
||||
"lambdacontrols.action.pause_game": "Mettre en pause le jeu",
|
||||
"lambdacontrols.action.pick_block": "Choisir le bloc",
|
||||
"lambdacontrols.action.pickup": "Prendre",
|
||||
"lambdacontrols.action.pickup_all": "Prendre tout",
|
||||
"lambdacontrols.action.place": "Placer",
|
||||
"lambdacontrols.action.player_list": "Afficher la liste des joueurs",
|
||||
"lambdacontrols.action.quick_move": "Mouvement rapide",
|
||||
"lambdacontrols.action.right": "Aller à droite",
|
||||
"lambdacontrols.action.screenshot": "Prendre une capture d'écran",
|
||||
"lambdacontrols.action.sneak": "S'accroupir",
|
||||
"lambdacontrols.action.sprint": "Courir",
|
||||
"lambdacontrols.action.swap_hands": "Échanger de mains",
|
||||
"lambdacontrols.action.toggle_perspective": "Changer de point de vue",
|
||||
"lambdacontrols.action.toggle_smooth_camera": "Basculer en mode cinématique",
|
||||
"lambdacontrols.action.use": "Utiliser",
|
||||
"lambdacontrols.action.zoom": "Zoom",
|
||||
"lambdacontrols.action.zoom.in": "Augmenter le zoom",
|
||||
"lambdacontrols.action.zoom.out": "Diminuer le zoom",
|
||||
"lambdacontrols.action.zoom.reset": "Remettre le zoom à zéro",
|
||||
"lambdacontrols.button.a": "A",
|
||||
"lambdacontrols.button.b": "B",
|
||||
"lambdacontrols.button.x": "X",
|
||||
"lambdacontrols.button.y": "Y",
|
||||
"lambdacontrols.button.left_bumper": "Gâchette gauche",
|
||||
"lambdacontrols.button.right_bumper": "Gâchette droite",
|
||||
"lambdacontrols.button.back": "Retour",
|
||||
"lambdacontrols.button.start": "Touche Menu",
|
||||
"lambdacontrols.button.guide": "Guide",
|
||||
"lambdacontrols.button.left_thumb": "Stick gauche",
|
||||
"lambdacontrols.button.right_thumb": "Stick droit",
|
||||
"lambdacontrols.button.dpad_up": "D-Pad haut",
|
||||
"lambdacontrols.button.dpad_right": "D-Pad droit",
|
||||
"lambdacontrols.button.dpad_down": "D-Pad bas",
|
||||
"lambdacontrols.button.dpad_left": "D-Pad gauche",
|
||||
"lambdacontrols.axis.left_x+": "X+ Gauche",
|
||||
"lambdacontrols.axis.left_y+": "Y+ Gauche",
|
||||
"lambdacontrols.axis.right_x+": "X+ Droit",
|
||||
"lambdacontrols.axis.right_y+": "Y+ Droit",
|
||||
"lambdacontrols.axis.left_trigger": "Gâchette gauche",
|
||||
"lambdacontrols.axis.right_trigger": "Gâchette droite",
|
||||
"lambdacontrols.axis.left_x-": "X- Gauche",
|
||||
"lambdacontrols.axis.left_y-": "Y- Gauche",
|
||||
"lambdacontrols.axis.right_x-": "X- Droit",
|
||||
"lambdacontrols.axis.right_y-": "Y- Droit",
|
||||
"lambdacontrols.button.unknown": "Inconnu (%d)",
|
||||
"lambdacontrols.controller.connected": "Manette %d connecté.",
|
||||
"lambdacontrols.controller.disconnected": "Manette %d déconnecté.",
|
||||
"lambdacontrols.controller.mappings.1": "Pour configurer les correspondances de la manette, veuillez utiliser %sSDL2 Gamepad Tool%s",
|
||||
"lambdacontrols.controller.mappings.3": "et mettez les correspondances dans le fichier `%s.minecraft/config/gamecontrollerdb.txt%s`.",
|
||||
"lambdacontrols.controller.mappings.error": "Une erreur est apparue pendant le chargement des manettes.",
|
||||
"lambdacontrols.controller.mappings.error.write": "Une erreur est apparue pendant l'écriture des manettes au fichier.",
|
||||
"lambdacontrols.controller.mappings.updated": "Configuration des manettes mise à jour!",
|
||||
"lambdacontrols.controller_type.default": "default",
|
||||
"lambdacontrols.controller_type.dualshock": "DualShock",
|
||||
"lambdacontrols.controller_type.switch": "Switch",
|
||||
"lambdacontrols.controller_type.xbox": "Xbox",
|
||||
"lambdacontrols.controller_type.steam": "Steam",
|
||||
"lambdacontrols.controller_type.ouya": "OUYA",
|
||||
"lambdacontrols.controls_mode.default": "Clavier/Souris",
|
||||
"lambdacontrols.controls_mode.controller": "Manette",
|
||||
"lambdacontrols.controls_mode.touchscreen": "Tactile",
|
||||
"lambdacontrols.hud_side.left": "gauche",
|
||||
"lambdacontrols.hud_side.right": "droit",
|
||||
"lambdacontrols.menu.auto_switch_mode": "Changement auto de mode",
|
||||
"lambdacontrols.menu.controller": "Manette",
|
||||
"lambdacontrols.menu.controller2": "Deuxième manette",
|
||||
"lambdacontrols.menu.controller_type": "Type de manette",
|
||||
"lambdacontrols.menu.controls_mode": "Mode",
|
||||
"lambdacontrols.menu.dead_zone": "Zone morte",
|
||||
"lambdacontrols.menu.fast_block_placing": "Placement rapide de blocs",
|
||||
"lambdacontrols.menu.fly_drifting": "Inertie de vol",
|
||||
"lambdacontrols.menu.fly_drifting_vertical": "Inertie verticale de vol",
|
||||
"lambdacontrols.menu.hud_enable": "Activer le HUD",
|
||||
"lambdacontrols.menu.hud_side": "Côté du HUD",
|
||||
"lambdacontrols.menu.invert_right_x_axis": "Inverser le stick droit (X)",
|
||||
"lambdacontrols.menu.invert_right_y_axis": "Inverser le stick droit (Y)",
|
||||
"lambdacontrols.menu.keyboard_controls": "Contrôles clavier...",
|
||||
"lambdacontrols.menu.mappings.open_input_str": "Ouvrir l'éditeur de fichier des manettes",
|
||||
"lambdacontrols.menu.mouse_speed": "Vitesse de la souris",
|
||||
"lambdacontrols.menu.reacharound.horizontal": "Placement avant de bloc",
|
||||
"lambdacontrols.menu.reacharound.vertical": "Placement vertical",
|
||||
"lambdacontrols.menu.reload_controller_mappings": "Recharger les manettes",
|
||||
"lambdacontrols.menu.rotation_speed": "Vitesse de rotation",
|
||||
"lambdacontrols.menu.title": "LambdaControls - Paramètres",
|
||||
"lambdacontrols.menu.title.controller": "Options de manettes",
|
||||
"lambdacontrols.menu.title.controller_controls": "Contrôles de la manette",
|
||||
"lambdacontrols.menu.title.gameplay": "Options de Gameplay",
|
||||
"lambdacontrols.menu.title.general": "Options générales",
|
||||
"lambdacontrols.menu.title.hud": "Options du HUD",
|
||||
"lambdacontrols.menu.title.mappings.string": "Éditeur du fichier des manettes",
|
||||
"lambdacontrols.menu.unfocused_input": "Entrée en fond",
|
||||
"lambdacontrols.menu.virtual_mouse": "Souris virtuelle",
|
||||
"lambdacontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
|
||||
"lambdacontrols.narrator.unbound": "Délier %s",
|
||||
"lambdacontrols.not_bound": "Non défini",
|
||||
"lambdacontrols.tooltip.auto_switch_mode": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
|
||||
"lambdacontrols.tooltip.controller2": "Défini une deuxième manette, utile dans le cas d'utilisation de Joy-Cons.",
|
||||
"lambdacontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",
|
||||
"lambdacontrols.tooltip.controls_mode": "Change le mode de contrôle.",
|
||||
"lambdacontrols.tooltip.dead_zone": "Zone morte des axes de la manette.",
|
||||
"lambdacontrols.tooltip.fast_block_placing": "Active le placement rapide de blocs en vol.",
|
||||
"lambdacontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement Vanilla.",
|
||||
"lambdacontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
|
||||
"lambdacontrols.tooltip.hud_enable": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
|
||||
"lambdacontrols.tooltip.hud_side": "Change la position du HUD.",
|
||||
"lambdacontrols.tooltip.mouse_speed": "Change la vitesse de la souris émulée par la manette.",
|
||||
"lambdacontrols.tooltip.reacharound.horizontal": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
|
||||
"lambdacontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
|
||||
"lambdacontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
|
||||
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
|
||||
"lambdacontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
|
||||
"lambdacontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
|
||||
"lambdacontrols.virtual_mouse.skin.default_light": "défaut clair",
|
||||
"lambdacontrols.virtual_mouse.skin.default_dark": "défaut foncé",
|
||||
"lambdacontrols.virtual_mouse.skin.second_light": "second clair",
|
||||
"lambdacontrols.virtual_mouse.skin.second_dark": "second foncé"
|
||||
}
|
||||
@@ -1,135 +0,0 @@
|
||||
{
|
||||
"key.lambdacontrols.look_down": "Regarder en bas",
|
||||
"key.lambdacontrols.look_left": "Regarder à gauche",
|
||||
"key.lambdacontrols.look_right": "Regarder à droite",
|
||||
"key.lambdacontrols.look_up": "Regarder en haut",
|
||||
"key.lambdacontrols.ring": "Affiche l'anneau de contrôle",
|
||||
"lambdacontrols.action.attack": "Attaquer",
|
||||
"lambdacontrols.action.back": "Reculer",
|
||||
"lambdacontrols.action.chat": "Ouvrir le tchat",
|
||||
"lambdacontrols.action.drop_item": "Jeter l'objet",
|
||||
"lambdacontrols.action.exit": "Sortir",
|
||||
"lambdacontrols.action.forward": "Avancer",
|
||||
"lambdacontrols.action.hit": "Taper",
|
||||
"lambdacontrols.action.hotbar_left": "Case à gauche de la barre d'action",
|
||||
"lambdacontrols.action.hotbar_right": "Case à droite de la barre d'action",
|
||||
"lambdacontrols.action.inventory": "Inventaire",
|
||||
"lambdacontrols.action.jump": "Sauter",
|
||||
"lambdacontrols.action.left": "Aller à gauche",
|
||||
"lambdacontrols.action.pause_game": "Mettre en pause le jeu",
|
||||
"lambdacontrols.action.pick_block": "Choisir le bloc",
|
||||
"lambdacontrols.action.pickup": "Prendre",
|
||||
"lambdacontrols.action.pickup_all": "Prendre tout",
|
||||
"lambdacontrols.action.place": "Placer",
|
||||
"lambdacontrols.action.player_list": "Afficher la liste des joueurs",
|
||||
"lambdacontrols.action.quick_move": "Mouvement rapide",
|
||||
"lambdacontrols.action.right": "Aller à droite",
|
||||
"lambdacontrols.action.screenshot": "Prendre une capture d'écran",
|
||||
"lambdacontrols.action.sneak": "S'accroupir",
|
||||
"lambdacontrols.action.sprint": "Courir",
|
||||
"lambdacontrols.action.swap_hands": "Échanger de mains",
|
||||
"lambdacontrols.action.toggle_perspective": "Changer de point de vue",
|
||||
"lambdacontrols.action.toggle_smooth_camera": "Basculer en mode cinématique",
|
||||
"lambdacontrols.action.use": "Utiliser",
|
||||
"lambdacontrols.action.zoom": "Zoom",
|
||||
"lambdacontrols.action.zoom.in": "Augmenter le zoom",
|
||||
"lambdacontrols.action.zoom.out": "Diminuer le zoom",
|
||||
"lambdacontrols.action.zoom.reset": "Remettre le zoom à zéro",
|
||||
"lambdacontrols.button.a": "A",
|
||||
"lambdacontrols.button.b": "B",
|
||||
"lambdacontrols.button.x": "X",
|
||||
"lambdacontrols.button.y": "Y",
|
||||
"lambdacontrols.button.left_bumper": "Gâchette gauche",
|
||||
"lambdacontrols.button.right_bumper": "Gâchette droite",
|
||||
"lambdacontrols.button.back": "Retour",
|
||||
"lambdacontrols.button.start": "Touche Menu",
|
||||
"lambdacontrols.button.guide": "Guide",
|
||||
"lambdacontrols.button.left_thumb": "Stick gauche",
|
||||
"lambdacontrols.button.right_thumb": "Stick droit",
|
||||
"lambdacontrols.button.dpad_up": "D-Pad haut",
|
||||
"lambdacontrols.button.dpad_right": "D-Pad droit",
|
||||
"lambdacontrols.button.dpad_down": "D-Pad bas",
|
||||
"lambdacontrols.button.dpad_left": "D-Pad gauche",
|
||||
"lambdacontrols.axis.left_x+": "X+ Gauche",
|
||||
"lambdacontrols.axis.left_y+": "Y+ Gauche",
|
||||
"lambdacontrols.axis.right_x+": "X+ Droit",
|
||||
"lambdacontrols.axis.right_y+": "Y+ Droit",
|
||||
"lambdacontrols.axis.left_trigger": "Gâchette gauche",
|
||||
"lambdacontrols.axis.right_trigger": "Gâchette droite",
|
||||
"lambdacontrols.axis.left_x-": "X- Gauche",
|
||||
"lambdacontrols.axis.left_y-": "Y- Gauche",
|
||||
"lambdacontrols.axis.right_x-": "X- Droit",
|
||||
"lambdacontrols.axis.right_y-": "Y- Droit",
|
||||
"lambdacontrols.button.unknown": "Inconnu (%d)",
|
||||
"lambdacontrols.controller.connected": "Manette %d connecté.",
|
||||
"lambdacontrols.controller.disconnected": "Manette %d déconnecté.",
|
||||
"lambdacontrols.controller.mappings.1": "Pour configurer les correspondances de la manette, veuillez utiliser %sSDL2 Gamepad Tool%s",
|
||||
"lambdacontrols.controller.mappings.3": "et mettez les correspondances dans le fichier `%s.minecraft/config/gamecontrollerdb.txt%s`.",
|
||||
"lambdacontrols.controller.mappings.error": "Une erreur est apparue pendant le chargement des manettes.",
|
||||
"lambdacontrols.controller.mappings.error.write": "Une erreur est apparue pendant l'écriture des manettes au fichier.",
|
||||
"lambdacontrols.controller.mappings.updated": "Configuration des manettes mise à jour!",
|
||||
"lambdacontrols.controller_type.default": "default",
|
||||
"lambdacontrols.controller_type.dualshock": "DualShock",
|
||||
"lambdacontrols.controller_type.switch": "Switch",
|
||||
"lambdacontrols.controller_type.xbox": "Xbox",
|
||||
"lambdacontrols.controller_type.steam": "Steam",
|
||||
"lambdacontrols.controller_type.ouya": "OUYA",
|
||||
"lambdacontrols.controls_mode.default": "Clavier/Souris",
|
||||
"lambdacontrols.controls_mode.controller": "Manette",
|
||||
"lambdacontrols.controls_mode.touchscreen": "Tactile",
|
||||
"lambdacontrols.hud_side.left": "gauche",
|
||||
"lambdacontrols.hud_side.right": "droit",
|
||||
"lambdacontrols.menu.auto_switch_mode": "Changement auto de mode",
|
||||
"lambdacontrols.menu.controller": "Manette",
|
||||
"lambdacontrols.menu.controller2": "Deuxième manette",
|
||||
"lambdacontrols.menu.controller_type": "Type de manette",
|
||||
"lambdacontrols.menu.controls_mode": "Mode",
|
||||
"lambdacontrols.menu.dead_zone": "Zone morte",
|
||||
"lambdacontrols.menu.fast_block_placing": "Placement rapide de blocs",
|
||||
"lambdacontrols.menu.fly_drifting": "Inertie de vol",
|
||||
"lambdacontrols.menu.fly_drifting_vertical": "Inertie verticale de vol",
|
||||
"lambdacontrols.menu.hud_enable": "Activer le HUD",
|
||||
"lambdacontrols.menu.hud_side": "Côté du HUD",
|
||||
"lambdacontrols.menu.invert_right_x_axis": "Inverser le stick droit (X)",
|
||||
"lambdacontrols.menu.invert_right_y_axis": "Inverser le stick droit (Y)",
|
||||
"lambdacontrols.menu.keyboard_controls": "Contrôles clavier...",
|
||||
"lambdacontrols.menu.mappings.open_input_str": "Ouvrir l'éditeur de fichier des manettes",
|
||||
"lambdacontrols.menu.mouse_speed": "Vitesse de la souris",
|
||||
"lambdacontrols.menu.reacharound.horizontal": "Placement avant de bloc",
|
||||
"lambdacontrols.menu.reacharound.vertical": "Placement vertical",
|
||||
"lambdacontrols.menu.reload_controller_mappings": "Recharger les manettes",
|
||||
"lambdacontrols.menu.rotation_speed": "Vitesse de rotation",
|
||||
"lambdacontrols.menu.title": "LambdaControls - Paramètres",
|
||||
"lambdacontrols.menu.title.controller": "Options de manettes",
|
||||
"lambdacontrols.menu.title.controller_controls": "Contrôles de la manette",
|
||||
"lambdacontrols.menu.title.gameplay": "Options de Gameplay",
|
||||
"lambdacontrols.menu.title.general": "Options générales",
|
||||
"lambdacontrols.menu.title.hud": "Options du HUD",
|
||||
"lambdacontrols.menu.title.mappings.string": "Éditeur du fichier des manettes",
|
||||
"lambdacontrols.menu.unfocused_input": "Entrée en fond",
|
||||
"lambdacontrols.menu.virtual_mouse": "Souris virtuelle",
|
||||
"lambdacontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
|
||||
"lambdacontrols.narrator.unbound": "Délier %s",
|
||||
"lambdacontrols.not_bound": "Non défini",
|
||||
"lambdacontrols.tooltip.auto_switch_mode": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
|
||||
"lambdacontrols.tooltip.controller2": "Défini une deuxième manette, utile dans le cas d'utilisation de Joy-Cons.",
|
||||
"lambdacontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",
|
||||
"lambdacontrols.tooltip.controls_mode": "Change le mode de contrôle.",
|
||||
"lambdacontrols.tooltip.dead_zone": "Zone morte des axes de la manette.",
|
||||
"lambdacontrols.tooltip.fast_block_placing": "Active le placement rapide de blocs en vol.",
|
||||
"lambdacontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement Vanilla.",
|
||||
"lambdacontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
|
||||
"lambdacontrols.tooltip.hud_enable": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
|
||||
"lambdacontrols.tooltip.hud_side": "Change la position du HUD.",
|
||||
"lambdacontrols.tooltip.mouse_speed": "Change la vitesse de la souris émulée par la manette.",
|
||||
"lambdacontrols.tooltip.reacharound.horizontal": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
|
||||
"lambdacontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
|
||||
"lambdacontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
|
||||
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
|
||||
"lambdacontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
|
||||
"lambdacontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
|
||||
"lambdacontrols.virtual_mouse.skin.default_light": "défaut clair",
|
||||
"lambdacontrols.virtual_mouse.skin.default_dark": "défaut foncé",
|
||||
"lambdacontrols.virtual_mouse.skin.second_light": "second clair",
|
||||
"lambdacontrols.virtual_mouse.skin.second_dark": "second foncé"
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
{
|
||||
"key.lambdacontrols.look_down": "视角下移",
|
||||
"key.lambdacontrols.look_left": "视角左移",
|
||||
"key.lambdacontrols.look_right": "视角右移",
|
||||
"key.lambdacontrols.look_up": "视角上移",
|
||||
"lambdacontrols.action.attack": "攻击",
|
||||
"lambdacontrols.action.back": "向后移动",
|
||||
"lambdacontrols.action.chat": "打开聊天栏",
|
||||
"lambdacontrols.action.drop_item": "丢弃所选物品",
|
||||
"lambdacontrols.action.exit": "退出",
|
||||
"lambdacontrols.action.forward": "向前移动",
|
||||
"lambdacontrols.action.hit": "挖掘",
|
||||
"lambdacontrols.action.hotbar_left": "向左循环选择快捷栏",
|
||||
"lambdacontrols.action.hotbar_right": "向右循环选择快捷栏",
|
||||
"lambdacontrols.action.inventory": "物品栏",
|
||||
"lambdacontrols.action.jump": "跳跃",
|
||||
"lambdacontrols.action.left": "向左移动",
|
||||
"lambdacontrols.action.pause_game": "暂停游戏",
|
||||
"lambdacontrols.action.pick_block": "选取方块",
|
||||
"lambdacontrols.action.pickup": "拿取一个/拿取一半",
|
||||
"lambdacontrols.action.pickup_all": "拿取一组/拿取全部",
|
||||
"lambdacontrols.action.place": "放置方块",
|
||||
"lambdacontrols.action.player_list": "玩家列表",
|
||||
"lambdacontrols.action.quick_move": "快速移动物品",
|
||||
"lambdacontrols.action.right": "向右移动",
|
||||
"lambdacontrols.action.screenshot": "截图",
|
||||
"lambdacontrols.action.sneak": "潜行",
|
||||
"lambdacontrols.action.sprint": "疾跑",
|
||||
"lambdacontrols.action.swap_hands": "与副手交换",
|
||||
"lambdacontrols.action.toggle_perspective": "切换视角",
|
||||
"lambdacontrols.action.toggle_smooth_camera": "切换电影视角",
|
||||
"lambdacontrols.action.use": "使用物品/放置方块",
|
||||
"lambdacontrols.action.zoom": "视野缩放",
|
||||
"lambdacontrols.action.zoom.in": "缩放时将视野推近",
|
||||
"lambdacontrols.action.zoom.out": "缩放时将视野拉远",
|
||||
"lambdacontrols.action.zoom.reset": "缩放时重置缩放距离",
|
||||
"lambdacontrols.button.a": "A",
|
||||
"lambdacontrols.button.b": "B",
|
||||
"lambdacontrols.button.x": "X",
|
||||
"lambdacontrols.button.y": "Y",
|
||||
"lambdacontrols.button.left_bumper": "左肩键",
|
||||
"lambdacontrols.button.right_bumper": "右肩键",
|
||||
"lambdacontrols.button.back": "选择键",
|
||||
"lambdacontrols.button.start": "开始键",
|
||||
"lambdacontrols.button.guide": "功能键",
|
||||
"lambdacontrols.button.left_thumb": "左摇杆(按压)",
|
||||
"lambdacontrols.button.right_thumb": "右摇杆(按压)",
|
||||
"lambdacontrols.button.dpad_up": "十字键上",
|
||||
"lambdacontrols.button.dpad_right": "十字键右",
|
||||
"lambdacontrols.button.dpad_down": "十字键下",
|
||||
"lambdacontrols.button.dpad_left": "十字键左",
|
||||
"lambdacontrols.axis.left_x+": "左摇杆右(X轴正向)",
|
||||
"lambdacontrols.axis.left_y+": "左摇杆上(Y轴正向)",
|
||||
"lambdacontrols.axis.right_x+": "右摇杆右(X轴正向)",
|
||||
"lambdacontrols.axis.right_y+": "右摇杆上(Y轴正向)",
|
||||
"lambdacontrols.axis.left_trigger": "左扳机键",
|
||||
"lambdacontrols.axis.right_trigger": "右扳机键",
|
||||
"lambdacontrols.axis.left_x-": "左摇杆左(X轴负向)",
|
||||
"lambdacontrols.axis.left_y-": "左摇杆下(Y轴负向)",
|
||||
"lambdacontrols.axis.right_x-": "右摇杆左(X轴负向)",
|
||||
"lambdacontrols.axis.right_y-": "右摇杆下(Y轴负向)",
|
||||
"lambdacontrols.button.unknown": "未知(%d)",
|
||||
"lambdacontrols.controller.connected": "手柄%d已连接。",
|
||||
"lambdacontrols.controller.disconnected": "手柄%d已断开。",
|
||||
"lambdacontrols.controller.mappings.1": "请使用%sSDL2 Gamepad Tool%s配置手柄键位映射",
|
||||
"lambdacontrols.controller.mappings.3": "并将键位映射文件放入此路径:`%s.minecraft/config/gamecontrollerdb.txt%s`。",
|
||||
"lambdacontrols.controller.mappings.updated": "键位映射已更新!",
|
||||
"lambdacontrols.controller_type.default": "默认",
|
||||
"lambdacontrols.controller_type.dualshock": "DualShock",
|
||||
"lambdacontrols.controller_type.switch": "Switch",
|
||||
"lambdacontrols.controller_type.xbox": "Xbox",
|
||||
"lambdacontrols.controller_type.steam": "Steam",
|
||||
"lambdacontrols.controller_type.ouya": "OUYA",
|
||||
"lambdacontrols.controls_mode.default": "键鼠",
|
||||
"lambdacontrols.controls_mode.controller": "手柄",
|
||||
"lambdacontrols.controls_mode.touchscreen": "触摸屏",
|
||||
"lambdacontrols.hud_side.left": "左侧",
|
||||
"lambdacontrols.hud_side.right": "右侧",
|
||||
"lambdacontrols.menu.auto_switch_mode": "自动切换模式",
|
||||
"lambdacontrols.menu.controller": "手柄",
|
||||
"lambdacontrols.menu.controller2": "额外手柄",
|
||||
"lambdacontrols.menu.controller_type": "手柄类型",
|
||||
"lambdacontrols.menu.controls_mode": "模式",
|
||||
"lambdacontrols.menu.dead_zone": "摇杆死区",
|
||||
"lambdacontrols.menu.fast_block_placing": "方块快速放置",
|
||||
"lambdacontrols.menu.fly_drifting": "水平方向飞行惯性",
|
||||
"lambdacontrols.menu.fly_drifting_vertical": "垂直方向飞行惯性",
|
||||
"lambdacontrols.menu.hud_enable": "启用HUD",
|
||||
"lambdacontrols.menu.hud_side": "HUD位置",
|
||||
"lambdacontrols.menu.invert_right_x_axis": "反转右摇杆X轴",
|
||||
"lambdacontrols.menu.invert_right_y_axis": "反转右摇杆Y轴",
|
||||
"lambdacontrols.menu.keyboard_controls": "键盘控制...",
|
||||
"lambdacontrols.menu.mouse_speed": "鼠标移动速度",
|
||||
"lambdacontrols.menu.reacharound.horizontal": "水平方向方块放置辅助",
|
||||
"lambdacontrols.menu.reacharound.vertical": "垂直方向方块放置辅助",
|
||||
"lambdacontrols.menu.reload_controller_mappings": "重新加载手柄键位映射",
|
||||
"lambdacontrols.menu.rotation_speed": "镜头旋转速度",
|
||||
"lambdacontrols.menu.title": "LambdaControls - 设置",
|
||||
"lambdacontrols.menu.title.controller": "手柄选项",
|
||||
"lambdacontrols.menu.title.controller_controls": "手柄控制",
|
||||
"lambdacontrols.menu.title.gameplay": "游戏内容选项",
|
||||
"lambdacontrols.menu.title.general": "通用选项",
|
||||
"lambdacontrols.menu.title.hud": "HUD选项",
|
||||
"lambdacontrols.menu.unfocused_input": "非活动状态输入",
|
||||
"lambdacontrols.menu.virtual_mouse": "虚拟鼠标",
|
||||
"lambdacontrols.menu.virtual_mouse.skin": "虚拟鼠标指针样式",
|
||||
"lambdacontrols.narrator.unbound": "取消绑定 %s",
|
||||
"lambdacontrols.not_bound": "未绑定",
|
||||
"lambdacontrols.tooltip.auto_switch_mode": "如果已有手柄连接,则自动切换为手柄操作模式。",
|
||||
"lambdacontrols.tooltip.controller2": "使用额外的手柄,比如将一左一右的两个Joy-Con合为一个功能完全的手柄。",
|
||||
"lambdacontrols.tooltip.controller_type": "选择手柄类型,以显示对应的按键图标。",
|
||||
"lambdacontrols.tooltip.controls_mode": "操作模式",
|
||||
"lambdacontrols.tooltip.dead_zone": "手柄摇杆的死区,死区决定摇杆要偏移中心位置多远才能让摇杆输入有效。",
|
||||
"lambdacontrols.tooltip.fast_block_placing": "在创造模式中处于飞行状态时,可以根据你飞行的速度快速放置方块。§c在部分服务器可能会被认定为作弊。",
|
||||
"lambdacontrols.tooltip.fly_drifting": "处于飞行状态时,启用原版的水平方向飞行惯性(缓停滑行)。",
|
||||
"lambdacontrols.tooltip.fly_drifting_vertical": "处于飞行状态时,启用原版的垂直方向飞行惯性(缓停滑行)。",
|
||||
"lambdacontrols.tooltip.hud_enable": "显示手柄按键操作提示。",
|
||||
"lambdacontrols.tooltip.hud_side": "HUD的位置位于画面的哪一侧。",
|
||||
"lambdacontrols.tooltip.mouse_speed": "手柄模拟的鼠标的移动速度。",
|
||||
"lambdacontrols.tooltip.reacharound.horizontal": "启用水平方向方块放置辅助,可在脚下方块的前方放置方块。§c在部分服务器可能会被认定为作弊。",
|
||||
"lambdacontrols.tooltip.reacharound.vertical": "启用垂直方向方块放置辅助,可在脚下方块的下方放置方块。§c在部分服务器可能会被认定为作弊。",
|
||||
"lambdacontrols.tooltip.reload_controller_mappings": "重新加载手柄的按键映射文件。",
|
||||
"lambdacontrols.tooltip.rotation_speed": "手柄操作模式下的镜头旋转速度。",
|
||||
"lambdacontrols.tooltip.unfocused_input": "即使游戏窗口处于非活动状态,也允许手柄进行按键输入。",
|
||||
"lambdacontrols.tooltip.virtual_mouse": "启用虚拟鼠标,在分屏的情况下很有用。",
|
||||
"lambdacontrols.virtual_mouse.skin.default_light": "默认样式(白色)",
|
||||
"lambdacontrols.virtual_mouse.skin.default_dark": "默认样式(黑色)",
|
||||
"lambdacontrols.virtual_mouse.skin.second_light": "额外样式(白色)",
|
||||
"lambdacontrols.virtual_mouse.skin.second_dark": "额外样式(黑色)"
|
||||
}
|
||||
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|
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|
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|
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|
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@@ -1,117 +0,0 @@
|
||||
# LambdaControls configuration.
|
||||
|
||||
# The controls mode. Available modes: default, controller, touchscreen
|
||||
controls = "default"
|
||||
# Auto switch mode.
|
||||
auto_switch_mode = false
|
||||
# Debug mode
|
||||
debug = false
|
||||
|
||||
[hud]
|
||||
# Enables the HUD.
|
||||
enable = true
|
||||
# Dertermines where the movements buttons are.
|
||||
side = "left"
|
||||
|
||||
# Gameplay settings
|
||||
[gameplay]
|
||||
# Enables fast block placing like in Bedrock Edition.
|
||||
fast_block_placing = true
|
||||
# Fly behaviors
|
||||
[gameplay.fly]
|
||||
# Enables fly drifting.
|
||||
drifting = false
|
||||
# Enables vertical fly drifting.
|
||||
vertical_drifting = true
|
||||
[gameplay.reacharound]
|
||||
# Enables front block placing like in Bedrock Edition.
|
||||
horizontal = false
|
||||
# Enables vertical reacharound.
|
||||
vertical = false
|
||||
# Enables front block placing outline.
|
||||
outline = true
|
||||
# The color in a hexadecimal format of the outline.
|
||||
outline_color = "#ffffff66"
|
||||
|
||||
# Controller settings
|
||||
[controller]
|
||||
# Controller to use.
|
||||
id = 0
|
||||
# Second controller to use.
|
||||
id2 = -1
|
||||
# Controller's type.
|
||||
type = "default"
|
||||
# Controller's dead zone.
|
||||
dead_zone = 0.20
|
||||
# Rotation speed for look directions.
|
||||
rotation_speed = 10.0
|
||||
# Mouse speed in GUI.
|
||||
mouse_speed = 30.0
|
||||
# Inverts the right X axis.
|
||||
invert_right_x_axis = false
|
||||
# Inverts the right Y axis.
|
||||
invert_right_y_axis = false
|
||||
# Allow unfocused input.
|
||||
unfocused_input = false
|
||||
# Virtual mouse.
|
||||
virtual_mouse = false
|
||||
# Virtual mouse skin
|
||||
virtual_mouse_skin = "default_light"
|
||||
# Controller controls.
|
||||
[controller.controls]
|
||||
# Attack control.
|
||||
attack = "105"
|
||||
# Back control.
|
||||
back = "201"
|
||||
# Open chat control.
|
||||
chat = "12"
|
||||
# Drop item control.
|
||||
drop_item = "1"
|
||||
# Forward control.
|
||||
forward = "101"
|
||||
# Hot-bar left control.
|
||||
hotbar_left = "4"
|
||||
# Hot-bar right control.
|
||||
hotbar_right = "5"
|
||||
# Inventory control.
|
||||
inventory = "3"
|
||||
# Jump control.
|
||||
jump = "0"
|
||||
# Left movement control.
|
||||
left = "200"
|
||||
# Pause game control.
|
||||
pause_game = "7"
|
||||
# Pick block control.
|
||||
pick_block = "14"
|
||||
# Show player list control.
|
||||
player_list = "6"
|
||||
# Right movement control.
|
||||
right = "100"
|
||||
# Take screenshot control.
|
||||
screenshot = "11+0"
|
||||
# Down slot control.
|
||||
slot_down = "13"
|
||||
# Left slot control.
|
||||
slot_left = "14"
|
||||
# Right slot control.
|
||||
slot_right = "12"
|
||||
# Up slot control.
|
||||
slot_up = "11"
|
||||
# Sneak control.
|
||||
sneak = "10"
|
||||
# Sprint control.
|
||||
sprint = "9"
|
||||
# Swap hands control.
|
||||
swap_hands = "2"
|
||||
# Switch to back tab control.
|
||||
tab_back = "4"
|
||||
# Switch to next tab control.
|
||||
tab_next = "5"
|
||||
# Toggle perspective control.
|
||||
toggle_perspective = "11+3"
|
||||
# Toggle smooth camera control.
|
||||
toggle_smooth_camera = "-1"
|
||||
# Use control.
|
||||
use = "104"
|
||||
# Zoom control.
|
||||
zoom = "11+2"
|
||||
@@ -1,57 +0,0 @@
|
||||
{
|
||||
"schemaVersion": 1,
|
||||
"id": "lambdacontrols",
|
||||
"name": "LambdaControls",
|
||||
"version": "${version}",
|
||||
"description": "Adds better controls: controller and touchscreen support.",
|
||||
"authors": [
|
||||
"LambdAurora"
|
||||
],
|
||||
"contact": {
|
||||
"homepage": "https://www.curseforge.com/minecraft/mc-mods/lambdacontrols",
|
||||
"sources": "https://github.com/LambdAurora/LambdaControls.git",
|
||||
"issues": "https://github.com/LambdAurora/LambdaControls/issues"
|
||||
},
|
||||
"license": "MIT",
|
||||
"icon": "assets/lambdacontrols/icon.png",
|
||||
"environment": "client",
|
||||
"entrypoints": {
|
||||
"main": [
|
||||
"me.lambdaurora.lambdacontrols.LambdaControls"
|
||||
],
|
||||
"client": [
|
||||
"me.lambdaurora.lambdacontrols.client.LambdaControlsClient"
|
||||
],
|
||||
"modmenu": [
|
||||
"me.lambdaurora.lambdacontrols.client.LambdaControlsModMenu"
|
||||
]
|
||||
},
|
||||
"mixins": [
|
||||
"lambdacontrols.mixins.json",
|
||||
"lambdacontrols_compat.mixins.json"
|
||||
],
|
||||
"depends": {
|
||||
"fabricloader": ">=0.9.0",
|
||||
"fabric": ">=0.4.0",
|
||||
"minecraft": ">=1.16.2",
|
||||
"spruceui": ">=1.6.3"
|
||||
},
|
||||
"recommends": {
|
||||
"modmenu": ">=1.12.2"
|
||||
},
|
||||
"suggests": {
|
||||
"flamingo": "*",
|
||||
"roughlyenoughitems": ">=4.5.5",
|
||||
"okzoomer": ">=4.0.0"
|
||||
},
|
||||
"breaks": {
|
||||
"modmenu": "<1.12.2",
|
||||
"optifabric": "*"
|
||||
},
|
||||
"custom": {
|
||||
"modupdater": {
|
||||
"strategy": "curseforge",
|
||||
"projectID": 354231
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
{
|
||||
"required": true,
|
||||
"package": "me.lambdaurora.lambdacontrols.client.mixin",
|
||||
"compatibilityLevel": "JAVA_8",
|
||||
"client": [
|
||||
"AbstractButtonWidgetAccessor",
|
||||
"AdvancementsScreenAccessor",
|
||||
"ClientPlayerEntityMixin",
|
||||
"ClientPlayNetworkHandlerMixin",
|
||||
"ControlsOptionsScreenMixin",
|
||||
"CreativeInventoryScreenAccessor",
|
||||
"EntryListWidgetAccessor",
|
||||
"GameOptionsMixin",
|
||||
"GameRendererMixin",
|
||||
"HandledScreenMixin",
|
||||
"KeyBindingMixin",
|
||||
"MinecraftClientMixin",
|
||||
"MouseMixin",
|
||||
"OptionsScreenMixin",
|
||||
"RecipeBookWidgetAccessor",
|
||||
"WorldRendererMixin"
|
||||
],
|
||||
"injectors": {
|
||||
"defaultRequire": 1
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
{
|
||||
"required": true,
|
||||
"package": "me.lambdaurora.lambdacontrols.client.compat.mixin",
|
||||
"plugin": "me.lambdaurora.lambdacontrols.client.compat.LambdaControlsMixinPlugin",
|
||||
"compatibilityLevel": "JAVA_8",
|
||||
"client": [
|
||||
"EntryListWidgetAccessor",
|
||||
"EntryWidgetAccessor",
|
||||
"RecipeViewingScreenAccessor",
|
||||
"VillagerRecipeViewingScreenAccessor"
|
||||
],
|
||||
"injectors": {
|
||||
"defaultRequire": 1
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user