More mod compatibility & Add missing contributor names

This commit is contained in:
Motschen
2022-10-27 20:00:14 +02:00
parent 8d08fdedf4
commit 9cc5393703
9 changed files with 224 additions and 22 deletions

View File

@@ -49,6 +49,8 @@ import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget;
import net.minecraft.client.gui.screen.world.WorldListWidget;
import net.minecraft.client.gui.widget.*;
import net.minecraft.client.input.Input;
import net.minecraft.client.util.InputUtil;
import net.minecraft.screen.slot.Slot;
import net.minecraft.text.TranslatableTextContent;
import net.minecraft.util.math.MathHelper;
@@ -74,6 +76,7 @@ public class MidnightInput {
// Cooldowns
public int actionGuiCooldown = 0;
public boolean ignoreNextARelease = false;
public boolean ignoreNextXRelease = false;
private double targetYaw = 0.0;
private double targetPitch = 0.0;
private float prevXAxis = 0.f;
@@ -317,12 +320,33 @@ public class MidnightInput {
return;
}
if (action == 0 || action == 2) {
if (client.currentScreen != null && (action == 0 || action == 2) && button == GLFW_GAMEPAD_BUTTON_Y &&
MidnightControlsConfig.arrowScreens.contains(client.currentScreen.getClass().getCanonicalName())) {
pressKeyboardKey(client, GLFW.GLFW_KEY_ENTER);
this.screenCloseCooldown = 5;
}
else if (action == 0 || action == 2) {
if (client.currentScreen != null
&& (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|| button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT)) {
if (this.actionGuiCooldown == 0) {
if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP) {
if (MidnightControlsConfig.arrowScreens.contains(client.currentScreen.getClass().getCanonicalName())) {
switch (button) {
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> pressKeyboardKey(client, GLFW.GLFW_KEY_UP);
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> pressKeyboardKey(client, GLFW.GLFW_KEY_DOWN);
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT -> pressKeyboardKey(client, GLFW.GLFW_KEY_LEFT);
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> pressKeyboardKey(client, GLFW.GLFW_KEY_RIGHT);
}
}
else if (MidnightControlsConfig.wasdScreens.contains(client.currentScreen.getClass().getCanonicalName())) {
switch (button) {
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> pressKeyboardKey(client, GLFW.GLFW_KEY_W);
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> pressKeyboardKey(client, GLFW.GLFW_KEY_S);
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT -> pressKeyboardKey(client, GLFW.GLFW_KEY_A);
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> pressKeyboardKey(client, GLFW.GLFW_KEY_D);
}
}
else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP) {
this.changeFocus(client.currentScreen, NavigationDirection.UP);
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN) {
this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
@@ -356,17 +380,54 @@ public class MidnightInput {
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
if (action == 0) {
Screen.wrapScreenError(() -> client.currentScreen.mouseClicked(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1),
Screen.wrapScreenError(() -> {
((MouseAccessor) client.mouse).setLeftButtonClicked(false);
client.currentScreen.mouseClicked(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1);
},
"mouseClicked event handler", client.currentScreen.getClass().getCanonicalName());
} else if (action == 1) {
Screen.wrapScreenError(() -> client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1),
Screen.wrapScreenError(() -> {
((MouseAccessor) client.mouse).setLeftButtonClicked(false);
client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1);
},
"mouseReleased event handler", client.currentScreen.getClass().getCanonicalName());
} else if (action == 2) {
Screen.wrapScreenError(() -> {
client.currentScreen.setDragging(true);
((MouseAccessor) client.mouse).setLeftButtonClicked(true);
((MouseAccessor) client.mouse).midnightcontrols$onCursorPos(client.getWindow().getHandle(), client.mouse.getX(), client.mouse.getY());
client.currentScreen.setDragging(false);
},
"mouseClicked event handler", client.currentScreen.getClass().getCanonicalName());
}
this.screenCloseCooldown = 5;
} else {
this.ignoreNextARelease = false;
}
}
else if (button == GLFW.GLFW_GAMEPAD_BUTTON_X && client.currentScreen != null && !isScreenInteractive(client.currentScreen)
&& this.actionGuiCooldown == 0) {
if (client.currentScreen instanceof HandledScreen<?> handledScreen && ((HandledScreenAccessor) handledScreen).midnightcontrols$getSlotAt(
client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth(),
client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight()) != null) return;
if (!this.ignoreNextXRelease) {
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
if (action == 0) {
Screen.wrapScreenError(() -> client.currentScreen.mouseClicked(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_2),
"mouseClicked event handler", client.currentScreen.getClass().getCanonicalName());
} else if (action == 1) {
Screen.wrapScreenError(() -> client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_2),
"mouseReleased event handler", client.currentScreen.getClass().getCanonicalName());
}
this.screenCloseCooldown = 5;
} else {
this.ignoreNextXRelease = false;
}
}
}
public void pressKeyboardKey(MinecraftClient client, int key) {
client.keyboard.onKey(client.getWindow().getHandle(), key, 0, 1, 0);
}
/**