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MidnightControls 1.7.0 - Fixes & Controller Profiles
- Fix diagonal movement speed (PR #113, thanks @dogtopus, closes #42) - Toggle Sprint and Toggle Sneak can now be enabled separately just for controllers (closes #102) - Added button binding profile support (closes #107) - Fix button binding tooltips intersecting with chat on large GUI scales (closes #106) - Add assets for non-licensed (numbered) PlayStation controllers (closes #110) - Fix reacharound outline color - Fix pixel error in legacy icons (closes #84) - Fix creative flight being slow with Bedrockify installed (just disables the "disableFlyingMomentum" option on launch)
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@@ -88,7 +88,8 @@ public class ButtonBinding {
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.action(InputHandlers.handleInventorySlotPad(0)).onlyInInventory().cooldown().register();
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public static final ButtonBinding SNEAK = new Builder("sneak").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_THUMB)
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.actions(InputHandlers::handleToggleSneak).onlyInGame().cooldown().register();
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public static final ButtonBinding SPRINT = new Builder("sprint").buttons(GLFW_GAMEPAD_BUTTON_LEFT_THUMB).onlyInGame().register();
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public static final ButtonBinding SPRINT = new Builder("sprint").buttons(GLFW_GAMEPAD_BUTTON_LEFT_THUMB)
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.actions(InputHandlers::handleToggleSprint).onlyInGame().register();
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public static final ButtonBinding SWAP_HANDS = new Builder("swap_hands").buttons(GLFW_GAMEPAD_BUTTON_X).onlyInGame().cooldown().register();
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public static final ButtonBinding TAB_LEFT = new Builder("tab_back").buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
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.action(InputHandlers.handleHotbar(false)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements).or((client, binding) -> client.currentScreen != null && client.currentScreen.getClass().toString().contains("sodium"))).cooldown().register();
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