mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-13 23:25:10 +01:00
MidnightControls 1.8.2 - 1.20 & Bug Fixes
- Update to 1.20 - Fix virtual mouse cursor not being visible - Add option to hide the normal mouse cursor
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@@ -18,6 +18,7 @@ import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
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import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
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import dev.lambdaurora.spruceui.hud.Hud;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.resource.language.I18n;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.item.BlockItem;
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@@ -79,16 +80,17 @@ public class MidnightControlsHud extends Hud {
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* Renders the MidnightControls HUD.
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*/
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@Override
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public void render(MatrixStack matrices, float tickDelta) {
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public void render(DrawContext context, float tickDelta) {
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if (this.client == null) return;
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if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && this.client.currentScreen == null) {
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isCrammed = client.getWindow().getScaledWidth() < 520;
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int y = bottom(2);
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MatrixStack matrices = context.getMatrices();
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matrices.push();
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this.renderFirstIcons(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderSecondIcons(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderFirstSection(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderSecondSection(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderFirstIcons(context, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderSecondIcons(context, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderFirstSection(context, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderSecondSection(context, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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matrices.pop();
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}
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@@ -101,16 +103,16 @@ public class MidnightControlsHud extends Hud {
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scale *= scale;
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int opacity = ((int) (255 * scale)) << 24;
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this.client.textRenderer.draw(matrices, text, window.getScaledWidth() / 2.f - this.client.textRenderer.getWidth(text) / 2.f,
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window.getScaledHeight() / 2.f - 4, 0xCCCCCC | opacity);
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context.drawText(client.textRenderer, text, (int) (window.getScaledWidth() / 2.f - this.client.textRenderer.getWidth(text) / 2.f),
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(int) (window.getScaledHeight() / 2.f - 4), 0xCCCCCC | opacity, false);
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}
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}
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public void renderFirstIcons(MatrixStack matrices, int x, int y) {
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public void renderFirstIcons(DrawContext context, int x, int y) {
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int offset = 2 + this.inventoryWidth + this.inventoryButtonWidth + 4;
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int currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x : x - this.inventoryButtonWidth;
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if (!ButtonBinding.INVENTORY.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.INVENTORY, true);
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if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawButton(matrices, currentX += (MidnightControlsConfig.hudSide == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
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if (!ButtonBinding.INVENTORY.isNotBound()) this.drawButton(context, currentX, y, ButtonBinding.INVENTORY, true);
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if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawButton(context, currentX += (MidnightControlsConfig.hudSide == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
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offset = 2 + this.swapHandsWidth + this.dropItemButtonWidth + 4;
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if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
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currentX += -offset;
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@@ -118,23 +120,23 @@ public class MidnightControlsHud extends Hud {
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currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x : x - this.dropItemButtonWidth;
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y -= 20;
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}
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if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
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if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawButton(context, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
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}
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public void renderSecondIcons(MatrixStack matrices, int x, int y) {
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public void renderSecondIcons(DrawContext context, int x, int y) {
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int offset;
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int currentX = x;
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if (isCrammed && showSwapHandsAction && !this.client.options.getShowSubtitles().getValue() && !ButtonBinding.SWAP_HANDS.isNotBound()) {
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if (MidnightControlsConfig.hudSide == HudSide.LEFT)
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currentX -= this.useButtonWidth;
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this.drawButton(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
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this.drawButton(context, currentX, y, ButtonBinding.SWAP_HANDS, true);
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currentX = x;
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y -= 20;
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}
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if (!this.placeAction.isEmpty() && (!ButtonBinding.USE.isNotBound()) ) {
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if (MidnightControlsConfig.hudSide == HudSide.LEFT)
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currentX -= this.useButtonWidth;
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this.drawButton(matrices, currentX, y, ButtonBinding.USE, true);
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this.drawButton(context, currentX, y, ButtonBinding.USE, true);
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offset = 2 + this.useWidth + 4;
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if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.LEFT) {
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currentX -= offset;
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@@ -147,31 +149,31 @@ public class MidnightControlsHud extends Hud {
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if (MidnightControlsConfig.hudSide == HudSide.LEFT)
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currentX -= this.attackButtonWidth;
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if (!ButtonBinding.ATTACK.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
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if (!ButtonBinding.ATTACK.isNotBound()) this.drawButton(context, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
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}
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public void renderFirstSection(MatrixStack matrices, int x, int y) {
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public void renderFirstSection(DrawContext context, int x, int y) {
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int currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.inventoryButtonWidth + 2 : x - this.inventoryButtonWidth - 2 - this.inventoryWidth;
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if (!ButtonBinding.INVENTORY.isNotBound()) this.drawTip(matrices, currentX, y, ButtonBinding.INVENTORY, true);
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if (!ButtonBinding.INVENTORY.isNotBound()) this.drawTip(context, currentX, y, ButtonBinding.INVENTORY, true);
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currentX += MidnightControlsConfig.hudSide == HudSide.LEFT ? this.inventoryWidth + 4 + this.swapHandsButtonWidth + 2
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: -this.swapHandsWidth - 2 - this.swapHandsButtonWidth - 4;
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if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
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if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawTip(context, currentX, y, ButtonBinding.SWAP_HANDS, true);
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if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
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currentX += -this.dropItemWidth - 2 - this.dropItemButtonWidth - 4;
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} else {
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y -= 20;
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currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.dropItemButtonWidth + 2 : x - this.dropItemButtonWidth - 2 - this.dropItemWidth;
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}
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if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawTip(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
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if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawTip(context, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
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}
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public void renderSecondSection(MatrixStack matrices, int x, int y) {
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public void renderSecondSection(DrawContext context, int x, int y) {
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int currentX = x;
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if (isCrammed && showSwapHandsAction && !this.client.options.getShowSubtitles().getValue() && !ButtonBinding.SWAP_HANDS.isNotBound()) {
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currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.swapHandsButtonWidth + 2 : -this.swapHandsButtonWidth - 2 - this.swapHandsWidth;
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this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
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this.drawTip(context, currentX, y, ButtonBinding.SWAP_HANDS, true);
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currentX = x;
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y -= 20;
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@@ -179,7 +181,7 @@ public class MidnightControlsHud extends Hud {
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if (!this.placeAction.isEmpty()) {
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currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.useButtonWidth + 2 : -this.useButtonWidth - 2 - this.useWidth;
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this.drawTip(matrices, currentX, y, this.placeAction, true);
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this.drawTip(context, currentX, y, this.placeAction, true);
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if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.LEFT) {
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currentX -= 4;
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@@ -191,7 +193,7 @@ public class MidnightControlsHud extends Hud {
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currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.attackButtonWidth + 2 : -this.attackButtonWidth - 2 - this.attackWidth;
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if (!ButtonBinding.ATTACK.isNotBound()) this.drawTip(matrices, currentX, y, this.attackAction, this.attackWidth != 0);
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if (!ButtonBinding.ATTACK.isNotBound()) this.drawTip(context, currentX, y, this.attackAction, this.attackWidth != 0);
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}
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@Override
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@@ -281,20 +283,20 @@ public class MidnightControlsHud extends Hud {
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return this.client.textRenderer.getWidth(I18n.translate(text));
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}
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private void drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display) {
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private void drawButton(DrawContext context, int x, int y, @NotNull ButtonBinding button, boolean display) {
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if (display)
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MidnightControlsRenderer.drawButton(matrices, x, y, button, this.client);
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MidnightControlsRenderer.drawButton(context, x, y, button, this.client);
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}
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private void drawTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display) {
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this.drawTip(matrices, x, y, button.getTranslationKey(), display);
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private void drawTip(DrawContext context, int x, int y, @NotNull ButtonBinding button, boolean display) {
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this.drawTip(context, x, y, button.getTranslationKey(), display);
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}
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private void drawTip(MatrixStack matrices, int x, int y, @NotNull String action, boolean display) {
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private void drawTip(DrawContext context, int x, int y, @NotNull String action, boolean display) {
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if (!display)
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return;
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var translatedAction = I18n.translate(action);
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int textY = (MidnightControlsRenderer.ICON_SIZE / 2 - this.client.textRenderer.fontHeight / 2) + 1;
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this.client.textRenderer.draw(matrices, translatedAction, (float) x, (float) (y + textY), 14737632);
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context.drawText(this.client.textRenderer, translatedAction, x, (y + textY), 14737632, false);
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}
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}
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