MidnightControls 1.4.0 - Many Improvements and Fixes

- EMI compat! (Switch page keybinds & more)
- Expose more keybindings
- Fix Compatibility with Quilt Creative Extension
- Improve Auto Switch mode (Automatically switch gamepad on connection changes)
- Fix triggers not working on some (slightly broken) controllers
- Fix #57 (Broken stack pickup)
- Fix #56 (Unused language strings)
- Fix #52 (Rebound perspective button blocking actions)
- Fix #46 (Button overlap with Crawl mod)
- Fix #59 (D-Pad can switch EMI buttons when in Inventories)
This commit is contained in:
Motschen
2022-07-05 21:15:31 +02:00
parent 71ee3d8e0a
commit 735b9e8718
22 changed files with 238 additions and 89 deletions

View File

@@ -20,6 +20,7 @@ import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -35,6 +36,9 @@ public abstract class MouseMixin implements MouseAccessor {
@Final
private MinecraftClient client;
@Accessor
public abstract void setLeftButtonClicked(boolean value);
@Invoker("onCursorPos")
public abstract void midnightcontrols$onCursorPos(long window, double x, double y);