mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
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MidnightControls 1.4.0 - Many Improvements and Fixes
- EMI compat! (Switch page keybinds & more) - Expose more keybindings - Fix Compatibility with Quilt Creative Extension - Improve Auto Switch mode (Automatically switch gamepad on connection changes) - Fix triggers not working on some (slightly broken) controllers - Fix #57 (Broken stack pickup) - Fix #56 (Unused language strings) - Fix #52 (Rebound perspective button blocking actions) - Fix #46 (Button overlap with Crawl mod) - Fix #59 (D-Pad can switch EMI buttons when in Inventories)
This commit is contained in:
@@ -9,23 +9,28 @@
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package eu.midnightdust.midnightcontrols.client.controller;
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import com.google.common.collect.ImmutableSet;
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import eu.midnightdust.midnightcontrols.client.ButtonState;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
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import eu.midnightdust.midnightcontrols.client.MidnightInput;
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import eu.midnightdust.midnightcontrols.client.compat.EMICompat;
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import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
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import eu.midnightdust.midnightcontrols.client.compat.SodiumCompat;
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import eu.midnightdust.midnightcontrols.client.mixin.AdvancementsScreenAccessor;
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import eu.midnightdust.midnightcontrols.client.mixin.CreativeInventoryScreenAccessor;
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import eu.midnightdust.midnightcontrols.client.mixin.RecipeBookWidgetAccessor;
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import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
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import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
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import net.fabricmc.fabric.impl.item.group.CreativeGuiExtensions;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gl.Framebuffer;
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import net.minecraft.client.gui.hud.DebugHud;
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import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
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import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
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import net.minecraft.client.gui.screen.ingame.HandledScreen;
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import net.minecraft.client.gui.screen.ingame.InventoryScreen;
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import net.minecraft.client.gui.widget.PressableWidget;
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import net.minecraft.client.util.ScreenshotRecorder;
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import net.minecraft.item.ItemGroup;
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import net.minecraft.item.Items;
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@@ -118,9 +123,27 @@ public class InputHandlers {
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var screen = (HandledScreenAccessor) client.currentScreen;
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try {
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if (next) {
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((CreativeGuiExtensions) screen).fabric_nextPage();
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return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget)
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.map(element -> (PressableWidget) element)
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.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
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.anyMatch(element -> {
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if (element.getMessage().getString().equals(">")) {
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element.onPress();
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return true;
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}
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return false;
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});
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} else {
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((CreativeGuiExtensions) screen).fabric_previousPage();
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return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget)
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.map(element -> (PressableWidget) element)
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.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
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.anyMatch(element -> {
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if (element.getMessage().getString().equals("<")) {
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element.onPress();
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return true;
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}
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return false;
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});
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}
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} catch (Exception ignored) {}
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}
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@@ -144,6 +167,7 @@ public class InputHandlers {
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int slotId;
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if (slot == null) {
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if (button.getName().equals("take_all")) {
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((MouseAccessor) client.mouse).setLeftButtonClicked(true);
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return false;
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}
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slotId = accessor.midnightcontrols$isClickOutsideBounds(x, y, accessor.getX(), accessor.getY(), GLFW_MOUSE_BUTTON_1) ? -999 : -1;
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@@ -155,24 +179,21 @@ public class InputHandlers {
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MidnightControlsClient.get().input.inventoryInteractionCooldown = 5;
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switch (button.getName()) {
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case "take_all":
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if (accessor instanceof CreativeInventoryScreen) {
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if (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot))
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case "take_all": {
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if (screen instanceof CreativeInventoryScreen) {
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if (slot != null && (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot) || MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot))))
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actionType = SlotActionType.CLONE;
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if (slot != null && MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot)))
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actionType = SlotActionType.CLONE;
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} else {
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if (slot != null && screen.getScreenHandler().getCursorStack() != null) {
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return screen.mouseReleased(x, y, GLFW.GLFW_MOUSE_BUTTON_1);
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} else actionType = SlotActionType.PICKUP_ALL;
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}
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break;
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case "take":
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}
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case "take": {
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clickData = GLFW_MOUSE_BUTTON_2;
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break;
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case "quick_move":
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}
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case "quick_move": {
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actionType = SlotActionType.QUICK_MOVE;
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break;
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}
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default:
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return false;
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}
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