MidnightControls 1.4.0 - Many Improvements and Fixes

- EMI compat! (Switch page keybinds & more)
- Expose more keybindings
- Fix Compatibility with Quilt Creative Extension
- Improve Auto Switch mode (Automatically switch gamepad on connection changes)
- Fix triggers not working on some (slightly broken) controllers
- Fix #57 (Broken stack pickup)
- Fix #56 (Unused language strings)
- Fix #52 (Rebound perspective button blocking actions)
- Fix #46 (Button overlap with Crawl mod)
- Fix #59 (D-Pad can switch EMI buttons when in Inventories)
This commit is contained in:
Motschen
2022-07-05 21:15:31 +02:00
parent 71ee3d8e0a
commit 735b9e8718
22 changed files with 238 additions and 89 deletions

View File

@@ -62,6 +62,9 @@ public class ButtonBinding {
.action(MovementHandler.HANDLER).onlyInGame().register();
public static final ButtonBinding SCREENSHOT = new Builder("screenshot").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_A)
.action(InputHandlers::handleScreenshot).cooldown().register();
public static final ButtonBinding DEBUG_SCREEN = new Builder("debug_screen").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_B)
.action((client,binding,value,action) -> {if (action == ButtonState.PRESS) client.options.debugEnabled = !client.options.debugEnabled; return true;}).cooldown().register();
public static final ButtonBinding SLOT_DOWN = new Builder("slot_down").buttons(GLFW_GAMEPAD_BUTTON_DPAD_DOWN)
.action(InputHandlers.handleInventorySlotPad(1)).onlyInInventory().cooldown().register();
public static final ButtonBinding SLOT_LEFT = new Builder("slot_left").buttons(GLFW_GAMEPAD_BUTTON_DPAD_LEFT)
@@ -89,7 +92,7 @@ public class ButtonBinding {
.action(InputHandlers.handleActions()).filter(InputHandlers::inInventory).cooldown().register();
public static final ButtonBinding QUICK_MOVE = new Builder("quick_move").buttons(GLFW_GAMEPAD_BUTTON_Y)
.action(InputHandlers.handleActions()).filter(InputHandlers::inInventory).cooldown().register();
public static final ButtonBinding TOGGLE_PERSPECTIVE = new Builder("toggle_perspective").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_Y).cooldown().register();
public static final ButtonBinding TOGGLE_PERSPECTIVE = new Builder("toggle_perspective").filter(InputHandlers::inGame).buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_Y).cooldown().register();
public static final ButtonBinding USE = new Builder("use").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true)).register();
private int[] button;
@@ -387,18 +390,26 @@ public class ButtonBinding {
ButtonBinding.HOTBAR_RIGHT,
ButtonBinding.INVENTORY,
ButtonBinding.SWAP_HANDS,
ButtonBinding.TAB_LEFT,
ButtonBinding.TAB_RIGHT,
ButtonBinding.PAGE_LEFT,
ButtonBinding.PAGE_RIGHT,
ButtonBinding.TAKE,
ButtonBinding.TAKE_ALL,
ButtonBinding.QUICK_MOVE
ButtonBinding.QUICK_MOVE,
ButtonBinding.SLOT_UP,
ButtonBinding.SLOT_DOWN,
ButtonBinding.SLOT_LEFT,
ButtonBinding.SLOT_RIGHT
));
MULTIPLAYER_CATEGORY = InputManager.registerDefaultCategory("key.categories.multiplayer",
category -> category.registerAllBindings(ButtonBinding.CHAT, ButtonBinding.PLAYER_LIST));
MISC_CATEGORY = InputManager.registerDefaultCategory("key.categories.misc", category -> category.registerAllBindings(
ButtonBinding.SCREENSHOT,
ButtonBinding.TOGGLE_PERSPECTIVE,
ButtonBinding.PAUSE_GAME,
//SMOOTH_CAMERA,
ButtonBinding.TOGGLE_PERSPECTIVE
ButtonBinding.DEBUG_SCREEN
));
}

View File

@@ -9,23 +9,28 @@
package eu.midnightdust.midnightcontrols.client.controller;
import com.google.common.collect.ImmutableSet;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightInput;
import eu.midnightdust.midnightcontrols.client.compat.EMICompat;
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
import eu.midnightdust.midnightcontrols.client.compat.SodiumCompat;
import eu.midnightdust.midnightcontrols.client.mixin.AdvancementsScreenAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.CreativeInventoryScreenAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.RecipeBookWidgetAccessor;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
import net.fabricmc.fabric.impl.item.group.CreativeGuiExtensions;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gl.Framebuffer;
import net.minecraft.client.gui.hud.DebugHud;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.gui.screen.ingame.InventoryScreen;
import net.minecraft.client.gui.widget.PressableWidget;
import net.minecraft.client.util.ScreenshotRecorder;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.Items;
@@ -118,9 +123,27 @@ public class InputHandlers {
var screen = (HandledScreenAccessor) client.currentScreen;
try {
if (next) {
((CreativeGuiExtensions) screen).fabric_nextPage();
return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget)
.map(element -> (PressableWidget) element)
.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
.anyMatch(element -> {
if (element.getMessage().getString().equals(">")) {
element.onPress();
return true;
}
return false;
});
} else {
((CreativeGuiExtensions) screen).fabric_previousPage();
return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget)
.map(element -> (PressableWidget) element)
.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
.anyMatch(element -> {
if (element.getMessage().getString().equals("<")) {
element.onPress();
return true;
}
return false;
});
}
} catch (Exception ignored) {}
}
@@ -144,6 +167,7 @@ public class InputHandlers {
int slotId;
if (slot == null) {
if (button.getName().equals("take_all")) {
((MouseAccessor) client.mouse).setLeftButtonClicked(true);
return false;
}
slotId = accessor.midnightcontrols$isClickOutsideBounds(x, y, accessor.getX(), accessor.getY(), GLFW_MOUSE_BUTTON_1) ? -999 : -1;
@@ -155,24 +179,21 @@ public class InputHandlers {
MidnightControlsClient.get().input.inventoryInteractionCooldown = 5;
switch (button.getName()) {
case "take_all":
if (accessor instanceof CreativeInventoryScreen) {
if (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot))
case "take_all": {
if (screen instanceof CreativeInventoryScreen) {
if (slot != null && (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot) || MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot))))
actionType = SlotActionType.CLONE;
if (slot != null && MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot)))
actionType = SlotActionType.CLONE;
} else {
if (slot != null && screen.getScreenHandler().getCursorStack() != null) {
return screen.mouseReleased(x, y, GLFW.GLFW_MOUSE_BUTTON_1);
} else actionType = SlotActionType.PICKUP_ALL;
}
break;
case "take":
}
case "take": {
clickData = GLFW_MOUSE_BUTTON_2;
break;
case "quick_move":
}
case "quick_move": {
actionType = SlotActionType.QUICK_MOVE;
break;
}
default:
return false;
}

View File

@@ -51,6 +51,10 @@ public class InputManager {
}
public void tick(@NotNull MinecraftClient client) {
if (MidnightControlsConfig.autoSwitchMode && !MidnightControlsConfig.isEditing && MidnightControlsConfig.controlsMode != ControlsMode.TOUCHSCREEN)
if (MidnightControlsConfig.getController().isConnected() && MidnightControlsConfig.getController().isGamepad())
MidnightControlsConfig.controlsMode = ControlsMode.CONTROLLER;
else MidnightControlsConfig.controlsMode = ControlsMode.DEFAULT;
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER) {
this.controllerTick(client);
}