mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-13 23:25:10 +01:00
MidnightControls 1.4.0 - Many Improvements and Fixes
- EMI compat! (Switch page keybinds & more) - Expose more keybindings - Fix Compatibility with Quilt Creative Extension - Improve Auto Switch mode (Automatically switch gamepad on connection changes) - Fix triggers not working on some (slightly broken) controllers - Fix #57 (Broken stack pickup) - Fix #56 (Unused language strings) - Fix #52 (Rebound perspective button blocking actions) - Fix #46 (Button overlap with Crawl mod) - Fix #59 (D-Pad can switch EMI buttons when in Inventories)
This commit is contained in:
@@ -11,8 +11,8 @@ package eu.midnightdust.midnightcontrols.client;
|
||||
|
||||
import com.google.common.collect.ImmutableSet;
|
||||
import dev.lambdaurora.spruceui.widget.container.SpruceEntryListWidget;
|
||||
import dev.lambdaurora.spruceui.widget.container.SpruceOptionListWidget;
|
||||
import eu.midnightdust.midnightcontrols.MidnightControls;
|
||||
import eu.midnightdust.midnightcontrols.client.compat.EMICompat;
|
||||
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
|
||||
import eu.midnightdust.midnightcontrols.client.compat.SodiumCompat;
|
||||
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
|
||||
@@ -31,7 +31,6 @@ import dev.lambdaurora.spruceui.widget.AbstractSprucePressableButtonWidget;
|
||||
import dev.lambdaurora.spruceui.widget.SpruceElement;
|
||||
import dev.lambdaurora.spruceui.widget.SpruceLabelWidget;
|
||||
import dev.lambdaurora.spruceui.widget.container.SpruceParentWidget;
|
||||
import net.fabricmc.fabric.impl.item.group.CreativeGuiExtensions;
|
||||
import net.fabricmc.loader.api.FabricLoader;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.Element;
|
||||
@@ -51,8 +50,6 @@ import net.minecraft.client.gui.widget.EntryListWidget;
|
||||
import net.minecraft.client.gui.widget.PressableWidget;
|
||||
import net.minecraft.client.gui.widget.SliderWidget;
|
||||
import net.minecraft.screen.slot.Slot;
|
||||
import net.minecraft.screen.slot.SlotActionType;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import org.aperlambda.lambdacommon.utils.Pair;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
@@ -129,6 +126,7 @@ public class MidnightInput {
|
||||
InputManager.updateStates();
|
||||
|
||||
var controller = MidnightControlsConfig.getController();
|
||||
|
||||
if (controller.isConnected()) {
|
||||
var state = controller.getState();
|
||||
this.fetchButtonInput(client, state, false);
|
||||
@@ -141,10 +139,7 @@ public class MidnightInput {
|
||||
this.fetchAxeInput(client, state, true);
|
||||
});
|
||||
|
||||
boolean allowInput = true;
|
||||
|
||||
if (this.controlsInput != null && this.controlsInput.focusedBinding != null)
|
||||
allowInput = false;
|
||||
boolean allowInput = this.controlsInput == null || this.controlsInput.focusedBinding == null;
|
||||
|
||||
if (allowInput)
|
||||
InputManager.updateBindings(client);
|
||||
@@ -194,7 +189,7 @@ public class MidnightInput {
|
||||
float rotationPitch = (float) (player.prevPitch + (this.targetPitch / 0.10) * tickDelta);
|
||||
client.player.setYaw(rotationYaw);
|
||||
client.player.setPitch(MathHelper.clamp(rotationPitch, -90.f, 90.f));
|
||||
if (client.player.isRiding()) {
|
||||
if (client.player.isRiding() && client.player.getVehicle() != null) {
|
||||
client.player.getVehicle().onPassengerLookAround(client.player);
|
||||
}
|
||||
client.getTutorialManager().onUpdateMouse(this.targetPitch, this.targetYaw);
|
||||
@@ -322,7 +317,7 @@ public class MidnightInput {
|
||||
|
||||
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null && !isScreenInteractive(client.currentScreen)
|
||||
&& this.actionGuiCooldown == 0) {
|
||||
if (client.currentScreen instanceof CreativeInventoryScreen creativeScreen && ((HandledScreenAccessor) creativeScreen).midnightcontrols$getSlotAt(
|
||||
if (client.currentScreen instanceof HandledScreen<?> handledScreen && ((HandledScreenAccessor) handledScreen).midnightcontrols$getSlotAt(
|
||||
client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth(),
|
||||
client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight()) != null) return;
|
||||
if (!this.ignoreNextARelease) {
|
||||
@@ -335,7 +330,7 @@ public class MidnightInput {
|
||||
Screen.wrapScreenError(() -> client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1),
|
||||
"mouseReleased event handler", client.currentScreen.getClass().getCanonicalName());
|
||||
}
|
||||
this.actionGuiCooldown = 5;
|
||||
//this.actionGuiCooldown = 5;
|
||||
} else {
|
||||
this.ignoreNextARelease = false;
|
||||
}
|
||||
@@ -371,11 +366,24 @@ public class MidnightInput {
|
||||
private void handleAxe(@NotNull MinecraftClient client, int axis, float value, float absValue, int state) {
|
||||
int asButtonState = value > .5f ? 1 : (value < -.5f ? 2 : 0);
|
||||
|
||||
|
||||
if (axis == GLFW_GAMEPAD_AXIS_LEFT_TRIGGER || axis == GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
|
||||
|| axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER)
|
||||
|| axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER))
|
||||
if (asButtonState == 2)
|
||||
|| axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER)) {
|
||||
if (asButtonState == 2) {
|
||||
asButtonState = 0;
|
||||
}
|
||||
else {
|
||||
// Fixes Triggers not working correctly on some controllers
|
||||
if (MidnightControlsConfig.triggerFix) {
|
||||
value = 1.0f;
|
||||
absValue = 1.0f;
|
||||
state = 1;
|
||||
asButtonState = 1;
|
||||
}
|
||||
if (MidnightControlsConfig.debug) System.out.println(axis + " "+ value + " " + absValue + " " + state);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
boolean currentPlusState = asButtonState == 1;
|
||||
@@ -463,19 +471,20 @@ public class MidnightInput {
|
||||
}
|
||||
} else if (client.currentScreen != null) {
|
||||
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y && absValue >= deadZone) {
|
||||
float finalValue = value;
|
||||
client.currentScreen.children().stream().filter(element -> element instanceof EntryListWidget)
|
||||
.map(element -> (EntryListWidget<?>) element)
|
||||
.filter(element -> element.getType().isFocused())
|
||||
.anyMatch(element -> {
|
||||
element.mouseScrolled(0.0, 0.0, -value);
|
||||
element.mouseScrolled(0.0, 0.0, -finalValue);
|
||||
return true;
|
||||
});
|
||||
client.currentScreen.children().stream().filter(element -> element instanceof SpruceEntryListWidget)
|
||||
.map(element -> (SpruceEntryListWidget<?>) element)
|
||||
.filter(element -> element.getType().isFocused())
|
||||
.anyMatch(element -> {
|
||||
MidnightControls.get().log(String.valueOf(value));
|
||||
element.mouseScrolled(0.0, 0.0, -value);
|
||||
MidnightControls.get().log(String.valueOf(finalValue));
|
||||
element.mouseScrolled(0.0, 0.0, -finalValue);
|
||||
return true;
|
||||
});
|
||||
return;
|
||||
@@ -653,23 +662,28 @@ public class MidnightInput {
|
||||
}
|
||||
|
||||
private boolean changeFocus(@NotNull Screen screen, NavigationDirection direction) {
|
||||
if (screen instanceof SpruceScreen spruceScreen) {
|
||||
if (spruceScreen.onNavigation(direction, false)) {
|
||||
this.actionGuiCooldown = 5;
|
||||
if (!isScreenInteractive(screen) && !screen.getClass().getCanonicalName().contains("me.jellysquid.mods.sodium.client.gui")) return false;
|
||||
try {
|
||||
if (screen instanceof SpruceScreen spruceScreen) {
|
||||
if (spruceScreen.onNavigation(direction, false)) {
|
||||
this.actionGuiCooldown = 5;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if (FabricLoader.getInstance().isModLoaded("sodium")) SodiumCompat.handleInput(screen, direction.isLookingForward());
|
||||
if (!screen.changeFocus(direction.isLookingForward())) {
|
||||
if (screen.changeFocus(direction.isLookingForward())) {
|
||||
if (FabricLoader.getInstance().isModLoaded("sodium"))
|
||||
SodiumCompat.handleInput(screen, direction.isLookingForward());
|
||||
if (!screen.changeFocus(direction.isLookingForward())) {
|
||||
if (screen.changeFocus(direction.isLookingForward())) {
|
||||
this.actionGuiCooldown = 5;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
this.actionGuiCooldown = 5;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
this.actionGuiCooldown = 5;
|
||||
return false;
|
||||
}
|
||||
} catch (Exception exception) {MidnightControls.get().warn("Unknown exception encountered while trying to change focus: "+exception);}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean isScreenInteractive(@NotNull Screen screen) {
|
||||
|
||||
Reference in New Issue
Block a user