mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
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MidnightControls 1.1.0 - 1.19, Inventory Improvements
- Update to 1.19 - Make buttons for Item/Stack Grabbing and Quick Moving configurable - Add Keybinds for moving between Fabric Creative Inventory Pages
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@@ -19,7 +19,9 @@ import net.minecraft.client.network.AbstractClientPlayerEntity;
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import net.minecraft.client.network.ClientPlayerEntity;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.entity.MovementType;
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import net.minecraft.network.encryption.PlayerPublicKey;
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import net.minecraft.util.math.Vec3d;
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import org.jetbrains.annotations.Nullable;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@@ -34,6 +36,10 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity {
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private boolean midnightcontrols$driftingPrevented = false;
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public ClientPlayerEntityMixin(ClientWorld world, GameProfile profile, @Nullable PlayerPublicKey publicKey) {
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super(world, profile, publicKey);
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}
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@Shadow
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protected abstract boolean hasMovementInput();
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@@ -47,9 +53,6 @@ public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity
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@Shadow
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protected abstract boolean isCamera();
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public ClientPlayerEntityMixin(ClientWorld world, GameProfile profile) {
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super(world, profile);
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}
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@Inject(method = "move(Lnet/minecraft/entity/MovementType;Lnet/minecraft/util/math/Vec3d;)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/AbstractClientPlayerEntity;move(Lnet/minecraft/entity/MovementType;Lnet/minecraft/util/math/Vec3d;)V"))
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public void onMove(MovementType type, Vec3d movement, CallbackInfo ci) {
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@@ -68,7 +71,7 @@ public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity
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}
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}
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@Inject(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/input/Input;tick(Z)V", shift = At.Shift.AFTER))
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@Inject(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/input/Input;tick(ZF)V", shift = At.Shift.AFTER))
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public void onInputUpdate(CallbackInfo ci) {
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MovementHandler.HANDLER.applyMovement((ClientPlayerEntity) (Object) this);
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}
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@@ -16,7 +16,6 @@ import net.minecraft.client.gui.screen.option.GameOptionsScreen;
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import net.minecraft.client.gui.widget.ButtonWidget;
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import net.minecraft.client.option.GameOptions;
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import net.minecraft.text.Text;
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import net.minecraft.text.TranslatableText;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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@@ -26,7 +25,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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* Injects the new controls settings button.
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*/
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@Mixin(ControlsOptionsScreen.class)
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public class ControlsOptionsScreenMixin extends GameOptionsScreen {
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public abstract class ControlsOptionsScreenMixin extends GameOptionsScreen {
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public ControlsOptionsScreenMixin(Screen parent, GameOptions gameOptions, Text text) {
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super(parent, gameOptions, text);
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}
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@@ -35,7 +34,7 @@ public class ControlsOptionsScreenMixin extends GameOptionsScreen {
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int i = this.width / 2 - 155;
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int j = i + 160;
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int k = this.height / 6 - 12 + 48;;
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this.addDrawableChild(new ButtonWidget(j, k, 150, 20, new TranslatableText("midnightcontrols.menu.title.controller").append("..."), (button) -> {
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this.addDrawableChild(new ButtonWidget(j, k, 150, 20, Text.translatable("midnightcontrols.menu.title.controller").append("..."), (button) -> {
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this.client.setScreen(new MidnightControlsSettingsScreen(this, false));
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}));
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}
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@@ -10,6 +10,8 @@
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package eu.midnightdust.midnightcontrols.client.mixin;
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import net.minecraft.client.option.GameOptions;
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import net.minecraft.client.option.SimpleOption;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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@@ -22,13 +24,13 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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* Sets the default of the Auto-Jump option to false.
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*/
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@Mixin(GameOptions.class)
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public class GameOptionsMixin {
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@Shadow
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public boolean autoJump;
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public abstract class GameOptionsMixin {
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@Shadow public abstract SimpleOption<Boolean> getAutoJump();
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@Inject(method = "load", at = @At("HEAD"))
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public void onInit(CallbackInfo ci) {
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// Set default value of the Auto-Jump option to false.
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this.autoJump = false;
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getAutoJump().setValue(false);
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}
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}
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@@ -138,7 +138,7 @@ public abstract class MinecraftClientMixin {
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hitResult = mod.reacharound.withSideForReacharound(hitResult, stackInHand);
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int previousStackCount = stackInHand.getCount();
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var result = this.interactionManager.interactBlock(this.player, this.world, hand, hitResult);
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var result = this.interactionManager.interactBlock(this.player, hand, hitResult);
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if (result.isAccepted()) {
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if (result.shouldSwingHand()) {
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this.player.swingHand(hand);
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