MidnightControls 1.1.0 - 1.19, Inventory Improvements

- Update to 1.19
- Make buttons for Item/Stack Grabbing and Quick Moving configurable
- Add Keybinds for moving between Fabric Creative Inventory Pages
This commit is contained in:
Motschen
2022-06-09 21:59:26 +02:00
parent bca73c93cc
commit 6e64c7c97d
32 changed files with 624 additions and 274 deletions

View File

@@ -14,7 +14,6 @@ import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.GameOptions;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import org.aperlambda.lambdacommon.utils.function.PairPredicate;
import org.aperlambda.lambdacommon.utils.function.Predicates;
@@ -79,6 +78,16 @@ public class ButtonBinding {
.action(InputHandlers.handleHotbar(false)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements)).cooldown().register();
public static final ButtonBinding TAB_RIGHT = new Builder("tab_next").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
.action(InputHandlers.handleHotbar(true)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements)).cooldown().register();
public static final ButtonBinding PAGE_LEFT = new Builder("page_back").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true))
.action(InputHandlers.handlePage(false)).filter(InputHandlers::inInventory).cooldown().register();
public static final ButtonBinding PAGE_RIGHT = new Builder("page_next").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true))
.action(InputHandlers.handlePage(true)).filter(InputHandlers::inInventory).cooldown().register();
public static final ButtonBinding TAKE = new Builder("take").buttons(GLFW_GAMEPAD_BUTTON_X)
.action(InputHandlers.handleActions()).filter(InputHandlers::inInventory).cooldown().register();
public static final ButtonBinding TAKE_ALL = new Builder("take_all").buttons(GLFW_GAMEPAD_BUTTON_A)
.action(InputHandlers.handleActions()).filter(InputHandlers::inInventory).cooldown().register();
public static final ButtonBinding QUICK_MOVE = new Builder("quick_move").buttons(GLFW_GAMEPAD_BUTTON_Y)
.action(InputHandlers.handleActions()).filter(InputHandlers::inInventory).cooldown().register();
public static final ButtonBinding TOGGLE_PERSPECTIVE = new Builder("toggle_perspective").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_Y).cooldown().register();
public static final ButtonBinding USE = new Builder("use").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true)).register();
@@ -96,7 +105,7 @@ public class ButtonBinding {
public ButtonBinding(String key, int[] defaultButton, List<PressAction> actions, PairPredicate<MinecraftClient, ButtonBinding> filter, boolean hasCooldown) {
this.setButton(this.defaultButton = defaultButton);
this.key = key;
this.text = new TranslatableText(this.key);
this.text = Text.translatable(this.key);
this.filter = filter;
this.actions.addAll(actions);
this.hasCooldown = hasCooldown;
@@ -295,24 +304,24 @@ public class ButtonBinding {
}
public static void init(@NotNull GameOptions options) {
ATTACK.mcKeyBinding = options.keyAttack;
BACK.mcKeyBinding = options.keyBack;
CHAT.mcKeyBinding = options.keyChat;
DROP_ITEM.mcKeyBinding = options.keyDrop;
FORWARD.mcKeyBinding = options.keyForward;
INVENTORY.mcKeyBinding = options.keyInventory;
JUMP.mcKeyBinding = options.keyJump;
LEFT.mcKeyBinding = options.keyLeft;
PICK_BLOCK.mcKeyBinding = options.keyPickItem;
PLAYER_LIST.mcKeyBinding = options.keyPlayerList;
RIGHT.mcKeyBinding = options.keyRight;
SCREENSHOT.mcKeyBinding = options.keyScreenshot;
SMOOTH_CAMERA.mcKeyBinding = options.keySmoothCamera;
SNEAK.mcKeyBinding = options.keySneak;
SPRINT.mcKeyBinding = options.keySprint;
SWAP_HANDS.mcKeyBinding = options.keySwapHands;
TOGGLE_PERSPECTIVE.mcKeyBinding = options.keyTogglePerspective;
USE.mcKeyBinding = options.keyUse;
ATTACK.mcKeyBinding = options.attackKey;
BACK.mcKeyBinding = options.backKey;
CHAT.mcKeyBinding = options.chatKey;
DROP_ITEM.mcKeyBinding = options.dropKey;
FORWARD.mcKeyBinding = options.forwardKey;
INVENTORY.mcKeyBinding = options.inventoryKey;
JUMP.mcKeyBinding = options.jumpKey;
LEFT.mcKeyBinding = options.leftKey;
PICK_BLOCK.mcKeyBinding = options.pickItemKey;
PLAYER_LIST.mcKeyBinding = options.playerListKey;
RIGHT.mcKeyBinding = options.rightKey;
SCREENSHOT.mcKeyBinding = options.screenshotKey;
SMOOTH_CAMERA.mcKeyBinding = options.smoothCameraKey;
SNEAK.mcKeyBinding = options.sneakKey;
SPRINT.mcKeyBinding = options.sprintKey;
SWAP_HANDS.mcKeyBinding = options.swapHandsKey;
TOGGLE_PERSPECTIVE.mcKeyBinding = options.togglePerspectiveKey;
USE.mcKeyBinding = options.useKey;
}
/**
@@ -323,37 +332,37 @@ public class ButtonBinding {
*/
public static @NotNull Text getLocalizedButtonName(int button) {
return switch (button % 500) {
case -1 -> new TranslatableText("key.keyboard.unknown");
case GLFW_GAMEPAD_BUTTON_A -> new TranslatableText("midnightcontrols.button.a");
case GLFW_GAMEPAD_BUTTON_B -> new TranslatableText("midnightcontrols.button.b");
case GLFW_GAMEPAD_BUTTON_X -> new TranslatableText("midnightcontrols.button.x");
case GLFW_GAMEPAD_BUTTON_Y -> new TranslatableText("midnightcontrols.button.y");
case GLFW_GAMEPAD_BUTTON_LEFT_BUMPER -> new TranslatableText("midnightcontrols.button.left_bumper");
case GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER -> new TranslatableText("midnightcontrols.button.right_bumper");
case GLFW_GAMEPAD_BUTTON_BACK -> new TranslatableText("midnightcontrols.button.back");
case GLFW_GAMEPAD_BUTTON_START -> new TranslatableText("midnightcontrols.button.start");
case GLFW_GAMEPAD_BUTTON_GUIDE -> new TranslatableText("midnightcontrols.button.guide");
case GLFW_GAMEPAD_BUTTON_LEFT_THUMB -> new TranslatableText("midnightcontrols.button.left_thumb");
case GLFW_GAMEPAD_BUTTON_RIGHT_THUMB -> new TranslatableText("midnightcontrols.button.right_thumb");
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> new TranslatableText("midnightcontrols.button.dpad_up");
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> new TranslatableText("midnightcontrols.button.dpad_right");
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> new TranslatableText("midnightcontrols.button.dpad_down");
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT -> new TranslatableText("midnightcontrols.button.dpad_left");
case 100 -> new TranslatableText("midnightcontrols.axis.left_x+");
case 101 -> new TranslatableText("midnightcontrols.axis.left_y+");
case 102 -> new TranslatableText("midnightcontrols.axis.right_x+");
case 103 -> new TranslatableText("midnightcontrols.axis.right_y+");
case 104 -> new TranslatableText("midnightcontrols.axis.left_trigger");
case 105 -> new TranslatableText("midnightcontrols.axis.right_trigger");
case 200 -> new TranslatableText("midnightcontrols.axis.left_x-");
case 201 -> new TranslatableText("midnightcontrols.axis.left_y-");
case 202 -> new TranslatableText("midnightcontrols.axis.right_x-");
case 203 -> new TranslatableText("midnightcontrols.axis.right_y-");
case 15 -> new TranslatableText("midnightcontrols.button.l4");
case 16 -> new TranslatableText("midnightcontrols.button.l5");
case 17 -> new TranslatableText("midnightcontrols.button.r4");
case 18 -> new TranslatableText("midnightcontrols.button.r5");
default -> new TranslatableText("midnightcontrols.button.unknown", button);
case -1 -> Text.translatable("key.keyboard.unknown");
case GLFW_GAMEPAD_BUTTON_A -> Text.translatable("midnightcontrols.button.a");
case GLFW_GAMEPAD_BUTTON_B -> Text.translatable("midnightcontrols.button.b");
case GLFW_GAMEPAD_BUTTON_X -> Text.translatable("midnightcontrols.button.x");
case GLFW_GAMEPAD_BUTTON_Y -> Text.translatable("midnightcontrols.button.y");
case GLFW_GAMEPAD_BUTTON_LEFT_BUMPER -> Text.translatable("midnightcontrols.button.left_bumper");
case GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER -> Text.translatable("midnightcontrols.button.right_bumper");
case GLFW_GAMEPAD_BUTTON_BACK -> Text.translatable("midnightcontrols.button.back");
case GLFW_GAMEPAD_BUTTON_START -> Text.translatable("midnightcontrols.button.start");
case GLFW_GAMEPAD_BUTTON_GUIDE -> Text.translatable("midnightcontrols.button.guide");
case GLFW_GAMEPAD_BUTTON_LEFT_THUMB -> Text.translatable("midnightcontrols.button.left_thumb");
case GLFW_GAMEPAD_BUTTON_RIGHT_THUMB -> Text.translatable("midnightcontrols.button.right_thumb");
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> Text.translatable("midnightcontrols.button.dpad_up");
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> Text.translatable("midnightcontrols.button.dpad_right");
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> Text.translatable("midnightcontrols.button.dpad_down");
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT -> Text.translatable("midnightcontrols.button.dpad_left");
case 100 -> Text.translatable("midnightcontrols.axis.left_x+");
case 101 -> Text.translatable("midnightcontrols.axis.left_y+");
case 102 -> Text.translatable("midnightcontrols.axis.right_x+");
case 103 -> Text.translatable("midnightcontrols.axis.right_y+");
case 104 -> Text.translatable("midnightcontrols.axis.left_trigger");
case 105 -> Text.translatable("midnightcontrols.axis.right_trigger");
case 200 -> Text.translatable("midnightcontrols.axis.left_x-");
case 201 -> Text.translatable("midnightcontrols.axis.left_y-");
case 202 -> Text.translatable("midnightcontrols.axis.right_x-");
case 203 -> Text.translatable("midnightcontrols.axis.right_y-");
case 15 -> Text.translatable("midnightcontrols.button.l4");
case 16 -> Text.translatable("midnightcontrols.button.l5");
case 17 -> Text.translatable("midnightcontrols.button.r4");
case 18 -> Text.translatable("midnightcontrols.button.r5");
default -> Text.translatable("midnightcontrols.button.unknown", button);
};
}
@@ -376,7 +385,12 @@ public class ButtonBinding {
ButtonBinding.HOTBAR_LEFT,
ButtonBinding.HOTBAR_RIGHT,
ButtonBinding.INVENTORY,
ButtonBinding.SWAP_HANDS
ButtonBinding.SWAP_HANDS,
ButtonBinding.PAGE_LEFT,
ButtonBinding.PAGE_RIGHT,
ButtonBinding.TAKE,
ButtonBinding.TAKE_ALL,
ButtonBinding.QUICK_MOVE
));
MULTIPLAYER_CATEGORY = InputManager.registerDefaultCategory("key.categories.multiplayer",
category -> category.registerAllBindings(ButtonBinding.CHAT, ButtonBinding.PLAYER_LIST));

View File

@@ -14,8 +14,7 @@ import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.text.LiteralText;
import net.minecraft.text.TranslatableText;
import net.minecraft.text.Text;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
@@ -178,7 +177,7 @@ public record Controller(int id) implements Nameable {
var client = MinecraftClient.getInstance();
if (client != null) {
client.getToastManager().add(SystemToast.create(client, SystemToast.Type.TUTORIAL_HINT,
new TranslatableText("midnightcontrols.controller.mappings.error"), new LiteralText(string)));
Text.translatable("midnightcontrols.controller.mappings.error"), Text.literal(string)));
}
}
} catch (Throwable e) {

View File

@@ -10,27 +10,36 @@
package eu.midnightdust.midnightcontrols.client.controller;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightInput;
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
import eu.midnightdust.midnightcontrols.client.mixin.AdvancementsScreenAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.CreativeInventoryScreenAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.RecipeBookWidgetAccessor;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import net.fabricmc.fabric.impl.item.group.CreativeGuiExtensions;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gl.Framebuffer;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.gui.screen.ingame.InventoryScreen;
import net.minecraft.client.util.ScreenshotRecorder;
import net.minecraft.item.ItemGroup;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.util.Comparator;
import java.util.Optional;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.glfw.GLFW.GLFW_MOUSE_BUTTON_2;
/**
* Represents some input handlers.
*
@@ -100,6 +109,67 @@ public class InputHandlers {
return false;
};
}
public static PressAction handlePage(boolean next) {
return (client, button, value, action) -> {
if (client.currentScreen instanceof CreativeInventoryScreen) {
var screen = (HandledScreenAccessor) client.currentScreen;
try {
if (next) {
((CreativeGuiExtensions) screen).fabric_nextPage();
} else {
((CreativeGuiExtensions) screen).fabric_previousPage();
}
} catch (Exception ignored) {}
}
return false;
};
}
public static PressAction handleActions() {
return (client, button, value, action) -> {
if (!(client.currentScreen instanceof HandledScreen<?> screen)) return false;
if (client.interactionManager == null || client.player == null)
return false;
if (MidnightControlsClient.get().input.inventoryInteractionCooldown > 0)
return true;
double x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
var accessor = (HandledScreenAccessor) screen;
Slot slot = ((HandledScreenAccessor) screen).midnightcontrols$getSlotAt(x, y);
int slotId;
if (slot == null) {
if (client.player.currentScreenHandler.getCursorStack().isEmpty())
return false;
slotId = accessor.midnightcontrols$isClickOutsideBounds(x, y, accessor.getX(), accessor.getY(), GLFW_MOUSE_BUTTON_1) ? -999 : -1;
} else {
slotId = slot.id;
}
var actionType = SlotActionType.PICKUP;
int clickData = GLFW.GLFW_MOUSE_BUTTON_1;
MidnightControlsClient.get().input.inventoryInteractionCooldown = 5;
switch (button.getName()) {
case "take_all":
if (accessor instanceof CreativeInventoryScreen)
if (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot))
actionType = SlotActionType.CLONE;
if (slot != null && MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot)))
actionType = SlotActionType.CLONE;
break;
case "take":
clickData = GLFW_MOUSE_BUTTON_2;
break;
case "quick_move":
actionType = SlotActionType.QUICK_MOVE;
break;
default:
return false;
}
accessor.midnightcontrols$onMouseClick(slot, slotId, clickData, actionType);
return true;
};
}
public static boolean handlePauseGame(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, float value, @NotNull ButtonState action) {
if (action == ButtonState.PRESS) {
@@ -109,7 +179,7 @@ public class InputHandlers {
else if (client.currentScreen instanceof HandledScreen && client.player != null) // If the current screen is a container then close it.
client.player.closeHandledScreen();
else // Else just close the current screen.
client.currentScreen.onClose();
client.currentScreen.close();
}
return true;
}
@@ -131,12 +201,12 @@ public class InputHandlers {
public static boolean handleToggleSneak(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action) {
button.asKeyBinding().ifPresent(binding -> {
boolean sneakToggled = client.options.sneakToggled;
boolean sneakToggled = client.options.getSneakToggled().getValue();
if (client.player.getAbilities().flying && sneakToggled)
client.options.sneakToggled = false;
client.options.getSneakToggled().setValue(false);
binding.setPressed(button.pressed);
if (client.player.getAbilities().flying && sneakToggled)
client.options.sneakToggled = true;
client.options.getSneakToggled().setValue(true);
});
return true;
}