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https://github.com/TeamMidnightDust/MidnightControls.git
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Mixed input & Fix multiple issues
- Update to 1.20.4 - Touch can now be used in controller mode (especially nice on Steam Deck) - Added option to choose between camera modes (Flat vs. Adaptive, addresses #232) - Fixed broken button binding (#235)
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package eu.midnightdust.midnightcontrols.client.touch;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.hit.EntityHitResult;
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import net.minecraft.util.hit.HitResult;
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import net.minecraft.util.math.BlockPos;
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public class TouchInput {
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private static final MinecraftClient client = MinecraftClient.getInstance();
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public static long clickStartTime;
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public static HitResult firstHitResult = null;
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public static boolean dragging = false;
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public static void tick() {
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if (client.currentScreen != null && !(client.currentScreen instanceof TouchscreenOverlay)) return;
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double scaleFactor = client.getWindow().getScaleFactor();
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if (clickStartTime > 0 && System.currentTimeMillis() - clickStartTime >= MidnightControlsConfig.touchBreakDelay) {
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mouseHeldDown(client.mouse.getX() / scaleFactor, client.mouse.getY() / scaleFactor);
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}
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else {
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if (client.interactionManager != null) client.interactionManager.cancelBlockBreaking();
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}
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}
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public static void mouseHeldDown(double mouseX, double mouseY) {
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assert client != null;
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assert client.player != null;
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assert client.interactionManager != null;
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if (!dragging) {
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if (client.player.getMainHandStack() != null && TouchUtils.hasInWorldUseAction(client.player.getMainHandStack())) {
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client.interactionManager.interactItem(client.player, client.player.getActiveHand());
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return;
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}
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HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
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if (result == null || firstHitResult == null) return;
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if (result instanceof BlockHitResult blockHit && firstHitResult instanceof BlockHitResult firstBlock && blockHit.getBlockPos().equals(firstBlock.getBlockPos())) {
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if (MidnightControlsConfig.debug) System.out.println(blockHit.getBlockPos().toString());
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if (client.interactionManager.updateBlockBreakingProgress(blockHit.getBlockPos(), blockHit.getSide())) {
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client.particleManager.addBlockBreakingParticles(blockHit.getBlockPos(), blockHit.getSide());
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client.player.swingHand(Hand.MAIN_HAND);
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} else client.interactionManager.cancelBlockBreaking();
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firstHitResult = TouchUtils.getTargettedObject(mouseX, mouseY);
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}
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else if (result instanceof EntityHitResult entityHit && firstHitResult instanceof EntityHitResult firstEntity && entityHit.getEntity().getUuid().compareTo(firstEntity.getEntity().getUuid()) == 0) {
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if (client.interactionManager.interactEntity(client.player, entityHit.getEntity(), client.player.getActiveHand()) == ActionResult.SUCCESS) {
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client.player.swingHand(Hand.MAIN_HAND);
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}
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firstHitResult = TouchUtils.getTargettedObject(mouseX, mouseY);
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}
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}
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else {
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HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
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if (result != null && firstHitResult != null) {
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if (result instanceof BlockHitResult blockHit && firstHitResult instanceof BlockHitResult firstBlock && !blockHit.getBlockPos().equals(firstBlock.getBlockPos())) {
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firstHitResult = null;
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} else if (result instanceof EntityHitResult entityHit && firstHitResult instanceof EntityHitResult firstEntity && entityHit.getEntity().getUuid().compareTo(firstEntity.getEntity().getUuid()) != 0) {
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firstHitResult = null;
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}
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}
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}
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}
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public static boolean mouseReleased(double mouseX, double mouseY, int button) {
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firstHitResult = null;
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if ((client.currentScreen == null || !client.currentScreen.mouseReleased(mouseX, mouseY, button)) && System.currentTimeMillis() - clickStartTime < MidnightControlsConfig.touchBreakDelay) {
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assert client.player != null;
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assert client.world != null;
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assert client.interactionManager != null;
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clickStartTime = -1;
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if (client.player.getMainHandStack() != null && TouchUtils.hasInWorldUseAction(client.player.getMainHandStack())) {
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client.interactionManager.stopUsingItem(client.player);
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return true;
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}
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HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
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if (result == null) return false;
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if (result instanceof BlockHitResult blockHit) {
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BlockPos blockPos = blockHit.getBlockPos().offset(blockHit.getSide());
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BlockState state = client.world.getBlockState(blockPos);
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if (client.world.isAir(blockPos) || state.isReplaceable()) {
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ItemStack stackInHand = client.player.getMainHandStack();
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int previousStackCount = stackInHand.getCount();
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var interaction = client.interactionManager.interactBlock(client.player, client.player.getActiveHand(), blockHit);
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if (interaction.isAccepted()) {
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if (interaction.shouldSwingHand()) {
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client.player.swingHand(client.player.preferredHand);
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if (!stackInHand.isEmpty() && (stackInHand.getCount() != previousStackCount || client.interactionManager.hasCreativeInventory())) {
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client.gameRenderer.firstPersonRenderer.resetEquipProgress(client.player.preferredHand);
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}
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}
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return true;
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}
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}
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}
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if (result instanceof EntityHitResult entityHit) {
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client.interactionManager.attackEntity(client.player, entityHit.getEntity());
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client.player.swingHand(Hand.MAIN_HAND);
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}
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}
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clickStartTime = -1;
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return false;
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}
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}
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