Mixed input & Fix multiple issues

- Update to 1.20.4
- Touch can now be used in controller mode (especially nice on Steam Deck)
- Added option to choose between camera modes (Flat vs. Adaptive, addresses #232)
- Fixed broken button binding (#235)
This commit is contained in:
Martin Prokoph
2023-12-23 23:01:49 +01:00
parent afee0b407d
commit 6df3e4454b
32 changed files with 376 additions and 311 deletions

View File

@@ -0,0 +1,111 @@
package eu.midnightdust.midnightcontrols.client.touch;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
public class TouchInput {
private static final MinecraftClient client = MinecraftClient.getInstance();
public static long clickStartTime;
public static HitResult firstHitResult = null;
public static boolean dragging = false;
public static void tick() {
if (client.currentScreen != null && !(client.currentScreen instanceof TouchscreenOverlay)) return;
double scaleFactor = client.getWindow().getScaleFactor();
if (clickStartTime > 0 && System.currentTimeMillis() - clickStartTime >= MidnightControlsConfig.touchBreakDelay) {
mouseHeldDown(client.mouse.getX() / scaleFactor, client.mouse.getY() / scaleFactor);
}
else {
if (client.interactionManager != null) client.interactionManager.cancelBlockBreaking();
}
}
public static void mouseHeldDown(double mouseX, double mouseY) {
assert client != null;
assert client.player != null;
assert client.interactionManager != null;
if (!dragging) {
if (client.player.getMainHandStack() != null && TouchUtils.hasInWorldUseAction(client.player.getMainHandStack())) {
client.interactionManager.interactItem(client.player, client.player.getActiveHand());
return;
}
HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
if (result == null || firstHitResult == null) return;
if (result instanceof BlockHitResult blockHit && firstHitResult instanceof BlockHitResult firstBlock && blockHit.getBlockPos().equals(firstBlock.getBlockPos())) {
if (MidnightControlsConfig.debug) System.out.println(blockHit.getBlockPos().toString());
if (client.interactionManager.updateBlockBreakingProgress(blockHit.getBlockPos(), blockHit.getSide())) {
client.particleManager.addBlockBreakingParticles(blockHit.getBlockPos(), blockHit.getSide());
client.player.swingHand(Hand.MAIN_HAND);
} else client.interactionManager.cancelBlockBreaking();
firstHitResult = TouchUtils.getTargettedObject(mouseX, mouseY);
}
else if (result instanceof EntityHitResult entityHit && firstHitResult instanceof EntityHitResult firstEntity && entityHit.getEntity().getUuid().compareTo(firstEntity.getEntity().getUuid()) == 0) {
if (client.interactionManager.interactEntity(client.player, entityHit.getEntity(), client.player.getActiveHand()) == ActionResult.SUCCESS) {
client.player.swingHand(Hand.MAIN_HAND);
}
firstHitResult = TouchUtils.getTargettedObject(mouseX, mouseY);
}
}
else {
HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
if (result != null && firstHitResult != null) {
if (result instanceof BlockHitResult blockHit && firstHitResult instanceof BlockHitResult firstBlock && !blockHit.getBlockPos().equals(firstBlock.getBlockPos())) {
firstHitResult = null;
} else if (result instanceof EntityHitResult entityHit && firstHitResult instanceof EntityHitResult firstEntity && entityHit.getEntity().getUuid().compareTo(firstEntity.getEntity().getUuid()) != 0) {
firstHitResult = null;
}
}
}
}
public static boolean mouseReleased(double mouseX, double mouseY, int button) {
firstHitResult = null;
if ((client.currentScreen == null || !client.currentScreen.mouseReleased(mouseX, mouseY, button)) && System.currentTimeMillis() - clickStartTime < MidnightControlsConfig.touchBreakDelay) {
assert client.player != null;
assert client.world != null;
assert client.interactionManager != null;
clickStartTime = -1;
if (client.player.getMainHandStack() != null && TouchUtils.hasInWorldUseAction(client.player.getMainHandStack())) {
client.interactionManager.stopUsingItem(client.player);
return true;
}
HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
if (result == null) return false;
if (result instanceof BlockHitResult blockHit) {
BlockPos blockPos = blockHit.getBlockPos().offset(blockHit.getSide());
BlockState state = client.world.getBlockState(blockPos);
if (client.world.isAir(blockPos) || state.isReplaceable()) {
ItemStack stackInHand = client.player.getMainHandStack();
int previousStackCount = stackInHand.getCount();
var interaction = client.interactionManager.interactBlock(client.player, client.player.getActiveHand(), blockHit);
if (interaction.isAccepted()) {
if (interaction.shouldSwingHand()) {
client.player.swingHand(client.player.preferredHand);
if (!stackInHand.isEmpty() && (stackInHand.getCount() != previousStackCount || client.interactionManager.hasCreativeInventory())) {
client.gameRenderer.firstPersonRenderer.resetEquipProgress(client.player.preferredHand);
}
}
return true;
}
}
}
if (result instanceof EntityHitResult entityHit) {
client.interactionManager.attackEntity(client.player, entityHit.getEntity());
client.player.swingHand(Hand.MAIN_HAND);
}
}
clickStartTime = -1;
return false;
}
}