mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-13 23:25:10 +01:00
MidnightControls 0.1.0 (Beta)
Changes from LambdaControls: - Support for Steam Deck and Dualsense - Support for L4, L5, R4, R5 buttons - Updated Libraries - New Logo and Name - Lots of Bugfixes - MidnightConfig backend
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/*
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* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of midnightcontrols.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package eu.midnightdust.midnightcontrols.client.gui;
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import eu.midnightdust.midnightcontrols.ControlsMode;
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import eu.midnightdust.midnightcontrols.MidnightControlsConstants;
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import eu.midnightdust.midnightcontrols.client.HudSide;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
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import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
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import dev.lambdaurora.spruceui.hud.Hud;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.resource.language.I18n;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.hit.HitResult;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* Represents the midnightcontrols HUD.
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*
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* @author LambdAurora
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* @version 1.7.0
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* @since 1.0.0
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*/
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public class MidnightControlsHud extends Hud {
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private final MidnightControlsClient mod;
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private MinecraftClient client;
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private int attackWidth = 0;
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private int attackButtonWidth = 0;
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private int dropItemWidth = 0;
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private int dropItemButtonWidth = 0;
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private int inventoryWidth = 0;
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private int inventoryButtonWidth = 0;
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private int swapHandsWidth = 0;
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private int swapHandsButtonWidth = 0;
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private int useWidth = 0;
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private int useButtonWidth = 0;
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private BlockHitResult placeHitResult;
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private String attackAction = "";
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private String placeAction = "";
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private int ticksDisplayedCrosshair = 0;
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public MidnightControlsHud(@NotNull MidnightControlsClient mod) {
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super(new Identifier(MidnightControlsConstants.NAMESPACE, "hud/button_indicator"));
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this.mod = mod;
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}
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@Override
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public void init(@NotNull MinecraftClient client, int screenWidth, int screenHeight) {
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super.init(client, screenWidth, screenHeight);
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this.client = client;
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this.inventoryWidth = this.width(ButtonBinding.INVENTORY);
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this.inventoryButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.INVENTORY);
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this.swapHandsWidth = this.width(ButtonBinding.SWAP_HANDS);
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this.swapHandsButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.SWAP_HANDS);
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this.dropItemWidth = this.width(ButtonBinding.DROP_ITEM);
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this.dropItemButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.DROP_ITEM);
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this.attackButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.ATTACK);
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this.useButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.USE);
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}
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/**
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* Renders the midnightcontrols' HUD.
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*/
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@Override
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public void render(MatrixStack matrices, float tickDelta) {
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if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && this.client.currentScreen == null) {
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int y = bottom(2);
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this.renderFirstIcons(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderSecondIcons(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderFirstSection(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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this.renderSecondSection(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
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}
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if (this.mod.reacharound.isLastReacharoundVertical()) {
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// Render crosshair indicator.
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var window = this.client.getWindow();
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var text = "[ ]";
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float scale = Math.min(5, this.ticksDisplayedCrosshair + tickDelta) / 5F;
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scale *= scale;
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int opacity = ((int) (255 * scale)) << 24;
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this.client.textRenderer.draw(matrices, text, window.getScaledWidth() / 2.f - this.client.textRenderer.getWidth(text) / 2.f,
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window.getScaledHeight() / 2.f - 4, 0xCCCCCC | opacity);
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}
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}
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public void renderFirstIcons(MatrixStack matrices, int x, int y) {
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int offset = 2 + this.inventoryWidth + this.inventoryButtonWidth + 4;
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int currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x : x - this.inventoryButtonWidth;
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this.drawButton(matrices, currentX, y, ButtonBinding.INVENTORY, true);
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this.drawButton(matrices, currentX += (MidnightControlsConfig.hudSide == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
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offset = 2 + this.swapHandsWidth + this.dropItemButtonWidth + 4;
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if (this.client.options.showSubtitles && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
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currentX += -offset;
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} else {
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currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x : x - this.dropItemButtonWidth;
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y -= 24;
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}
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this.drawButton(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
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}
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public void renderSecondIcons(MatrixStack matrices, int x, int y) {
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int offset;
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int currentX = x;
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if (!this.placeAction.isEmpty()) {
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if (MidnightControlsConfig.hudSide == HudSide.LEFT)
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currentX -= this.useButtonWidth;
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this.drawButton(matrices, currentX, y, ButtonBinding.USE, true);
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offset = 2 + this.useWidth + 4;
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if (this.client.options.showSubtitles && MidnightControlsConfig.hudSide == HudSide.LEFT) {
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currentX -= offset;
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} else {
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currentX = x;
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y -= 24;
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}
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}
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if (MidnightControlsConfig.hudSide == HudSide.LEFT)
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currentX -= this.attackButtonWidth;
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this.drawButton(matrices, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
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}
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public void renderFirstSection(MatrixStack matrices, int x, int y) {
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int currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.inventoryButtonWidth + 2 : x - this.inventoryButtonWidth - 2 - this.inventoryWidth;
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this.drawTip(matrices, currentX, y, ButtonBinding.INVENTORY, true);
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currentX += MidnightControlsConfig.hudSide == HudSide.LEFT ? this.inventoryWidth + 4 + this.swapHandsButtonWidth + 2
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: -this.swapHandsWidth - 2 - this.swapHandsButtonWidth - 4;
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this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
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if (this.client.options.showSubtitles && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
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currentX += -this.dropItemWidth - 2 - this.dropItemButtonWidth - 4;
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} else {
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y -= 24;
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currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.dropItemButtonWidth + 2 : x - this.dropItemButtonWidth - 2 - this.dropItemWidth;
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}
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this.drawTip(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
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}
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public void renderSecondSection(MatrixStack matrices, int x, int y) {
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int currentX = x;
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if (!this.placeAction.isEmpty()) {
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currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.useButtonWidth + 2 : -this.useButtonWidth - 2 - this.useWidth;
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this.drawTip(matrices, currentX, y, this.placeAction, true);
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if (this.client.options.showSubtitles && MidnightControlsConfig.hudSide == HudSide.LEFT) {
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currentX -= 4;
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} else {
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currentX = x;
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y -= 24;
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}
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}
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currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.attackButtonWidth + 2 : -this.attackButtonWidth - 2 - this.attackWidth;
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this.drawTip(matrices, currentX, y, this.attackAction, this.attackWidth != 0);
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}
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@Override
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public void tick() {
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super.tick();
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if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER) {
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if (this.client.crosshairTarget == null)
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return;
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String placeAction;
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// Update "Use" tip status.
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if (this.client.crosshairTarget.getType() == HitResult.Type.MISS) {
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this.placeHitResult = this.mod.reacharound.getLastReacharoundResult();
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this.attackAction = "";
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this.attackWidth = 0;
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} else {
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if (this.client.crosshairTarget.getType() == HitResult.Type.BLOCK)
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this.placeHitResult = (BlockHitResult) this.client.crosshairTarget;
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else
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this.placeHitResult = null;
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this.attackAction = this.client.crosshairTarget.getType() == HitResult.Type.BLOCK ? "midnightcontrols.action.hit" : ButtonBinding.ATTACK.getTranslationKey();
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this.attackWidth = this.width(attackAction);
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}
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if (this.mod.reacharound.isLastReacharoundVertical()) {
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if (this.ticksDisplayedCrosshair < 5)
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this.ticksDisplayedCrosshair++;
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} else {
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this.ticksDisplayedCrosshair = 0;
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}
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var customAttackAction = MidnightControlsCompat.getAttackActionAt(this.client, this.placeHitResult);
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if (customAttackAction != null) {
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this.attackAction = customAttackAction;
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this.attackWidth = this.width(customAttackAction);
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}
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ItemStack stack = null;
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if (this.client.player != null) {
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stack = this.client.player.getMainHandStack();
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if (stack == null || stack.isEmpty())
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stack = this.client.player.getOffHandStack();
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}
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if (stack == null || stack.isEmpty()) {
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placeAction = "";
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} else {
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if (this.placeHitResult != null && stack.getItem() instanceof BlockItem) {
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placeAction = "midnightcontrols.action.place";
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} else {
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placeAction = ButtonBinding.USE.getTranslationKey();
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}
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}
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var customUseAction = MidnightControlsCompat.getUseActionAt(this.client, this.placeHitResult);
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if (customUseAction != null)
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placeAction = customUseAction;
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this.placeAction = placeAction;
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// Cache the "Use" tip width.
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if (this.placeAction.isEmpty())
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this.useWidth = 0;
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else
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this.useWidth = this.width(this.placeAction);
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}
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}
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@Override
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public boolean hasTicks() {
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return true;
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}
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private int bottom(int y) {
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return this.client.getWindow().getScaledHeight() - y - MidnightControlsRenderer.ICON_SIZE;
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}
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private int width(@NotNull ButtonBinding binding) {
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return this.width(binding.getTranslationKey());
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}
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private int width(@Nullable String text) {
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if (text == null || text.isEmpty())
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return 0;
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return this.client.textRenderer.getWidth(I18n.translate(text));
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}
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private void drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display) {
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if (display)
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MidnightControlsRenderer.drawButton(matrices, x, y, button, this.client);
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}
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private void drawTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display) {
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this.drawTip(matrices, x, y, button.getTranslationKey(), display);
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}
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private void drawTip(MatrixStack matrices, int x, int y, @NotNull String action, boolean display) {
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if (!display)
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return;
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var translatedAction = I18n.translate(action);
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int textY = (MidnightControlsRenderer.ICON_SIZE / 2 - this.client.textRenderer.fontHeight / 2) + 1;
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this.client.textRenderer.draw(matrices, translatedAction, (float) x, (float) (y + textY), 14737632);
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}
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}
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