MidnightControls 0.1.0 (Beta)

Changes from LambdaControls:
- Support for Steam Deck and Dualsense
- Support for L4, L5, R4, R5 buttons
- Updated Libraries
- New Logo and Name
- Lots of Bugfixes
- MidnightConfig backend
This commit is contained in:
Motschen
2022-03-12 22:33:19 +01:00
parent bfaa4f5d9a
commit 5fcf4c2b1b
113 changed files with 2934 additions and 3307 deletions

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.compat;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import io.github.kosmx.emotes.arch.gui.screen.ingame.FastChosseScreen;
import io.github.kosmx.emotes.main.network.ClientEmotePlay;
import net.minecraft.client.gui.screen.Screen;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
/**
* Represents a compatibility handler for Emotecraft.
*
* @author Motschen
* @version 1.4.3
* @since 1.0.0
*/
public class EmotecraftCompat implements CompatHandler {
@Override
public void handle(@NotNull MidnightControlsClient mod) {
new ButtonBinding.Builder("key.emotecraft.fastchoose")
.buttons(16)
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.action((client, button, value, action) -> {
client.setScreen(new FastChosseScreen(null));
return true;
})
.register();
new ButtonBinding.Builder("key.emotecraft.stop")
.buttons(17)
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.action((client, button, value, action) -> {
ClientEmotePlay.clientStopLocalEmote();
return true;
})
.register();
}
}