MidnightControls 0.1.0 (Beta)

Changes from LambdaControls:
- Support for Steam Deck and Dualsense
- Support for L4, L5, R4, R5 buttons
- Updated Libraries
- New Logo and Name
- Lots of Bugfixes
- MidnightConfig backend
This commit is contained in:
Motschen
2022-03-12 22:33:19 +01:00
parent bfaa4f5d9a
commit 5fcf4c2b1b
113 changed files with 2934 additions and 3307 deletions

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.compat;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.screen.slot.Slot;
import net.minecraft.util.hit.BlockHitResult;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Represents a compatibility handler for a mod.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.1.0
*/
public interface CompatHandler {
/**
* Handles compatibility of a mod.
*
* @param mod this mod instance
*/
void handle(@NotNull MidnightControlsClient mod);
/**
* Returns whether the mouse is required on the specified screen.
*
* @param screen the screen
* @return true if the mouse is required on the specified screen, else false
*/
default boolean requireMouseOnScreen(Screen screen) {
return false;
}
/**
* Returns a slot at the specified location if possible.
*
* @param screen the screen
* @param mouseX the mouse X-coordinate
* @param mouseY the mouse Y-coordinate
* @return a slot if present, else null
* @since 1.5.0
*/
default @Nullable CompatHandler.SlotPos getSlotAt(@NotNull Screen screen, int mouseX, int mouseY) {
return null;
}
/**
* Returns whether the current slot is a creative slot or not.
*
* @param screen the screen
* @param slot the slot to check
* @return true if the slot is a creative slot, else false
*/
default boolean isCreativeSlot(@NotNull HandledScreen screen, @NotNull Slot slot) {
return false;
}
/**
* Returns a custom translation key to make custom attack action strings on the HUD.
*
* @param client the client instance
* @param placeResult the last place block result
* @return null if untouched, else a translation key
*/
default String getAttackActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult) {
return null;
}
/**
* Returns a custom translation key to make custom use action strings on the HUD.
*
* @param client the client instance
* @param placeResult the last place block result
* @return null if untouched, else a translation key
*/
default String getUseActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult) {
return null;
}
/**
* Handles the menu back button.
*
* @param client the client instance
* @param screen the screen
* @return true if the handle was fired and succeed, else false
*/
default boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen) {
return false;
}
record SlotPos(int x, int y) {
public static final SlotPos INVALID_SLOT = new SlotPos(-1, -1);
}
}