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https://github.com/TeamMidnightDust/MidnightControls.git
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MidnightControls 0.1.0 (Beta)
Changes from LambdaControls: - Support for Steam Deck and Dualsense - Support for L4, L5, R4, R5 buttons - Updated Libraries - New Logo and Name - Lots of Bugfixes - MidnightConfig backend
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/*
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* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of midnightcontrols.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package eu.midnightdust.midnightcontrols.client;
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import eu.midnightdust.lib.config.MidnightConfig;
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import eu.midnightdust.midnightcontrols.ControlsMode;
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import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
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import eu.midnightdust.midnightcontrols.client.controller.Controller;
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import eu.midnightdust.midnightcontrols.client.controller.InputManager;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import org.lwjgl.glfw.GLFW;
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import java.util.*;
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import java.util.regex.Pattern;
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import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_LEFT_X;
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import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y;
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/**
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* Represents MidnightControls configuration.
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*/
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public class MidnightControlsConfig extends MidnightConfig {
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// General
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@Entry public static ControlsMode controlsMode = ControlsMode.DEFAULT;
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@Entry public static boolean autoSwitchMode = false;
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@Entry public static boolean debug = false;
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// HUD
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@Entry public static boolean hudEnable = true;
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@Entry public static HudSide hudSide = HudSide.LEFT;
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// Gameplay
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@Entry public static boolean analogMovement = true;
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@Entry public static boolean fastBlockPlacing = true;
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@Entry public static boolean flyDrifting = false;
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@Entry public static boolean verticalFlyDrifting = true;
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@Entry public static boolean horizontalReacharound = false;
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@Entry public static boolean verticalReacharound = false;
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@Entry public static boolean shouldRenderReacharoundOutline = true;
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@Entry public static int[] reacharoundOutlineColor = new int[]{255, 255, 255, 102};
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// Controller
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@Entry public static ControllerType controllerType = ControllerType.DEFAULT;
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//private static final double DEFAULT_DEAD_ZONE = 0.25;
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@Entry public static double rightDeadZone = 0.25;
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@Entry public static double leftDeadZone = 0.25;
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@Entry public static boolean invertRightYAxis = false;
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@Entry public static boolean invertRightXAxis = false;
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@Entry public static double DEFAULT_MAX_VALUE = 1;
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@Entry public static double rotationSpeed = 40.0;
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@Entry public static double mouseSpeed = 25.0;
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@Entry public static boolean unfocusedInput = false;
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@Entry public static boolean virtualMouse = false;
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@Entry public static VirtualMouseSkin virtualMouseSkin = VirtualMouseSkin.DEFAULT_LIGHT;
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// @Entry public static List<Pages> ringPages = new ArrayList<String>();
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// @Entry public static double maxAnalog1 = 1;
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// @Entry public static double maxAnalog2 = 1;
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// @Entry public static double maxAnalog3 = 1;
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// @Entry public static double maxAnalog4 = 1;
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@Entry public static Object controllerID = 0;
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@Entry public static Object secondControllerID = -1;
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@Entry public static Map<String, String> BINDINGS = Map.of();
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private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?");
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// Gameplay.
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// Controller settings
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@Entry public static double[] maxAnalogValues = new double[]{DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE};
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/**
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* Loads the configuration
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*/
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public static void load() {
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MidnightControlsConfig.init("midnightcontrols", MidnightControlsConfig.class);
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MidnightControlsClient.get().log("Configuration loaded.");
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// Controller controls.
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InputManager.loadButtonBindings();
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//this.mod.ring.load(this.config);
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}
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/**
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* Saves the configuration.
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*/
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public static void save() {
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MidnightControlsConfig.write("midnightcontrols");
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MidnightControlsClient.get().log("Configuration saved.");
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}
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/**
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* Gets the used controller.
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*
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* @return the controller
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*/
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public static Controller getController() {
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var raw = MidnightControlsConfig.controllerID;
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if (raw instanceof Number) {
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return Controller.byId(((Number) raw).intValue());
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} else if (raw instanceof String) {
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return Controller.byGuid((String) raw).orElse(Controller.byId(GLFW.GLFW_JOYSTICK_1));
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}
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return Controller.byId(GLFW.GLFW_JOYSTICK_1);
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}
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/**
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* Sets the used controller.
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*
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* @param controller the controller
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*/
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public static void setController(Controller controller) {
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MidnightControlsConfig.controllerID = controller.id();
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MidnightControlsConfig.write("midnightcontrols");
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}
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/**
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* Gets the second controller (for Joy-Con supports).
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*
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* @return the second controller
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*/
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public static Optional<Controller> getSecondController() {
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var raw = MidnightControlsConfig.secondControllerID;
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if (raw instanceof Number) {
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if (((Number) raw).intValue() == -1)
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return Optional.empty();
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return Optional.of(Controller.byId((Integer) raw));
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} else if (raw instanceof String) {
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return Optional.of(Controller.byGuid((String) raw).orElse(Controller.byId(GLFW.GLFW_JOYSTICK_1)));
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}
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return Optional.empty();
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}
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/**
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* Sets the second controller.
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*
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* @param controller the second controller
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*/
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public static void setSecondController(@Nullable Controller controller) {
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MidnightControlsConfig.secondControllerID = controller == null ? -1 : controller.id();
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}
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/**
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* Gets the right X axis sign.
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*
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* @return the right X axis sign
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*/
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public static double getRightXAxisSign() {
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return MidnightControlsConfig.invertRightXAxis ? -1.0 : 1.0;
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}
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/**
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* Gets the right Y axis sign.
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*
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* @return the right Y axis sign
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*/
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public static double getRightYAxisSign() {
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return MidnightControlsConfig.invertRightYAxis ? -1.0 : 1.0;
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}
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public static double getAxisMaxValue(int axis) {
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if (axis >= MidnightControlsConfig.maxAnalogValues.length)
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return DEFAULT_MAX_VALUE;
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return MidnightControlsConfig.maxAnalogValues[axis];
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}
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public static void setAxisMaxValue(int axis, double value) {
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if (axis < MidnightControlsConfig.maxAnalogValues.length)
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MidnightControlsConfig.maxAnalogValues[axis] = value;
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}
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/**
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* Loads the button binding from configuration.
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*
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* @param button the button binding
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*/
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public static void loadButtonBinding(@NotNull ButtonBinding button) {
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button.setButton(button.getDefaultButton());
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var code = MidnightControlsConfig.BINDINGS.getOrDefault("controller.controls." + button.getName(), button.getButtonCode());
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var matcher = BUTTON_BINDING_PATTERN.matcher(code);
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try {
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var buttons = new int[1];
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int count = 0;
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while (matcher.find()) {
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count++;
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if (count > buttons.length)
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buttons = Arrays.copyOf(buttons, count);
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String current;
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if (!MidnightControlsConfig.checkValidity(button, code, current = matcher.group(1)))
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return;
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buttons[count - 1] = Integer.parseInt(current);
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}
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if (count == 0) {
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MidnightControlsClient.get().warn("Malformed config value \"" + code + "\" for binding \"" + button.getName() + "\".");
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MidnightControlsConfig.setButtonBinding(button, new int[]{-1});
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}
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button.setButton(buttons);
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} catch (Exception e) {
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MidnightControlsClient.get().warn("Malformed config value \"" + code + "\" for binding \"" + button.getName() + "\".");
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MidnightControlsConfig.BINDINGS.put("controller.controls." + button.getName(), button.getButtonCode());
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}
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}
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private static boolean checkValidity(@NotNull ButtonBinding binding, @NotNull String input, String group) {
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if (group == null) {
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MidnightControlsClient.get().warn("Malformed config value \"" + input + "\" for binding \"" + binding.getName() + "\".");
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MidnightControlsConfig.BINDINGS.put("controller.controls." + binding.getName(), binding.getButtonCode());
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return false;
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}
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return true;
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}
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/**
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* Sets the button binding in configuration.
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*
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* @param binding the button binding
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* @param button the button
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*/
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public static void setButtonBinding(@NotNull ButtonBinding binding, int[] button) {
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binding.setButton(button);
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MidnightControlsConfig.BINDINGS.put("controller.controls." + binding.getName(), binding.getButtonCode());
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}
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public static boolean isBackButton(int btn, boolean isBtn, int state) {
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if (!isBtn && state == 0)
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return false;
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return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, false) == ButtonBinding.axisAsButton(btn, state == 1);
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}
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public static boolean isForwardButton(int btn, boolean isBtn, int state) {
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if (!isBtn && state == 0)
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return false;
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return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, true) == ButtonBinding.axisAsButton(btn, state == 1);
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}
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public static boolean isLeftButton(int btn, boolean isBtn, int state) {
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if (!isBtn && state == 0)
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return false;
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return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, false) == ButtonBinding.axisAsButton(btn, state == 1);
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}
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public static boolean isRightButton(int btn, boolean isBtn, int state) {
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if (!isBtn && state == 0)
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return false;
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return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, true) == ButtonBinding.axisAsButton(btn, state == 1);
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}
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/**
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* Returns whether the specified axis is an axis used for movements.
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*
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* @param axis the axis index
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* @return true if the axis is used for movements, else false
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*/
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public static boolean isMovementAxis(int axis) {
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return axis == GLFW_GAMEPAD_AXIS_LEFT_Y || axis == GLFW_GAMEPAD_AXIS_LEFT_X;
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}
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}
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