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https://github.com/TeamMidnightDust/MidnightControls.git
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MidnightControls 0.1.0 (Beta)
Changes from LambdaControls: - Support for Steam Deck and Dualsense - Support for L4, L5, R4, R5 buttons - Updated Libraries - New Logo and Name - Lots of Bugfixes - MidnightConfig backend
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/*
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* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of midnightcontrols.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package eu.midnightdust.midnightcontrols.client;
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import dev.lambdaurora.spruceui.event.OpenScreenCallback;
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import eu.midnightdust.midnightcontrols.ControlsMode;
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import eu.midnightdust.midnightcontrols.MidnightControls;
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import eu.midnightdust.midnightcontrols.MidnightControlsConstants;
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import eu.midnightdust.midnightcontrols.MidnightControlsFeature;
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import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
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import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
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import eu.midnightdust.midnightcontrols.client.controller.Controller;
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import eu.midnightdust.midnightcontrols.client.controller.InputManager;
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import eu.midnightdust.midnightcontrols.client.gui.MidnightControlsHud;
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import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
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import eu.midnightdust.midnightcontrols.client.ring.KeyBindingRingAction;
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import eu.midnightdust.midnightcontrols.client.ring.MidnightRing;
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import dev.lambdaurora.spruceui.hud.HudManager;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
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import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.network.ClientPlayNetworkHandler;
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import net.minecraft.client.option.KeyBinding;
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import net.minecraft.client.toast.SystemToast;
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import net.minecraft.client.util.InputUtil;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.TranslatableText;
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import net.minecraft.util.Identifier;
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import org.jetbrains.annotations.NotNull;
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import org.lwjgl.glfw.GLFW;
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import java.io.File;
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/**
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* Represents the midnightcontrols client mod.
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*
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* @author LambdAurora
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* @version 1.7.0
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* @since 1.1.0
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*/
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public class MidnightControlsClient extends MidnightControls implements ClientModInitializer {
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private static MidnightControlsClient INSTANCE;
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public static final KeyBinding BINDING_LOOK_UP = InputManager.makeKeyBinding(new Identifier(MidnightControlsConstants.NAMESPACE, "look_up"),
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InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_8, "key.categories.movement");
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public static final KeyBinding BINDING_LOOK_RIGHT = InputManager.makeKeyBinding(new Identifier(MidnightControlsConstants.NAMESPACE, "look_right"),
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InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_6, "key.categories.movement");
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public static final KeyBinding BINDING_LOOK_DOWN = InputManager.makeKeyBinding(new Identifier(MidnightControlsConstants.NAMESPACE, "look_down"),
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InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_2, "key.categories.movement");
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public static final KeyBinding BINDING_LOOK_LEFT = InputManager.makeKeyBinding(new Identifier(MidnightControlsConstants.NAMESPACE, "look_left"),
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InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_4, "key.categories.movement");
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/*public static final KeyBinding BINDING_RING = InputManager.makeKeyBinding(new Identifier(midnightcontrolsConstants.NAMESPACE, "ring"),
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InputUtil.Type.MOUSE, GLFW.GLFW_MOUSE_BUTTON_5, "key.categories.misc");*/
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public static final Identifier CONTROLLER_BUTTONS = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/controller_buttons.png");
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public static final Identifier CONTROLLER_EXPANDED = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/controller_expanded.png");
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public static final Identifier CONTROLLER_AXIS = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/controller_axis.png");
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public static final Identifier CURSOR_TEXTURE = new Identifier(MidnightControlsConstants.NAMESPACE, "textures/gui/cursor.png");
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public final static File MAPPINGS_FILE = new File("config/gamecontrollerdb.txt");
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public final MidnightInput input = new MidnightInput();
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public final MidnightRing ring = new MidnightRing(this);
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public final MidnightReacharound reacharound = new MidnightReacharound();
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private MidnightControlsHud hud;
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private ControlsMode previousControlsMode;
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@Override
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public void onInitializeClient() {
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INSTANCE = this;
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KeyBindingHelper.registerKeyBinding(BINDING_LOOK_UP);
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KeyBindingHelper.registerKeyBinding(BINDING_LOOK_RIGHT);
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KeyBindingHelper.registerKeyBinding(BINDING_LOOK_DOWN);
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KeyBindingHelper.registerKeyBinding(BINDING_LOOK_LEFT);
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//KeyBindingHelper.registerKeyBinding(BINDING_RING);
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this.ring.registerAction("keybinding", KeyBindingRingAction.FACTORY);
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ClientPlayNetworking.registerGlobalReceiver(CONTROLS_MODE_CHANNEL, (client, handler, buf, responseSender) -> {
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responseSender.sendPacket(CONTROLS_MODE_CHANNEL, this.makeControlsModeBuffer(MidnightControlsConfig.controlsMode));
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});
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ClientPlayNetworking.registerGlobalReceiver(FEATURE_CHANNEL, (client, handler, buf, responseSender) -> {
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int features = buf.readVarInt();
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for (int i = 0; i < features; i++) {
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var name = buf.readString(64);
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boolean allowed = buf.readBoolean();
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MidnightControlsFeature.fromName(name).ifPresent(feature -> client.execute(() -> feature.setAllowed(allowed)));
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}
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});
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ClientPlayConnectionEvents.JOIN.register((handler, sender, client) -> {
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sender.sendPacket(HELLO_CHANNEL, this.makeHello(MidnightControlsConfig.controlsMode));
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sender.sendPacket(CONTROLS_MODE_CHANNEL, this.makeControlsModeBuffer(MidnightControlsConfig.controlsMode));
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});
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ClientPlayConnectionEvents.DISCONNECT.register(this::onLeave);
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ClientTickEvents.START_CLIENT_TICK.register(this.reacharound::tick);
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ClientTickEvents.END_CLIENT_TICK.register(this::onTick);
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OpenScreenCallback.EVENT.register((client, screen) -> {
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// if (screen == null && MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN) {
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// screen = new TouchscreenOverlay(this);
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// screen.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
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// client.skipGameRender = false;
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// client.currentScreen = screen;
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// } else if (screen != null) {
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this.input.onScreenOpen(client, client.getWindow().getWidth(), client.getWindow().getHeight());
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//}
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});
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HudManager.register(this.hud = new MidnightControlsHud(this));
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}
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/**
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* This method is called when Minecraft is initializing.
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*/
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public void onMcInit(@NotNull MinecraftClient client) {
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ButtonBinding.init(client.options);
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MidnightControlsConfig.load();
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this.hud.setVisible(MidnightControlsConfig.hudEnable);
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Controller.updateMappings();
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GLFW.glfwSetJoystickCallback((jid, event) -> {
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if (event == GLFW.GLFW_CONNECTED) {
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var controller = Controller.byId(jid);
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client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("midnightcontrols.controller.connected", jid),
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new LiteralText(controller.getName())));
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} else if (event == GLFW.GLFW_DISCONNECTED) {
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client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("midnightcontrols.controller.disconnected", jid),
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null));
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}
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this.switchControlsMode();
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});
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MidnightControlsCompat.init(this);
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}
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/**
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* This method is called every Minecraft tick.
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*
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* @param client the client instance
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*/
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public void onTick(@NotNull MinecraftClient client) {
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this.input.tick(client);
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if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && (client.isWindowFocused() || MidnightControlsConfig.unfocusedInput))
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this.input.tickController(client);
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/*if (BINDING_RING.wasPressed()) {
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client.openScreen(new RingScreen());
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}*/
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}
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public void onRender(MinecraftClient client) {
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this.input.onRender(client.getTickDelta(), client);
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}
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/**
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* Called when leaving a server.
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*/
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public void onLeave(ClientPlayNetworkHandler handler, MinecraftClient client) {
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MidnightControlsFeature.resetAllAllowed();
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}
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/**
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* Switches the controls mode if the auto switch is enabled.
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*/
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public void switchControlsMode() {
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if (MidnightControlsConfig.autoSwitchMode) {
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if (MidnightControlsConfig.getController().isGamepad()) {
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this.previousControlsMode = MidnightControlsConfig.controlsMode;
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MidnightControlsConfig.controlsMode = ControlsMode.CONTROLLER;
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} else {
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if (this.previousControlsMode == null) {
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this.previousControlsMode = ControlsMode.DEFAULT;
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}
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MidnightControlsConfig.controlsMode = this.previousControlsMode;
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}
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}
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}
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/**
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* Sets whether the HUD is enabled or not.
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*
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* @param enabled true if the HUD is enabled, else false
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*/
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public void setHudEnabled(boolean enabled) {
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MidnightControlsConfig.hudEnable = enabled;
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this.hud.setVisible(enabled);
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}
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/**
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* Gets the midnightcontrols client instance.
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*
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* @return the midnightcontrols client instance
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*/
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public static MidnightControlsClient get() {
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return INSTANCE;
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}
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}
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