Use GLFW gamepad instead of joystick.

This commit is contained in:
LambdAurora
2019-12-03 13:31:12 +01:00
parent 4fe7f70ffa
commit 597f581f0a
12 changed files with 607 additions and 175 deletions

View File

@@ -0,0 +1,188 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.BufferUtils;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWGamepadState;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.nio.ByteBuffer;
import java.nio.channels.Channels;
import java.nio.channels.ReadableByteChannel;
import java.nio.channels.SeekableByteChannel;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import static org.lwjgl.BufferUtils.createByteBuffer;
/**
* Represents a controller.
*/
public class Controller implements Nameable
{
private static final Map<Integer, Controller> CONTROLLERS = new HashMap<>();
private final int id;
public Controller(int id)
{
this.id = id;
}
/**
* Gets the identifier of this controller.
*
* @return The identifier of this controller.
*/
public int get_id()
{
return this.id;
}
/**
* Gets the controller's globally unique identifier.
*
* @return The controller's GUID.
*/
public String get_guid()
{
String guid = GLFW.glfwGetJoystickGUID(this.id);
return guid == null ? "" : guid;
}
/**
* Returns whether this controller is connected or not.
*
* @return True if this controller is connected, else false.
*/
public boolean is_connected()
{
return GLFW.glfwJoystickPresent(this.id);
}
/**
* Returns whether this controller is a gamepad or not.
*
* @return True if this controller is a gamepad, else false.
*/
public boolean is_gamepad()
{
return GLFW.glfwJoystickIsGamepad(this.id);
}
/**
* Gets the name of the controller.
*
* @return The controller's name.
*/
@Override
public @NotNull String get_name()
{
String name = this.is_gamepad() ? GLFW.glfwGetGamepadName(this.id) : GLFW.glfwGetJoystickName(this.id);
return name == null ? "" : name;
}
/**
* Gets the state of the controller.
*
* @return The state of the controller input.
*/
public GLFWGamepadState get_state()
{
GLFWGamepadState state = GLFWGamepadState.create();
if (this.is_gamepad())
GLFW.glfwGetGamepadState(this.id, state);
return state;
}
public static @NotNull Controller by_id(int id)
{
if (id > GLFW.GLFW_JOYSTICK_LAST) {
LambdaControls.get().log("Controller '" + id + "' doesn't exist.");
id = GLFW.GLFW_JOYSTICK_LAST;
}
Controller controller;
if (CONTROLLERS.containsKey(id))
return CONTROLLERS.get(id);
else {
controller = new Controller(id);
CONTROLLERS.put(id, controller);
return controller;
}
}
public static @NotNull Optional<Controller> by_guid(@NotNull String guid)
{
return CONTROLLERS.values().stream().filter(Controller::is_connected)
.filter(controller -> controller.get_guid().equals(guid))
.findFirst();
}
private static ByteBuffer resizeBuffer(ByteBuffer buffer, int new_capacity)
{
ByteBuffer newBuffer = BufferUtils.createByteBuffer(new_capacity);
buffer.flip();
newBuffer.put(buffer);
return newBuffer;
}
/**
* Reads the specified resource and returns the raw data as a ByteBuffer.
*
* @param resource The resource to read.
* @param buffer_size The initial buffer size.
* @return The resource data.
* @throws IOException If an IO error occurs.
*/
private static ByteBuffer io_resource_to_buffer(String resource, int buffer_size) throws IOException
{
ByteBuffer buffer = null;
Path path = Paths.get(resource);
if (Files.isReadable(path)) {
try (SeekableByteChannel fc = Files.newByteChannel(path)) {
buffer = createByteBuffer((int) fc.size() + 2);
while (fc.read(buffer) != -1) {
;
}
buffer.put((byte) 0);
}
}
buffer.flip();
return buffer;
}
/**
* Updates the controller mappings.
*/
public static void update_mappings()
{
try {
File mappings_file = new File("config/gamecontrollerdb.txt");
if (!mappings_file.exists())
return;
ByteBuffer buffer = io_resource_to_buffer(mappings_file.getPath(), 1024);
//buffer.rewind();
System.out.println(buffer);
GLFW.glfwUpdateGamepadMappings(buffer);
} catch (IOException e) {
e.printStackTrace();
}
}
}

View File

@@ -9,7 +9,7 @@
package me.lambdaurora.lambdacontrols; package me.lambdaurora.lambdacontrols;
import me.lambdaurora.lambdacontrols.mixin.AbstractContainerScreenAccessor; import me.lambdaurora.lambdacontrols.util.AbstractContainerScreenAccessor;
import me.lambdaurora.lambdacontrols.util.CreativeInventoryScreenAccessor; import me.lambdaurora.lambdacontrols.util.CreativeInventoryScreenAccessor;
import me.lambdaurora.lambdacontrols.util.LambdaKeyBinding; import me.lambdaurora.lambdacontrols.util.LambdaKeyBinding;
import me.lambdaurora.lambdacontrols.util.MouseAccessor; import me.lambdaurora.lambdacontrols.util.MouseAccessor;
@@ -17,18 +17,21 @@ import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element; import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement; import net.minecraft.client.gui.ParentElement;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.ingame.AbstractContainerScreen; import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen; import net.minecraft.client.gui.screen.ingame.*;
import net.minecraft.client.gui.screen.world.WorldListWidget; import net.minecraft.client.gui.screen.world.WorldListWidget;
import net.minecraft.client.gui.widget.*; import net.minecraft.client.gui.widget.*;
import net.minecraft.client.options.KeyBinding; import net.minecraft.client.options.KeyBinding;
import net.minecraft.container.Slot; import net.minecraft.container.Slot;
import net.minecraft.container.SlotActionType;
import net.minecraft.item.ItemGroup; import net.minecraft.item.ItemGroup;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
import org.aperlambda.lambdacommon.utils.Pair; import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWGamepadState;
import org.lwjgl.system.CallbackI;
import java.nio.ByteBuffer; import java.nio.ByteBuffer;
import java.nio.FloatBuffer; import java.nio.FloatBuffer;
@@ -41,12 +44,8 @@ public class ControllerInput
{ {
private static final Map<Integer, Boolean> BUTTON_STATES = new HashMap<>(); private static final Map<Integer, Boolean> BUTTON_STATES = new HashMap<>();
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>(); private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
private static final Map<Integer, Float> AXE_STATES = new HashMap<>();
private final LambdaControls mod;
private final LambdaControlsConfig config; private final LambdaControlsConfig config;
private int controller = GLFW.GLFW_JOYSTICK_3;
private int action_gui_cooldown = 0; private int action_gui_cooldown = 0;
private boolean last_a_state = false;
private boolean continuous_sneak = false; private boolean continuous_sneak = false;
private int last_sneak = 0; private int last_sneak = 0;
private double prev_target_yaw = 0.0; private double prev_target_yaw = 0.0;
@@ -64,7 +63,6 @@ public class ControllerInput
public ControllerInput(@NotNull LambdaControls mod) public ControllerInput(@NotNull LambdaControls mod)
{ {
this.mod = mod;
this.config = mod.config; this.config = mod.config;
} }
@@ -84,16 +82,26 @@ public class ControllerInput
--this.action_gui_cooldown; --this.action_gui_cooldown;
this.prev_target_yaw = this.target_yaw; this.prev_target_yaw = this.target_yaw;
this.prev_target_pitch = this.target_pitch; this.prev_target_pitch = this.target_pitch;
this.fetch_button_input(client); this.prev_target_mouse_x = this.target_mouse_x;
this.fetch_axe_input(client); this.prev_target_mouse_y = this.target_mouse_y;
Controller controller = this.config.get_controller();
if (controller.is_connected()) {
GLFWGamepadState state = controller.get_state();
this.fetch_button_input(client, state);
this.fetch_axe_input(client, state);
}
} }
public void on_pre_render_screen(@NotNull MinecraftClient client, @NotNull Screen screen) public void on_pre_render_screen(@NotNull MinecraftClient client, @NotNull Screen screen)
{ {
if (this.prev_target_mouse_x != this.target_mouse_x || this.prev_target_mouse_y != this.target_mouse_y) { if (!this.is_screen_interactive(screen)) {
double mouse_x = prev_target_mouse_x + (this.target_mouse_x - this.prev_target_mouse_x) * client.getTickDelta() + 0.5; if (this.prev_target_mouse_x != this.target_mouse_x || this.prev_target_mouse_y != this.target_mouse_y) {
double mouse_y = prev_target_mouse_y + (this.target_mouse_y - this.prev_target_mouse_y) * client.getTickDelta() + 0.5; double mouse_x = this.prev_target_mouse_x + (this.target_mouse_x - this.prev_target_mouse_x) * client.getTickDelta() + 0.5;
GLFW.glfwSetCursorPos(client.window.getHandle(), mouse_x, mouse_y); double mouse_y = this.prev_target_mouse_y + (this.target_mouse_y - this.prev_target_mouse_y) * client.getTickDelta() + 0.5;
GLFW.glfwSetCursorPos(client.window.getHandle(), mouse_x, mouse_y);
((MouseAccessor) client.mouse).on_cursor_pos(client.window.getHandle(), mouse_x, mouse_y);
}
} }
} }
@@ -113,48 +121,43 @@ public class ControllerInput
public void on_screen_open(@NotNull MinecraftClient client, int window_width, int window_height) public void on_screen_open(@NotNull MinecraftClient client, int window_width, int window_height)
{ {
if (client.currentScreen == null) { if (client.currentScreen == null) {
this.mouse_speed_x = this.mouse_speed_y = 0.0F;
this.target_mouse_x = this.prev_target_mouse_x = (int) (window_width / 2.F); this.target_mouse_x = this.prev_target_mouse_x = (int) (window_width / 2.F);
this.target_mouse_y = this.prev_target_mouse_y = (int) (window_height / 2.F); this.target_mouse_y = this.prev_target_mouse_y = (int) (window_height / 2.F);
} }
} }
private void fetch_button_input(@NotNull MinecraftClient client) private void fetch_button_input(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepad_state)
{ {
ByteBuffer buffer = GLFW.glfwGetJoystickButtons(this.controller); ByteBuffer buffer = gamepad_state.buttons();
if (buffer != null) { for (int i = 0; i < buffer.limit(); i++) {
for (int i = 0; i < buffer.limit(); i++) { boolean btn_state = buffer.get() == (byte) 1;
boolean btn_state = buffer.get() == (byte) 1; boolean previous_state = BUTTON_STATES.getOrDefault(i, false);
boolean previous_state = BUTTON_STATES.getOrDefault(i, false);
if (btn_state != previous_state) { if (btn_state != previous_state) {
this.handle_button(client, i, btn_state ? 0 : 1, btn_state); this.handle_button(client, i, btn_state ? 0 : 1, btn_state);
if (btn_state) if (btn_state)
BUTTON_COOLDOWNS.put(i, 5); BUTTON_COOLDOWNS.put(i, 5);
} else if (btn_state) { } else if (btn_state) {
if (BUTTON_COOLDOWNS.getOrDefault(i, 0) == 0) { if (BUTTON_COOLDOWNS.getOrDefault(i, 0) == 0) {
BUTTON_COOLDOWNS.put(i, 5); BUTTON_COOLDOWNS.put(i, 5);
this.handle_button(client, i, 2, true); this.handle_button(client, i, 2, true);
}
} }
BUTTON_STATES.put(i, btn_state);
if (this.config.is_jump_button(i))
this.last_a_state = btn_state;
} }
BUTTON_STATES.put(i, btn_state);
} }
} }
private void fetch_axe_input(@NotNull MinecraftClient client) private void fetch_axe_input(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepad_state)
{ {
FloatBuffer buffer = GLFW.glfwGetJoystickAxes(this.controller); FloatBuffer buffer = gamepad_state.axes();
if (buffer != null) { for (int i = 0; i < buffer.limit(); i++) {
for (int i = 0; i < buffer.limit(); i++) { float value = buffer.get();
float value = buffer.get(); float abs_value = Math.abs(value);
float abs_value = Math.abs(value);
int state = value > this.config.get_dead_zone() ? 1 : (value < -this.config.get_dead_zone() ? 2 : 0); int state = value > this.config.get_dead_zone() ? 1 : (value < -this.config.get_dead_zone() ? 2 : 0);
this.handle_axe(client, i, value, abs_value, state); this.handle_axe(client, i, value, abs_value, state);
}
} }
} }
@@ -162,35 +165,60 @@ public class ControllerInput
{ {
if (action == 0) { if (action == 0) {
// Handles RB and LB buttons. // Handles RB and LB buttons.
if (this.config.is_hotbar_left_button(button) || this.config.is_hotbar_right_button(button)) { if (button == GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER || button == GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER) {
this.handle_rb_lb(client, this.config.is_hotbar_right_button(button)); this.handle_rb_lb(client, button == GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER);
return; return;
} }
// Handles when the player presses the Start button. // Handles when the player presses the Start button.
if (this.config.is_start_button(button)) { if (button == GLFW.GLFW_GAMEPAD_BUTTON_START) {
// If in game, then pause the game. // If in game, then pause the game.
if (client.currentScreen == null) if (client.currentScreen == null)
client.openPauseMenu(false); client.openPauseMenu(false);
else // Else just close the current screen. else if (client.currentScreen instanceof AbstractContainerScreen) // If the current screen is a container then close it.
client.player.closeContainer();
else// Else just close the current screen.
client.currentScreen.onClose(); client.currentScreen.onClose();
return; return;
} }
if (this.config.is_jump_button(button) && client.currentScreen != null) { if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null) {
if (this.action_gui_cooldown == 0) { if (this.action_gui_cooldown == 0) {
Element focused = client.currentScreen.getFocused(); Element focused = client.currentScreen.getFocused();
if (focused != null) if (focused != null && this.is_screen_interactive(client.currentScreen))
this.handle_a_button(focused); this.handle_a_button(focused);
this.action_gui_cooldown = 5; // Prevent to press too quickly the focused element, so we have to skip 5 ticks. this.action_gui_cooldown = 5; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return; return;
} }
} }
if (client.currentScreen instanceof AbstractContainerScreen) {
double pos_x = client.mouse.getX() * (double) client.window.getScaledWidth() / (double) client.window.getWidth();
double pos_y = client.mouse.getY() * (double) client.window.getScaledHeight() / (double) client.window.getHeight();
Slot slot = ((AbstractContainerScreenAccessor) client.currentScreen).get_slot_at(pos_x, pos_y);
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && slot != null) {
client.interactionManager.method_2906(((AbstractContainerScreen) client.currentScreen).getContainer().syncId, slot.id, GLFW.GLFW_MOUSE_BUTTON_1, SlotActionType.PICKUP, client.player);
return;
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
client.player.closeContainer();
return;
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_X && slot != null) {
client.interactionManager.method_2906(((AbstractContainerScreen) client.currentScreen).getContainer().syncId, slot.id, GLFW.GLFW_MOUSE_BUTTON_2, SlotActionType.PICKUP, client.player);
return;
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_Y && slot != null) {
client.interactionManager.method_2906(((AbstractContainerScreen) client.currentScreen).getContainer().syncId, slot.id, GLFW.GLFW_MOUSE_BUTTON_1, SlotActionType.QUICK_MOVE, client.player);
return;
}
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
if (client.currentScreen != null) {
client.currentScreen.onClose();
return;
}
}
} }
// Handles sneak button and continuous sneak. // Handles sneak button and continuous sneak.
if (this.config.is_sneak_button(button) && client.player != null) { if (button == GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB && client.player != null) {
if (action == 0) { if (action == 0) {
if (this.continuous_sneak) { if (this.continuous_sneak) {
this.set_sneaking(client, this.continuous_sneak = false); this.set_sneaking(client, this.continuous_sneak = false);
@@ -208,17 +236,20 @@ public class ControllerInput
return; return;
} }
if (this.config.is_jump_button(button) && client.currentScreen != null) { if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null && !this.is_screen_interactive(client.currentScreen)) {
if (this.last_a_state != state) { double mouse_x = client.mouse.getX() * (double) client.window.getScaledWidth() / (double) client.window.getWidth();
double mouse_x = client.mouse.getX() * (double) client.window.getScaledWidth() / (double) client.window.getWidth(); double mouse_y = client.mouse.getY() * (double) client.window.getScaledHeight() / (double) client.window.getHeight();
double mouse_y = client.mouse.getY() * (double) client.window.getScaledHeight() / (double) client.window.getHeight(); if (client.currentScreen instanceof AbstractContainerScreen) {
if (state) { Slot slot = ((AbstractContainerScreenAccessor) client.currentScreen).get_slot_at(mouse_x, mouse_y);
client.currentScreen.mouseClicked(mouse_x, mouse_y, GLFW.GLFW_MOUSE_BUTTON_1); if (slot != null)
} else { return;
client.currentScreen.mouseReleased(mouse_x, mouse_y, GLFW.GLFW_MOUSE_BUTTON_1);
}
return;
} }
if (action == 0) {
client.currentScreen.mouseClicked(mouse_x, mouse_y, GLFW.GLFW_MOUSE_BUTTON_1);
} else if (action == 1) {
client.currentScreen.mouseReleased(mouse_x, mouse_y, GLFW.GLFW_MOUSE_BUTTON_1);
}
return;
} }
if (client.currentScreen == null && action != 2) { if (client.currentScreen == null && action != 2) {
@@ -265,7 +296,7 @@ public class ControllerInput
} else { } else {
boolean allow_mouse_control = true; boolean allow_mouse_control = true;
if (this.action_gui_cooldown == 0 && this.config.is_movement_axis(axe)) { if (this.action_gui_cooldown == 0 && this.config.is_movement_axis(axe) && this.is_screen_interactive(client.currentScreen)) {
if (this.config.is_forward_button(axe, false, as_button_state)) { if (this.config.is_forward_button(axe, false, as_button_state)) {
allow_mouse_control = this.change_focus(client.currentScreen, false); allow_mouse_control = this.change_focus(client.currentScreen, false);
} else if (this.config.is_back_button(axe, false, as_button_state)) { } else if (this.config.is_back_button(axe, false, as_button_state)) {
@@ -319,13 +350,13 @@ public class ControllerInput
} }
if (Math.abs(this.mouse_speed_x) > .05F || Math.abs(this.mouse_speed_y) > .05F) { if (Math.abs(this.mouse_speed_x) > .05F || Math.abs(this.mouse_speed_y) > .05F) {
this.target_mouse_x += this.mouse_speed_x * this.config.get_rotation_speed(); this.target_mouse_x += this.mouse_speed_x * this.config.get_mouse_speed();
this.target_mouse_x = MathHelper.clamp(this.target_mouse_x, 0, client.window.getWidth()); this.target_mouse_x = MathHelper.clamp(this.target_mouse_x, 0, client.window.getWidth());
this.target_mouse_y += this.mouse_speed_y * this.config.get_rotation_speed(); this.target_mouse_y += this.mouse_speed_y * this.config.get_mouse_speed();
this.target_mouse_y = MathHelper.clamp(this.target_mouse_y, 0, client.window.getHeight()); this.target_mouse_y = MathHelper.clamp(this.target_mouse_y, 0, client.window.getHeight());
} }
//this.move_mouse_to_closest_slot(client, client.currentScreen); this.move_mouse_to_closest_slot(client, client.currentScreen);
} }
this.prev_x_axis = movement_x; this.prev_x_axis = movement_x;
@@ -431,6 +462,11 @@ public class ControllerInput
} }
} }
private boolean is_screen_interactive(@NotNull Screen screen)
{
return !(screen instanceof AdvancementsScreen || screen instanceof AbstractContainerScreen);
}
// Inspired from https://github.com/MrCrayfish/Controllable/blob/1.14.X/src/main/java/com/mrcrayfish/controllable/client/ControllerInput.java#L686. // Inspired from https://github.com/MrCrayfish/Controllable/blob/1.14.X/src/main/java/com/mrcrayfish/controllable/client/ControllerInput.java#L686.
private void move_mouse_to_closest_slot(@NotNull MinecraftClient client, @Nullable Screen screen) private void move_mouse_to_closest_slot(@NotNull MinecraftClient client, @Nullable Screen screen)
{ {
@@ -469,15 +505,18 @@ public class ControllerInput
this.target_mouse_x += delta_x * 0.75; this.target_mouse_x += delta_x * 0.75;
this.target_mouse_y += delta_y * 0.75; this.target_mouse_y += delta_y * 0.75;
} else { } else {
mouse_speed_x = 0.F; this.mouse_speed_x *= 0.3F;
mouse_speed_y = 0.F; this.mouse_speed_y *= 0.3F;
} }
this.mouse_speed_x *= .75F; this.mouse_speed_x *= .75F;
this.mouse_speed_y *= .75F; this.mouse_speed_y *= .75F;
} else {
this.mouse_speed_x *= .1F;
this.mouse_speed_y *= .1F;
} }
} else { } else {
this.mouse_speed_x *= .1F; this.mouse_speed_x *= .3F;
this.mouse_speed_y *= .1F; this.mouse_speed_y *= .3F;
} }
} else { } else {
this.mouse_speed_x = 0.F; this.mouse_speed_x = 0.F;

View File

@@ -9,63 +9,26 @@
package me.lambdaurora.lambdacontrols; package me.lambdaurora.lambdacontrols;
import me.lambdaurora.lambdacontrols.mixin.AbstractContainerScreenAccessor;
import me.lambdaurora.lambdacontrols.util.CreativeInventoryScreenAccessor;
import me.lambdaurora.lambdacontrols.util.LambdaKeyBinding;
import net.fabricmc.api.ClientModInitializer; import net.fabricmc.api.ClientModInitializer;
import net.minecraft.client.MinecraftClient; import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element; import net.minecraft.client.toast.SystemToast;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.text.LiteralText;
import net.minecraft.client.gui.screen.ingame.AbstractContainerScreen; import net.minecraft.text.TranslatableText;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.client.gui.screen.ingame.InventoryScreen;
import net.minecraft.client.gui.screen.world.WorldListWidget;
import net.minecraft.client.gui.widget.AbstractPressableButtonWidget;
import net.minecraft.client.gui.widget.EntryListWidget;
import net.minecraft.client.gui.widget.SliderWidget;
import net.minecraft.client.options.GameOptions;
import net.minecraft.container.Slot;
import net.minecraft.item.ItemGroup;
import net.minecraft.util.math.MathHelper;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import static org.lwjgl.glfw.GLFW.GLFW_JOYSTICK_1;
/** /**
* Represents the LambdaControls mod. * Represents the LambdaControls mod.
*/ */
public class LambdaControls implements ClientModInitializer public class LambdaControls implements ClientModInitializer
{ {
private static LambdaControls INSTANCE; private static LambdaControls INSTANCE;
public final Logger logger = LogManager.getLogger("LambdaControls"); public final Logger logger = LogManager.getLogger("LambdaControls");
public final LambdaControlsConfig config = new LambdaControlsConfig(this); public final LambdaControlsConfig config = new LambdaControlsConfig(this);
public final ControllerInput controller_input = new ControllerInput(this); public final ControllerInput controller_input = new ControllerInput(this);
private final Map<Integer, Integer> BUTTON_STATES = new HashMap<>();
private float prev_x_axis = 0.F;
private float prev_y_axis = 0.F;
private int prev_target_mouse_x = 0;
private int prev_target_mouse_y = 0;
private int target_mouse_x = 0;
private int target_mouse_y = 0;
private float mouse_speed_x = 0.F;
private float mouse_speed_y = 0.F;
private boolean last_a_state = false;
private int cid = GLFW_JOYSTICK_1;
private boolean allow_controller_mouse = true;
private int action_gui_cooldown = 0;
@Override @Override
public void onInitializeClient() public void onInitializeClient()
@@ -80,11 +43,16 @@ public class LambdaControls implements ClientModInitializer
*/ */
public void on_mc_init(@NotNull MinecraftClient client) public void on_mc_init(@NotNull MinecraftClient client)
{ {
Controller.update_mappings();
this.config.init_keybindings(client.options); this.config.init_keybindings(client.options);
GLFW.glfwSetJoystickCallback((jid, event) -> { GLFW.glfwSetJoystickCallback((jid, event) -> {
if (event == GLFW.GLFW_CONNECTED) { if (event == GLFW.GLFW_CONNECTED) {
this.log("CONNECTED " + jid); Controller controller = Controller.by_id(jid);
cid = jid; client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("lambdacontrols.controller.connected", jid),
new LiteralText(controller.get_name())));
} else if (event == GLFW.GLFW_DISCONNECTED) {
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("lambdacontrols.controller.disconnected", jid),
null));
} }
}); });
} }
@@ -98,16 +66,6 @@ public class LambdaControls implements ClientModInitializer
{ {
if (this.config.get_controls_mode() == ControlsMode.CONTROLLER) if (this.config.get_controls_mode() == ControlsMode.CONTROLLER)
this.controller_input.on_tick(client); this.controller_input.on_tick(client);
/* Decreases the cooldown for the screen focus change.
if (this.action_gui_cooldown > 0)
--this.action_gui_cooldown;
if (this.action_gui_cooldown == 0)
this.allow_controller_mouse = true;
this.prev_target_mouse_x = this.target_mouse_x;
this.prev_target_mouse_y = this.target_mouse_y;
if (LambdaControls.get().config.get_controls_mode() == ControlsMode.CONTROLLER)
this.on_controller_tick(client);*/
} }
public void on_render(MinecraftClient client) public void on_render(MinecraftClient client)

View File

@@ -13,6 +13,7 @@ import com.electronwill.nightconfig.core.file.FileConfig;
import net.minecraft.client.options.GameOptions; import net.minecraft.client.options.GameOptions;
import net.minecraft.client.options.KeyBinding; import net.minecraft.client.options.KeyBinding;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
@@ -31,13 +32,21 @@ public class LambdaControlsConfig
// Controller settings // Controller settings
private double dead_zone; private double dead_zone;
private double rotation_speed; private double rotation_speed;
private double mouse_speed;
// Controller controls // Controller controls
private String b_button;
private String back_button; private String back_button;
private String dpad_up;
private String dpad_right;
private String dpad_down;
private String dpad_left;
private String forward_button; private String forward_button;
private String inventory_button;
private String jump_button; private String jump_button;
private String left_button; private String left_button;
private String right_button; private String right_button;
private String sneak_button; private String sneak_button;
private String x_button;
public LambdaControlsConfig(@NotNull LambdaControls mod) public LambdaControlsConfig(@NotNull LambdaControls mod)
{ {
@@ -52,15 +61,23 @@ public class LambdaControlsConfig
this.controls_mode = ControlsMode.by_id(this.config.getOrElse("controls", "default")).orElse(ControlsMode.DEFAULT); this.controls_mode = ControlsMode.by_id(this.config.getOrElse("controls", "default")).orElse(ControlsMode.DEFAULT);
this.hud_side = HudSide.by_id(this.config.getOrElse("hud.side", "left")).orElse(HudSide.LEFT); this.hud_side = HudSide.by_id(this.config.getOrElse("hud.side", "left")).orElse(HudSide.LEFT);
// Controller settings // Controller settings
this.dead_zone = this.config.getOrElse("controller.dead_zone", 0.25D); this.dead_zone = this.config.getOrElse("controller.dead_zone", 0.25);
this.rotation_speed = this.config.getOrElse("controller.rotation_speed", 25.D); this.rotation_speed = this.config.getOrElse("controller.rotation_speed", 40.0);
this.mouse_speed = this.config.getOrElse("controller.mouse_speed", 25.0);
// Controller controls // Controller controls
this.b_button = this.config.getOrElse("controller.controls.b", "none").toLowerCase();
this.back_button = this.config.getOrElse("controller.controls.back", "none").toLowerCase(); this.back_button = this.config.getOrElse("controller.controls.back", "none").toLowerCase();
this.dpad_up = this.config.getOrElse("controller.controls.dpad_up", "none").toLowerCase();
this.dpad_right = this.config.getOrElse("controller.controls.dpad_right", "none").toLowerCase();
this.dpad_down = this.config.getOrElse("controller.controls.dpad_down", "none").toLowerCase();
this.dpad_left = this.config.getOrElse("controller.controls.dpad_left", "none").toLowerCase();
this.forward_button = this.config.getOrElse("controller.controls.forward", "none").toLowerCase(); this.forward_button = this.config.getOrElse("controller.controls.forward", "none").toLowerCase();
this.inventory_button = this.config.getOrElse("controller.controls.inventory", "none").toLowerCase();
this.jump_button = this.config.getOrElse("controller.controls.jump", "none").toLowerCase(); this.jump_button = this.config.getOrElse("controller.controls.jump", "none").toLowerCase();
this.left_button = this.config.getOrElse("controller.controls.left", "none").toLowerCase(); this.left_button = this.config.getOrElse("controller.controls.left", "none").toLowerCase();
this.right_button = this.config.getOrElse("controller.controls.right", "none").toLowerCase(); this.right_button = this.config.getOrElse("controller.controls.right", "none").toLowerCase();
this.sneak_button = this.config.getOrElse("controller.controls.sneak", "none").toLowerCase(); this.sneak_button = this.config.getOrElse("controller.controls.sneak", "none").toLowerCase();
this.x_button = this.config.getOrElse("controller.controls.x", "none").toLowerCase();
} }
public void init_keybindings(GameOptions options) public void init_keybindings(GameOptions options)
@@ -70,14 +87,12 @@ public class LambdaControlsConfig
this.keybinding_mappings.put(str, options.keyAttack); this.keybinding_mappings.put(str, options.keyAttack);
if (!this.back_button.equals("none")) if (!this.back_button.equals("none"))
this.keybinding_mappings.put(this.back_button, options.keyBack); this.keybinding_mappings.put(this.back_button, options.keyBack);
str = this.config.getOrElse("controller.controls.drop", "none").toLowerCase(); if (!this.b_button.equals("none"))
if (!str.equals("none")) this.keybinding_mappings.put(this.b_button, options.keyDrop);
this.keybinding_mappings.put(str, options.keyDrop);
if (!this.forward_button.equals("none")) if (!this.forward_button.equals("none"))
this.keybinding_mappings.put(this.forward_button, options.keyForward); this.keybinding_mappings.put(this.forward_button, options.keyForward);
str = this.config.getOrElse("controller.controls.inventory", "none").toLowerCase(); if (!this.inventory_button.equals("none"))
if (!str.equals("none")) this.keybinding_mappings.put(this.inventory_button, options.keyInventory);
this.keybinding_mappings.put(str, options.keyInventory);
if (!this.jump_button.equals("none")) if (!this.jump_button.equals("none"))
this.keybinding_mappings.put(this.jump_button, options.keyJump); this.keybinding_mappings.put(this.jump_button, options.keyJump);
if (!this.left_button.equals("none")) if (!this.left_button.equals("none"))
@@ -92,12 +107,15 @@ public class LambdaControlsConfig
str = this.config.getOrElse("controller.controls.use", "none").toLowerCase(); str = this.config.getOrElse("controller.controls.use", "none").toLowerCase();
if (!str.equals("none")) if (!str.equals("none"))
this.keybinding_mappings.put(str, options.keyUse); this.keybinding_mappings.put(str, options.keyUse);
if (!this.x_button.equals("none"))
this.keybinding_mappings.put(this.x_button, options.keySwapHands);
} }
public void save() public void save()
{ {
this.config.set("controller.dead_zone", this.dead_zone); this.config.set("controller.dead_zone", this.dead_zone);
this.config.set("controller.rotation_speed", this.rotation_speed); this.config.set("controller.rotation_speed", this.rotation_speed);
this.config.set("controller.mouse_speed", this.mouse_speed);
this.config.save(); this.config.save();
this.mod.log("Configuration saved."); this.mod.log("Configuration saved.");
} }
@@ -144,6 +162,33 @@ public class LambdaControlsConfig
this.config.set("hud.side", hud_side.get_name()); this.config.set("hud.side", hud_side.get_name());
} }
/**
* Gets the used controller.
*
* @return The used controller.
*/
public @NotNull Controller get_controller()
{
Object raw = this.config.getRaw("controller.id");
if (raw instanceof Number) {
return Controller.by_id((Integer) raw);
} else if (raw instanceof String) {
return Controller.by_guid((String) raw).orElse(Controller.by_id(GLFW.GLFW_JOYSTICK_1));
}
return Controller.by_id(GLFW.GLFW_JOYSTICK_1);
}
/**
* Sets the used controller.
*
* @param controller The used controller.
*/
public void set_controller(@NotNull Controller controller)
{
String guid = controller.get_guid();
this.config.set("controller.id", guid.equals("") ? controller.get_id() : guid);
}
/** /**
* Gets the controller's dead zone from the configuration. * Gets the controller's dead zone from the configuration.
* *
@@ -184,6 +229,26 @@ public class LambdaControlsConfig
this.rotation_speed = rotation_speed; this.rotation_speed = rotation_speed;
} }
/**
* Gets the controller's mouse speed.
*
* @return The mouse speed.
*/
public double get_mouse_speed()
{
return this.mouse_speed;
}
/**
* Sets the controller's mouse speed.
*
* @param mouse_speed The mouse speed.
*/
public void set_mouse_speed(double mouse_speed)
{
this.mouse_speed = mouse_speed;
}
/** /**
* Returns the keybindings. * Returns the keybindings.
* *
@@ -199,11 +264,41 @@ public class LambdaControlsConfig
return Optional.ofNullable(this.keybinding_mappings.get(id)); return Optional.ofNullable(this.keybinding_mappings.get(id));
} }
/**
* Returns the B button mapping.
*
* @return The B button mapping.
*/
public String get_b_button()
{
return this.b_button;
}
public String get_back_button() public String get_back_button()
{ {
return this.back_button; return this.back_button;
} }
public String get_dpad_up()
{
return this.dpad_up;
}
public String get_dpad_right()
{
return this.dpad_right;
}
public String get_dpad_down()
{
return this.dpad_down;
}
public String get_dpad_left()
{
return this.dpad_left;
}
public String get_forward_button() public String get_forward_button()
{ {
return this.forward_button; return this.forward_button;
@@ -219,6 +314,16 @@ public class LambdaControlsConfig
return this.config.getOrElse("controller.controls.hotbar_right", "none").toLowerCase(); return this.config.getOrElse("controller.controls.hotbar_right", "none").toLowerCase();
} }
/**
* Gets the Inventory button mapping.
*
* @return The Inventory button mapping.
*/
public String get_inventory_button()
{
return this.inventory_button;
}
public String get_jump_button() public String get_jump_button()
{ {
return this.jump_button; return this.jump_button;
@@ -244,6 +349,50 @@ public class LambdaControlsConfig
return this.config.getOrElse("controller.controls.start", "none").toLowerCase(); return this.config.getOrElse("controller.controls.start", "none").toLowerCase();
} }
public String get_x_button()
{
return this.x_button;
}
public boolean is_b_button(int button)
{
return this.get_b_button().equals("button_" + button);
}
public boolean is_back_button(int btn, boolean is_btn, int state)
{
if (!is_btn && state == 0)
return false;
return this.get_back_button().equals((is_btn ? "button_" : "axe_") + btn + (is_btn ? "" : (state == 1 ? "+" : "-")));
}
public boolean is_dpad_up(int button)
{
return this.get_dpad_up().equals("button_" + button);
}
public boolean is_dpad_right(int button)
{
return this.get_dpad_right().equals("button_" + button);
}
public boolean is_dpad_down(int button)
{
return this.get_dpad_down().equals("button_" + button);
}
public boolean is_dpad_left(int button)
{
return this.get_dpad_left().equals("button_" + button);
}
public boolean is_forward_button(int btn, boolean is_btn, int state)
{
if (!is_btn && state == 0)
return false;
return this.get_forward_button().equals((is_btn ? "button_" : "axe_") + btn + (is_btn ? "" : (state == 1 ? "+" : "-")));
}
public boolean is_hotbar_left_button(int button) public boolean is_hotbar_left_button(int button)
{ {
return this.get_hotbar_left_button().equals("button_" + button); return this.get_hotbar_left_button().equals("button_" + button);
@@ -254,18 +403,9 @@ public class LambdaControlsConfig
return this.get_hotbar_right_button().equals("button_" + button); return this.get_hotbar_right_button().equals("button_" + button);
} }
public boolean is_back_button(int btn, boolean is_btn, int state) public boolean is_inventory_button(int btn)
{ {
if (!is_btn && state == 0) return this.get_inventory_button().equals("button_" + btn);
return false;
return this.get_back_button().equals((is_btn ? "button_" : "axe_") + btn + (is_btn ? "" : (state == 1 ? "+" : "-")));
}
public boolean is_forward_button(int btn, boolean is_btn, int state)
{
if (!is_btn && state == 0)
return false;
return this.get_forward_button().equals((is_btn ? "button_" : "axe_") + btn + (is_btn ? "" : (state == 1 ? "+" : "-")));
} }
public boolean is_jump_button(int btn) public boolean is_jump_button(int btn)
@@ -297,6 +437,11 @@ public class LambdaControlsConfig
return this.get_start_button().equals("button_" + btn); return this.get_start_button().equals("button_" + btn);
} }
public boolean is_x_button(int btn)
{
return this.get_x_button().equals("button_" + btn);
}
public String get_view_down_control() public String get_view_down_control()
{ {
return this.config.getOrElse("controller.controls.view_down", "none").toLowerCase(); return this.config.getOrElse("controller.controls.view_down", "none").toLowerCase();

View File

@@ -32,6 +32,7 @@ public class LambdaControlsSettingsScreen extends Screen
private final GameOptions options; private final GameOptions options;
private final Option dead_zone_option; private final Option dead_zone_option;
private final Option rotation_speed_option; private final Option rotation_speed_option;
private final Option mouse_speed_option;
public LambdaControlsSettingsScreen(Screen parent, @NotNull GameOptions options) public LambdaControlsSettingsScreen(Screen parent, @NotNull GameOptions options)
{ {
@@ -39,18 +40,34 @@ public class LambdaControlsSettingsScreen extends Screen
this.mod = LambdaControls.get(); this.mod = LambdaControls.get();
this.parent = parent; this.parent = parent;
this.options = options; this.options = options;
this.dead_zone_option = new DoubleOption("lambdacontrols.menu.dead_zone", 0.05D, 1.0D, 0.05F, game_options -> this.mod.config.get_dead_zone(), this.dead_zone_option = new DoubleOption("lambdacontrols.menu.dead_zone", 0.05, 1.0, 0.05F, game_options -> this.mod.config.get_dead_zone(),
(game_options, new_value) -> { (game_options, new_value) -> {
synchronized (this.mod.config) { synchronized (this.mod.config) {
this.mod.config.set_dead_zone(new_value); this.mod.config.set_dead_zone(new_value);
} }
}, (game_options, option) -> option.getDisplayPrefix() + option.get(options)); }, (game_options, option) -> {
this.rotation_speed_option = new DoubleOption("lambdacontrols.menu.rotation_speed", 0.0D, 50.0D, 0.5F, game_options -> this.mod.config.get_rotation_speed(), String value = String.valueOf(option.get(options));
return option.getDisplayPrefix() + value.substring(0, value.length() > 5 ? 5 : value.length());
});
this.rotation_speed_option = new DoubleOption("lambdacontrols.menu.rotation_speed", 0.0, 50.0, 0.5F, game_options -> this.mod.config.get_rotation_speed(),
(game_options, new_value) -> { (game_options, new_value) -> {
synchronized (this.mod.config) { synchronized (this.mod.config) {
this.mod.config.set_rotation_speed(new_value); this.mod.config.set_rotation_speed(new_value);
} }
}, (game_options, option) -> option.getDisplayPrefix() + option.get(options)); }, (game_options, option) -> option.getDisplayPrefix() + option.get(options));
this.mouse_speed_option = new DoubleOption("lambdacontrols.menu.mouse_speed", 0.0, 50.0, 0.5F, game_options -> this.mod.config.get_mouse_speed(),
(game_options, new_value) -> {
synchronized (this.mod.config) {
this.mod.config.set_mouse_speed(new_value);
}
}, (game_options, option) -> option.getDisplayPrefix() + option.get(options));
}
@Override
public void removed()
{
this.mod.config.save();
super.removed();
} }
@Override @Override
@@ -86,6 +103,7 @@ public class LambdaControlsSettingsScreen extends Screen
btn -> this.minecraft.openScreen(new ControlsOptionsScreen(this, this.options)))); btn -> this.minecraft.openScreen(new ControlsOptionsScreen(this, this.options))));
this.addButton(this.dead_zone_option.createButton(this.options, this.width / 2 - 155, (y += spacing + button_height), 150)); this.addButton(this.dead_zone_option.createButton(this.options, this.width / 2 - 155, (y += spacing + button_height), 150));
this.addButton(this.rotation_speed_option.createButton(this.options, this.width / 2 - 155 + 160, y, 150)); this.addButton(this.rotation_speed_option.createButton(this.options, this.width / 2 - 155 + 160, y, 150));
this.addButton(this.mouse_speed_option.createButton(this.options, this.width / 2 - 155, (y += spacing + button_height), 150));
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, button_height, I18n.translate("gui.done"), (buttonWidget) -> { this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, button_height, I18n.translate("gui.done"), (buttonWidget) -> {
this.minecraft.openScreen(this.parent); this.minecraft.openScreen(this.parent);
})); }));

View File

@@ -1,24 +0,0 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.mixin;
import net.minecraft.client.gui.screen.ingame.AbstractContainerScreen;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(AbstractContainerScreen.class)
public interface AbstractContainerScreenAccessor
{
@Accessor("left")
int get_left();
@Accessor("top")
int get_top();
}

View File

@@ -0,0 +1,50 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.mixin;
import me.lambdaurora.lambdacontrols.util.AbstractContainerScreenAccessor;
import net.minecraft.client.gui.screen.ingame.AbstractContainerScreen;
import net.minecraft.container.Slot;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
/**
* Represents the mixin for the class AbstractContainerScreen.
*/
@Mixin(AbstractContainerScreen.class)
public abstract class AbstractContainerScreenMixin implements AbstractContainerScreenAccessor
{
@Shadow
protected int left;
@Shadow
protected int top;
@Shadow
protected abstract Slot getSlotAt(double xPosition, double yPosition);
@Override
public int get_left()
{
return this.left;
}
@Override
public int get_top()
{
return this.top;
}
@Override
public Slot get_slot_at(double pos_x, double pos_y)
{
return this.getSlotAt(pos_x, pos_y);
}
}

View File

@@ -27,7 +27,7 @@ public class GameRendererMixin
@Final @Final
private MinecraftClient client; private MinecraftClient client;
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/Screen;render(IIF)V")) @Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Mouse;getX()D"))
private void on_render(float tick_delta, long start_time, boolean full_render, CallbackInfo ci) private void on_render(float tick_delta, long start_time, boolean full_render, CallbackInfo ci)
{ {
if (this.client.currentScreen != null && LambdaControls.get().config.get_controls_mode() == ControlsMode.CONTROLLER) if (this.client.currentScreen != null && LambdaControls.get().config.get_controls_mode() == ControlsMode.CONTROLLER)

View File

@@ -0,0 +1,44 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.util;
import net.minecraft.container.Slot;
import net.minecraft.item.ItemGroup;
import org.jetbrains.annotations.NotNull;
import org.spongepowered.asm.mixin.gen.Accessor;
/**
* Represents an accessor to AbstractContainerScreen.
*/
public interface AbstractContainerScreenAccessor
{
/**
* Gets the left coordinate of the GUI.
*
* @return The left coordinate of the GUI.
*/
int get_left();
/**
* Gets the top coordinate of the GUI.
*
* @return The top coordinate of the GUI.
*/
int get_top();
/**
* Gets the slot at position.
*
* @param pos_x The X position to check.
* @param pos_y The Y position to check.
* @return The slot at the specified position.
*/
Slot get_slot_at(double pos_x, double pos_y);
}

View File

@@ -4,6 +4,9 @@
"lambdacontrols.menu.dead_zone": "Dead zone", "lambdacontrols.menu.dead_zone": "Dead zone",
"lambdacontrols.menu.hud_side": "HUD side", "lambdacontrols.menu.hud_side": "HUD side",
"lambdacontrols.menu.rotation_speed": "Rotation speed", "lambdacontrols.menu.rotation_speed": "Rotation speed",
"lambdacontrols.menu.mouse_speed": "Mouse speed",
"lambdacontrols.controller.connected": "Controller %d connected.",
"lambdacontrols.controller.disconnected": "Controller %d disconnected.",
"lambdacontrols.controls_mode.default": "Keyboard/Mouse", "lambdacontrols.controls_mode.default": "Keyboard/Mouse",
"lambdacontrols.controls_mode.controller": "Controller", "lambdacontrols.controls_mode.controller": "Controller",
"lambdacontrols.controls_mode.touchscreen": "Touchscreen", "lambdacontrols.controls_mode.touchscreen": "Touchscreen",

View File

@@ -9,13 +9,23 @@ controls = "default"
# Controller settings # Controller settings
[controller] [controller]
dead_zone = 0.25 # Controller to use.
rotation_speed = 25.0 id = 0
# Controller's dead zone.
dead_zone = 0.20
# Rotation speed for look directions.
rotation_speed = 40.0
# Mouse speed in GUI.
mouse_speed = 30.0
# Controller controls # Controller controls
[controller.controls] [controller.controls]
attack = "button_7" attack = "button_7"
b = "button_1"
back = "axe_1+" back = "axe_1+"
drop = "button_2" dpad_up = "button_13"
dpad_right = "button_14"
dpad_down = "button_15"
dpad_left = "button_16"
forward = "axe_1-" forward = "axe_1-"
hotbar_left = "button_4" hotbar_left = "button_4"
hotbar_right = "button_5" hotbar_right = "button_5"
@@ -31,6 +41,7 @@ controls = "default"
view_left = "axe_2-" view_left = "axe_2-"
view_right = "axe_2+" view_right = "axe_2+"
view_up = "axe_3-" view_up = "axe_3-"
x = "button_2"
# Colors # Colors
[colors] [colors]

View File

@@ -4,7 +4,7 @@
"compatibilityLevel": "JAVA_8", "compatibilityLevel": "JAVA_8",
"client": [ "client": [
"AbstractButtonWidgetAccessor", "AbstractButtonWidgetAccessor",
"AbstractContainerScreenAccessor", "AbstractContainerScreenMixin",
"CreativeInventoryScreenMixin", "CreativeInventoryScreenMixin",
"GameRendererMixin", "GameRendererMixin",
"InGameHudMixin", "InGameHudMixin",