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https://github.com/TeamMidnightDust/MidnightControls.git
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✨ Use GLFW gamepad instead of joystick.
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@@ -4,6 +4,9 @@
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"lambdacontrols.menu.dead_zone": "Dead zone",
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"lambdacontrols.menu.hud_side": "HUD side",
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"lambdacontrols.menu.rotation_speed": "Rotation speed",
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"lambdacontrols.menu.mouse_speed": "Mouse speed",
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"lambdacontrols.controller.connected": "Controller %d connected.",
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"lambdacontrols.controller.disconnected": "Controller %d disconnected.",
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"lambdacontrols.controls_mode.default": "Keyboard/Mouse",
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"lambdacontrols.controls_mode.controller": "Controller",
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"lambdacontrols.controls_mode.touchscreen": "Touchscreen",
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@@ -9,13 +9,23 @@ controls = "default"
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# Controller settings
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[controller]
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dead_zone = 0.25
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rotation_speed = 25.0
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# Controller to use.
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id = 0
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# Controller's dead zone.
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dead_zone = 0.20
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# Rotation speed for look directions.
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rotation_speed = 40.0
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# Mouse speed in GUI.
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mouse_speed = 30.0
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# Controller controls
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[controller.controls]
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attack = "button_7"
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b = "button_1"
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back = "axe_1+"
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drop = "button_2"
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dpad_up = "button_13"
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dpad_right = "button_14"
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dpad_down = "button_15"
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dpad_left = "button_16"
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forward = "axe_1-"
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hotbar_left = "button_4"
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hotbar_right = "button_5"
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@@ -31,6 +41,7 @@ controls = "default"
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view_left = "axe_2-"
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view_right = "axe_2+"
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view_up = "axe_3-"
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x = "button_2"
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# Colors
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[colors]
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@@ -4,7 +4,7 @@
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"compatibilityLevel": "JAVA_8",
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"client": [
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"AbstractButtonWidgetAccessor",
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"AbstractContainerScreenAccessor",
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"AbstractContainerScreenMixin",
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"CreativeInventoryScreenMixin",
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"GameRendererMixin",
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"InGameHudMixin",
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