mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-14 15:45:09 +01:00
🚧 WIP of chording and next release.
This commit is contained in:
@@ -1,5 +1,5 @@
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/*
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* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
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* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of LambdaControls.
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*
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@@ -12,6 +12,7 @@ package me.lambdaurora.lambdacontrols.gui;
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import me.lambdaurora.lambdacontrols.HudSide;
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import me.lambdaurora.lambdacontrols.LambdaControls;
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import me.lambdaurora.lambdacontrols.util.KeyBindingAccessor;
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import me.lambdaurora.spruceui.SpruceTexturedButtonWidget;
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import net.minecraft.client.gui.screen.ChatScreen;
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import net.minecraft.client.gui.screen.GameMenuScreen;
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import net.minecraft.client.gui.screen.Screen;
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@@ -35,18 +36,18 @@ import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y;
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*/
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public class TouchscreenOverlay extends Screen
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{
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public static final Identifier WIDGETS_LOCATION = new Identifier("lambdacontrols", "textures/gui/widgets.png");
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private LambdaControls mod;
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private TouchscreenButtonWidget jump_button;
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private TouchscreenButtonWidget fly_button;
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private TouchscreenButtonWidget fly_up_button;
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private TouchscreenButtonWidget fly_down_button;
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private int fly_button_enable_ticks = 0;
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private int forward_button_tick = 0;
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private TouchscreenButtonWidget forward_left_button;
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private TouchscreenButtonWidget forward_right_button;
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private TouchscreenButtonWidget start_sneak_button;
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private TouchscreenButtonWidget end_sneak_button;
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public static final Identifier WIDGETS_LOCATION = new Identifier("lambdacontrols", "textures/gui/widgets.png");
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private LambdaControls mod;
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private SpruceTexturedButtonWidget jump_button;
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private SpruceTexturedButtonWidget fly_button;
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private SpruceTexturedButtonWidget fly_up_button;
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private SpruceTexturedButtonWidget fly_down_button;
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private int fly_button_enable_ticks = 0;
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private int forward_button_tick = 0;
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private SpruceTexturedButtonWidget forward_left_button;
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private SpruceTexturedButtonWidget forward_right_button;
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private SpruceTexturedButtonWidget start_sneak_button;
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private SpruceTexturedButtonWidget end_sneak_button;
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public TouchscreenOverlay(@NotNull LambdaControls mod)
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{
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@@ -108,7 +109,7 @@ public class TouchscreenOverlay extends Screen
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this.fly_down_button.visible = true;
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if (old_state_fly != this.fly_button.visible) {
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this.fly_button_enable_ticks = 5;
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this.handle_jump(false);
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this.handle_jump(null, false);
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} else if (this.fly_button_enable_ticks > 0)
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this.fly_button_enable_ticks--;
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} else {
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@@ -122,9 +123,10 @@ public class TouchscreenOverlay extends Screen
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/**
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* Handles the jump button.
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*
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* @param btn The pressed button.
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* @param state The state of the jump button.
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*/
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private void handle_jump(boolean state)
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private void handle_jump(ButtonWidget btn, boolean state)
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{
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((KeyBindingAccessor) this.minecraft.options.keyJump).handle_press_state(state);
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}
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@@ -182,8 +184,8 @@ public class TouchscreenOverlay extends Screen
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sneak_button_x = scaled_width - 10 - 40 - 5;
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}
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// Swap items hand.
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this.addButton(new TouchscreenButtonWidget(swap_hands_x, sneak_button_y, 20, 20, 0, 160, 20, WIDGETS_LOCATION,
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state -> {
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this.addButton(new SpruceTexturedButtonWidget(swap_hands_x, sneak_button_y, 20, 20, 0, 160, 20, WIDGETS_LOCATION,
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(btn, state) -> {
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if (state) {
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if (!this.minecraft.player.isSpectator()) {
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this.minecraft.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.SWAP_HELD_ITEMS, BlockPos.ORIGIN, Direction.DOWN));
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@@ -191,31 +193,31 @@ public class TouchscreenOverlay extends Screen
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}
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}));
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// Drop
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this.addButton(new TouchscreenButtonWidget(swap_hands_x, sneak_button_y + 5 + 20, 20, 20, 20, 160, 20, WIDGETS_LOCATION,
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state -> ((KeyBindingAccessor) this.minecraft.options.keyDrop).handle_press_state(state)));
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this.addButton(new SpruceTexturedButtonWidget(swap_hands_x, sneak_button_y + 5 + 20, 20, 20, 20, 160, 20, WIDGETS_LOCATION,
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(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keyDrop).handle_press_state(state)));
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// Jump keys
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this.addButton(this.jump_button = new TouchscreenButtonWidget(jump_button_x, sneak_button_y, 20, 20, 0, 40, 20, WIDGETS_LOCATION,
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this.addButton(this.jump_button = new SpruceTexturedButtonWidget(jump_button_x, sneak_button_y, 20, 20, 0, 40, 20, WIDGETS_LOCATION,
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this::handle_jump));
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this.addButton(this.fly_button = new TouchscreenButtonWidget(jump_button_x, sneak_button_y, 20, 20, 20, 40, 20, WIDGETS_LOCATION,
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state -> {
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this.addButton(this.fly_button = new SpruceTexturedButtonWidget(jump_button_x, sneak_button_y, 20, 20, 20, 40, 20, WIDGETS_LOCATION,
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(btn, state) -> {
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if (this.fly_button_enable_ticks == 0) this.minecraft.player.abilities.flying = false;
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}));
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this.addButton(this.fly_up_button = new TouchscreenButtonWidget(jump_button_x, sneak_button_y - 5 - 20, 20, 20, 40, 40, 20, WIDGETS_LOCATION,
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this.addButton(this.fly_up_button = new SpruceTexturedButtonWidget(jump_button_x, sneak_button_y - 5 - 20, 20, 20, 40, 40, 20, WIDGETS_LOCATION,
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this::handle_jump));
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this.addButton(this.fly_down_button = new TouchscreenButtonWidget(jump_button_x, sneak_button_y + 20 + 5, 20, 20, 60, 40, 20, WIDGETS_LOCATION,
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state -> ((KeyBindingAccessor) this.minecraft.options.keySneak).handle_press_state(state)));
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this.addButton(this.fly_down_button = new SpruceTexturedButtonWidget(jump_button_x, sneak_button_y + 20 + 5, 20, 20, 60, 40, 20, WIDGETS_LOCATION,
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(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keySneak).handle_press_state(state)));
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this.update_jump_buttons();
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// Movements keys
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this.addButton((this.start_sneak_button = new TouchscreenButtonWidget(sneak_button_x, sneak_button_y, 20, 20, 0, 120, 20, WIDGETS_LOCATION,
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state -> {
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this.addButton((this.start_sneak_button = new SpruceTexturedButtonWidget(sneak_button_x, sneak_button_y, 20, 20, 0, 120, 20, WIDGETS_LOCATION,
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(btn, state) -> {
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if (state) {
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((KeyBindingAccessor) this.minecraft.options.keySneak).handle_press_state(true);
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this.start_sneak_button.visible = false;
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this.end_sneak_button.visible = true;
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}
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})));
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this.addButton((this.end_sneak_button = new TouchscreenButtonWidget(sneak_button_x, sneak_button_y, 20, 20, 20, 120, 20, WIDGETS_LOCATION,
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state -> {
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this.addButton((this.end_sneak_button = new SpruceTexturedButtonWidget(sneak_button_x, sneak_button_y, 20, 20, 20, 120, 20, WIDGETS_LOCATION,
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(btn, state) -> {
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if (state) {
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((KeyBindingAccessor) this.minecraft.options.keySneak).handle_press_state(false);
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this.end_sneak_button.visible = false;
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@@ -223,33 +225,33 @@ public class TouchscreenOverlay extends Screen
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}
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})));
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this.end_sneak_button.visible = false;
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this.addButton(this.forward_left_button = new TouchscreenButtonWidget(sneak_button_x - 20 - 5, sneak_button_y - 5 - 20, 20, 20, 80, 80, 20, WIDGETS_LOCATION,
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state -> {
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this.addButton(this.forward_left_button = new SpruceTexturedButtonWidget(sneak_button_x - 20 - 5, sneak_button_y - 5 - 20, 20, 20, 80, 80, 20, WIDGETS_LOCATION,
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(btn, state) -> {
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((KeyBindingAccessor) this.minecraft.options.keyForward).handle_press_state(state);
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((KeyBindingAccessor) this.minecraft.options.keyLeft).handle_press_state(state);
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this.update_forward_buttons_state(state);
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}));
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this.forward_left_button.visible = false;
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this.addButton(new TouchscreenButtonWidget(sneak_button_x, sneak_button_y - 5 - 20, 20, 20, 0, 80, 20, WIDGETS_LOCATION,
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state -> {
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this.addButton(new SpruceTexturedButtonWidget(sneak_button_x, sneak_button_y - 5 - 20, 20, 20, 0, 80, 20, WIDGETS_LOCATION,
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(btn, state) -> {
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((KeyBindingAccessor) this.minecraft.options.keyForward).handle_press_state(state);
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this.update_forward_buttons_state(state);
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this.forward_left_button.visible = true;
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this.forward_right_button.visible = true;
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}));
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this.addButton(this.forward_right_button = new TouchscreenButtonWidget(sneak_button_x + 20 + 5, sneak_button_y - 5 - 20, 20, 20, 100, 80, 20, WIDGETS_LOCATION,
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state -> {
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this.addButton(this.forward_right_button = new SpruceTexturedButtonWidget(sneak_button_x + 20 + 5, sneak_button_y - 5 - 20, 20, 20, 100, 80, 20, WIDGETS_LOCATION,
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(btn, state) -> {
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((KeyBindingAccessor) this.minecraft.options.keyForward).handle_press_state(state);
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((KeyBindingAccessor) this.minecraft.options.keyRight).handle_press_state(state);
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this.update_forward_buttons_state(state);
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}));
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this.forward_right_button.visible = true;
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this.addButton(new TouchscreenButtonWidget(sneak_button_x + 20 + 5, sneak_button_y, 20, 20, 20, 80, 20, WIDGETS_LOCATION,
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state -> ((KeyBindingAccessor) this.minecraft.options.keyRight).handle_press_state(state)));
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this.addButton(new TouchscreenButtonWidget(sneak_button_x, sneak_button_y + 20 + 5, 20, 20, 40, 80, 20, WIDGETS_LOCATION,
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state -> ((KeyBindingAccessor) this.minecraft.options.keyBack).handle_press_state(state)));
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this.addButton(new TouchscreenButtonWidget(sneak_button_x - 20 - 5, sneak_button_y, 20, 20, 60, 80, 20, WIDGETS_LOCATION,
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state -> ((KeyBindingAccessor) this.minecraft.options.keyLeft).handle_press_state(state)));
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this.addButton(new SpruceTexturedButtonWidget(sneak_button_x + 20 + 5, sneak_button_y, 20, 20, 20, 80, 20, WIDGETS_LOCATION,
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(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keyRight).handle_press_state(state)));
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this.addButton(new SpruceTexturedButtonWidget(sneak_button_x, sneak_button_y + 20 + 5, 20, 20, 40, 80, 20, WIDGETS_LOCATION,
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(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keyBack).handle_press_state(state)));
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this.addButton(new SpruceTexturedButtonWidget(sneak_button_x - 20 - 5, sneak_button_y, 20, 20, 60, 80, 20, WIDGETS_LOCATION,
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(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keyLeft).handle_press_state(state)));
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}
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@Override
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