mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-18 09:15:09 +01:00
Improved Cursors
- Cursor position is now float instead of integer, making movement way smoother - Added a fallback cursor to use in Wayland sessions
This commit is contained in:
@@ -10,21 +10,34 @@
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package eu.midnightdust.midnightcontrols.client.gui;
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import com.mojang.blaze3d.systems.RenderSystem;
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import eu.midnightdust.midnightcontrols.ControlsMode;
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import eu.midnightdust.midnightcontrols.client.enums.ControllerType;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import eu.midnightdust.midnightcontrols.client.MidnightInput;
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import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
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import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
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import eu.midnightdust.midnightcontrols.client.enums.VirtualMouseSkin;
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import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.font.TextRenderer;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.render.BufferBuilder;
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import net.minecraft.client.render.BufferRenderer;
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import net.minecraft.client.render.GameRenderer;
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import net.minecraft.client.render.Tessellator;
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import net.minecraft.client.render.VertexFormat;
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import net.minecraft.client.render.VertexFormats;
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import net.minecraft.client.resource.language.I18n;
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import net.minecraft.client.texture.Sprite;
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import net.minecraft.screen.slot.Slot;
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import net.minecraft.util.Identifier;
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import org.jetbrains.annotations.NotNull;
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import org.joml.Matrix4f;
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import org.lwjgl.glfw.GLFW;
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import static eu.midnightdust.midnightcontrols.MidnightControls.id;
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/**
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* Represents the midnightcontrols renderer.
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*
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@@ -192,14 +205,28 @@ public class MidnightControlsRenderer {
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private static int getButtonTipWidth(@NotNull String action, @NotNull TextRenderer textRenderer) {
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return 15 + 5 + textRenderer.getWidth(action);
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}
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public static void renderWaylandCursor(@NotNull DrawContext context, @NotNull MinecraftClient client) {
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if (MidnightControlsConfig.virtualMouse || client.currentScreen == null || MidnightControlsConfig.controlsMode != ControlsMode.CONTROLLER) return;
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float mouseX = (float) client.mouse.getX() * client.getWindow().getScaledWidth() / client.getWindow().getWidth();
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float mouseY = (float) client.mouse.getY() * client.getWindow().getScaledHeight() / client.getWindow().getHeight();
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try {
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Identifier spritePath = MidnightControlsClient.WAYLAND_CURSOR_TEXTURE_LIGHT;
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if (MidnightControlsConfig.virtualMouseSkin == VirtualMouseSkin.DEFAULT_DARK || MidnightControlsConfig.virtualMouseSkin == VirtualMouseSkin.SECOND_DARK)
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spritePath = MidnightControlsClient.WAYLAND_CURSOR_TEXTURE_DARK;
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Sprite sprite = client.getGuiAtlasManager().getSprite(spritePath);
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drawUnalignedTexturedQuad(sprite.getAtlasId(), context, mouseX, mouseX + 8, mouseY, mouseY + 8, 999, sprite.getMinU(), sprite.getMaxU(), sprite.getMinV(), sprite.getMaxV());
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} catch (IllegalStateException ignored) {}
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}
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public static void renderVirtualCursor(@NotNull DrawContext context, @NotNull MinecraftClient client) {
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if (!MidnightControlsConfig.virtualMouse || (client.currentScreen == null
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|| MidnightInput.isScreenInteractive(client.currentScreen)))
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return;
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int mouseX = (int) (client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());
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int mouseY = (int) (client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight());
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float mouseX = (float) client.mouse.getX() * client.getWindow().getScaledWidth() / client.getWindow().getWidth();
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float mouseY = (float) client.mouse.getY() * client.getWindow().getScaledHeight() / client.getWindow().getHeight();
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boolean hoverSlot = false;
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@@ -217,7 +244,7 @@ public class MidnightControlsRenderer {
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}
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if (!hoverSlot && client.currentScreen != null) {
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var slot = MidnightControlsCompat.getSlotAt(client.currentScreen, mouseX, mouseY);
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var slot = MidnightControlsCompat.getSlotAt(client.currentScreen, (int) mouseX, (int) mouseY);
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if (slot != null) {
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mouseX = slot.x();
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@@ -231,32 +258,21 @@ public class MidnightControlsRenderer {
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mouseY -= 8;
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}
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//context.getMatrices().push();
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context.getMatrices().translate(0f, 0f, 999f);
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drawCursor(context, mouseX, mouseY, hoverSlot, client);
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//context.getMatrices().pop();
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try {
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Sprite sprite = client.getGuiAtlasManager().getSprite(id(MidnightControlsConfig.virtualMouseSkin.getSpritePath() + (hoverSlot ? "_slot" : "")));
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drawUnalignedTexturedQuad(sprite.getAtlasId(), context, mouseX, mouseX + 16, mouseY, mouseY + 16, 999, sprite.getMinU(), sprite.getMaxU(), sprite.getMinV(), sprite.getMaxV());
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} catch (IllegalStateException ignored) {}
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}
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/**
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* Draws the virtual cursor.
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*
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* @param context the context
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* @param x x coordinate
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* @param y y coordinate
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* @param hoverSlot true if hovering a slot, else false
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* @param client the client instance
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*/
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public static void drawCursor(@NotNull DrawContext context, int x, int y, boolean hoverSlot, @NotNull MinecraftClient client) {
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//RenderSystem.disableDepthTest();
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//RenderSystem.setShaderColor(1.f, 1.f, 1.f, 1.f);
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//RenderSystem.disableBlend();
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//RenderSystem.setShaderTexture(0, MidnightControlsClient.CURSOR_TEXTURE);
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context.drawTexture(MidnightControlsClient.CURSOR_TEXTURE, x, y,
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hoverSlot ? 16.f : 0.f, MidnightControlsConfig.virtualMouseSkin.ordinal() * 16.f,
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16, 16, 32, 64);
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context.fill(1, 1, x, y, 0xFFFFFF);
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context.draw();
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//RenderSystem.enableDepthTest();
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private static void drawUnalignedTexturedQuad(Identifier texture, DrawContext context, float x1, float x2, float y1, float y2, float z, float u1, float u2, float v1, float v2) {
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RenderSystem.setShaderTexture(0, texture);
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RenderSystem.setShader(GameRenderer::getPositionTexProgram);
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Matrix4f matrix4f = context.getMatrices().peek().getPositionMatrix();
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BufferBuilder bufferBuilder = Tessellator.getInstance().begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_TEXTURE);
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bufferBuilder.vertex(matrix4f, x1, y1, z).texture(u1, v1);
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bufferBuilder.vertex(matrix4f, x1, y2, z).texture(u1, v2);
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bufferBuilder.vertex(matrix4f, x2, y2, z).texture(u2, v2);
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bufferBuilder.vertex(matrix4f, x2, y1, z).texture(u2, v1);
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BufferRenderer.drawWithGlobalProgram(bufferBuilder.end());
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}
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public record ButtonSize(int length, int height) {
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