mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-13 23:25:10 +01:00
Add controller profiles, Fix HUD issues, Fix Reacharound Outline Color
Addresses #107 and #106
This commit is contained in:
@@ -46,6 +46,7 @@ public class MidnightControlsHud extends Hud {
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private int inventoryButtonWidth = 0;
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private int swapHandsWidth = 0;
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private int swapHandsButtonWidth = 0;
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private boolean showSwapHandsAction = false;
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private int useWidth = 0;
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private int useButtonWidth = 0;
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private BlockHitResult placeHitResult;
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@@ -109,11 +110,7 @@ public class MidnightControlsHud extends Hud {
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int offset = 2 + this.inventoryWidth + this.inventoryButtonWidth + 4;
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int currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x : x - this.inventoryButtonWidth;
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if (!ButtonBinding.INVENTORY.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.INVENTORY, true);
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if (isCrammed) {
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offset = 0;
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y -= 20;
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}
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if (!ButtonBinding.SWAP_HANDS.isNotBound()) this.drawButton(matrices, currentX += (MidnightControlsConfig.hudSide == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
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if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawButton(matrices, currentX += (MidnightControlsConfig.hudSide == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
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offset = 2 + this.swapHandsWidth + this.dropItemButtonWidth + 4;
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if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
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currentX += -offset;
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@@ -127,6 +124,13 @@ public class MidnightControlsHud extends Hud {
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public void renderSecondIcons(MatrixStack matrices, int x, int y) {
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int offset;
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int currentX = x;
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if (isCrammed && showSwapHandsAction && !this.client.options.getShowSubtitles().getValue() && !ButtonBinding.SWAP_HANDS.isNotBound()) {
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if (MidnightControlsConfig.hudSide == HudSide.LEFT)
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currentX -= this.useButtonWidth;
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this.drawButton(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
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currentX = x;
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y -= 20;
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}
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if (!this.placeAction.isEmpty() && (!ButtonBinding.USE.isNotBound()) ) {
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if (MidnightControlsConfig.hudSide == HudSide.LEFT)
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currentX -= this.useButtonWidth;
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@@ -151,11 +155,7 @@ public class MidnightControlsHud extends Hud {
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if (!ButtonBinding.INVENTORY.isNotBound()) this.drawTip(matrices, currentX, y, ButtonBinding.INVENTORY, true);
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currentX += MidnightControlsConfig.hudSide == HudSide.LEFT ? this.inventoryWidth + 4 + this.swapHandsButtonWidth + 2
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: -this.swapHandsWidth - 2 - this.swapHandsButtonWidth - 4;
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if (isCrammed) {
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currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.inventoryButtonWidth + 2 : x - this.inventoryButtonWidth - 2 - this.inventoryWidth;
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y -= 20;
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}
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if (!ButtonBinding.SWAP_HANDS.isNotBound()) this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
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if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
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if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
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currentX += -this.dropItemWidth - 2 - this.dropItemButtonWidth - 4;
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} else {
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@@ -168,6 +168,14 @@ public class MidnightControlsHud extends Hud {
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public void renderSecondSection(MatrixStack matrices, int x, int y) {
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int currentX = x;
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if (isCrammed && showSwapHandsAction && !this.client.options.getShowSubtitles().getValue() && !ButtonBinding.SWAP_HANDS.isNotBound()) {
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currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.swapHandsButtonWidth + 2 : -this.swapHandsButtonWidth - 2 - this.swapHandsWidth;
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this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
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currentX = x;
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y -= 20;
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}
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if (!this.placeAction.isEmpty()) {
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currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.useButtonWidth + 2 : -this.useButtonWidth - 2 - this.useWidth;
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@@ -244,6 +252,7 @@ public class MidnightControlsHud extends Hud {
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placeAction = customUseAction;
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this.placeAction = placeAction;
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this.showSwapHandsAction = !this.client.player.getMainHandStack().isEmpty() || !this.client.player.getOffHandStack().isEmpty();
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// Cache the "Use" tip width.
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if (this.placeAction.isEmpty())
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