mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-13 23:25:10 +01:00
MidnightControls 1.2.0 - Touchscreen, Modded Keybinds, Bugfixes
- Added #40 (Modded keybind support) - Added #20 (Touchscreen support) - Improved #13 (Sodium screen controller support) - Attempt to fix #31 & #38 (Jittery input on low FPS) - Fixed #35 (Front placing being broken) - Fixed #32 (Option to disable double tap to sprint) - Fixed #27 (Auto-adapt controller icons) - Fixed #19 (HUD-scaling on big scales) - Fixed #36 (Crash on game load) - Fixed reset option - Fixed scrolling in trading screens - Disable features that might be considered as cheats (install MidnightControlsExtra to enable)
This commit is contained in:
@@ -9,18 +9,18 @@
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package eu.midnightdust.midnightcontrols.client.gui;
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import dev.lambdaurora.spruceui.widget.SpruceTexturedButtonWidget;
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import dev.lambdaurora.spruceui.Position;
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import dev.lambdaurora.spruceui.widget.SpruceButtonWidget;
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import eu.midnightdust.midnightcontrols.client.HudSide;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import eu.midnightdust.midnightcontrols.client.gui.widget.SilentTexturedButtonWidget;
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import eu.midnightdust.midnightcontrols.client.util.KeyBindingAccessor;
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import net.minecraft.client.gui.screen.ChatScreen;
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import net.minecraft.client.gui.screen.GameMenuScreen;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.gui.screen.ingame.InventoryScreen;
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import net.minecraft.client.gui.widget.ButtonWidget;
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import net.minecraft.client.gui.widget.TexturedButtonWidget;
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import net.minecraft.client.option.KeyBinding;
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import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
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import net.minecraft.text.Text;
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import net.minecraft.util.Arm;
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@@ -37,265 +37,259 @@ import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y;
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* Represents the touchscreen overlay
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*/
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public class TouchscreenOverlay extends Screen {
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public static final Identifier WIDGETS_LOCATION = new Identifier("midnightcontrols", "textures/gui/widgets.png");
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private MidnightControlsClient mod;
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private SpruceTexturedButtonWidget jumpButton;
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private SpruceTexturedButtonWidget flyButton;
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private SpruceTexturedButtonWidget flyUpButton;
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private SpruceTexturedButtonWidget flyDownButton;
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private int flyButtonEnableTicks = 0;
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private int forwardButtonTick = 0;
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private SpruceTexturedButtonWidget forwardLeftButton;
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private SpruceTexturedButtonWidget forwardRightButton;
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private SpruceTexturedButtonWidget startSneakButton;
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private SpruceTexturedButtonWidget endSneakButton;
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public static final Identifier WIDGETS_LOCATION = new Identifier("midnightcontrols", "textures/gui/widgets.png");
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private MidnightControlsClient mod;
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private SilentTexturedButtonWidget jumpButton;
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private SilentTexturedButtonWidget flyButton;
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private SilentTexturedButtonWidget flyUpButton;
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private SilentTexturedButtonWidget flyDownButton;
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private int flyButtonEnableTicks = 0;
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private int forwardButtonTick = 0;
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private SilentTexturedButtonWidget forwardLeftButton;
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private SilentTexturedButtonWidget forwardRightButton;
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private SilentTexturedButtonWidget startSneakButton;
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private SilentTexturedButtonWidget endSneakButton;
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public TouchscreenOverlay(@NotNull MidnightControlsClient mod)
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{
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public TouchscreenOverlay(@NotNull MidnightControlsClient mod) {
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super(Text.literal("Touchscreen overlay"));
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this.mod = mod;
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this.passEvents = true;
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}
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// @Override
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// public boolean shouldPause()
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// {
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// return false;
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// }
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//
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// @Override
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// public boolean keyPressed(int keyCode, int scanCode, int modifiers)
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// {
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// super.keyPressed(keyCode,scanCode,modifiers);
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// //return false;
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// return true;
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// }
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//
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// private void pauseGame(boolean bl)
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// {
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// if (this.client == null)
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// return;
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// boolean bl2 = this.client.isIntegratedServerRunning() && !this.client.getServer().isRemote();
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// if (bl2) {
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// this.client.setScreen(new GameMenuScreen(!bl));
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// this.client.getSoundManager().pauseAll();
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// } else {
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// this.client.setScreen(new GameMenuScreen(true));
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// }
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// }
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//
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// /**
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// * Updates the forward button ticks cooldown.
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// *
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// * @param state The button state.
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// *
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// */
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// private void updateForwardButtonsState(boolean state)
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// {
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// if (state)
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// this.forwardButtonTick = -1;
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// else
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// this.forwardButtonTick = 20;
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// }
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//
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// /**
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// * Updates the jump buttons.
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// */
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// private void updateJumpButtons()
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// {
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// if (this.client == null)
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// return;
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// if (!this.client.interactionManager.isFlyingLocked()) {
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// boolean oldStateFly = this.flyButton.visible;
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// this.jumpButton.visible = false;
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// this.flyButton.visible = true;
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// this.flyUpButton.visible = true;
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// this.flyDownButton.visible = true;
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// if (oldStateFly != this.flyButton.visible) {
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// this.flyButtonEnableTicks = 5;
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// this.handleJump(null, false);
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// } else if (this.flyButtonEnableTicks > 0)
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// this.flyButtonEnableTicks--;
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// } else {
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// this.jumpButton.visible = true;
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// this.flyButton.visible = false;
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// this.flyUpButton.visible = false;
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// this.flyDownButton.visible = false;
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// }
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// }
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//
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// /**
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// * Handles the jump button.
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// *
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// * @param btn The pressed button.
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// * @param state The state of the jump button.
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// */
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// private void handleJump(ButtonWidget btn, boolean state)
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// {
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// ((KeyBindingAccessor) this.client.options.keyJump).midnightcontrols$handlePressState(state);
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// }
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//
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// @Override
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// public void tick()
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// {
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// if (this.forwardButtonTick > 0) {
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// this.forwardButtonTick--;
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// } else if (this.forwardButtonTick == 0) {
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// if (this.forwardLeftButton.visible)
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// this.forwardLeftButton.visible = false;
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// if (this.forwardRightButton.visible)
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// this.forwardRightButton.visible = false;
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// }
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// this.updateJumpButtons();
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// }
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//
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// @Override
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// protected void init()
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// {
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// super.init();
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// int scaledWidth = this.client.getWindow().getScaledWidth();
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// int scaledHeight = this.client.getWindow().getScaledHeight();
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// this.addDrawableChild(new TexturedButtonWidget(scaledWidth / 2 - 20, 0, 20, 20, 0, 106, 20, ButtonWidget.WIDGETS_LOCATION, 256, 256,
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// btn -> this.client.setScreen(new ChatScreen("")), LiteralText.EMPTY));
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// this.addDrawableChild(new TexturedButtonWidget(scaledWidth / 2, 0, 20, 20, 0, 0, 20, WIDGETS_LOCATION, 256, 256,
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// btn -> this.pauseGame(false)));
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// // Inventory buttons.
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// int inventoryButtonX = scaledWidth / 2;
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// int inventoryButtonY = scaledHeight - 16 - 5;
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// if (this.client.options.mainArm == Arm.LEFT) {
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// inventoryButtonX = inventoryButtonX - 91 - 24;
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// } else {
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// inventoryButtonX = inventoryButtonX + 91 + 4;
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// }
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// this.addDrawableChild(new TexturedButtonWidget(inventoryButtonX, inventoryButtonY, 20, 20, 20, 0, 20, WIDGETS_LOCATION, 256, 256,
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// btn -> {
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// if (this.client.interactionManager.hasRidingInventory()) {
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// this.client.player.openRidingInventory();
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// } else {
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// this.client.getTutorialManager().onInventoryOpened();
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// this.client.openScreen(new InventoryScreen(this.client.player));
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// }
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// }));
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// int jumpButtonX, swapHandsX, sneakButtonX;
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// int sneakButtonY = scaledHeight - 10 - 40 - 5;
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// if (MidnightControlsConfig.hudSide == HudSide.LEFT) {
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// jumpButtonX = scaledWidth - 20 - 20;
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// swapHandsX = jumpButtonX - 5 - 40;
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// sneakButtonX = 10 + 20 + 5;
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// } else {
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// jumpButtonX = 20;
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// swapHandsX = jumpButtonX + 5 + 40;
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// sneakButtonX = scaledWidth - 10 - 40 - 5;
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// }
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// // Swap items hand.
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// this.addDrawableChild(new SpruceTexturedButtonWidget(swapHandsX, sneakButtonY, 20, 20, 0, 160, 20, WIDGETS_LOCATION,
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// (btn, state) -> {
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// if (state) {
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// if (!this.client.player.isSpectator()) {
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// this.client.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.SWAP_ITEM_WITH_OFFHAND, BlockPos.ORIGIN, Direction.DOWN));
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// }
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// }
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// }));
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// // Drop
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// this.addDrawableChild(new SpruceTexturedButtonWidget(swapHandsX, sneakButtonY + 5 + 20, 20, 20, 20, 160, 20, WIDGETS_LOCATION,
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// (btn, state) -> ((KeyBindingAccessor) this.client.options.keyDrop).midnightcontrols$handlePressState(state)));
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// // Jump keys
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// this.addDrawableChild(this.jumpButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY, 20, 20, 0, 40, 20, WIDGETS_LOCATION,
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// this::handleJump));
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// this.addDrawableChild(this.flyButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY, 20, 20, 20, 40, 20, WIDGETS_LOCATION,
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// (btn, state) -> {
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// if (this.flyButtonEnableTicks == 0) this.client..abilities.flying = false;
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// }));
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// this.addDrawableChild(this.flyUpButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY - 5 - 20, 20, 20, 40, 40, 20, WIDGETS_LOCATION,
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// this::handleJump));
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// this.addDrawableChild(this.flyDownButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY + 20 + 5, 20, 20, 60, 40, 20, WIDGETS_LOCATION,
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// (btn, state) -> ((KeyBindingAccessor) this.client.options.keySneak).midnightcontrols$handlePressState(state)));
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// this.updateJumpButtons();
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// // Movements keys
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// this.addDrawableChild((this.startSneakButton = new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY, 20, 20, 0, 120, 20, WIDGETS_LOCATION,
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// (btn, state) -> {
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// if (state) {
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// ((KeyBindingAccessor) this.client.options.keySneak).midnightcontrols$handlePressState(true);
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// this.startSneakButton.setVisible(false);
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// this.endSneakButton.setVisible(true);
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// }
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// })));
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// this.addDrawableChild((this.endSneakButton = new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY, 20, 20, 20, 120, 20, WIDGETS_LOCATION,
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// (btn, state) -> {
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// if (state) {
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// ((KeyBindingAccessor) this.client.options.keySneak).midnightcontrols$handlePressState(false);
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// this.endSneakButton.setVisible(false);
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// this.startSneakButton.setVisible(true);
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// }
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// })));
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// this.endSneakButton.setVisible(false);
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// this.addDrawableChild(this.forwardLeftButton = new SpruceTexturedButtonWidget(sneakButtonX - 20 - 5, sneakButtonY - 5 - 20, 20, 20, 80, 80, 20, WIDGETS_LOCATION,
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// (btn, state) -> {
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// ((KeyBindingAccessor) this.client.options.keyForward).midnightcontrols$handlePressState(state);
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// ((KeyBindingAccessor) this.client.options.keyLeft).midnightcontrols$handlePressState(state);
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// this.updateForwardButtonsState(state);
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// }));
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// this.forwardLeftButton.setVisible(false);
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// this.addDrawableChild(new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY - 5 - 20, 20, 20, 0, 80, 20, WIDGETS_LOCATION,
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// (btn, state) -> {
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// ((KeyBindingAccessor) this.client.options.keyForward).midnightcontrols$handlePressState(state);
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// this.updateForwardButtonsState(state);
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// this.forwardLeftButton.setVisible(true);
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// this.forwardRightButton.setVisible(true);
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// }));
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// this.addDrawableChild(this.forwardRightButton = new SpruceTexturedButtonWidget(sneakButtonX + 20 + 5, sneakButtonY - 5 - 20, 20, 20, 100, 80, 20, WIDGETS_LOCATION,
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// (btn, state) -> {
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// ((KeyBindingAccessor) this.client.options.keyForward).midnightcontrols$handlePressState(state);
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// ((KeyBindingAccessor) this.client.options.keyRight).midnightcontrols$handlePressState(state);
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// this.updateForwardButtonsState(state);
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// }));
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// this.forwardRightButton.setVisible(true);
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// this.addDrawableChild(new SpruceTexturedButtonWidget(sneakButtonX + 20 + 5, sneakButtonY, 20, 20, 20, 80, 20, WIDGETS_LOCATION,
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// (btn, state) -> ((KeyBindingAccessor) this.client.options.keyRight).midnightcontrols$handlePressState(state)));
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// this.addDrawableChild(new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY + 20 + 5, 20, 20, 40, 80, 20, WIDGETS_LOCATION,
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// (btn, state) -> ((KeyBindingAccessor) this.client.options.keyBack).midnightcontrols$handlePressState(state)));
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// this.addDrawableChild(new SpruceTexturedButtonWidget(sneakButtonX - 20 - 5, sneakButtonY, 20, 20, 60, 80, 20, WIDGETS_LOCATION,
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// (btn, state) -> ((KeyBindingAccessor) this.client.options.keyLeft).midnightcontrols$handlePressState(state)));
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//
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// this.children().forEach(button -> {
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// if (button instanceof SpruceTexturedButtonWidget) {
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// ((SpruceTexturedButtonWidget) button).setSilent(true);
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// }
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// });
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// }
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//
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// @Override
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// public boolean mouseClicked(double mouseX, double mouseY, int button)
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// {
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// if (mouseY >= (double) (this.height - 22) && this.client != null && this.client.player != null) {
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// int centerX = this.width / 2;
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// if (mouseX >= (double) (centerX - 90) && mouseX <= (double) (centerX + 90)) {
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// for (int slot = 0; slot < 9; ++slot) {
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// int slotX = centerX - 90 + slot * 20 + 2;
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// if (mouseX >= (double) slotX && mouseX <= (double) (slotX + 20)) {
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// this.client.player.getInventory().selectedSlot = slot;
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// return true;
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// }
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// }
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// }
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// }
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// return super.mouseClicked(mouseX, mouseY, button);
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// }
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//
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// @Override
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// public boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY)
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// {
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// if (button == GLFW.GLFW_MOUSE_BUTTON_1 && this.client != null) {
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// if (deltaY > 0.01)
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// this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 2);
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// else if (deltaY < 0.01)
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// this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 1);
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//
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// if (deltaX > 0.01)
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// this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 2);
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// else if (deltaX < 0.01)
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// this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 1);
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// }
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// return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY);
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// }
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@Override
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public boolean shouldPause()
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{
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return false;
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}
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@Override
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public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
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super.keyPressed(keyCode,scanCode,modifiers);
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//return false;
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return true;
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}
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private void pauseGame(boolean bl) {
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if (this.client == null)
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return;
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boolean bl2 = this.client.isIntegratedServerRunning() && !this.client.getServer().isRemote();
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if (bl2) {
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this.client.setScreen(new GameMenuScreen(!bl));
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this.client.getSoundManager().pauseAll();
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} else {
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this.client.setScreen(new GameMenuScreen(true));
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}
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}
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/**
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* Updates the forward button ticks cooldown.
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*
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* @param state The button state.
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*
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*/
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private void updateForwardButtonsState(boolean state) {
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if (state)
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this.forwardButtonTick = -1;
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else
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this.forwardButtonTick = 20;
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}
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/**
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* Updates the jump buttons.
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*/
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private void updateJumpButtons() {
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if (this.client == null)
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return;
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if (!this.client.interactionManager.isFlyingLocked()) {
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boolean oldStateFly = this.flyButton.isVisible();
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this.jumpButton.setVisible(false);
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this.flyButton.setVisible(true);
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this.flyUpButton.setVisible(true);
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this.flyDownButton.setVisible(true);
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if (oldStateFly != this.flyButton.isVisible()) {
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this.flyButtonEnableTicks = 5;
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this.setJump(false);
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} else if (this.flyButtonEnableTicks > 0)
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this.flyButtonEnableTicks--;
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} else {
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this.jumpButton.setVisible(true);
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this.flyButton.setVisible(false);
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this.flyUpButton.setVisible(false);
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this.flyDownButton.setVisible(false);
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}
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}
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||||
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/**
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* Handles the jump button.
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*
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* @param btn The pressed button.
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*/
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private void handleJump(SpruceButtonWidget btn) {
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((KeyBindingAccessor) this.client.options.jumpKey).midnightcontrols$handlePressState(btn.isActive());
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}
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/**
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* Handles the jump button.
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*
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||||
* @param state The state.
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||||
*/
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private void setJump(boolean state) {
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((KeyBindingAccessor) this.client.options.jumpKey).midnightcontrols$handlePressState(state);
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||||
}
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||||
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||||
@Override
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||||
public void tick() {
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||||
if (this.forwardButtonTick > 0) {
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this.forwardButtonTick--;
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||||
} else if (this.forwardButtonTick == 0) {
|
||||
if (this.forwardLeftButton.isVisible())
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||||
this.forwardLeftButton.setVisible(false);
|
||||
if (this.forwardRightButton.isVisible())
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||||
this.forwardRightButton.setVisible(false);
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||||
}
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||||
this.updateJumpButtons();
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||||
}
|
||||
|
||||
@Override
|
||||
protected void init() {
|
||||
super.init();
|
||||
int scaledWidth = this.client.getWindow().getScaledWidth();
|
||||
int scaledHeight = this.client.getWindow().getScaledHeight();
|
||||
this.addDrawableChild(new TexturedButtonWidget(scaledWidth / 2 - 20, 0, 20, 20, 0, 106, 20, new Identifier("textures/gui/widgets.png"), 256, 256,
|
||||
btn -> this.client.setScreen(new ChatScreen("")), Text.empty()));
|
||||
this.addDrawableChild(new TexturedButtonWidget(scaledWidth / 2, 0, 20, 20, 0, 0, 20, WIDGETS_LOCATION, 256, 256,
|
||||
btn -> this.pauseGame(false)));
|
||||
// Inventory buttons.
|
||||
int inventoryButtonX = scaledWidth / 2;
|
||||
int inventoryButtonY = scaledHeight - 16 - 5;
|
||||
if (this.client.options.getMainArm().getValue() == Arm.LEFT) {
|
||||
inventoryButtonX = inventoryButtonX - 91 - 24;
|
||||
} else {
|
||||
inventoryButtonX = inventoryButtonX + 91 + 4;
|
||||
}
|
||||
this.addDrawableChild(new TexturedButtonWidget(inventoryButtonX, inventoryButtonY, 20, 20, 20, 0, 20, WIDGETS_LOCATION, 256, 256,
|
||||
btn -> {
|
||||
if (this.client.interactionManager.hasRidingInventory()) {
|
||||
this.client.player.openRidingInventory();
|
||||
} else {
|
||||
this.client.getTutorialManager().onInventoryOpened();
|
||||
this.client.setScreen(new InventoryScreen(this.client.player));
|
||||
}
|
||||
}));
|
||||
int jumpButtonX, swapHandsX, sneakButtonX;
|
||||
int sneakButtonY = scaledHeight - 10 - 40 - 5;
|
||||
if (MidnightControlsConfig.hudSide == HudSide.LEFT) {
|
||||
jumpButtonX = scaledWidth - 20 - 20;
|
||||
swapHandsX = jumpButtonX - 5 - 40;
|
||||
sneakButtonX = 10 + 20 + 5;
|
||||
} else {
|
||||
jumpButtonX = 20;
|
||||
swapHandsX = jumpButtonX + 5 + 40;
|
||||
sneakButtonX = scaledWidth - 10 - 40 - 5;
|
||||
}
|
||||
// Swap items hand.
|
||||
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(swapHandsX, sneakButtonY), 20, 20, Text.empty(),
|
||||
button -> {
|
||||
if (button.isActive()) {
|
||||
if (!this.client.player.isSpectator()) {
|
||||
this.client.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.SWAP_ITEM_WITH_OFFHAND, BlockPos.ORIGIN, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
},0, 160, 20, WIDGETS_LOCATION));
|
||||
// Drop
|
||||
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(swapHandsX, sneakButtonY + 5 + 20), 20, 20, Text.empty(), btn ->
|
||||
((KeyBindingAccessor) this.client.options.dropKey).midnightcontrols$handlePressState(btn.isActive()), 0, 160, 20, WIDGETS_LOCATION));
|
||||
// Jump keys
|
||||
this.addDrawableChild(this.jumpButton = new SilentTexturedButtonWidget(Position.of(jumpButtonX, sneakButtonY), 20, 20, Text.empty(), this::handleJump, 0, 40, 20, WIDGETS_LOCATION));
|
||||
this.addDrawableChild(this.flyButton = new SilentTexturedButtonWidget(Position.of(jumpButtonX, sneakButtonY), 20, 20, Text.empty(),btn -> {
|
||||
if (this.flyButtonEnableTicks == 0) this.client.player.getAbilities().flying = false;
|
||||
}, 20, 40, 20, WIDGETS_LOCATION)
|
||||
);
|
||||
this.addDrawableChild(this.flyUpButton = new SilentTexturedButtonWidget(Position.of(jumpButtonX, sneakButtonY - 5 - 20), 20, 20,Text.empty(),
|
||||
this::handleJump, 40, 40, 20, WIDGETS_LOCATION
|
||||
));
|
||||
this.addDrawableChild(this.flyDownButton = new SilentTexturedButtonWidget(Position.of(jumpButtonX, sneakButtonY + 20 + 5), 20, 20, Text.empty(),
|
||||
btn -> ((KeyBindingAccessor) this.client.options.sneakKey).midnightcontrols$handlePressState(btn.isActive()), 60, 40, 20, WIDGETS_LOCATION
|
||||
));
|
||||
this.updateJumpButtons();
|
||||
// Movements keys
|
||||
this.addDrawableChild((this.startSneakButton = new SilentTexturedButtonWidget(Position.of(sneakButtonX, sneakButtonY), 20, 20, Text.empty(), btn -> {
|
||||
if (btn.isActive()) {
|
||||
((KeyBindingAccessor) this.client.options.sneakKey).midnightcontrols$handlePressState(true);
|
||||
this.startSneakButton.setVisible(false);
|
||||
this.endSneakButton.setVisible(true);
|
||||
}
|
||||
}, 0, 120, 20, WIDGETS_LOCATION))
|
||||
);
|
||||
this.addDrawableChild((this.endSneakButton = new SilentTexturedButtonWidget(Position.of(sneakButtonX, sneakButtonY), 20, 20, Text.empty(), btn -> {
|
||||
if (btn.isActive()) {
|
||||
((KeyBindingAccessor) this.client.options.sneakKey).midnightcontrols$handlePressState(false);
|
||||
this.endSneakButton.setVisible(false);
|
||||
this.startSneakButton.setVisible(true);
|
||||
}
|
||||
}, 20, 120, 20, WIDGETS_LOCATION)));
|
||||
this.endSneakButton.setVisible(false);
|
||||
this.addDrawableChild(this.forwardLeftButton = new SilentTexturedButtonWidget(Position.of(sneakButtonX - 20 - 5, sneakButtonY - 5 - 20), 20, 20, Text.empty(), btn -> {
|
||||
((KeyBindingAccessor) this.client.options.forwardKey).midnightcontrols$handlePressState(btn.isActive());
|
||||
((KeyBindingAccessor) this.client.options.leftKey).midnightcontrols$handlePressState(btn.isActive());
|
||||
this.updateForwardButtonsState(btn.isActive());
|
||||
}, 80, 80, 20, WIDGETS_LOCATION
|
||||
));
|
||||
this.forwardLeftButton.setVisible(false);
|
||||
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(sneakButtonX, sneakButtonY - 5 - 20), 20, 20, Text.empty(), btn -> {
|
||||
((KeyBindingAccessor) this.client.options.forwardKey).midnightcontrols$handlePressState(btn.isActive());
|
||||
this.updateForwardButtonsState(btn.isActive());
|
||||
this.forwardLeftButton.setVisible(true);
|
||||
this.forwardRightButton.setVisible(true);
|
||||
}, 0, 80, 20, WIDGETS_LOCATION
|
||||
));
|
||||
this.addDrawableChild(this.forwardRightButton = new SilentTexturedButtonWidget(Position.of(sneakButtonX + 20 + 5, sneakButtonY - 5 - 20), 20, 20, Text.empty(), btn -> {
|
||||
((KeyBindingAccessor) this.client.options.forwardKey).midnightcontrols$handlePressState(btn.isActive());
|
||||
((KeyBindingAccessor) this.client.options.rightKey).midnightcontrols$handlePressState(btn.isActive());
|
||||
this.updateForwardButtonsState(btn.isActive());
|
||||
}, 100, 80, 20, WIDGETS_LOCATION
|
||||
));
|
||||
this.forwardRightButton.setVisible(true);
|
||||
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(sneakButtonX + 20 + 5, sneakButtonY), 20, 20, Text.empty(),
|
||||
btn -> ((KeyBindingAccessor) this.client.options.rightKey).midnightcontrols$handlePressState(btn.isActive()), 20, 80, 20, WIDGETS_LOCATION
|
||||
));
|
||||
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(sneakButtonX, sneakButtonY + 20 + 5), 20, 20, Text.empty(),
|
||||
btn -> ((KeyBindingAccessor) this.client.options.backKey).midnightcontrols$handlePressState(btn.isActive()), 40, 80, 20, WIDGETS_LOCATION
|
||||
));
|
||||
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(sneakButtonX - 20 - 5, sneakButtonY), 20, 20, Text.empty(),
|
||||
btn -> ((KeyBindingAccessor) this.client.options.leftKey).midnightcontrols$handlePressState(btn.isActive()), 60, 80, 20, WIDGETS_LOCATION
|
||||
));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int button) {
|
||||
if (mouseY >= (double) (this.height - 22) && this.client != null && this.client.player != null) {
|
||||
int centerX = this.width / 2;
|
||||
if (mouseX >= (double) (centerX - 90) && mouseX <= (double) (centerX + 90)) {
|
||||
for (int slot = 0; slot < 9; ++slot) {
|
||||
int slotX = centerX - 90 + slot * 20 + 2;
|
||||
if (mouseX >= (double) slotX && mouseX <= (double) (slotX + 20)) {
|
||||
this.client.player.getInventory().selectedSlot = slot;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.mouseClicked(mouseX, mouseY, button);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY) {
|
||||
if (button == GLFW.GLFW_MOUSE_BUTTON_1 && this.client != null) {
|
||||
if (deltaY > 0.01)
|
||||
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 2);
|
||||
else if (deltaY < 0.01)
|
||||
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 1);
|
||||
|
||||
if (deltaX > 0.01)
|
||||
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 2);
|
||||
else if (deltaX < 0.01)
|
||||
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 1);
|
||||
}
|
||||
return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user