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https://github.com/TeamMidnightDust/MidnightControls.git
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MidnightControls 1.2.0 - Touchscreen, Modded Keybinds, Bugfixes
- Added #40 (Modded keybind support) - Added #20 (Touchscreen support) - Improved #13 (Sodium screen controller support) - Attempt to fix #31 & #38 (Jittery input on low FPS) - Fixed #35 (Front placing being broken) - Fixed #32 (Option to disable double tap to sprint) - Fixed #27 (Auto-adapt controller icons) - Fixed #19 (HUD-scaling on big scales) - Fixed #36 (Crash on game load) - Fixed reset option - Fixed scrolling in trading screens - Disable features that might be considered as cheats (install MidnightControlsExtra to enable)
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@@ -10,6 +10,8 @@
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package eu.midnightdust.midnightcontrols.client.gui;
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import com.mojang.blaze3d.systems.RenderSystem;
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import eu.midnightdust.midnightcontrols.MidnightControls;
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import eu.midnightdust.midnightcontrols.client.ControllerType;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import eu.midnightdust.midnightcontrols.client.MidnightInput;
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@@ -106,7 +108,7 @@ public class MidnightControlsRenderer {
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second = true;
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}
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int controllerType = MidnightControlsConfig.controllerType.getId();
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int controllerType = MidnightControlsConfig.controllerType == ControllerType.DEFAULT ? MidnightControlsConfig.matchControllerToType().getId() : MidnightControlsConfig.controllerType.getId();
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boolean axis = false;
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int buttonOffset = button * 15;
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switch (button) {
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