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MidnightControls 1.2.0 - Touchscreen, Modded Keybinds, Bugfixes
- Added #40 (Modded keybind support) - Added #20 (Touchscreen support) - Improved #13 (Sodium screen controller support) - Attempt to fix #31 & #38 (Jittery input on low FPS) - Fixed #35 (Front placing being broken) - Fixed #32 (Option to disable double tap to sprint) - Fixed #27 (Auto-adapt controller icons) - Fixed #19 (HUD-scaling on big scales) - Fixed #36 (Crash on game load) - Fixed reset option - Fixed scrolling in trading screens - Disable features that might be considered as cheats (install MidnightControlsExtra to enable)
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/*
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* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of midnightcontrols.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package eu.midnightdust.midnightcontrols.client.compat;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
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import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
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import io.github.kosmx.emotes.arch.gui.screen.ingame.FastChosseScreen;
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import io.github.kosmx.emotes.main.network.ClientEmotePlay;
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import org.jetbrains.annotations.NotNull;
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/**
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* Represents a compatibility handler for Emotecraft.
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*
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* @author Motschen
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* @version 1.4.3
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* @since 1.0.0
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*/
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public class EmotecraftCompat implements CompatHandler {
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@Override
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public void handle(@NotNull MidnightControlsClient mod) {
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new ButtonBinding.Builder("key.emotecraft.fastchoose")
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.buttons(16)
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.onlyInGame()
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.cooldown(true)
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.category(ButtonBinding.MISC_CATEGORY)
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.action((client, button, value, action) -> {
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client.setScreen(new FastChosseScreen(null));
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return true;
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})
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.register();
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new ButtonBinding.Builder("key.emotecraft.stop")
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.buttons(17)
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.onlyInGame()
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.cooldown(true)
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.category(ButtonBinding.MISC_CATEGORY)
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.action((client, button, value, action) -> {
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ClientEmotePlay.clientStopLocalEmote();
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return true;
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})
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.register();
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}
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}
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