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MidnightControls 1.7.2 - Port to 1.19.3, various new options
- Update to 1.19.3 (Tabbing through creative tabs behaves the same as before, that was hard) - Add an option to move the chat input field to the top of the screen for better input on devices using an on-screen keyboard - Add an option to make the left joystick behave like a mouse in every screen - Add a button to more easily access the Advanced Config
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package eu.midnightdust.midnightcontrols.client.mixin;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import net.minecraft.client.gui.screen.ChatScreen;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.gui.widget.TextFieldWidget;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.text.Text;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(ChatScreen.class)
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public abstract class ChatScreenMixin extends Screen {
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@Shadow protected TextFieldWidget chatField;
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protected ChatScreenMixin(Text title) {
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super(title);
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}
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@Inject(at = @At("TAIL"), method = "init")
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private void midnightcontrols$moveInputField(CallbackInfo ci) {
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if (MidnightControlsConfig.moveChat) chatField.setY(4);
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}
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/widget/TextFieldWidget;setTextFieldFocused(Z)V", shift = At.Shift.AFTER))
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private void midnightcontrols$moveInputFieldBackground(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (MidnightControlsConfig.moveChat) matrices.translate(0f, -this.height + 16, 0f);
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}
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/widget/TextFieldWidget;render(Lnet/minecraft/client/util/math/MatrixStack;IIF)V", shift = At.Shift.BEFORE))
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private void midnightcontrols$dontMoveOtherStuff(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (MidnightControlsConfig.moveChat) matrices.translate(0f, this.height - 16, 0f);
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}
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}
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