mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
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Even more touchscreen improvements
- Fixed #222 Touch-specific improvements - Interactive items can now be used correctly - Drop button now works - Most Keybinds will now work correctly while in touchscreen mode - Added Touch category to simple options screen
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@@ -1,5 +1,17 @@
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package eu.midnightdust.midnightcontrols.client.touch;
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import net.minecraft.text.Text;
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import org.jetbrains.annotations.NotNull;
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public enum TouchMode {
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CROSSHAIR, FINGER_POS
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CROSSHAIR, FINGER_POS;
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public Text getTranslatedText() {
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return Text.translatable("midnightcontrols.midnightconfig.enum."+this.getClass().getSimpleName()+"."+this.name());
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}
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public @NotNull TouchMode next() {
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var v = values();
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if (v.length == this.ordinal() + 1)
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return v[0];
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return v[this.ordinal() + 1];
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}
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}
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@@ -4,6 +4,8 @@ import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.Camera;
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import net.minecraft.entity.projectile.ProjectileUtil;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.UseAction;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.hit.EntityHitResult;
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import net.minecraft.util.hit.HitResult;
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@@ -57,4 +59,8 @@ public class TouchUtils {
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return new Vec3d(target.x, target.y, target.z).add(camera.getPos());
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}
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public static boolean hasInWorldUseAction(ItemStack stack) {
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UseAction action = stack.getUseAction();
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return action == UseAction.BOW || action == UseAction.BRUSH || action == UseAction.SPEAR;
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}
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}
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@@ -0,0 +1,43 @@
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package eu.midnightdust.midnightcontrols.client.touch.gui;
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import dev.lambdaurora.spruceui.Position;
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import dev.lambdaurora.spruceui.widget.SpruceButtonWidget;
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import eu.midnightdust.midnightcontrols.MidnightControlsConstants;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import net.minecraft.item.ArmorItem;
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import net.minecraft.item.PotionItem;
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import net.minecraft.text.Text;
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import net.minecraft.util.UseAction;
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public class ItemUseButtonWidget extends SpruceButtonWidget {
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public ItemUseButtonWidget(Position position, int width, int height, Text message, PressAction action) {
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super(position, width, height, message, action);
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}
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@Override
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protected void onRelease(double mouseX, double mouseY) {
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assert client.player != null;
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assert client.interactionManager != null;
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UseAction action = client.player.getMainHandStack().getUseAction();
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if (action == UseAction.SPYGLASS || action == UseAction.TOOT_HORN) client.interactionManager.stopUsingItem(client.player);
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super.onRelease(mouseX, mouseY);
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}
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@Override
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public void setVisible(boolean visible) {
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if (visible && client.player != null && client.player.getMainHandStack() != null) {
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UseAction action = client.player.getMainHandStack().getUseAction();
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if (action == UseAction.EAT) {
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this.setMessage(Text.translatable(MidnightControlsConstants.NAMESPACE+".action.eat"));
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} else if (action == UseAction.DRINK) {
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this.setMessage(Text.translatable(MidnightControlsConstants.NAMESPACE+".action.drink"));
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} else if (client.player.getMainHandStack().getItem() instanceof ArmorItem) {
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this.setMessage(Text.translatable(MidnightControlsConstants.NAMESPACE+".action.equip"));
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} else if (!action.equals(UseAction.NONE)) {
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this.setMessage(Text.translatable(MidnightControlsConstants.NAMESPACE+".action.use"));
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}
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}
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this.setAlpha(MidnightControlsConfig.touchTransparency / 100f);
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super.setVisible(visible);
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}
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}
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@@ -0,0 +1,39 @@
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package eu.midnightdust.midnightcontrols.client.touch.gui;
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import dev.lambdaurora.spruceui.Position;
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import dev.lambdaurora.spruceui.widget.SpruceTexturedButtonWidget;
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import net.minecraft.text.Text;
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import net.minecraft.util.Identifier;
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public class SilentTexturedButtonWidget extends SpruceTexturedButtonWidget {
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public SilentTexturedButtonWidget(Position position, int width, int height, Text message, PressAction action, int u, int v, int hoveredVOffset, Identifier texture) {
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super(position, width, height, message, action, u, v, hoveredVOffset, texture);
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}
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public SilentTexturedButtonWidget(Position position, int width, int height, Text message, boolean showMessage, PressAction action, int u, int v, int hoveredVOffset, Identifier texture) {
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super(position, width, height, message, showMessage, action, u, v, hoveredVOffset, texture);
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}
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public SilentTexturedButtonWidget(Position position, int width, int height, Text message, PressAction action, int u, int v, int hoveredVOffset, Identifier texture, int textureWidth, int textureHeight) {
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super(position, width, height, message, action, u, v, hoveredVOffset, texture, textureWidth, textureHeight);
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}
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public SilentTexturedButtonWidget(Position position, int width, int height, Text message, boolean showMessage, PressAction action, int u, int v, int hoveredVOffset, Identifier texture, int textureWidth, int textureHeight) {
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super(position, width, height, message, showMessage, action, u, v, hoveredVOffset, texture, textureWidth, textureHeight);
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}
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@Override
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public void playDownSound() {}
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@Override
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protected void onRelease(double mouseX, double mouseY) {
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this.setActive(false);
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super.onClick(mouseX, mouseY);
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super.onRelease(mouseX, mouseY);
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this.setActive(true);
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}
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@Override
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public void onClick(double mouseX, double mouseY) {
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this.setActive(true);
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super.onClick(mouseX, mouseY);
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this.setActive(false);
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}
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}
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