mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-14 07:35:10 +01:00
First 1.6.0 changes
Way too many changes & fixes to list here, still got some work to do, but this is coming along great already
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@@ -13,15 +13,18 @@ import com.google.common.collect.ImmutableSet;
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import dev.lambdaurora.spruceui.widget.AbstractSpruceWidget;
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import dev.lambdaurora.spruceui.widget.container.SpruceEntryListWidget;
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import eu.midnightdust.midnightcontrols.MidnightControls;
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import eu.midnightdust.midnightcontrols.client.compat.EmotecraftCompat;
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import eu.midnightdust.midnightcontrols.client.compat.LibGuiCompat;
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import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
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import eu.midnightdust.midnightcontrols.client.compat.SodiumCompat;
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import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
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import eu.midnightdust.midnightcontrols.client.controller.Controller;
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import eu.midnightdust.midnightcontrols.client.controller.InputManager;
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import eu.midnightdust.midnightcontrols.client.gui.RingScreen;
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import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
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import eu.midnightdust.midnightcontrols.client.gui.widget.ControllerControlsWidget;
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import eu.midnightdust.midnightcontrols.client.mixin.*;
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import eu.midnightdust.midnightcontrols.client.ring.RingPage;
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import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
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import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
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import dev.lambdaurora.spruceui.navigation.NavigationDirection;
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@@ -41,11 +44,13 @@ import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
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import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
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import net.minecraft.client.gui.screen.ingame.HandledScreen;
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import net.minecraft.client.gui.screen.ingame.MerchantScreen;
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import net.minecraft.client.gui.screen.ingame.StonecutterScreen;
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import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
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import net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget;
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import net.minecraft.client.gui.screen.world.WorldListWidget;
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import net.minecraft.client.gui.widget.*;
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import net.minecraft.screen.slot.Slot;
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import net.minecraft.text.TranslatableTextContent;
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import net.minecraft.util.math.MathHelper;
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import org.aperlambda.lambdacommon.utils.Pair;
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import org.jetbrains.annotations.NotNull;
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@@ -171,11 +176,11 @@ public class MidnightInput {
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}
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/**
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* This method is called when Minecraft renders.
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* This method is called to update the camera
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*
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* @param client the client instance
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*/
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public void onRender(@NotNull MinecraftClient client) {
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public void updateCamera(@NotNull MinecraftClient client) {
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if (!(client.currentScreen == null || client.currentScreen instanceof TouchscreenOverlay))
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return;
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@@ -184,8 +189,10 @@ public class MidnightInput {
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return;
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if (this.targetYaw != 0.f || this.targetPitch != 0.f) {
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float rotationYaw = (float) (player.prevYaw + (this.targetYaw / 0.10) * client.getTickDelta());
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float rotationPitch = (float) (player.prevPitch + (this.targetPitch / 0.10) * client.getTickDelta());
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float rotationYaw = (float) (client.player.prevYaw + (this.targetYaw * 0.2));
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float rotationPitch = (float) (client.player.prevPitch + (this.targetPitch * 0.2));
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client.player.prevYaw = rotationYaw;
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client.player.prevPitch = MathHelper.clamp(rotationPitch, -90.f, 90.f);
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client.player.setYaw(rotationYaw);
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client.player.setPitch(MathHelper.clamp(rotationPitch, -90.f, 90.f));
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if (client.player.isRiding() && client.player.getVehicle() != null) {
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@@ -257,7 +264,30 @@ public class MidnightInput {
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value *= -1.0F;
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int state = value > MidnightControlsConfig.rightDeadZone ? 1 : (value < -MidnightControlsConfig.rightDeadZone ? 2 : 0);
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this.handleAxe(client, axis, value, absValue, state);
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if (!(client.currentScreen instanceof RingScreen || (MidnightControlsCompat.isEmotecraftPresent() && EmotecraftCompat.isEmotecraftScreen(client.currentScreen)))) this.handleAxe(client, axis, value, absValue, state);
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}
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if (client.currentScreen instanceof RingScreen || (MidnightControlsCompat.isEmotecraftPresent() && EmotecraftCompat.isEmotecraftScreen(client.currentScreen))) {
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float x = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_LEFT_X)) > MidnightControlsConfig.leftDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_LEFT_X) : 0;
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float y = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_LEFT_Y)) > MidnightControlsConfig.leftDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_LEFT_Y) : 0;
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if (x == 0 && y == 0) {
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x = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_X)) > MidnightControlsConfig.rightDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_X) : 0;
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y = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_Y)) > MidnightControlsConfig.rightDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_Y) : 0;
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}
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int index = -1;
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if (x < 0) {
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if (y < 0) index = 0;
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if (y == 0) index = 3;
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if (y > 0) index = 5;
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} else if (x == 0) {
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if (y < 0) index = 1;
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if (y > 0) index = 6;
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} else if (x > 0) {
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if (y < 0) index = 2;
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if (y == 0) index = 4;
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if (y > 0) index = 7;
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}
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if (client.currentScreen instanceof RingScreen && index > -1) RingPage.selected = index;
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if (MidnightControlsCompat.isEmotecraftPresent() && EmotecraftCompat.isEmotecraftScreen(client.currentScreen)) EmotecraftCompat.handleEmoteSelector(index);
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}
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}
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@@ -304,15 +334,6 @@ public class MidnightInput {
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else if (FabricLoader.getInstance().isModLoaded("libgui")) LibGuiCompat.handlePress(client.currentScreen);
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}
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}
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if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
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if (client.currentScreen != null && client.currentScreen.getClass() != TitleScreen.class) {
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if (!MidnightControlsCompat.handleMenuBack(client, client.currentScreen))
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if (!this.tryGoBack(client.currentScreen))
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client.currentScreen.close();
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return;
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}
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}
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}
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if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null && !isScreenInteractive(client.currentScreen)
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@@ -346,13 +367,16 @@ public class MidnightInput {
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*/
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public boolean tryGoBack(@NotNull Screen screen) {
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var set = ImmutableSet.of("gui.back", "gui.done", "gui.cancel", "gui.toTitle", "gui.toMenu");
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return screen.children().stream().filter(element -> element instanceof PressableWidget)
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.map(element -> (PressableWidget) element)
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.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
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.anyMatch(element -> {
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if (set.stream().anyMatch(key -> element.getMessage().getContent().toString().equals(key))) {
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element.onPress();
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return true;
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if (element.getMessage().getContent() instanceof TranslatableTextContent translatableText) {
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if (set.stream().anyMatch(key -> translatableText.getKey().equals(key))) {
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element.onPress();
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return true;
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}
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}
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return false;
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});
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@@ -460,6 +484,14 @@ public class MidnightInput {
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}
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return;
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}
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} else if (client.currentScreen instanceof StonecutterScreen stonecutterScreen) {
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if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
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// @TODO allow rebinding to left stick
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if (absValue >= deadZone) {
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stonecutterScreen.mouseScrolled(0.0, 0.0, -(value * 1.5f));
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}
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return;
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}
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} else if (client.currentScreen instanceof AdvancementsScreen advancementsScreen) {
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if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X || axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
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var accessor = (AdvancementsScreenAccessor) advancementsScreen;
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