Add working in-game chording, WIP controls screen.

This commit is contained in:
LambdAurora
2020-01-01 14:54:51 +01:00
parent e6da7adf89
commit 1b5a0e470e
16 changed files with 336 additions and 132 deletions

View File

@@ -11,9 +11,11 @@ package me.lambdaurora.lambdacontrols.controller;
import me.lambdaurora.lambdacontrols.ButtonState;
import me.lambdaurora.lambdacontrols.util.CreativeInventoryScreenAccessor;
import me.lambdaurora.lambdacontrols.util.KeyBindingAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.ingame.AbstractContainerScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.client.util.ScreenshotUtils;
import net.minecraft.item.ItemGroup;
import org.jetbrains.annotations.NotNull;
@@ -26,9 +28,14 @@ import org.jetbrains.annotations.NotNull;
*/
public class InputHandlers
{
private InputHandlers() {}
private static int hotbar_cooldown = 0;
public static PressAction handle_hotbar(boolean right) {
private InputHandlers()
{
}
public static PressAction handle_hotbar(boolean right)
{
return (client, button, action) -> {
if (action == ButtonState.RELEASE)
return false;
@@ -55,7 +62,8 @@ public class InputHandlers
};
}
public static boolean handle_pause_game(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, @NotNull ButtonState action) {
public static boolean handle_pause_game(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, @NotNull ButtonState action)
{
if (action == ButtonState.PRESS) {
// If in game, then pause the game.
if (client.currentScreen == null)
@@ -67,4 +75,29 @@ public class InputHandlers
}
return true;
}
/**
* Handles the screenshot action.
*
* @param client The client instance.
* @param binding The binding which fired the action.
* @param action The action done on the binding.
* @return True if handled, else false.
*/
public static boolean handle_screenshot(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, @NotNull ButtonState action)
{
if (action == ButtonState.PRESS)
ScreenshotUtils.saveScreenshot(client.runDirectory, client.getWindow().getFramebufferWidth(), client.getWindow().getFramebufferHeight(), client.getFramebuffer(),
text -> client.execute(() -> client.inGameHud.getChatHud().addMessage(text)));
return true;
}
public static boolean handle_toggle_sneak(@NotNull MinecraftClient client, @NotNull ButtonBinding button, @NotNull ButtonState action)
{
if (client.player != null && !client.player.abilities.flying) {
button.as_key_binding().filter(binding -> action == ButtonState.PRESS).ifPresent(binding -> ((KeyBindingAccessor) binding).handle_press_state(!binding.isPressed()));
return true;
}
return false;
}
}