Another round of improvements

Mostly related to touch screen support
- Added selection outlines for Break-at-Finger mode
- Breaking blocks/interacting with entities will now just check if the target changed, not the finger position
- Added the ability to create custom touch buttons out of ButtonBindings
- Redesigned top touch buttons
- Added emote touch button when Emotecraft is installed
- Updated SpruceUI
- Removed old mixins
This commit is contained in:
Motschen
2023-09-30 20:27:03 +02:00
parent de7cf8a307
commit 1186c9c241
17 changed files with 213 additions and 129 deletions

View File

@@ -33,7 +33,7 @@ public abstract class ControlsOptionsScreenMixin extends GameOptionsScreen {
@Inject(method = "init", at = @At(value = "INVOKE", ordinal = 1, shift = At.Shift.AFTER, target = "Lnet/minecraft/client/gui/screen/option/ControlsOptionsScreen;addDrawableChild(Lnet/minecraft/client/gui/Element;)Lnet/minecraft/client/gui/Element;"))
private void addControllerButton(CallbackInfo ci) {
TextIconButtonWidget iconWidget = TextIconButtonWidget.builder(Text.translatable("midnightcontrols.menu.title.controller"), (button -> this.client.setScreen(new MidnightControlsSettingsScreen(this, false))), true)
.dimension(20,20).texture(new Identifier("midnightcontrols", "icon/button"), 20, 20).build();
.dimension(20,20).texture(new Identifier("midnightcontrols", "icon/controller"), 20, 20).build();
iconWidget.setPosition(this.width / 2 + 158, this.height / 6 - 12);
this.addDrawableChild(iconWidget);
}

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@@ -1,21 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.gui.navigation.NavigationDirection;
import net.minecraft.client.gui.widget.EntryListWidget;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(EntryListWidget.class)
public interface EntryListWidgetAccessor {
//@Invoker("getNeighbouringEntry")
//void midnightcontrols$getNeighbouringEntry(NavigationDirection direction);
}

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@@ -1,36 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.option.GameOptions;
import net.minecraft.client.option.SimpleOption;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Represents a mixin to GameOptions.
* <p>
* Sets the default of the Auto-Jump option to false.
*/
@Mixin(GameOptions.class)
public abstract class GameOptionsMixin {
@Shadow public abstract SimpleOption<Boolean> getAutoJump();
@Inject(method = "load", at = @At("HEAD"))
public void onInit(CallbackInfo ci) {
// Set default value of the Auto-Jump option to false.
getAutoJump().setValue(false);
}
}

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@@ -31,8 +31,10 @@ public abstract class ScreenMixin {
@Inject(method = "init(Lnet/minecraft/client/MinecraftClient;II)V", at = @At("TAIL"))
public void midnightcontrols$addCloseButton(MinecraftClient client, int width, int height, CallbackInfo ci) {
if (MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN && (MidnightControlsConfig.closeButtonScreens.stream().anyMatch(s -> this.getClass().getName().startsWith(s) || ((Object)this) instanceof HandledScreen<?>))) {
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(this.width - 30, 10), 20, 20, Text.empty(), btn ->
InputHandlers.handleExit().press(client, ButtonBinding.BACK, 0f, ButtonState.PRESS), 20, 160, 20, WIDGETS_LOCATION));
SilentTexturedButtonWidget closeButton = new SilentTexturedButtonWidget(Position.of(this.width - 30, 10), 20, 20, Text.empty(), btn ->
InputHandlers.handleExit().press(client, ButtonBinding.BACK, 0f, ButtonState.PRESS), 20, 160, 20, WIDGETS_LOCATION);
closeButton.setAlpha(MidnightControlsConfig.touchTransparency / 100f);
this.addDrawableChild(closeButton);
}
}
}

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@@ -10,8 +10,11 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import eu.midnightdust.lib.util.MidnightColorUtil;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
import eu.midnightdust.midnightcontrols.client.touch.TouchMode;
import eu.midnightdust.midnightcontrols.client.util.RainbowColor;
import net.minecraft.block.ShapeContext;
import net.minecraft.client.MinecraftClient;
@@ -22,14 +25,17 @@ import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemUsageContext;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.shape.VoxelShape;
import org.joml.Matrix4f;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.awt.*;
@@ -55,6 +61,13 @@ public abstract class WorldRendererMixin {
@Shadow
private static void drawCuboidShapeOutline(MatrixStack matrices, VertexConsumer vertexConsumer, VoxelShape shape, double offsetX, double offsetY, double offsetZ, float red, float green, float blue, float alpha) {
}
@Redirect(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/hit/HitResult;getType()Lnet/minecraft/util/hit/HitResult$Type;"))
private HitResult.Type dontRenderOutline(HitResult instance) {
if (MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN && MidnightControlsConfig.touchMode == TouchMode.FINGER_POS) {
return HitResult.Type.MISS;
}
return instance.getType();
}
@Inject(
method = "render",
@@ -67,6 +80,31 @@ public abstract class WorldRendererMixin {
)
private void onOutlineRender(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer,
LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci) {
if (MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN && MidnightControlsConfig.touchMode == TouchMode.FINGER_POS && TouchscreenOverlay.instance != null) {
this.renderFingerOutline(matrices, camera);
}
this.renderReacharoundOutline(matrices, camera);
}
@Unique
private void renderFingerOutline(MatrixStack matrices, Camera camera) {
if (TouchscreenOverlay.instance.firstHitResult == null || TouchscreenOverlay.instance.firstHitResult.getType() != HitResult.Type.BLOCK)
return;
BlockHitResult result = (BlockHitResult) TouchscreenOverlay.instance.firstHitResult;
var blockPos = result.getBlockPos();
if (this.world.getWorldBorder().contains(blockPos) && this.client.player != null) {
var outlineShape = this.world.getBlockState(blockPos).getOutlineShape(this.client.world, blockPos, ShapeContext.of(camera.getFocusedEntity()));
Color rgb = MidnightColorUtil.hex2Rgb(MidnightControlsConfig.touchOutlineColorHex);
if (MidnightControlsConfig.touchOutlineColorHex.isEmpty()) rgb = RainbowColor.radialRainbow(1,1);
var pos = camera.getPos();
matrices.push();
var vertexConsumer = this.bufferBuilders.getEntityVertexConsumers().getBuffer(RenderLayer.getLines());
drawCuboidShapeOutline(matrices, vertexConsumer, outlineShape, blockPos.getX() - pos.getX(), blockPos.getY() - pos.getY(), blockPos.getZ() - pos.getZ(),
rgb.getRed() / 255.f, rgb.getGreen() / 255.f, rgb.getBlue() / 255.f, MidnightControlsConfig.touchOutlineColorAlpha / 255.f);
matrices.pop();
}
}
@Unique
private void renderReacharoundOutline(MatrixStack matrices, Camera camera) {
if (this.client.crosshairTarget == null || this.client.crosshairTarget.getType() != HitResult.Type.MISS || !MidnightControlsConfig.shouldRenderReacharoundOutline)
return;
var result = MidnightControlsClient.get().reacharound.getLastReacharoundResult();