mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-16 08:35:10 +01:00
Another round of improvements
Mostly related to touch screen support - Added selection outlines for Break-at-Finger mode - Breaking blocks/interacting with entities will now just check if the target changed, not the finger position - Added the ability to create custom touch buttons out of ButtonBindings - Redesigned top touch buttons - Added emote touch button when Emotecraft is installed - Updated SpruceUI - Removed old mixins
This commit is contained in:
@@ -33,7 +33,7 @@ public abstract class ControlsOptionsScreenMixin extends GameOptionsScreen {
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@Inject(method = "init", at = @At(value = "INVOKE", ordinal = 1, shift = At.Shift.AFTER, target = "Lnet/minecraft/client/gui/screen/option/ControlsOptionsScreen;addDrawableChild(Lnet/minecraft/client/gui/Element;)Lnet/minecraft/client/gui/Element;"))
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private void addControllerButton(CallbackInfo ci) {
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TextIconButtonWidget iconWidget = TextIconButtonWidget.builder(Text.translatable("midnightcontrols.menu.title.controller"), (button -> this.client.setScreen(new MidnightControlsSettingsScreen(this, false))), true)
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.dimension(20,20).texture(new Identifier("midnightcontrols", "icon/button"), 20, 20).build();
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.dimension(20,20).texture(new Identifier("midnightcontrols", "icon/controller"), 20, 20).build();
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iconWidget.setPosition(this.width / 2 + 158, this.height / 6 - 12);
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this.addDrawableChild(iconWidget);
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}
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@@ -1,21 +0,0 @@
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/*
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* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of midnightcontrols.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package eu.midnightdust.midnightcontrols.client.mixin;
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import net.minecraft.client.gui.navigation.NavigationDirection;
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import net.minecraft.client.gui.widget.EntryListWidget;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.gen.Invoker;
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@Mixin(EntryListWidget.class)
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public interface EntryListWidgetAccessor {
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//@Invoker("getNeighbouringEntry")
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//void midnightcontrols$getNeighbouringEntry(NavigationDirection direction);
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}
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@@ -1,36 +0,0 @@
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/*
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* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
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*
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* This file is part of midnightcontrols.
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*
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* Licensed under the MIT license. For more information,
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* see the LICENSE file.
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*/
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package eu.midnightdust.midnightcontrols.client.mixin;
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import net.minecraft.client.option.GameOptions;
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import net.minecraft.client.option.SimpleOption;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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/**
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* Represents a mixin to GameOptions.
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* <p>
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* Sets the default of the Auto-Jump option to false.
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*/
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@Mixin(GameOptions.class)
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public abstract class GameOptionsMixin {
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@Shadow public abstract SimpleOption<Boolean> getAutoJump();
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@Inject(method = "load", at = @At("HEAD"))
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public void onInit(CallbackInfo ci) {
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// Set default value of the Auto-Jump option to false.
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getAutoJump().setValue(false);
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}
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}
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@@ -31,8 +31,10 @@ public abstract class ScreenMixin {
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@Inject(method = "init(Lnet/minecraft/client/MinecraftClient;II)V", at = @At("TAIL"))
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public void midnightcontrols$addCloseButton(MinecraftClient client, int width, int height, CallbackInfo ci) {
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if (MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN && (MidnightControlsConfig.closeButtonScreens.stream().anyMatch(s -> this.getClass().getName().startsWith(s) || ((Object)this) instanceof HandledScreen<?>))) {
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this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(this.width - 30, 10), 20, 20, Text.empty(), btn ->
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InputHandlers.handleExit().press(client, ButtonBinding.BACK, 0f, ButtonState.PRESS), 20, 160, 20, WIDGETS_LOCATION));
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SilentTexturedButtonWidget closeButton = new SilentTexturedButtonWidget(Position.of(this.width - 30, 10), 20, 20, Text.empty(), btn ->
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InputHandlers.handleExit().press(client, ButtonBinding.BACK, 0f, ButtonState.PRESS), 20, 160, 20, WIDGETS_LOCATION);
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closeButton.setAlpha(MidnightControlsConfig.touchTransparency / 100f);
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this.addDrawableChild(closeButton);
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}
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}
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}
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@@ -10,8 +10,11 @@
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package eu.midnightdust.midnightcontrols.client.mixin;
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import eu.midnightdust.lib.util.MidnightColorUtil;
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import eu.midnightdust.midnightcontrols.ControlsMode;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
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import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
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import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
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import eu.midnightdust.midnightcontrols.client.touch.TouchMode;
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import eu.midnightdust.midnightcontrols.client.util.RainbowColor;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.client.MinecraftClient;
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@@ -22,14 +25,17 @@ import net.minecraft.item.BlockItem;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemUsageContext;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.hit.HitResult;
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import net.minecraft.util.shape.VoxelShape;
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import org.joml.Matrix4f;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import java.awt.*;
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@@ -55,6 +61,13 @@ public abstract class WorldRendererMixin {
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@Shadow
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private static void drawCuboidShapeOutline(MatrixStack matrices, VertexConsumer vertexConsumer, VoxelShape shape, double offsetX, double offsetY, double offsetZ, float red, float green, float blue, float alpha) {
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}
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@Redirect(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/hit/HitResult;getType()Lnet/minecraft/util/hit/HitResult$Type;"))
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private HitResult.Type dontRenderOutline(HitResult instance) {
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if (MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN && MidnightControlsConfig.touchMode == TouchMode.FINGER_POS) {
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return HitResult.Type.MISS;
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}
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return instance.getType();
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}
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@Inject(
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method = "render",
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@@ -67,6 +80,31 @@ public abstract class WorldRendererMixin {
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)
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private void onOutlineRender(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer,
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LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci) {
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if (MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN && MidnightControlsConfig.touchMode == TouchMode.FINGER_POS && TouchscreenOverlay.instance != null) {
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this.renderFingerOutline(matrices, camera);
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}
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this.renderReacharoundOutline(matrices, camera);
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}
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@Unique
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private void renderFingerOutline(MatrixStack matrices, Camera camera) {
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if (TouchscreenOverlay.instance.firstHitResult == null || TouchscreenOverlay.instance.firstHitResult.getType() != HitResult.Type.BLOCK)
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return;
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BlockHitResult result = (BlockHitResult) TouchscreenOverlay.instance.firstHitResult;
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var blockPos = result.getBlockPos();
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if (this.world.getWorldBorder().contains(blockPos) && this.client.player != null) {
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var outlineShape = this.world.getBlockState(blockPos).getOutlineShape(this.client.world, blockPos, ShapeContext.of(camera.getFocusedEntity()));
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Color rgb = MidnightColorUtil.hex2Rgb(MidnightControlsConfig.touchOutlineColorHex);
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if (MidnightControlsConfig.touchOutlineColorHex.isEmpty()) rgb = RainbowColor.radialRainbow(1,1);
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var pos = camera.getPos();
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matrices.push();
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var vertexConsumer = this.bufferBuilders.getEntityVertexConsumers().getBuffer(RenderLayer.getLines());
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drawCuboidShapeOutline(matrices, vertexConsumer, outlineShape, blockPos.getX() - pos.getX(), blockPos.getY() - pos.getY(), blockPos.getZ() - pos.getZ(),
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rgb.getRed() / 255.f, rgb.getGreen() / 255.f, rgb.getBlue() / 255.f, MidnightControlsConfig.touchOutlineColorAlpha / 255.f);
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matrices.pop();
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}
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}
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@Unique
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private void renderReacharoundOutline(MatrixStack matrices, Camera camera) {
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if (this.client.crosshairTarget == null || this.client.crosshairTarget.getType() != HitResult.Type.MISS || !MidnightControlsConfig.shouldRenderReacharoundOutline)
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return;
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var result = MidnightControlsClient.get().reacharound.getLastReacharoundResult();
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