mirror of
https://github.com/TeamMidnightDust/MidnightControls.git
synced 2025-12-13 23:25:10 +01:00
MidnightControls 0.2.0 - Fixes, improvements, compat
- Fix #4 - Fix #3 (maybe?) - No longer break OptiFabric - Better XBox controller icons (#7) by @Ivanoks - Start of reimplementing REI compat - Hide HUD when controller is missing
This commit is contained in:
@@ -9,6 +9,10 @@
|
||||
|
||||
package eu.midnightdust.midnightcontrols.client.gui;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import dev.lambdaurora.spruceui.background.Background;
|
||||
import dev.lambdaurora.spruceui.widget.SpruceWidget;
|
||||
import eu.midnightdust.lib.util.MidnightColorUtil;
|
||||
import eu.midnightdust.midnightcontrols.MidnightControls;
|
||||
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
|
||||
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
|
||||
@@ -27,6 +31,7 @@ import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.ButtonWidget;
|
||||
import net.minecraft.client.render.*;
|
||||
import net.minecraft.client.resource.language.I18n;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.text.LiteralText;
|
||||
@@ -35,8 +40,11 @@ import net.minecraft.text.Text;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import net.minecraft.util.Formatting;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraft.util.math.Matrix4f;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
/**
|
||||
* Represents the midnightcontrols settings screen.
|
||||
*/
|
||||
@@ -158,7 +166,7 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
|
||||
ClientPlayNetworking.getSender().sendPacket(MidnightControls.CONTROLS_MODE_CHANNEL, this.mod.makeControlsModeBuffer(next));
|
||||
}
|
||||
}, option -> option.getDisplayText(new TranslatableText(MidnightControlsConfig.controlsMode.getTranslationKey())),
|
||||
new TranslatableText("midnightcontrols.tooltip.controls_mode"));
|
||||
new TranslatableText("midnightcontrols.tooltip.controlsMidnightColorUtil.radialRainbow(1f,1f);_mode"));
|
||||
this.autoSwitchModeOption = new SpruceToggleBooleanOption("midnightcontrols.menu.auto_switch_mode", () -> MidnightControlsConfig.autoSwitchMode,
|
||||
value -> MidnightControlsConfig.autoSwitchMode = value, new TranslatableText("midnightcontrols.tooltip.auto_switch_mode"));
|
||||
this.rotationSpeedOption = new SpruceDoubleOption("midnightcontrols.menu.rotation_speed", 0.0, 100.0, .5f,
|
||||
@@ -262,6 +270,7 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
|
||||
var tabs = new SpruceTabbedWidget(Position.of(0, 24), this.width, this.height - 32 - 24,
|
||||
null,
|
||||
Math.max(116, this.width / 8), 0);
|
||||
tabs.getList().setBackground(new MidnightControlsBackground());
|
||||
this.addDrawableChild(tabs);
|
||||
|
||||
tabs.addSeparatorEntry(new TranslatableText("midnightcontrols.menu.separator.general"));
|
||||
@@ -368,4 +377,35 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
|
||||
public void renderTitle(MatrixStack matrices, int mouseX, int mouseY, float delta) {
|
||||
drawCenteredText(matrices, this.textRenderer, I18n.translate("midnightcontrols.menu.title"), this.width / 2, 8, 16777215);
|
||||
}
|
||||
|
||||
public static class MidnightControlsBackground implements Background {
|
||||
@Override
|
||||
public void render(MatrixStack matrixStack, SpruceWidget widget, int vOffset, int mouseX, int mouseY, float delta) {
|
||||
fill(matrixStack, widget.getX(), widget.getY(), widget.getX() + widget.getWidth(), widget.getY() + widget.getHeight(), MidnightColorUtil.hex2Rgb("#000000"));
|
||||
}
|
||||
private void fill(MatrixStack matrixStack, int x2, int y2, int x1, int y1, Color color) {
|
||||
matrixStack.push();
|
||||
|
||||
Matrix4f matrix = matrixStack.peek().getPositionMatrix();
|
||||
float r = (float)(color.getRed()) / 255.0F;
|
||||
float g = (float)(color.getGreen()) / 255.0F;
|
||||
float b = (float)(color.getBlue()) / 255.0F;
|
||||
float t = (float)(160) / 255.0F;
|
||||
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.disableTexture();
|
||||
RenderSystem.defaultBlendFunc();
|
||||
RenderSystem.setShader(GameRenderer::getPositionColorShader);
|
||||
bufferBuilder.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR);
|
||||
bufferBuilder.vertex(matrix, (float)x1, (float)y2, 0.0F).color(r, g, b, t).next();
|
||||
bufferBuilder.vertex(matrix, (float)x2, (float)y2, 0.0F).color(r, g, b, t).next();
|
||||
bufferBuilder.vertex(matrix, (float)x2, (float)y1, 0.0F).color(r, g, b, t).next();
|
||||
bufferBuilder.vertex(matrix, (float)x1, (float)y1, 0.0F).color(r, g, b, t).next();
|
||||
bufferBuilder.end();
|
||||
BufferRenderer.draw(bufferBuilder);
|
||||
RenderSystem.enableTexture();
|
||||
RenderSystem.disableBlend();
|
||||
matrixStack.pop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user