MidnightControls 0.2.0 - Fixes, improvements, compat

- Fix #4
- Fix #3 (maybe?)
- No longer break OptiFabric
- Better XBox controller icons (#7) by @Ivanoks
- Start of reimplementing REI compat
- Hide HUD when controller is missing
This commit is contained in:
Motschen
2022-05-03 12:22:20 +02:00
parent 28d92a65d4
commit 0226bfc62f
18 changed files with 168 additions and 119 deletions

View File

@@ -14,6 +14,7 @@ import eu.midnightdust.midnightcontrols.MidnightControlsConstants;
import eu.midnightdust.midnightcontrols.client.HudSide;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.MidnightInput;
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import dev.lambdaurora.spruceui.hud.Hud;
@@ -77,7 +78,7 @@ public class MidnightControlsHud extends Hud {
*/
@Override
public void render(MatrixStack matrices, float tickDelta) {
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && this.client.currentScreen == null) {
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && this.client.currentScreen == null && MidnightControlsConfig.getController().isConnected() && MidnightControlsConfig.getController().isGamepad()) {
int y = bottom(2);
this.renderFirstIcons(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondIcons(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);

View File

@@ -9,6 +9,10 @@
package eu.midnightdust.midnightcontrols.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import dev.lambdaurora.spruceui.background.Background;
import dev.lambdaurora.spruceui.widget.SpruceWidget;
import eu.midnightdust.lib.util.MidnightColorUtil;
import eu.midnightdust.midnightcontrols.MidnightControls;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
@@ -27,6 +31,7 @@ import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.render.*;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.LiteralText;
@@ -35,8 +40,11 @@ import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Formatting;
import net.minecraft.util.Util;
import net.minecraft.util.math.Matrix4f;
import org.lwjgl.glfw.GLFW;
import java.awt.*;
/**
* Represents the midnightcontrols settings screen.
*/
@@ -158,7 +166,7 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
ClientPlayNetworking.getSender().sendPacket(MidnightControls.CONTROLS_MODE_CHANNEL, this.mod.makeControlsModeBuffer(next));
}
}, option -> option.getDisplayText(new TranslatableText(MidnightControlsConfig.controlsMode.getTranslationKey())),
new TranslatableText("midnightcontrols.tooltip.controls_mode"));
new TranslatableText("midnightcontrols.tooltip.controlsMidnightColorUtil.radialRainbow(1f,1f);_mode"));
this.autoSwitchModeOption = new SpruceToggleBooleanOption("midnightcontrols.menu.auto_switch_mode", () -> MidnightControlsConfig.autoSwitchMode,
value -> MidnightControlsConfig.autoSwitchMode = value, new TranslatableText("midnightcontrols.tooltip.auto_switch_mode"));
this.rotationSpeedOption = new SpruceDoubleOption("midnightcontrols.menu.rotation_speed", 0.0, 100.0, .5f,
@@ -262,6 +270,7 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
var tabs = new SpruceTabbedWidget(Position.of(0, 24), this.width, this.height - 32 - 24,
null,
Math.max(116, this.width / 8), 0);
tabs.getList().setBackground(new MidnightControlsBackground());
this.addDrawableChild(tabs);
tabs.addSeparatorEntry(new TranslatableText("midnightcontrols.menu.separator.general"));
@@ -368,4 +377,35 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
public void renderTitle(MatrixStack matrices, int mouseX, int mouseY, float delta) {
drawCenteredText(matrices, this.textRenderer, I18n.translate("midnightcontrols.menu.title"), this.width / 2, 8, 16777215);
}
public static class MidnightControlsBackground implements Background {
@Override
public void render(MatrixStack matrixStack, SpruceWidget widget, int vOffset, int mouseX, int mouseY, float delta) {
fill(matrixStack, widget.getX(), widget.getY(), widget.getX() + widget.getWidth(), widget.getY() + widget.getHeight(), MidnightColorUtil.hex2Rgb("#000000"));
}
private void fill(MatrixStack matrixStack, int x2, int y2, int x1, int y1, Color color) {
matrixStack.push();
Matrix4f matrix = matrixStack.peek().getPositionMatrix();
float r = (float)(color.getRed()) / 255.0F;
float g = (float)(color.getGreen()) / 255.0F;
float b = (float)(color.getBlue()) / 255.0F;
float t = (float)(160) / 255.0F;
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
RenderSystem.enableBlend();
RenderSystem.disableTexture();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
bufferBuilder.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR);
bufferBuilder.vertex(matrix, (float)x1, (float)y2, 0.0F).color(r, g, b, t).next();
bufferBuilder.vertex(matrix, (float)x2, (float)y2, 0.0F).color(r, g, b, t).next();
bufferBuilder.vertex(matrix, (float)x2, (float)y1, 0.0F).color(r, g, b, t).next();
bufferBuilder.vertex(matrix, (float)x1, (float)y1, 0.0F).color(r, g, b, t).next();
bufferBuilder.end();
BufferRenderer.draw(bufferBuilder);
RenderSystem.enableTexture();
RenderSystem.disableBlend();
matrixStack.pop();
}
}
}