First release!

Have fun ;)
This commit is contained in:
Motschen
2021-01-20 20:05:17 +01:00
parent ee17804831
commit ab9bfde873
27 changed files with 994 additions and 1 deletions

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package eu.midnightdust.customsplashscreen;
import eu.midnightdust.customsplashscreen.config.CustomSplashScreenConfig;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.serializer.JanksonConfigSerializer;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.rendering.v1.ArmorRenderingRegistry;
import net.fabricmc.fabric.impl.client.indigo.renderer.helper.TextureHelper;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.texture.TextureManager;
import net.minecraft.client.texture.TextureUtil;
import net.minecraft.data.client.model.Texture;
import org.jetbrains.annotations.Nullable;
import java.io.*;
import java.nio.file.*;
import java.util.logging.FileHandler;
public class CustomSplashScreenClient implements ClientModInitializer {
public static CustomSplashScreenConfig CS_CONFIG;
public static File CONFIG_PATH = new File(FabricLoader.getInstance().getConfigDir() + "/customsplashscreen");
private static Path BackgroundTexture = Paths.get(CONFIG_PATH + "/background.png");
private static Path MojangTexture = Paths.get(CONFIG_PATH + "/mojangstudios.png");
private static Path MojankTexture = Paths.get(CONFIG_PATH + "/mojank.png");
private static Path ProgressBarTexture = Paths.get(CONFIG_PATH + "/progressbar.png");
private static Path ProgressBarBackgroundTexture = Paths.get(CONFIG_PATH + "/progressbar_background.png");
@Override
public void onInitializeClient() {
AutoConfig.register(CustomSplashScreenConfig.class, JanksonConfigSerializer::new);
CS_CONFIG = AutoConfig.getConfigHolder(CustomSplashScreenConfig.class).getConfig();
if (!CONFIG_PATH.exists()) { // Run when config directory is nonexistant //
CONFIG_PATH.mkdir(); // Create our custom config directory //
// Open Input Streams for copying the default textures to the config directory //
InputStream background = Thread.currentThread().getContextClassLoader().getResourceAsStream("background.png");
InputStream mojangstudios = Thread.currentThread().getContextClassLoader().getResourceAsStream("mojangstudios.png");
InputStream mojank = Thread.currentThread().getContextClassLoader().getResourceAsStream("mojank.png");
InputStream progressbar = Thread.currentThread().getContextClassLoader().getResourceAsStream("progressbar.png");
InputStream progressbarBG = Thread.currentThread().getContextClassLoader().getResourceAsStream("progressbar_background.png");
try {
// Copy the default textures into the config directory //
Files.copy(background,BackgroundTexture,StandardCopyOption.REPLACE_EXISTING);
Files.copy(mojangstudios,MojangTexture,StandardCopyOption.REPLACE_EXISTING);
Files.copy(mojank,MojankTexture,StandardCopyOption.REPLACE_EXISTING);
Files.copy(progressbar,ProgressBarTexture,StandardCopyOption.REPLACE_EXISTING);
Files.copy(progressbarBG,ProgressBarBackgroundTexture,StandardCopyOption.REPLACE_EXISTING);
} catch (IOException e) {
e.printStackTrace();
}
}
}
}

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package eu.midnightdust.customsplashscreen.config;
import me.sargunvohra.mcmods.autoconfig1u.ConfigData;
import me.sargunvohra.mcmods.autoconfig1u.annotation.Config;
import me.sargunvohra.mcmods.autoconfig1u.annotation.ConfigEntry;
import me.sargunvohra.mcmods.autoconfig1u.shadowed.blue.endless.jankson.Comment;
@Config(name = "customsplashscreen")
public class CustomSplashScreenConfig implements ConfigData {
@Comment(value = "Change the design of the progress bar")
@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
public ProgressBarType progressBarType = ProgressBarType.Vanilla;
@Comment(value = "Change the texture of the logo")
@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
public LogoStyle logoStyle = LogoStyle.Mojang;
@Comment(value = "Enable/Disable the background image")
public boolean backgroundImage = false;
@Comment(value = "Change the color of the background")
@ConfigEntry.ColorPicker
public int backgroundColor = 15675965;
@Comment(value = "Change the color of the progress bar")
@ConfigEntry.ColorPicker
public int progressBarColor = 16777215;
@Comment(value = "Change the color of the progress bar frame")
@ConfigEntry.ColorPicker
public int progressFrameColor = 16777215;
@Comment(value = "Change the mode of the custom loading bar")
@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
public ProgressBarMode customProgressBarMode = ProgressBarMode.Linear;
@Comment(value = "Enable/Disable the custom progress bar background")
public boolean customProgressBarBackground = false;
@Comment(value = "Change the style of the boss loading bar")
@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
public BossBarType bossBarType = BossBarType.NOTCHED_6;
@ConfigEntry.Gui.CollapsibleObject
public Textures textures = new Textures();
public static class Textures {
public String BackgroundTexture = "background.png";
public String MojangLogo = "mojangstudios.png";
public String Aspect1to1Logo = "mojank.png";
public String BossBarTexture = "textures/gui/bars.png";
public String CustomBarTexture = "progressbar.png";
public String CustomBarBackgroundTexture = "progressbar_background.png";
}
public enum ProgressBarType {
Vanilla, BossBar, Custom, Hidden;
}
public enum LogoStyle {
Mojang, Aspect1to1, Hidden;
}
public enum ProgressBarMode {
Linear, Stretch;
}
public enum BossBarType {
PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20;
}
}

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package eu.midnightdust.customsplashscreen.config;
import io.github.prospector.modmenu.api.ConfigScreenFactory;
import io.github.prospector.modmenu.api.ModMenuApi;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@Environment(EnvType.CLIENT)
public class ModMenuIntegration implements ModMenuApi {
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() { // Provide our Config Screen to Mod Menu //
return parent -> AutoConfig.getConfigScreen(CustomSplashScreenConfig.class, parent).get();
}
}

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package eu.midnightdust.customsplashscreen.mixin;
import com.mojang.blaze3d.systems.RenderSystem;
import eu.midnightdust.customsplashscreen.CustomSplashScreenClient;
import eu.midnightdust.customsplashscreen.config.CustomSplashScreenConfig;
import eu.midnightdust.customsplashscreen.texture.BlurredConfigTexture;
import eu.midnightdust.customsplashscreen.texture.ConfigTexture;
import eu.midnightdust.customsplashscreen.texture.EmptyTexture;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.BackgroundHelper;
import net.minecraft.client.gui.screen.SplashScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.resource.ResourceReloadMonitor;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
import net.minecraft.util.math.MathHelper;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static net.minecraft.client.gui.DrawableHelper.drawTexture;
@Mixin(SplashScreen.class)
public class SplashScreenMixin {
@Shadow @Final private static Identifier LOGO;
@Shadow @Final private MinecraftClient client;
@Shadow @Final private boolean reloading;
@Shadow private long applyCompleteTime;
@Shadow @Final private ResourceReloadMonitor reloadMonitor;
@Shadow private long prepareCompleteTime;
@Shadow private float progress;
private static final CustomSplashScreenConfig CS_CONFIG = CustomSplashScreenClient.CS_CONFIG;
private static final Identifier EMPTY_TEXTURE = new Identifier("empty.png");
private static final Identifier MOJANG_TEXTURE = new Identifier(CS_CONFIG.textures.MojangLogo);
private static final Identifier ASPECT_1to1_TEXTURE = new Identifier(CS_CONFIG.textures.Aspect1to1Logo);
private static final Identifier BOSS_BAR_TEXTURE = new Identifier(CS_CONFIG.textures.BossBarTexture);
private static final Identifier CUSTOM_PROGRESS_BAR_TEXTURE = new Identifier(CS_CONFIG.textures.CustomBarTexture);
private static final Identifier CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE = new Identifier(CS_CONFIG.textures.CustomBarBackgroundTexture);
private static final Identifier BACKGROUND_TEXTURE = new Identifier(CS_CONFIG.textures.BackgroundTexture);
@Inject(method = "init(Lnet/minecraft/client/MinecraftClient;)V", at = @At("HEAD"), cancellable=true)
private static void init(MinecraftClient client, CallbackInfo ci) { // Load our custom textures at game start //
if (CS_CONFIG.logoStyle == CustomSplashScreenConfig.LogoStyle.Mojang) {
client.getTextureManager().registerTexture(LOGO, new BlurredConfigTexture(MOJANG_TEXTURE));
}
else {
client.getTextureManager().registerTexture(LOGO, new EmptyTexture(EMPTY_TEXTURE));
}
client.getTextureManager().registerTexture(ASPECT_1to1_TEXTURE, new ConfigTexture(ASPECT_1to1_TEXTURE));
client.getTextureManager().registerTexture(BACKGROUND_TEXTURE, new ConfigTexture(BACKGROUND_TEXTURE));
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_TEXTURE));
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE));
ci.cancel();
}
@Inject(at = @At(value = "INVOKE", target = "Lnet/minecraft/client/texture/TextureManager;bindTexture(Lnet/minecraft/util/Identifier;)V",shift = At.Shift.BEFORE), method = "render")
private void renderBackground(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) { // Render our background image //
long l = Util.getMeasuringTimeMs();
if (this.reloading && (this.reloadMonitor.isPrepareStageComplete() || this.client.currentScreen != null) && this.prepareCompleteTime == -1L) {
this.prepareCompleteTime = l;
}
float f = this.applyCompleteTime > -1L ? (float)(l - this.applyCompleteTime) / 1000.0F : -1.0F;
float g = this.prepareCompleteTime > -1L ? (float)(l - this.prepareCompleteTime) / 500.0F : -1.0F;
float o;
if (f >= 1.0F) {
o = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
} else if (this.reloading) {
o = MathHelper.clamp(g, 0.0F, 1.0F);
} else {
o = 1.0F;
}
int maxX = this.client.getWindow().getScaledWidth();
int maxY = this.client.getWindow().getScaledHeight();
if (CS_CONFIG.backgroundImage) {
client.getTextureManager().bindTexture(BACKGROUND_TEXTURE);
RenderSystem.enableBlend();
RenderSystem.alphaFunc(516, 0.0F);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, o);
drawTexture(matrices, 0, 0, 0, 0, 0, maxX, maxY, maxY, maxX);
RenderSystem.defaultBlendFunc();
RenderSystem.defaultAlphaFunc();
RenderSystem.disableBlend();
}
}
@Inject(at = @At("TAIL"), method = "render")
private void renderLogo(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) { // Render our 1 to 1 logo //
long l = Util.getMeasuringTimeMs();
if (this.reloading && (this.reloadMonitor.isPrepareStageComplete() || this.client.currentScreen != null) && this.prepareCompleteTime == -1L) {
this.prepareCompleteTime = l;
}
float f = this.applyCompleteTime > -1L ? (float)(l - this.applyCompleteTime) / 1000.0F : -1.0F;
float g = this.prepareCompleteTime > -1L ? (float)(l - this.prepareCompleteTime) / 500.0F : -1.0F;
float o;
int m;
if (f >= 1.0F) {
o = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
} else if (this.reloading) {
o = MathHelper.clamp(g, 0.0F, 1.0F);
} else {
o = 1.0F;
}
m = (int)((double)this.client.getWindow().getScaledWidth() * 0.5D);
if (CustomSplashScreenClient.CS_CONFIG.logoStyle == CustomSplashScreenConfig.LogoStyle.Aspect1to1) {
double d = Math.min((double)this.client.getWindow().getScaledWidth() * 0.75D, this.client.getWindow().getScaledHeight()) * 0.25D;
int r = (int)(d * 0.5D);
double e = d * 4.0D;
int s = (int)(e * 0.5D);
client.getTextureManager().bindTexture(ASPECT_1to1_TEXTURE);
RenderSystem.enableBlend();
RenderSystem.alphaFunc(516, 0.0F);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, o);
drawTexture(matrices, m - (s / 2), r, s, s, 0, 0, 512, 512, 512, 512);
RenderSystem.defaultBlendFunc();
RenderSystem.defaultAlphaFunc();
RenderSystem.disableBlend();
}
}
@ModifyArg(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SplashScreen;fill(Lnet/minecraft/client/util/math/MatrixStack;IIIII)V"), index = 5)
private int modifyBackgroundColor(int color) { // Set the Background Color to our configured value //
long l = Util.getMeasuringTimeMs();
if (this.reloading && (this.reloadMonitor.isPrepareStageComplete() || this.client.currentScreen != null) && this.prepareCompleteTime == -1L) {
this.prepareCompleteTime = l;
}
float f = this.applyCompleteTime > -1L ? (float)(l - this.applyCompleteTime) / 1000.0F : -1.0F;
int m;
m = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
if (CS_CONFIG.backgroundImage) {
return BackgroundHelper.ColorMixer.getArgb(0, 0, 0, 0);
}
else {
return CustomSplashScreenClient.CS_CONFIG.backgroundColor | m << 24;
}
}
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SplashScreen;fill(Lnet/minecraft/client/util/math/MatrixStack;IIIII)V"), index = 5)
private int modifyProgressFrame(int color) { // Set the Progress Bar Frame Color to our configured value //
if (CustomSplashScreenClient.CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.BossBar || CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.Hidden) {
return BackgroundHelper.ColorMixer.getArgb(0, 0, 0, 0);
}
else return CustomSplashScreenClient.CS_CONFIG.progressFrameColor | 255 << 24;
}
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SplashScreen;fill(Lnet/minecraft/client/util/math/MatrixStack;IIIII)V", ordinal = 4), index = 5)
private int modifyProgressColor(int color) { // Set the Progress Bar Color to our configured value //
if (CustomSplashScreenClient.CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.BossBar || CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.Hidden || CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.Custom) {
return BackgroundHelper.ColorMixer.getArgb(0, 0, 0, 0);
}
else return CustomSplashScreenClient.CS_CONFIG.progressBarColor | 255 << 24;
}
@Inject(at = @At("TAIL"), method = "renderProgressBar", cancellable = true)
private void renderCSProgressBar(MatrixStack matrices, int x1, int y1, int x2, int y2, float opacity, CallbackInfo ci) { // Render our custom Progress Bar //
int i = MathHelper.ceil((float)(x2 - x1 - 2) * this.progress);
if (CustomSplashScreenClient.CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.BossBar) { // Bossbar Style Progress Bar //
client.getTextureManager().bindTexture(BOSS_BAR_TEXTURE);
int overlay = 0;
if (CustomSplashScreenClient.CS_CONFIG.bossBarType == CustomSplashScreenConfig.BossBarType.NOTCHED_6) {overlay = 93;}
else if (CustomSplashScreenClient.CS_CONFIG.bossBarType == CustomSplashScreenConfig.BossBarType.NOTCHED_10) {overlay = 105;}
else if (CustomSplashScreenClient.CS_CONFIG.bossBarType == CustomSplashScreenConfig.BossBarType.NOTCHED_12) {overlay = 117;}
else if (CustomSplashScreenClient.CS_CONFIG.bossBarType == CustomSplashScreenConfig.BossBarType.NOTCHED_20) {overlay = 129;}
int bbWidth = (int) ((x2 - x1+1) * 1.4f);
int bbHeight = (y2 - y1) * 30;
drawTexture(matrices, x1, y1 + 1, 0, 0, 0, x2-x1, (int) ((y2-y1)/1.4f), bbHeight, bbWidth);
drawTexture(matrices, x1, y1 + 1, 0, 0, 5f, i, (int) ((y2-y1)/1.4f), bbHeight, bbWidth);
RenderSystem.alphaFunc(516, 0.0F);
RenderSystem.enableBlend();
if (overlay != 0) {
drawTexture(matrices, x1, y1 + 1, 0, 0, overlay, x2 - x1, (int) ((y2 - y1) / 1.4f), bbHeight, bbWidth);
}
RenderSystem.defaultBlendFunc();
RenderSystem.defaultAlphaFunc();
RenderSystem.disableBlend();
}
if (CustomSplashScreenClient.CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.Custom) { // Custom Progress Bar //
int customWidth = CustomSplashScreenClient.CS_CONFIG.customProgressBarMode == CustomSplashScreenConfig.ProgressBarMode.Linear ? x2-x1 : i;
if (CS_CONFIG.customProgressBarBackground) {
client.getTextureManager().bindTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE);
drawTexture(matrices, x1, y1, 0, 0, 6, x2-x1, y2-y1, 10, x2-x1);
}
client.getTextureManager().bindTexture(CUSTOM_PROGRESS_BAR_TEXTURE);
drawTexture(matrices, x1, y1, 0, 0, 6, i, y2-y1, 10, customWidth);
}
}
}

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package eu.midnightdust.customsplashscreen.texture;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.resource.metadata.TextureResourceMetadata;
import net.minecraft.client.texture.NativeImage;
import net.minecraft.client.texture.ResourceTexture;
import net.minecraft.resource.ResourceManager;
import net.minecraft.util.Identifier;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
public class BlurredConfigTexture extends ResourceTexture {
// Load textures from the config directory //
public BlurredConfigTexture(Identifier location) {
super(location);
}
protected TextureData loadTextureData(ResourceManager resourceManager) {
try {
InputStream input = new FileInputStream(FabricLoader.getInstance().getConfigDir()+"/customsplashscreen/"+this.location.toString().replace("minecraft:",""));
TextureData texture;
try {
texture = new TextureData(new TextureResourceMetadata(true, true), NativeImage.read(input));
} finally {
input.close();
}
return texture;
} catch (IOException var18) {
return new TextureData(var18);
}
}
}

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package eu.midnightdust.customsplashscreen.texture;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.resource.metadata.TextureResourceMetadata;
import net.minecraft.client.texture.NativeImage;
import net.minecraft.client.texture.ResourceTexture;
import net.minecraft.resource.ResourceManager;
import net.minecraft.util.Identifier;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
public class ConfigTexture extends ResourceTexture {
// Load textures from the config directory //
public ConfigTexture(Identifier location) {
super(location);
}
protected TextureData loadTextureData(ResourceManager resourceManager) {
try {
InputStream input = new FileInputStream(FabricLoader.getInstance().getConfigDir()+"/customsplashscreen/"+this.location.toString().replace("minecraft:",""));
TextureData texture;
try {
texture = new TextureData(new TextureResourceMetadata(false, true), NativeImage.read(input));
} finally {
input.close();
}
return texture;
} catch (IOException var18) {
return new TextureData(var18);
}
}
}

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package eu.midnightdust.customsplashscreen.texture;
import net.minecraft.client.resource.metadata.TextureResourceMetadata;
import net.minecraft.client.texture.NativeImage;
import net.minecraft.client.texture.ResourceTexture;
import net.minecraft.resource.ResourceManager;
import net.minecraft.util.Identifier;
import java.io.IOException;
import java.io.InputStream;
public class EmptyTexture extends ResourceTexture {
// Empty texture used for hiding the default mojang logo when using other logo styles //
public EmptyTexture(Identifier location) {
super(location);
}
protected TextureData loadTextureData(ResourceManager resourceManager) {
try {
InputStream input = Thread.currentThread().getContextClassLoader().getResourceAsStream("empty.png");
TextureData texture = null;
if( input != null ) {
try {
texture = new TextureData(new TextureResourceMetadata(true, true), NativeImage.read(input));
} finally {
input.close();
}
}
return texture;
} catch (IOException var18) {
return new TextureData(var18);
}
}
}

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{
"text.autoconfig.customsplashscreen.title":"Custom Splash Screen Config",
"text.autoconfig.customsplashscreen.option.progressBarType":"Progress Bar Type",
"text.autoconfig.customsplashscreen.option.logoStyle":"Logo Style",
"text.autoconfig.customsplashscreen.option.backgroundImage":"Background Image",
"text.autoconfig.customsplashscreen.option.backgroundColor":"Background Color",
"text.autoconfig.customsplashscreen.option.progressBarColor":"Progress Bar Color",
"text.autoconfig.customsplashscreen.option.progressFrameColor":"Progress Bar Frame Color",
"text.autoconfig.customsplashscreen.option.customProgressBarMode":"Custom Progress Bar Mode",
"text.autoconfig.customsplashscreen.option.customProgressBarBackground":"Custom Progress Bar Background",
"text.autoconfig.customsplashscreen.option.bossBarType":"Boss Bar Style",
"text.autoconfig.customsplashscreen.option.textures":"Texture Locations",
"text.autoconfig.customsplashscreen.option.textures.MojangLogo":"Mojang Logo",
"text.autoconfig.customsplashscreen.option.textures.Aspect1to1Logo":"Aspect 1 to 1 Logo",
"text.autoconfig.customsplashscreen.option.textures.BossBarTexture":"Boss Bar Texture",
"text.autoconfig.customsplashscreen.option.textures.CustomBarTexture":"Custom Progress Bar Texture",
"text.autoconfig.customsplashscreen.option.textures.CustomBarBackgroundTexture":"Custom Progress Bar Background Texture",
"text.autoconfig.customsplashscreen.option.textures.BackgroundTexture":"Background Texture"
}

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{
"required": true,
"package": "eu.midnightdust.customsplashscreen.mixin",
"compatibilityLevel": "JAVA_8",
"client": [
"SplashScreenMixin"
],
"injectors": {
"defaultRequire": 1
}
}

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{
"schemaVersion": 1,
"id": "customsplashscreen",
"version": "${version}",
"name": "Custom Splash Screen",
"description": "Change minecraft's loading screen to your liking! Completely configurable!",
"authors": [
"Motschen",
"TeamMidnightDust"
],
"contact": {
"homepage": "https://www.midnightdust.eu/",
"sources": "https://github.com/TeamMidnightDust/CustomSplashScreen",
"issues": "https://github.com/TeamMidnightDust/CustomSplashScreen/issues"
},
"license": "MIT",
"icon": "assets/customsplashscreen/icon.png",
"environment": "client",
"entrypoints": {
"client": [
"eu.midnightdust.customsplashscreen.CustomSplashScreenClient"
],
"modmenu": [
"eu.midnightdust.customsplashscreen.config.ModMenuIntegration"
]
},
"mixins": [
"customsplashscreen.mixins.json"
],
"depends": {
"autoconfig1u": "*",
"cloth-config2": "*"
},
"breaks": {
"splash": "*",
"dark-loading-screen": "*"
}
}

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