Port to Architectury

Still need to figure out how to register built-in resource packs on forge
This commit is contained in:
Motschen
2022-11-02 18:21:21 +01:00
parent 9e5ff1cb94
commit 54e6d69456
36 changed files with 684 additions and 232 deletions

View File

@@ -0,0 +1,18 @@
package eu.midnightdust.cullleaves.fabric;
import eu.midnightdust.cullleaves.CullLeavesClient;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.resource.ResourceManagerHelper;
import net.fabricmc.fabric.api.resource.ResourcePackActivationType;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.util.Identifier;
public class CullLeavesClientFabric implements ClientModInitializer {
@Override
public void onInitializeClient() {
CullLeavesClient.onInitializeClient();
FabricLoader.getInstance().getModContainer("cullleaves").ifPresent(modContainer -> {
ResourceManagerHelper.registerBuiltinResourcePack(new Identifier("cullleaves:smartleaves"), modContainer, ResourcePackActivationType.NORMAL);
});
}
}