diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..823aca8
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,25 @@
+# gradle
+
+.gradle/
+out/
+classes/
+build/
+
+# idea
+
+.idea/
+*.iml
+*.ipr
+*.iws
+
+# vscode
+
+.settings/
+.vscode/
+bin/
+.classpath
+.project
+
+# fabric
+
+run/
\ No newline at end of file
diff --git a/Modfest_Singularity b/Modfest_Singularity
new file mode 100644
index 0000000..00209ef
--- /dev/null
+++ b/Modfest_Singularity
@@ -0,0 +1,27 @@
+Modfest: Singularity
+
+Mod name: Celestria
+
+Feature: Celestrial Events (Shooting stars => Luck effect, Full moon => chance of insomnia potion effect)
+
+Chat messages: (Configurable via MidnightConfig lists, translation strings, \n for line break)
+ - Shooting stars: (On occurance)
+ - Oh, look! A shooting star appeared and blessed you with good luck!
+ - Wow, make a wish, a shooting star appeared!
+ - ♪ Can we pretend that airplanes in the night sky are like shooting stars... ♫
+ Oh wait, there's a real one!
+ -
+ - Full moon: (When trying to sleep w/ insomnia effect)
+ - You're afraid of the full moon, so you just can't find no rest...
+ - Ouuwwwh... You hear strange noises from afar and can't close your eyes
+ -
+
+Technical details:
+ - Shooting stars:
+ - randomly triggered serverside (only at night) and synced to all players
+ - can also be created using commands (for showcase - /celestria shooting_star %PLAYER% x z)
+ - server sends packet to client which then renders the shooting star (mixin into WorldRenderer)
+ - players get Minecraft's Luck effect
+ - Full moon:
+ - on start of night with full moon, players have an individual and configurable chance of receiving the 'Insomnia' effect
+ - effect prevents players from entering a bed, instead sending a chat message to inform them about the reason
diff --git a/build.gradle b/build.gradle
new file mode 100755
index 0000000..398b449
--- /dev/null
+++ b/build.gradle
@@ -0,0 +1,82 @@
+plugins {
+ id 'fabric-loom' version '0.12-SNAPSHOT'
+ id 'maven-publish'
+}
+
+sourceCompatibility = JavaVersion.VERSION_17
+targetCompatibility = JavaVersion.VERSION_17
+
+archivesBaseName = project.archives_base_name
+version = project.mod_version
+group = project.maven_group
+
+repositories {
+ maven { url "https://api.modrinth.com/maven" }
+}
+
+dependencies {
+ //to change the versions see the gradle.properties file
+ minecraft "com.mojang:minecraft:${project.minecraft_version}"
+ mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
+ modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
+
+ modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
+ modImplementation "maven.modrinth:midnightlib:${midnightlib_version}"
+ include "maven.modrinth:midnightlib:${midnightlib_version}"
+
+}
+
+processResources {
+ inputs.property "version", project.version
+
+ filesMatching("fabric.mod.json") {
+ expand "version": project.version
+ }
+}
+
+tasks.withType(JavaCompile).configureEach {
+ // ensure that the encoding is set to UTF-8, no matter what the system default is
+ // this fixes some edge cases with special characters not displaying correctly
+ // see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
+ // If Javadoc is generated, this must be specified in that task too.
+ it.options.encoding = "UTF-8"
+
+ // Minecraft 1.17 (21w19a) upwards uses Java 16.
+ it.options.release = 17
+}
+
+java {
+ // Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
+ // if it is present.
+ // If you remove this line, sources will not be generated.
+ withSourcesJar()
+}
+
+jar {
+ from("LICENSE") {
+ rename { "${it}_${project.archivesBaseName}"}
+ }
+}
+
+// configure the maven publication
+publishing {
+ publications {
+ mavenJava(MavenPublication) {
+ // add all the jars that should be included when publishing to maven
+ artifact(remapJar) {
+ builtBy remapJar
+ }
+ artifact(sourcesJar) {
+ builtBy remapSourcesJar
+ }
+ }
+ }
+
+ // See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
+ repositories {
+ // Add repositories to publish to here.
+ // Notice: This block does NOT have the same function as the block in the top level.
+ // The repositories here will be used for publishing your artifact, not for
+ // retrieving dependencies.
+ }
+}
diff --git a/celestria.png b/celestria.png
new file mode 100644
index 0000000..c8c8983
Binary files /dev/null and b/celestria.png differ
diff --git a/celestria.svg b/celestria.svg
new file mode 100644
index 0000000..601e52d
--- /dev/null
+++ b/celestria.svg
@@ -0,0 +1,186 @@
+
+
+
+
diff --git a/celestria64.png b/celestria64.png
new file mode 100644
index 0000000..33276aa
Binary files /dev/null and b/celestria64.png differ
diff --git a/gradle.properties b/gradle.properties
new file mode 100755
index 0000000..1d17611
--- /dev/null
+++ b/gradle.properties
@@ -0,0 +1,18 @@
+# Done to increase the memory available to gradle.
+org.gradle.jvmargs=-Xmx1G
+
+# Fabric Properties
+ # check these on https://fabricmc.net/use
+ minecraft_version=1.19.2
+ yarn_mappings=1.19.2+build.4
+ loader_version=0.14.9
+
+# Mod Properties
+ mod_version = 1.0.0
+ maven_group = eu.midnightdust
+ archives_base_name = celestria
+
+# Dependencies
+ # currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
+ fabric_version=0.59.0+1.19.2
+ midnightlib_version=0.5.2
diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar
new file mode 100755
index 0000000..7454180
Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ
diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties
new file mode 100755
index 0000000..ffed3a2
--- /dev/null
+++ b/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,5 @@
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
diff --git a/gradlew b/gradlew
new file mode 100755
index 0000000..1b6c787
--- /dev/null
+++ b/gradlew
@@ -0,0 +1,234 @@
+#!/bin/sh
+
+#
+# Copyright © 2015-2021 the original authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# https://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+##############################################################################
+#
+# Gradle start up script for POSIX generated by Gradle.
+#
+# Important for running:
+#
+# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
+# noncompliant, but you have some other compliant shell such as ksh or
+# bash, then to run this script, type that shell name before the whole
+# command line, like:
+#
+# ksh Gradle
+#
+# Busybox and similar reduced shells will NOT work, because this script
+# requires all of these POSIX shell features:
+# * functions;
+# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
+# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
+# * compound commands having a testable exit status, especially «case»;
+# * various built-in commands including «command», «set», and «ulimit».
+#
+# Important for patching:
+#
+# (2) This script targets any POSIX shell, so it avoids extensions provided
+# by Bash, Ksh, etc; in particular arrays are avoided.
+#
+# The "traditional" practice of packing multiple parameters into a
+# space-separated string is a well documented source of bugs and security
+# problems, so this is (mostly) avoided, by progressively accumulating
+# options in "$@", and eventually passing that to Java.
+#
+# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
+# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
+# see the in-line comments for details.
+#
+# There are tweaks for specific operating systems such as AIX, CygWin,
+# Darwin, MinGW, and NonStop.
+#
+# (3) This script is generated from the Groovy template
+# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
+# within the Gradle project.
+#
+# You can find Gradle at https://github.com/gradle/gradle/.
+#
+##############################################################################
+
+# Attempt to set APP_HOME
+
+# Resolve links: $0 may be a link
+app_path=$0
+
+# Need this for daisy-chained symlinks.
+while
+ APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
+ [ -h "$app_path" ]
+do
+ ls=$( ls -ld "$app_path" )
+ link=${ls#*' -> '}
+ case $link in #(
+ /*) app_path=$link ;; #(
+ *) app_path=$APP_HOME$link ;;
+ esac
+done
+
+APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
+
+APP_NAME="Gradle"
+APP_BASE_NAME=${0##*/}
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD=maximum
+
+warn () {
+ echo "$*"
+} >&2
+
+die () {
+ echo
+ echo "$*"
+ echo
+ exit 1
+} >&2
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "$( uname )" in #(
+ CYGWIN* ) cygwin=true ;; #(
+ Darwin* ) darwin=true ;; #(
+ MSYS* | MINGW* ) msys=true ;; #(
+ NONSTOP* ) nonstop=true ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD=$JAVA_HOME/jre/sh/java
+ else
+ JAVACMD=$JAVA_HOME/bin/java
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD=java
+ which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
+ case $MAX_FD in #(
+ max*)
+ MAX_FD=$( ulimit -H -n ) ||
+ warn "Could not query maximum file descriptor limit"
+ esac
+ case $MAX_FD in #(
+ '' | soft) :;; #(
+ *)
+ ulimit -n "$MAX_FD" ||
+ warn "Could not set maximum file descriptor limit to $MAX_FD"
+ esac
+fi
+
+# Collect all arguments for the java command, stacking in reverse order:
+# * args from the command line
+# * the main class name
+# * -classpath
+# * -D...appname settings
+# * --module-path (only if needed)
+# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
+
+# For Cygwin or MSYS, switch paths to Windows format before running java
+if "$cygwin" || "$msys" ; then
+ APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
+ CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
+
+ JAVACMD=$( cygpath --unix "$JAVACMD" )
+
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ for arg do
+ if
+ case $arg in #(
+ -*) false ;; # don't mess with options #(
+ /?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
+ [ -e "$t" ] ;; #(
+ *) false ;;
+ esac
+ then
+ arg=$( cygpath --path --ignore --mixed "$arg" )
+ fi
+ # Roll the args list around exactly as many times as the number of
+ # args, so each arg winds up back in the position where it started, but
+ # possibly modified.
+ #
+ # NB: a `for` loop captures its iteration list before it begins, so
+ # changing the positional parameters here affects neither the number of
+ # iterations, nor the values presented in `arg`.
+ shift # remove old arg
+ set -- "$@" "$arg" # push replacement arg
+ done
+fi
+
+# Collect all arguments for the java command;
+# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
+# shell script including quotes and variable substitutions, so put them in
+# double quotes to make sure that they get re-expanded; and
+# * put everything else in single quotes, so that it's not re-expanded.
+
+set -- \
+ "-Dorg.gradle.appname=$APP_BASE_NAME" \
+ -classpath "$CLASSPATH" \
+ org.gradle.wrapper.GradleWrapperMain \
+ "$@"
+
+# Use "xargs" to parse quoted args.
+#
+# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
+#
+# In Bash we could simply go:
+#
+# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
+# set -- "${ARGS[@]}" "$@"
+#
+# but POSIX shell has neither arrays nor command substitution, so instead we
+# post-process each arg (as a line of input to sed) to backslash-escape any
+# character that might be a shell metacharacter, then use eval to reverse
+# that process (while maintaining the separation between arguments), and wrap
+# the whole thing up as a single "set" statement.
+#
+# This will of course break if any of these variables contains a newline or
+# an unmatched quote.
+#
+
+eval "set -- $(
+ printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
+ xargs -n1 |
+ sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
+ tr '\n' ' '
+ )" '"$@"'
+
+exec "$JAVACMD" "$@"
diff --git a/gradlew.bat b/gradlew.bat
new file mode 100755
index 0000000..107acd3
--- /dev/null
+++ b/gradlew.bat
@@ -0,0 +1,89 @@
+@rem
+@rem Copyright 2015 the original author or authors.
+@rem
+@rem Licensed under the Apache License, Version 2.0 (the "License");
+@rem you may not use this file except in compliance with the License.
+@rem You may obtain a copy of the License at
+@rem
+@rem https://www.apache.org/licenses/LICENSE-2.0
+@rem
+@rem Unless required by applicable law or agreed to in writing, software
+@rem distributed under the License is distributed on an "AS IS" BASIS,
+@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+@rem See the License for the specific language governing permissions and
+@rem limitations under the License.
+@rem
+
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Resolve any "." and ".." in APP_HOME to make it shorter.
+for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto execute
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto execute
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/settings.gradle b/settings.gradle
new file mode 100755
index 0000000..5b60df3
--- /dev/null
+++ b/settings.gradle
@@ -0,0 +1,10 @@
+pluginManagement {
+ repositories {
+ jcenter()
+ maven {
+ name = 'Fabric'
+ url = 'https://maven.fabricmc.net/'
+ }
+ gradlePluginPortal()
+ }
+}
diff --git a/src/main/java/eu/midnightdust/celestria/Celestria.java b/src/main/java/eu/midnightdust/celestria/Celestria.java
new file mode 100755
index 0000000..77ca21f
--- /dev/null
+++ b/src/main/java/eu/midnightdust/celestria/Celestria.java
@@ -0,0 +1,88 @@
+package eu.midnightdust.celestria;
+
+import com.mojang.brigadier.arguments.IntegerArgumentType;
+import com.mojang.brigadier.builder.LiteralArgumentBuilder;
+import eu.midnightdust.lib.util.MidnightColorUtil;
+import eu.midnightdust.celestria.config.CelestriaConfig;
+import eu.midnightdust.celestria.effect.InsomniaStatusEffect;
+import io.netty.buffer.Unpooled;
+import net.fabricmc.api.ModInitializer;
+import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
+import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
+import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
+import net.minecraft.command.argument.EntityArgumentType;
+import net.minecraft.entity.effect.StatusEffect;
+import net.minecraft.entity.effect.StatusEffectCategory;
+import net.minecraft.entity.effect.StatusEffectInstance;
+import net.minecraft.entity.effect.StatusEffects;
+import net.minecraft.network.PacketByteBuf;
+import net.minecraft.server.command.CommandManager;
+import net.minecraft.server.command.ServerCommandSource;
+import net.minecraft.server.network.ServerPlayerEntity;
+import net.minecraft.text.Text;
+import net.minecraft.util.Identifier;
+import net.minecraft.util.math.random.Random;
+import net.minecraft.util.registry.Registry;
+
+import java.util.Collection;
+
+public class Celestria implements ModInitializer {
+ public static final String MOD_ID = "celestria";
+ public static final Identifier SHOOTING_STAR_PACKET = new Identifier(MOD_ID, "shooting_star");
+ public static final Identifier WELCOME_PACKET = new Identifier(MOD_ID, "welcome");
+ public static final StatusEffect INSOMNIA = new InsomniaStatusEffect(StatusEffectCategory.HARMFUL, MidnightColorUtil.hex2Rgb("88A9C8").getRGB());
+ public static int shootingStarCooldown = 0;
+ private int prevPlayerAmount = 0;
+
+ public void onInitialize() {
+ CelestriaConfig.init(MOD_ID, CelestriaConfig.class);
+ Registry.register(Registry.STATUS_EFFECT, new Identifier(MOD_ID, "insomnia"), INSOMNIA);
+ LiteralArgumentBuilder command = CommandManager.literal("shootingStar");
+ var commandPlayers = command.then(CommandManager.argument("players", EntityArgumentType.players()));
+ var commandX = commandPlayers.then(CommandManager.argument("x", IntegerArgumentType.integer(90, 180)));
+ var commandY = commandX.then(CommandManager.argument("y", IntegerArgumentType.integer(0, 360)));
+ var commandType = commandY.then(CommandManager.argument("type", IntegerArgumentType.integer(0, 3)));
+ LiteralArgumentBuilder finalized = CommandManager.literal("celestria").requires(source -> source.hasPermissionLevel(2)).then(commandType).executes(ctx ->
+ createShootingStar(EntityArgumentType.getPlayers(ctx, "players"),
+ IntegerArgumentType.getInteger(ctx, "x"), IntegerArgumentType.getInteger(ctx, "y"), IntegerArgumentType.getInteger(ctx, "type")));
+
+ CommandRegistrationCallback.EVENT.register((dispatcher, dedicated, registrationEnvironment) -> dispatcher.register(finalized));
+ ServerTickEvents.END_WORLD_TICK.register(world -> {
+ if (shootingStarCooldown > 0) --shootingStarCooldown;
+ if (world.getPlayers().size() > prevPlayerAmount) {
+ world.getPlayers().forEach(player -> ServerPlayNetworking.send(player, WELCOME_PACKET, new PacketByteBuf(Unpooled.buffer())));
+ prevPlayerAmount = world.getPlayers().size();
+ }
+ if (world.isNight() && world.getMoonPhase() == 0) {
+ for (ServerPlayerEntity player : world.getPlayers()) {
+ if (world.random.nextInt(CelestriaConfig.insomniaChance) == 0) {
+ player.addStatusEffect(new StatusEffectInstance(INSOMNIA, CelestriaConfig.insomniaDuration, 0, true, false, true));
+ }
+ }
+ }
+ if (world.isNight() && Celestria.shootingStarCooldown <= 0 && world.random.nextInt(CelestriaConfig.shootingStarChance) == 0) {
+ int x = world.random.nextBetween(100, 150);
+ int y = world.random.nextInt(360);
+ int type = world.random.nextInt(3);
+ createShootingStar(world.getPlayers(), x, y, type);
+ Celestria.shootingStarCooldown = CelestriaConfig.shootingStarCooldownLength;
+ }
+ });
+ }
+ public int createShootingStar(Collection players, int x, int y, int type) {
+ int[] array = new int[3];
+ array[0] = x;
+ array[1] = y;
+ array[2] = type;
+ PacketByteBuf passedData = new PacketByteBuf(Unpooled.buffer());
+ passedData.writeIntArray(array);
+
+ int message = Random.create().nextInt(CelestriaConfig.shootingStarMessages.size());
+ players.forEach(player -> {
+ player.addStatusEffect(new StatusEffectInstance(StatusEffects.LUCK, CelestriaConfig.shootingStarLuckDuration, 0, true, false, true));
+ ServerPlayNetworking.send(player, SHOOTING_STAR_PACKET, passedData);
+ if (CelestriaConfig.sendChatMessages) player.sendMessageToClient(Text.literal("§f§l[§7§lC§8§le§7§ll§f§le§7§ls§8§lt§7§lr§f§li§7§la§8§l] ").append(Text.translatable(CelestriaConfig.shootingStarMessages.get(message))),false);
+ });
+ return 1;
+ }
+}
diff --git a/src/main/java/eu/midnightdust/celestria/CelestriaClient.java b/src/main/java/eu/midnightdust/celestria/CelestriaClient.java
new file mode 100755
index 0000000..1cdb015
--- /dev/null
+++ b/src/main/java/eu/midnightdust/celestria/CelestriaClient.java
@@ -0,0 +1,56 @@
+package eu.midnightdust.celestria;
+
+import eu.midnightdust.celestria.config.CelestriaConfig;
+import net.fabricmc.api.ClientModInitializer;
+import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
+import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
+import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
+import net.fabricmc.fabric.api.resource.ResourceManagerHelper;
+import net.fabricmc.fabric.api.resource.ResourcePackActivationType;
+import net.fabricmc.loader.api.FabricLoader;
+import net.minecraft.util.Identifier;
+
+public class CelestriaClient implements ClientModInitializer {
+ private static boolean clientOnlyMode = true;
+ public static int shootingStarProgress = 0;
+ public static int shootingStarType = 0;
+ public static int shootingStarX = 0;
+ public static int shootingStarY = 0;
+
+ @Override
+ public void onInitializeClient() {
+ FabricLoader.getInstance().getModContainer(Celestria.MOD_ID).ifPresent(modContainer -> {
+ ResourceManagerHelper.registerBuiltinResourcePack(new Identifier(Celestria.MOD_ID,"realistic"), modContainer, ResourcePackActivationType.NORMAL);
+ ResourceManagerHelper.registerBuiltinResourcePack(new Identifier(Celestria.MOD_ID,"pixelperfect"), modContainer, ResourcePackActivationType.NORMAL);
+ });
+ ClientPlayNetworking.registerGlobalReceiver(Celestria.SHOOTING_STAR_PACKET,
+ (client, handler, attachedData, packetSender) -> {
+ int[] array = attachedData.readIntArray(3);
+ client.execute(() -> {
+ if (client.world != null) {
+ CelestriaClient.clientOnlyMode = false; // If the welcome packet wasn't received correctly for some reason, disable clientOnlyMode on shooting star occurrence
+ CelestriaClient.shootingStarX = array[0];
+ CelestriaClient.shootingStarY = array[1];
+ CelestriaClient.shootingStarType = array[2];
+ CelestriaClient.shootingStarProgress = 100 + shootingStarType * 10;
+ }
+ });
+ });
+ ClientPlayNetworking.registerGlobalReceiver(Celestria.WELCOME_PACKET,
+ (client, handler, attachedData, packetSender) -> client.execute(() -> CelestriaClient.clientOnlyMode = false));
+ ClientTickEvents.END_CLIENT_TICK.register(client -> {
+ if (shootingStarProgress > 0) --shootingStarProgress;
+ if (CelestriaClient.clientOnlyMode && client.world != null) {
+ if (Celestria.shootingStarCooldown > 0) --Celestria.shootingStarCooldown;
+ if (client.world.isNight() && Celestria.shootingStarCooldown <= 0 && client.world.random.nextInt(CelestriaConfig.shootingStarChance) == 0) {
+ CelestriaClient.shootingStarX = client.world.random.nextBetween(100, 150);
+ CelestriaClient.shootingStarY = client.world.random.nextInt(360);
+ CelestriaClient.shootingStarType = client.world.random.nextInt(3);
+ CelestriaClient.shootingStarProgress = 100 + shootingStarType * 10;
+ Celestria.shootingStarCooldown = CelestriaConfig.shootingStarCooldownLength;
+ }
+ }
+ });
+ ClientPlayConnectionEvents.DISCONNECT.register((handler, client) -> CelestriaClient.clientOnlyMode = true);
+ }
+}
diff --git a/src/main/java/eu/midnightdust/celestria/config/CelestriaConfig.java b/src/main/java/eu/midnightdust/celestria/config/CelestriaConfig.java
new file mode 100755
index 0000000..ccbed38
--- /dev/null
+++ b/src/main/java/eu/midnightdust/celestria/config/CelestriaConfig.java
@@ -0,0 +1,17 @@
+package eu.midnightdust.celestria.config;
+
+import com.google.common.collect.Lists;
+import eu.midnightdust.lib.config.MidnightConfig;
+
+import java.util.List;
+
+public class CelestriaConfig extends MidnightConfig {
+ @Entry public static boolean sendChatMessages = true;
+ @Entry public static int shootingStarChance = 10000;
+ @Entry public static int shootingStarCooldownLength = 1000;
+ @Entry public static int shootingStarLuckDuration = 1000;
+ @Entry public static int insomniaChance = 30000;
+ @Entry public static int insomniaDuration = 1000;
+ @Entry public static List shootingStarMessages = Lists.newArrayList("celestria.shootingStar.1", "celestria.shootingStar.2", "celestria.shootingStar.3");
+ @Entry public static List insomniaMessages = Lists.newArrayList("celestria.insomnia.1", "celestria.insomnia.2");
+}
diff --git a/src/main/java/eu/midnightdust/celestria/effect/InsomniaStatusEffect.java b/src/main/java/eu/midnightdust/celestria/effect/InsomniaStatusEffect.java
new file mode 100644
index 0000000..8212dfa
--- /dev/null
+++ b/src/main/java/eu/midnightdust/celestria/effect/InsomniaStatusEffect.java
@@ -0,0 +1,10 @@
+package eu.midnightdust.celestria.effect;
+
+import net.minecraft.entity.effect.StatusEffect;
+import net.minecraft.entity.effect.StatusEffectCategory;
+
+public class InsomniaStatusEffect extends StatusEffect {
+ public InsomniaStatusEffect(StatusEffectCategory statusEffectCategory, int color) {
+ super(statusEffectCategory, color);
+ }
+}
diff --git a/src/main/java/eu/midnightdust/celestria/mixin/MixinBedBlock.java b/src/main/java/eu/midnightdust/celestria/mixin/MixinBedBlock.java
new file mode 100644
index 0000000..3acdf2a
--- /dev/null
+++ b/src/main/java/eu/midnightdust/celestria/mixin/MixinBedBlock.java
@@ -0,0 +1,29 @@
+package eu.midnightdust.celestria.mixin;
+
+import eu.midnightdust.celestria.Celestria;
+import eu.midnightdust.celestria.config.CelestriaConfig;
+import net.minecraft.block.BedBlock;
+import net.minecraft.block.BlockState;
+import net.minecraft.entity.player.PlayerEntity;
+import net.minecraft.server.network.ServerPlayerEntity;
+import net.minecraft.text.Text;
+import net.minecraft.util.ActionResult;
+import net.minecraft.util.Hand;
+import net.minecraft.util.hit.BlockHitResult;
+import net.minecraft.util.math.BlockPos;
+import net.minecraft.world.World;
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.Inject;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
+
+@Mixin(BedBlock.class)
+public abstract class MixinBedBlock {
+ @Inject(at = @At("HEAD"), method = "onUse", cancellable = true)
+ public void celestria$onBedUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit, CallbackInfoReturnable cir) {
+ if (!world.isClient() && player instanceof ServerPlayerEntity serverPlayer && player.hasStatusEffect(Celestria.INSOMNIA)) {
+ if (CelestriaConfig.sendChatMessages) serverPlayer.sendMessageToClient(Text.literal("§f§l[§7§lC§8§le§7§ll§f§le§7§ls§8§lt§7§lr§f§li§7§la§8§l] ").append(Text.translatable(CelestriaConfig.insomniaMessages.get(world.random.nextInt(CelestriaConfig.insomniaMessages.size())))),false);
+ cir.setReturnValue(ActionResult.FAIL);
+ }
+ }
+}
diff --git a/src/main/java/eu/midnightdust/celestria/mixin/MixinWorldRenderer.java b/src/main/java/eu/midnightdust/celestria/mixin/MixinWorldRenderer.java
new file mode 100644
index 0000000..d6804e0
--- /dev/null
+++ b/src/main/java/eu/midnightdust/celestria/mixin/MixinWorldRenderer.java
@@ -0,0 +1,25 @@
+package eu.midnightdust.celestria.mixin;
+
+import eu.midnightdust.celestria.render.ShootingStarRenderer;
+import net.minecraft.client.render.*;
+import net.minecraft.client.util.math.MatrixStack;
+import net.minecraft.client.world.ClientWorld;
+import net.minecraft.util.math.Matrix4f;
+import org.jetbrains.annotations.Nullable;
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.Shadow;
+import org.spongepowered.asm.mixin.Unique;
+import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.Inject;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
+
+@Mixin(WorldRenderer.class)
+public abstract class MixinWorldRenderer {
+ @Unique private final ShootingStarRenderer shootingStarRenderer = new ShootingStarRenderer();
+ @Shadow @Nullable private ClientWorld world;
+
+ @Inject(at = @At(value = "INVOKE", target = "Lnet/minecraft/util/profiler/Profiler;swap(Ljava/lang/String;)V", ordinal = 6, shift = At.Shift.BEFORE), method = "render")
+ public void celestria$renderShootingStars(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, CallbackInfo ci) {
+ shootingStarRenderer.renderShootingStar(world, matrices);
+ }
+}
diff --git a/src/main/java/eu/midnightdust/celestria/render/ShootingStarRenderer.java b/src/main/java/eu/midnightdust/celestria/render/ShootingStarRenderer.java
new file mode 100644
index 0000000..3fcff42
--- /dev/null
+++ b/src/main/java/eu/midnightdust/celestria/render/ShootingStarRenderer.java
@@ -0,0 +1,42 @@
+package eu.midnightdust.celestria.render;
+
+import com.mojang.blaze3d.systems.RenderSystem;
+import eu.midnightdust.celestria.Celestria;
+import eu.midnightdust.celestria.CelestriaClient;
+import eu.midnightdust.lib.util.MidnightMathUtil;
+import net.minecraft.client.render.*;
+import net.minecraft.client.util.math.MatrixStack;
+import net.minecraft.client.world.ClientWorld;
+import net.minecraft.util.Identifier;
+import net.minecraft.util.math.Matrix4f;
+import net.minecraft.util.math.Vec3f;
+
+public class ShootingStarRenderer {
+ public void renderShootingStar(ClientWorld world, MatrixStack matrices) {
+ if (world != null && CelestriaClient.shootingStarProgress > 0) {
+ world.getProfiler().swap("shooting_star");
+ matrices.push();
+ matrices.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(MidnightMathUtil.isEven(CelestriaClient.shootingStarType) ? CelestriaClient.shootingStarY + CelestriaClient.shootingStarProgress : CelestriaClient.shootingStarY - CelestriaClient.shootingStarProgress));
+ matrices.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(CelestriaClient.shootingStarX));
+ Matrix4f matrix4f = matrices.peek().getPositionMatrix();
+ Tessellator tessellator = Tessellator.getInstance();
+ BufferBuilder bufferBuilder = tessellator.getBuffer();
+ RenderSystem.enableTexture();
+ RenderSystem.defaultBlendFunc();
+ RenderSystem.enableDepthTest();
+ RenderSystem.enableBlend();
+ float alpha = (float) (Math.log(CelestriaClient.shootingStarProgress) / 5f);
+ RenderSystem.setShaderColor(1,1,1,alpha);
+ RenderSystem.setShader(GameRenderer::getPositionTexShader);
+ RenderSystem.setShaderTexture(0, new Identifier(Celestria.MOD_ID, "textures/environment/shooting_star"+(CelestriaClient.shootingStarType+1)+".png"));
+ bufferBuilder.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_TEXTURE);
+ bufferBuilder.vertex(matrix4f, -20.0F, -100.0F, 20.0F).texture(0.0F, 0.0F).next();
+ bufferBuilder.vertex(matrix4f, 20.0F, -100.0F, 20.0F).texture(1.0F, 0.0F).next();
+ bufferBuilder.vertex(matrix4f, 20.0F, -100.0F, -20.0F).texture(1.0F, 1.0F).next();
+ bufferBuilder.vertex(matrix4f, -20.0F, -100.0F, -20.0F).texture(0.0F, 1.0F).next();
+ BufferRenderer.drawWithShader(bufferBuilder.end());
+ RenderSystem.disableTexture();
+ matrices.pop();
+ }
+ }
+}
diff --git a/src/main/resources/assets/celestria/icon.png b/src/main/resources/assets/celestria/icon.png
new file mode 100644
index 0000000..33276aa
Binary files /dev/null and b/src/main/resources/assets/celestria/icon.png differ
diff --git a/src/main/resources/assets/celestria/lang/de_de.json b/src/main/resources/assets/celestria/lang/de_de.json
new file mode 100755
index 0000000..fd359ad
--- /dev/null
+++ b/src/main/resources/assets/celestria/lang/de_de.json
@@ -0,0 +1,17 @@
+{
+ "celestria.midnightconfig.title": "Celestria Konfiguration",
+ "celestria.midnightconfig.sendChatMessages": "Sende Chat Nachrichten bei Events",
+ "celestria.midnightconfig.shootingStarChance": "Sternschnuppen-Wahrscheinlichkeit",
+ "celestria.midnightconfig.shootingStarCooldownLength": "Sternschnuppen Cooldown Länge",
+ "celestria.midnightconfig.shootingStarLuckDuration": "Sternschnuppen Glück Effektlänge",
+ "celestria.midnightconfig.shootingStarMessages": "Sternschnuppen-Nachrichten",
+ "celestria.midnightconfig.insomniaChance": "Schlaflosigkeits-Wahrscheinlichkeit",
+ "celestria.midnightconfig.insomniaMessages": "Schlaflosigkeits-Nachrichten",
+ "celestria.midnightconfig.insomniaDuration": "Schlaflosigkeit Effektlänge",
+ "celestria.shootingStar.1": "§eOh, schau! Eine Sternschnuppe ist erschienen und hat dir Glück gebracht!",
+ "celestria.shootingStar.2": "§6Wow, eine Sternschnuppe ist erschienen, wünsch dir was!",
+ "celestria.shootingStar.3": "§2♪ Can we pretend that airplanes in the night sky are like shooting stars... ♫\n§3Oh warte, da ist ja eine echte Sternschnuppe!",
+ "celestria.insomnia.1": "§cDu hast Angst vor dem Vollmond, also kannst du einfach nicht einschlafen...",
+ "celestria.insomnia.2": "§3Ouuwwwh... Du hörst seltsame Geräusche und kannst deine Augen nicht schließen",
+ "celestria.mob_effect.insomnia": "Schlaflosigkeit"
+}
\ No newline at end of file
diff --git a/src/main/resources/assets/celestria/lang/en_us.json b/src/main/resources/assets/celestria/lang/en_us.json
new file mode 100755
index 0000000..9ca14ee
--- /dev/null
+++ b/src/main/resources/assets/celestria/lang/en_us.json
@@ -0,0 +1,17 @@
+{
+ "celestria.midnightconfig.title": "Celestria Config",
+ "celestria.midnightconfig.sendChatMessages": "Send Chat Messages on Events",
+ "celestria.midnightconfig.shootingStarChance": "Shooting Star Chance",
+ "celestria.midnightconfig.shootingStarCooldownLength": "Shooting Star Cooldown Length",
+ "celestria.midnightconfig.shootingStarLuckDuration": "Shooting Star Luck Duration",
+ "celestria.midnightconfig.shootingStarMessages": "Shooting Star Messages",
+ "celestria.midnightconfig.insomniaChance": "Insomnia Chance",
+ "celestria.midnightconfig.insomniaMessages": "Insomnia Messages",
+ "celestria.midnightconfig.insomniaDuration": "Insomnia Effect Duration",
+ "celestria.shootingStar.1": "§eOh, look! A shooting star appeared and blessed you with good luck!",
+ "celestria.shootingStar.2": "§6Wow, a shooting star appeared, make a wish!",
+ "celestria.shootingStar.3": "§2♪ Can we pretend that airplanes in the night sky are like shooting stars... ♫\n§3Oh wait, there's a real one!",
+ "celestria.insomnia.1": "§cYou're afraid of the full moon, so you just can't find no rest...",
+ "celestria.insomnia.2": "§3Ouuwwwh... You hear strange noises from afar and can't close your eyes",
+ "celestria.mob_effect.insomnia": "Insomnia"
+}
\ No newline at end of file
diff --git a/src/main/resources/assets/celestria/textures/environment/shooting_star1.png b/src/main/resources/assets/celestria/textures/environment/shooting_star1.png
new file mode 100644
index 0000000..b0d3396
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diff --git a/src/main/resources/assets/celestria/textures/environment/shooting_star2.png b/src/main/resources/assets/celestria/textures/environment/shooting_star2.png
new file mode 100644
index 0000000..6c3e927
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diff --git a/src/main/resources/assets/celestria/textures/environment/shooting_star3.png b/src/main/resources/assets/celestria/textures/environment/shooting_star3.png
new file mode 100644
index 0000000..be8902f
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diff --git a/src/main/resources/assets/celestria/textures/environment/shooting_star4.png b/src/main/resources/assets/celestria/textures/environment/shooting_star4.png
new file mode 100644
index 0000000..382cc0f
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diff --git a/src/main/resources/assets/celestria/textures/mob_effect/insomnia.png b/src/main/resources/assets/celestria/textures/mob_effect/insomnia.png
new file mode 100644
index 0000000..2d877d2
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diff --git a/src/main/resources/celestria.mixins.json b/src/main/resources/celestria.mixins.json
new file mode 100755
index 0000000..b6e3fcb
--- /dev/null
+++ b/src/main/resources/celestria.mixins.json
@@ -0,0 +1,14 @@
+{
+ "required": true,
+ "package": "eu.midnightdust.celestria.mixin",
+ "compatibilityLevel": "JAVA_17",
+ "client": [
+ "MixinWorldRenderer"
+ ],
+ "mixins": [
+ "MixinBedBlock"
+ ],
+ "injectors": {
+ "defaultRequire": 1
+ }
+}
\ No newline at end of file
diff --git a/src/main/resources/fabric.mod.json b/src/main/resources/fabric.mod.json
new file mode 100755
index 0000000..815255b
--- /dev/null
+++ b/src/main/resources/fabric.mod.json
@@ -0,0 +1,34 @@
+{
+ "schemaVersion": 1,
+ "id": "celestria",
+ "version": "${version}",
+
+ "name": "Celestria",
+ "description": "Adds celestrial events, such as shooting stars and occasional insomnia from full moon.",
+ "authors": [
+ "Motschen",
+ "TeamMidnightDust"
+ ],
+ "contact": {
+ "homepage": "https://www.midnightdust.eu/",
+ "sources": "https://github.com/TeamMidnightDust/Celestria",
+ "issues": "https://github.com/TeamMidnightDust/Celestria/issues"
+ },
+
+ "license": "MIT",
+ "icon": "assets/celestria/icon.png",
+
+ "environment": "*",
+ "entrypoints": {
+ "main": [
+ "eu.midnightdust.celestria.Celestria"
+ ],
+ "client": [
+ "eu.midnightdust.celestria.CelestriaClient"
+ ]
+ },
+
+ "mixins": [
+ "celestria.mixins.json"
+ ]
+}
diff --git a/src/main/resources/resourcepacks/pixelperfect/assets/celestria/textures/environment/shooting_star1.png b/src/main/resources/resourcepacks/pixelperfect/assets/celestria/textures/environment/shooting_star1.png
new file mode 100644
index 0000000..54f4b80
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diff --git a/src/main/resources/resourcepacks/pixelperfect/assets/celestria/textures/environment/shooting_star2.png b/src/main/resources/resourcepacks/pixelperfect/assets/celestria/textures/environment/shooting_star2.png
new file mode 100644
index 0000000..f0465cb
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diff --git a/src/main/resources/resourcepacks/pixelperfect/assets/celestria/textures/environment/shooting_star3.png b/src/main/resources/resourcepacks/pixelperfect/assets/celestria/textures/environment/shooting_star3.png
new file mode 100644
index 0000000..b5269a1
Binary files /dev/null and b/src/main/resources/resourcepacks/pixelperfect/assets/celestria/textures/environment/shooting_star3.png differ
diff --git a/src/main/resources/resourcepacks/pixelperfect/assets/celestria/textures/environment/shooting_star4.png b/src/main/resources/resourcepacks/pixelperfect/assets/celestria/textures/environment/shooting_star4.png
new file mode 100644
index 0000000..29dc359
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diff --git a/src/main/resources/resourcepacks/pixelperfect/pack.mcmeta b/src/main/resources/resourcepacks/pixelperfect/pack.mcmeta
new file mode 100755
index 0000000..1d19095
--- /dev/null
+++ b/src/main/resources/resourcepacks/pixelperfect/pack.mcmeta
@@ -0,0 +1,6 @@
+{
+ "pack": {
+ "pack_format": 9,
+ "description": "Makes the shooting star texture consistent with vanilla stars"
+ }
+}
diff --git a/src/main/resources/resourcepacks/pixelperfect/pack.png b/src/main/resources/resourcepacks/pixelperfect/pack.png
new file mode 100644
index 0000000..ce0db2e
Binary files /dev/null and b/src/main/resources/resourcepacks/pixelperfect/pack.png differ
diff --git a/src/main/resources/resourcepacks/realistic/SOURCES b/src/main/resources/resourcepacks/realistic/SOURCES
new file mode 100755
index 0000000..33c48cb
--- /dev/null
+++ b/src/main/resources/resourcepacks/realistic/SOURCES
@@ -0,0 +1,2 @@
+https://www.pngkey.com/maxpic/u2a9o0o0o0y3u2u2/
+https://picsart.com/i/sticker-275568554020211
diff --git a/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star1.png b/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star1.png
new file mode 100644
index 0000000..3240e47
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diff --git a/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star2.png b/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star2.png
new file mode 100644
index 0000000..4d56b5d
Binary files /dev/null and b/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star2.png differ
diff --git a/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star3.png b/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star3.png
new file mode 100644
index 0000000..db661da
Binary files /dev/null and b/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star3.png differ
diff --git a/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star4.png b/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star4.png
new file mode 100644
index 0000000..9b6d095
Binary files /dev/null and b/src/main/resources/resourcepacks/realistic/assets/celestria/textures/environment/shooting_star4.png differ
diff --git a/src/main/resources/resourcepacks/realistic/pack.mcmeta b/src/main/resources/resourcepacks/realistic/pack.mcmeta
new file mode 100755
index 0000000..c735173
--- /dev/null
+++ b/src/main/resources/resourcepacks/realistic/pack.mcmeta
@@ -0,0 +1,6 @@
+{
+ "pack": {
+ "pack_format": 9,
+ "description": "Makes the shooting star textures appear realistic"
+ }
+}
diff --git a/src/main/resources/resourcepacks/realistic/pack.png b/src/main/resources/resourcepacks/realistic/pack.png
new file mode 100644
index 0000000..db661da
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