From 9468d3c16e53b01693821c9be4c9700c1898ac31 Mon Sep 17 00:00:00 2001 From: afdw Date: Tue, 6 Jun 2017 22:28:43 +0300 Subject: [PATCH] Fix #7 Blur not clearing when going back to an excluded GUI (#10) --- src/main/java/com/tterrag/blur/Blur.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/tterrag/blur/Blur.java b/src/main/java/com/tterrag/blur/Blur.java index d94c165..2f21e9d 100644 --- a/src/main/java/com/tterrag/blur/Blur.java +++ b/src/main/java/com/tterrag/blur/Blur.java @@ -118,10 +118,11 @@ public class Blur { } if (Minecraft.getMinecraft().world != null) { EntityRenderer er = Minecraft.getMinecraft().entityRenderer; - if (!er.isShaderActive() && event.getGui() != null && !ArrayUtils.contains(blurExclusions, event.getGui().getClass().getName())) { + boolean excluded = event.getGui() == null || ArrayUtils.contains(blurExclusions, event.getGui().getClass().getName()); + if (!er.isShaderActive() && !excluded) { er.loadShader(new ResourceLocation("shaders/post/fade_in_blur.json")); start = System.currentTimeMillis(); - } else if (er.isShaderActive() && event.getGui() == null) { + } else if (er.isShaderActive() && excluded) { er.stopUseShader(); } }