feat: various improvements

- Update to MidnightLib 1.7.0 and use its features to make the config screen more reliable
- Fix background gradient being opaque briefly when fading out while not in a world
- Fix 1.21.5 compat (still compatible with 1.21.4 as well :D)
This commit is contained in:
Martin Prokoph
2025-03-28 23:35:46 +01:00
parent 5f9738da38
commit 695fa67270
10 changed files with 48 additions and 40 deletions

View File

@@ -0,0 +1,26 @@
package eu.midnightdust.blur.mixin;
import eu.midnightdust.blur.Blur;
import eu.midnightdust.lib.config.MidnightConfig;
import net.minecraft.client.MinecraftClient;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Objects;
@Mixin(value = MidnightConfig.EntryInfo.class, remap = false)
public abstract class MixinMidnightConfig$EntryInfo {
@Shadow @Final public String modid;
@Shadow @Final public String fieldName;
@Shadow Object value;
@Inject(at = @At(value = "TAIL"), method = "updateFieldValue")
private void blur$instantlyApplyRadius(CallbackInfo ci) {
if (Objects.equals(modid, Blur.MOD_ID) && Objects.equals(fieldName, "radius"))
MinecraftClient.getInstance().options.getMenuBackgroundBlurriness().setValue((int) value);
}
}